TinCanoftheSea (L +30) vs. StickyBomb (X) G40


  • Alright use this one


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_minor; Remaining resources: 0 PUs; 
            Italians buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bulgaria to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Greece
                Italians win, taking Greece from British with 1 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 armour moved from Bulgaria to Romania
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,6,6,1,6,3,3,1,1,1,2
            Italians collect 2 PUs (11 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            3 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
                  Germans take Caucasus from Russians
                  Germans take Northwest Persia from Neutral_Allies
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Ukraine to Bryansk
            3 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 4.33 expected hits
                    British roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Western Ukraine
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries moved from Ukraine to Rostov
            4 armour moved from Eastern Poland to Ukraine
            2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            2 aaGuns moved from Yugoslavia to Greater Southern Germany
            1 fighter moved from Normandy Bordeaux to France
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Karelia to Finland
            1 mech_infantry moved from Novgorod to Finland
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            5 mech_infantrys moved from Yugoslavia to Southern Italy
            5 mech_infantrys moved from Yugoslavia to Bessarabia
            5 mech_infantrys moved from Yugoslavia to Bessarabia
            10 mech_infantrys moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            2 artilleries placed in France
            3 artilleries placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,1,2,5,1,2,6,4,4,6,6
            Germans collect 57 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.67
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Kansu to Shensi
            2 mech_infantrys moved from Hopei to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 armour moved from Hopei to Shensi
            1 bomber moved from French Indo China to Shensi
            1 bomber moved from Hunan to Shensi
            2 infantry moved from Shan State to Yunnan
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            1 destroyer moved from 55 Sea Zone to 62 Sea Zone
                  Japanese take 54 Sea Zone from ANZAC
            1 armour moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Tsinghai
            1 fighter moved from French Indo China to Kweichow
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Shensi
                Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Kweichow
                Japanese attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 6/8 hits, 3.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            3 armour moved from French Indo China to Shan State
            4 mech_infantrys moved from Hunan to Shan State
            2 armour moved from Kiangsu to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            2 bombers moved from Shensi to French Indo China
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 16 Sea Zone to 6 Sea Zone
            3 transports moved from 37 Sea Zone to 19 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kiangsu
            2 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.50
    Japanese regular : 6.33
    ANZAC regular : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            4 armour, 4 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 112 Sea Zone
            4 armour, 4 artilleries and 8 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 battleship moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to France
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Air Battle in France
                Americans attacks with 1 units heading to France
                Germans launches 1 interceptors out of France
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Norway
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Norway from Germans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -14
                Casualties for Americans: 1 destroyer and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 1 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 bombers and 1 fighter moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from 97 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 tactical_bomber moved from 97 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Malta to Greece
            2 artilleries moved from Alexandria to Egypt
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 fighter moved from Nenetsia to Russia
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Air Battle in Western Germany
                British attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Western Germany rolls: 4,4,8,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in Albania
            Battle in Greece
                British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 2 battleships and 2 cruisers in Greece, round 2 : 2/4 hits, 2.33 expected hits
                    Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Greece
                British win, taking 106 Sea Zone from Germans, taking Albania from Italians, taking Greece from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            4 bombers moved from Western Germany to Norway
            2 fighters moved from Russia to Szechwan
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -2.00
    Italians regular : 0.50
    Japanese regular : 0.17
    Defenders Fire,  : -0.17
    Germans AA : 0.00
    Attackers Fire,  : -0.17
    Germans regular : 1.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Romania to Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,3,4,6,5,2,6,2,3,5,1,6
            Italians collect 3 PUs (7 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 fighter moved from Russia to Szechwan
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 20x factory_major; Remaining resources: 60 PUs; 
            Germans buy 2 fighters, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            1 artillery and 3 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Ukraine to Rostov
            1 aaGun, 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Vyborg
            6 infantry and 1 mech_infantry moved from Finland to Vyborg
            2 aaGuns moved from Greater Southern Germany to Western Germany
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Northern Italy to Western Germany
            1 fighter moved from France to Western Germany
            10 mech_infantrys moved from Bessarabia to Bulgaria
            7 mech_infantrys moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            2 armour and 7 mech_infantrys moved from Bessarabia to Romania
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            Germans undo move 2.
            2 infantry and 1 mech_infantry placed in Volgograd
            3 infantry placed in Ukraine
            2 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6,4,1,2,1,4,6,3,6,3,4
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            1 infantry moved from Urals to Novosibirsk
                  Russians take Novosibirsk from Japanese
            8 infantry moved from Urals to Novosibirsk
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Russia to Tambov
            3 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Samara
            1 armour moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Archangel to Belarus
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            3 artilleries and 5 infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Shensi to Yunnan
            1 armour moved from Shensi to Yunnan
            1 armour moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Tsinghai
            3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            2 armour and 1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 armour, 1 artillery, 1 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
            2 armour, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from French Indo China to Japan
            2 bombers moved from French Indo China to Caroline Islands
            2 armour moved from Kwangsi to Burma
            3 mech_infantrys moved from Kweichow to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            5 armour, 5 artilleries, 3 infantry and 6 mech_infantrys moved from Shan State to Burma
            3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 armour and 1 mech_infantry moved from Kiangsu to Hunan
            3 transports moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun
            EDIT: Adding units owned by Japanese to Olgiy: 1 aaGun
            EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry
            EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 3.17
    

    Savegame


  • @tincanofthesea good game - was fun :)

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