I can’t see a reason why the scrambled fighter can’t land in Normandy.
TinCanoftheSea (L +30) vs. StickyBomb (X) G40
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@TinCanoftheSea Scramble in Guam?
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 3 mech_infantrys moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 battleships and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to 46 Sea Zone 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to 21 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from Kwangsi to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from 21 Sea Zone to Kwangsi 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Kiangsi 1 bomber moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Siam to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 armour moved from Soviet Far East to Amur 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Amur 2 artilleries and 5 infantry moved from Sakha to Amur Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -3.33 UK_Pacific regular : 0.33 ANZAC regular : -0.67
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@stickybomb I swear I selected scramble for the fighter in guam! However seeing as my 2’s hit and the fighter missed it should not matter either way - let me know if any issue :)
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@stickybomb I guess that means I automatically win
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Jk you’re fine, I wasn’t set on scrambling anyways
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 106 Sea Zone to United Kingdom 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 artilleries moved from Western United States to Central United States 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour and 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 cruisers moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 tactical_bomber and 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : 0.83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 106 Sea Zone to United Kingdom 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 artilleries moved from Western United States to Central United States 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour and 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 cruisers moved from 101 Sea Zone to 11 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 tactical_bomber and 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Yunnan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 3 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Iraq 1 bomber moved from Malta to Northern Italy 1 bomber moved from United Kingdom to Southern France 1 tactical_bomber moved from India to Iraq Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber moved from Southern France to Malta 1 bomber moved from Northern Italy to Malta 1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Eastern Persia 3 fighters moved from India to Yunnan 1 artillery and 2 infantry moved from Burma to Yunnan 1 transport moved from 39 Sea Zone to 76 Sea Zone 2 fighters moved from Scotland to Archangel 2 fighters moved from United Kingdom to Scotland 2 armour moved from Tobruk to Alexandria 2 artilleries moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Egypt 2 armour moved from Alexandria to Egypt Place Units - British 1 carrier placed in 98 Sea Zone 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.00 Japanese regular : -0.67 Germans regular : 0.83 Neutral_Axis regular : 0.67 British regular : -0.17 Italians AA : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 2 artilleries and 1 infantry moved from Southern France to France 3 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Scotland to Archangel 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod Germans take Baltic States from Russians 7 infantry moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Ukraine 6 armour, 11 artilleries, 26 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Poland to Western Ukraine Combat - Germans Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 2/9 hits, 2.33 expected hits Russians roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 3 : 2/9 hits, 2.33 expected hits Russians roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 4 : 2/8 hits, 2.17 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 5 infantry Casualties for Germans: 1 infantry Battle in Novgorod Germans attack with 5 armour and 5 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Novgorod, round 2 : 4/10 hits, 3.33 expected hits Russians roll dice for 2 aaGuns, 1 fighter and 4 infantry in Novgorod, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Russians, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 5 armour and 2 mech_infantrys in Novgorod, round 3 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 5 armour and 1 mech_infantry in Novgorod, round 4 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 fighter in Novgorod, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 2 aaGuns, 1 fighter and 4 infantry Battle in Western Ukraine Germans attack with 6 armour, 11 artilleries, 26 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 11 artilleries, 26 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 17/54 hits, 14.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 armour, 11 artilleries, 25 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Belarus to Germany 7 mech_infantrys moved from Germany to Poland 7 mech_infantrys moved from Poland to Eastern Poland 1 aaGun and 1 infantry moved from Norway to Finland 1 submarine moved from 109 Sea Zone to 123 Sea Zone 1 infantry moved from Western Germany to France 4 mech_infantrys moved from France to Southern Italy 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 3 artilleries and 3 infantry moved from Normandy Bordeaux to France Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in France 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Smolensk to Archangel 2 aaGuns, 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Russia 1 fighter and 11 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 1 battleship moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Celebes Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in 54 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 54 Sea Zone to Philippines 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 mech_infantrys moved from Kwangtung to French Indo China 2 mech_infantrys moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from Kiangsi to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangsi to French Indo China 3 tactical_bombers moved from Kwangsi to French Indo China 4 fighters moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China 2 fighters moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 bomber moved from India to French Indo China 1 aaGun moved from Amur to Buryatia Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 UK_Pacific AA : -0.17 UK_Pacific regular : 0.67 ANZAC regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone 1 armour, 3 artilleries, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 1 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 battleships in Northern Italy, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from France to Malta 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone 2 cruisers moved from 11 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Japanese regular : -0.17 Germans AA : -0.17
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 2 bombers moved from Malta to Southern Italy 1 fighter moved from Malta to Southern Italy Combat - British British creates battle in territory 106 Sea Zone Air Battle in Southern Italy
Combat Hit Differential Summary :
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Would you like to intercept my 2 strat bombers and fgh escort with you Italy fgh and G fgh & tac in S Italy?
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@tincanofthesea My Tactical actually cant intercept, therefore no ty :)
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@stickybomb oops didn’t mean to say that one lol, no interceptors it is
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone 1 armour, 3 artilleries, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 1 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 battleships in Northern Italy, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from France to Malta 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone 2 cruisers moved from 11 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 13 infantry moved from Yunnan to Szechwan 1 fighter and 1 infantry moved from Sikang to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 1 infantry and 3 transports; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from Malta to Southern Italy 1 fighter moved from Malta to Southern Italy Combat - British British creates battle in territory 106 Sea Zone Air Battle in Southern Italy British attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Southern Italy rolls: 4,5 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Cleaning up after air battles Non Combat Move - British 2 bombers moved from Southern Italy to Malta 1 fighter moved from Southern Italy to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone 1 fighter moved from Eastern Persia to Russia 2 fighters moved from Archangel to Russia 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece British take Greece from Neutral_Allies 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 artillery, 3 fighters and 2 infantry moved from Yunnan to Szechwan 2 fighters moved from Scotland to Nenetsia 1 fighter moved from United Kingdom to Scotland 2 infantry moved from Scotland to United Kingdom Place Units - British 2 transports placed in 98 Sea Zone 1 infantry placed in Egypt British undo move 2. 1 transport placed in 98 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,1,5,6,5,2,5,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -0.33 Japanese regular : -0.17 Germans AA : -0.17 Italians AA : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 8 PUs; Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour, 1 artillery and 2 infantry moved from Bulgaria to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece 1 artillery and 3 infantry moved from France to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 3 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Greece Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry British defend with 2 armour and 6 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 2 armour and 6 infantry in Greece, round 2 : 3/8 hits, 3.00 expected hits 1 artillery owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Greece 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 2 armour owned by the Italians retreated to Bulgaria British win with 2 armour and 3 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,1,1,5,6,4 Italians collect 2 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.00 British regular : 0.00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 54 Sea Zone to New South Wales Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to Scotland 1 fighter moved from Archangel to Russia 1 cruiser and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -1.33