I suppose Germany could have taken Greece but it isn’t ideal.
PtV FlyingBadger (allies) vs Nikola1975 (axis +7)
-
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
-
@flyingbadger The (British) Empire Strikes Back!
Scramble?
-
@flyingbadger Yes, I expected that, but did not notice it will be a problem until after a battle ☺️ I thought I might have advantage in defense.
Scramble that one poor Zero to defend them.
-
@nikola1975 I was suprised to see the UK stack could have a good chance against all those tanks, but there is a lot of UK infantry to absorb the damage.
17 hits by UK.
Casualties? -
@flyingbadger Just go with casualties as the game suggests. I am on the Airport, flying to Santorini soon 😊
-
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Just go with casualties as the game suggests. I am on the Airport, flying to Santorini soon 😊
Sounds nice, hope you have a good time :airplane_departure:.
The results of the battle:
-
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 4 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from Solomon Islands to 50 Sea Zone 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 34 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone 6 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 26 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking Caroline Islands from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 13 Sea Zone to 11 Sea Zone 2 transports moved from 29 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Central United States to Southeast Mexico 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from Buryatia to Yakut S.S.R. Place Units - Americans 1 destroyer and 4 transports placed in 104 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States 2 infantry placed in Western United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Japanese 2 armour and 2 mech_infantrys moved from Tanganyika Territory to Rhodesia British take Rhodesia from Japanese 1 artillery and 6 infantry moved from Belgian Congo to Rhodesia 1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia 1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber moved from Southern Persia to Baluchistan Combat - British Japanese scrambles 1 units out of 82 Sea Zone to defend against the attack in Baluchistan Battle in Baluchistan British attack with 1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys British roll dice for 1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 2 : 17/63 hits, 18.83 expected hits Japanese roll dice for 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys in Baluchistan, round 2 : 21/47 hits, 21.00 expected hits 3 infantry owned by the Japanese, 13 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 21 infantry owned by the British lost in Baluchistan British roll dice for 1 armour, 21 artilleries, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 3 : 10/42 hits, 14.67 expected hits Japanese roll dice for 27 armour, 1 fighter and 2 mech_infantrys in Baluchistan, round 3 : 11/30 hits, 15.17 expected hits 2 mech_infantrys owned by the Japanese, 8 armour owned by the Japanese and 11 infantry owned by the British lost in Baluchistan British roll dice for 1 armour, 21 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 4 : 9/31 hits, 11.00 expected hits Japanese roll dice for 19 armour and 1 fighter in Baluchistan, round 4 : 13/20 hits, 10.17 expected hits 9 armour owned by the Japanese, 7 artilleries owned by the British and 6 infantry owned by the British lost in Baluchistan British roll dice for 1 armour, 14 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 5 : 5/18 hits, 6.67 expected hits Japanese roll dice for 10 armour and 1 fighter in Baluchistan, round 5 : 7/11 hits, 5.67 expected hits 5 armour owned by the Japanese and 7 artilleries owned by the British lost in Baluchistan British roll dice for 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 6 : 6/11 hits, 4.33 expected hits Japanese roll dice for 5 armour and 1 fighter in Baluchistan, round 6 : 4/6 hits, 3.17 expected hits 1 fighter owned by the Japanese, 5 armour owned by the Japanese and 4 artilleries owned by the British lost in Baluchistan British win, taking Baluchistan from Japanese with 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 62 Casualties for British: 18 artilleries and 38 infantry Casualties for Japanese: 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys Non Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 5 infantry moved from Iraq to Southern Persia 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Baluchistan to Southern Persia 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 aaGun moved from Iraq to Southern Persia Place Units - British 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in Iraq 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1,1,5,4 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.67 British regular : -8.50
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,4,4,6,6,2 Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 64 Sea Zone to 55 Sea Zone 4 destroyers moved from 55 Sea Zone to 34 Sea Zone 2 artilleries and 4 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 64 Sea Zone to 55 Sea Zone 4 destroyers moved from 55 Sea Zone to 34 Sea Zone 2 artilleries and 4 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Egypt to Rhodesia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 destroyers, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Rostov to Northern Caucasus 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 fighter moved from 116 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 115 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Northern Caucasus Germans attack with 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys in Northern Caucasus, round 2 : 16/45 hits, 15,83 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Northern Caucasus 5 armour moved from Ukraine to Northern Caucasus 18 armour moved from Kursk to Northern Caucasus 8 armour moved from Bryansk to Kursk 1 aaGun, 6 artilleries and 13 infantry moved from Bryansk to Kursk 2 infantry moved from Eastern Poland to Southern Belarus 6 infantry moved from Southern Belarus to Northern Belarus 4 artilleries and 12 infantry moved from Novgorod to Northern Belarus 3 artilleries moved from Leningrad to Northern Belarus 6 infantry moved from Leningrad to Northern Belarus 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Norway to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from 115 Sea Zone to Southern Italy 2 fighters moved from 115 Sea Zone to Western Germany 1 artillery moved from France to Western Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 2 artilleries and 6 infantry moved from France to Western Germany 1 armour moved from Western Ukraine to Kursk 1 armour moved from Western Ukraine to Kursk 1 artillery moved from Ukraine to Kursk 1 artillery moved from Ukraine to Kursk 1 tactical_bomber moved from Leningrad to Western Germany 1 tactical_bomber moved from Leningrad to Kursk 1 tactical_bomber moved from Leningrad to Kursk Place Units - Germans 1 fighter placed in Western Germany 2 destroyers and 1 submarine placed in 99 Sea Zone 1 artillery and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Leningrad 1 artillery and 5 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,3,4,6,2,4 Germans collect 59 PUs (4 lost to blockades); end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,33 British regular : -0,33
-
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Vologda 2 fighters and 2 tactical_bombers moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 1 submarine moved from 99 Sea Zone to 101 Sea Zone Combat - Russians Battle in Vologda Russians attack with 4 fighters, 1 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 3/8 hits, 4.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Gorky to Nenetsia 2 fighters and 2 tactical_bombers moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Vologda to Stalingrad 20 infantry moved from Samara to Stalingrad 6 infantry moved from Samara to Stalingrad 4 infantry moved from Samara to Urals 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Smolensk to Yaroslavl 4 aaGuns, 29 artilleries and 23 infantry moved from Russia to Samara 1 infantry moved from Yakut S.S.R. to Yenisey 1 armour and 1 mech_infantry moved from Stalingrad to Gorky 1 armour and 1 mech_infantry moved from Stalingrad to Russia Place Units - Russians 3 infantry placed in Stalingrad 2 artilleries and 1 infantry placed in Urals 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.17
-
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Shan State to Baluchistan 5 infantry moved from Western India to Baluchistan 3 infantry moved from Burma to Eastern India 3 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Korea to Northern Manchuria 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Siberia to Sakha 2 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Northern Sinkiang to Western Sinkiang 1 artillery moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 transport moved from 37 Sea Zone to 38 Sea Zone 3 infantry moved from Malaya to Shan State 1 artillery and 4 infantry moved from French Indo China to Yunnan 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 7 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Baluchistan Japanese attack with 2 bombers and 5 infantry British defend with 1 armour, 3 artilleries and 1 mech_infantry Japanese roll dice for 2 bombers and 5 infantry in Baluchistan, round 2 : 2/7 hits, 1,83 expected hits UK_Pacific roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Baluchistan, round 2 : 1/5 hits, 2,00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Baluchistan Japanese roll dice for 2 bombers and 4 infantry in Baluchistan, round 3 : 2/6 hits, 1,67 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Baluchistan, round 3 : 3/3 hits, 1,33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Baluchistan Japanese roll dice for 2 bombers and 1 infantry in Baluchistan, round 4 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour in Baluchistan, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Baluchistan Japanese win, taking Baluchistan from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 4 infantry Casualties for British: 1 armour, 3 artilleries and 1 mech_infantry Battle in Western Sinkiang Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Western Sinkiang, round 2 : 3/5 hits, 1,17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Western Sinkiang, round 2 : 0/3 hits, 1,33 expected hits 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 armour moved from Northern Sinkiang to Eastern Sinkiang 2 infantry moved from Northern Sinkiang to Eastern Sinkiang 5 artilleries moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Kansu to Eastern Sinkiang 3 infantry moved from Tsinghai to Eastern Sinkiang 1 artillery and 5 infantry moved from Szechwan to Tsinghai 1 infantry moved from Inner Mongolia to Kansu 1 artillery moved from Honan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Shansi 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Yunnan to Szechwan 2 artilleries and 3 infantry moved from Eastern India to Western India 2 bombers moved from Baluchistan to Eastern India 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 carrier and 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 submarine moved from 77 Sea Zone to 40 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 fighter and 1 tactical_bomber placed in 7 Sea Zone 1 artillery and 2 infantry placed in Eastern India 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Japanese undo move 6. 1 artillery and 2 infantry placed in Union of South Africa 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 82 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 2,50 UK_Pacific regular : 0,17
-
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 artilleries and 12 infantry moved from Morocco to 93 Sea Zone 3 fighters moved from Gibraltar to Northern Italy 3 fighters moved from 93 Sea Zone to Gibraltar 1 armour and 2 mech_infantrys moved from Urals to Northern Sinkiang 6 infantry moved from Caroline Islands to 34 Sea Zone 6 infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to Davao 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to Davao 2 submarines moved from 99 Sea Zone to 96 Sea Zone 3 destroyers moved from 93 Sea Zone to 96 Sea Zone 3 fighters moved from Gibraltar to Malta 4 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 12 infantry, 2 submarines, 1 tactical_bomber and 8 transports moved from 93 Sea Zone to 97 Sea Zone 4 artilleries and 12 infantry moved from 97 Sea Zone to Northern Italy Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Northern Sinkiang Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in Northern Sinkiang, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Northern Sinkiang Americans win, taking Northern Italy from Italians, taking Northern Sinkiang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Davao Americans attack with 4 fighters, 6 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour, 4 infantry and 2 marines Americans roll dice for 4 fighters, 6 infantry and 2 tactical_bombers in Davao, round 2 : 4/12 hits, 4.33 expected hits Japanese roll dice for 4 infantry and 2 marines in Davao, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Americans roll dice for 4 fighters, 5 infantry and 2 tactical_bombers in Davao, round 3 : 3/11 hits, 4.17 expected hits Japanese roll dice for 2 marines in Davao, round 3 : 1/2 hits, 0.67 expected hits 2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Davao Americans win, taking Davao from Japanese with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 infantry Casualties for Japanese: 4 infantry and 2 marines Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone 3 carriers, 4 destroyers and 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Southeast Mexico to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Morocco to Algeria 3 fighters moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yakut S.S.R. to Yenisey Place Units - Americans 2 fighters and 2 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 2 infantry placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,1 Americans collect 55 PUs (4 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.00
-
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 artilleries and 12 infantry moved from Morocco to 93 Sea Zone 3 fighters moved from Gibraltar to Northern Italy 3 fighters moved from 93 Sea Zone to Gibraltar 1 armour and 2 mech_infantrys moved from Urals to Northern Sinkiang 6 infantry moved from Caroline Islands to 34 Sea Zone 6 infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to Davao 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to Davao 2 submarines moved from 99 Sea Zone to 96 Sea Zone 3 destroyers moved from 93 Sea Zone to 96 Sea Zone 3 fighters moved from Gibraltar to Malta 4 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 12 infantry, 2 submarines, 1 tactical_bomber and 8 transports moved from 93 Sea Zone to 97 Sea Zone 4 artilleries and 12 infantry moved from 97 Sea Zone to Northern Italy Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Northern Sinkiang Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in Northern Sinkiang, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Northern Sinkiang Americans win, taking Northern Italy from Italians, taking Northern Sinkiang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Davao Americans attack with 4 fighters, 6 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour, 4 infantry and 2 marines Americans roll dice for 4 fighters, 6 infantry and 2 tactical_bombers in Davao, round 2 : 4/12 hits, 4.33 expected hits Japanese roll dice for 4 infantry and 2 marines in Davao, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Americans roll dice for 4 fighters, 5 infantry and 2 tactical_bombers in Davao, round 3 : 3/11 hits, 4.17 expected hits Japanese roll dice for 2 marines in Davao, round 3 : 1/2 hits, 0.67 expected hits 2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Davao Americans win, taking Davao from Japanese with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 infantry Casualties for Japanese: 4 infantry and 2 marines Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone 3 carriers, 4 destroyers and 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Southeast Mexico to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 4 artilleries and 4 infantry moved from Morocco to Algeria 3 fighters moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yakut S.S.R. to Yenisey Place Units - Americans 2 fighters and 2 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 2 infantry placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,1 Americans collect 55 PUs (4 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 2 PUs; Combat Move - British 3 armour and 2 mech_infantrys moved from Urals to Western Sinkiang 1 fighter, 1 infantry and 1 tactical_bomber moved from Southern Persia to Baluchistan 1 armour moved from Rhodesia to South West Africa British take South West Africa from Japanese 1 armour moved from South West Africa to Rhodesia 1 submarine moved from 99 Sea Zone to 95 Sea Zone British take 95 Sea Zone from Germans Combat - British Battle in Western Sinkiang British attack with 3 armour and 2 mech_infantrys Japanese defend with 1 artillery and 4 infantry British roll dice for 3 armour and 2 mech_infantrys in Western Sinkiang, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 4 infantry in Western Sinkiang, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Western Sinkiang British roll dice for 3 armour in Western Sinkiang, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Western Sinkiang, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Western Sinkiang British roll dice for 3 armour in Western Sinkiang, round 4 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Sinkiang, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 3 armour in Western Sinkiang, round 5 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Sinkiang, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Sinkiang British win, taking Western Sinkiang from Japanese with 3 armour remaining. Battle score for attacker is 6 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 artillery and 4 infantry Battle in Baluchistan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baluchistan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Baluchistan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 2 destroyers moved from 100 Sea Zone to 94 Sea Zone 1 artillery moved from Trans-Jordan to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 aaGun moved from Gibraltar to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy 3 infantry moved from French Equatorial Africa to Belgian Congo 2 transports moved from 84 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq 1 infantry moved from Trans-Jordan to Iraq Place Units - British 6 infantry placed in United Kingdom 2 infantry placed in Southern Persia 2 infantry placed in Iraq 1 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3 British collect 28 PUs (4 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -1.33 British regular : -1.00
-
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Combat Move - Italians Turn Complete - Italians Italians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
-
@FlyingBadger Well, Mussolini is about to hang on Piazzale Loreto :cop:
-
TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Paulau 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone EDIT: 1 infantry moved from 36 Sea Zone to Manilla Combat - ANZAC Battle in Paulau Battle in Manilla Non Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 2 destroyers moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Davao 1 fighter moved from New South Wales to Queensland 2 artilleries and 4 infantry moved from Queensland to South Australia 1 aaGun and 7 infantry moved from Queensland to South Australia Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
@nikola1975 TripleA refused to allow the correct infantry off the transport so had to edit the move, means that there is an infantry and artillery on 1 transport and nothing on the other, but actually it should be 1 infantry and 1 transport and 1 artillery on the other. Should be easy enough to ensure it is all okay when the ANZAC next move.