TinCanoftheSea (L +30) vs. StickyBomb (X) G40


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 20x factory_major; Remaining resources: 60 PUs; 
            Germans buy 2 fighters, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            1 artillery and 3 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Ukraine to Rostov
            1 aaGun, 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Vyborg
            6 infantry and 1 mech_infantry moved from Finland to Vyborg
            2 aaGuns moved from Greater Southern Germany to Western Germany
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Northern Italy to Western Germany
            1 fighter moved from France to Western Germany
            10 mech_infantrys moved from Bessarabia to Bulgaria
            7 mech_infantrys moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            2 armour and 7 mech_infantrys moved from Bessarabia to Romania
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            Germans undo move 2.
            2 infantry and 1 mech_infantry placed in Volgograd
            3 infantry placed in Ukraine
            2 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6,4,1,2,1,4,6,3,6,3,4
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            1 infantry moved from Urals to Novosibirsk
                  Russians take Novosibirsk from Japanese
            8 infantry moved from Urals to Novosibirsk
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Russia to Tambov
            3 fighters moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Samara
            1 armour moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Archangel to Belarus
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            3 artilleries and 5 infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Shensi to Yunnan
            1 armour moved from Shensi to Yunnan
            1 armour moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Tsinghai
            3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            2 armour and 1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 armour, 1 artillery, 1 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
            2 armour, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from French Indo China to Japan
            2 bombers moved from French Indo China to Caroline Islands
            2 armour moved from Kwangsi to Burma
            3 mech_infantrys moved from Kweichow to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            5 armour, 5 artilleries, 3 infantry and 6 mech_infantrys moved from Shan State to Burma
            3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            2 armour and 1 mech_infantry moved from Kiangsu to Hunan
            3 transports moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun
            EDIT: Adding units owned by Japanese to Olgiy: 1 aaGun
            EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry
            EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 3.17
    

    Savegame


  • @tincanofthesea good game - was fun :)

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