@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@nikola1975
A lot of stuff been blown up so far.

@nikola1975
About 600 IPCs worth of stuff :money_mouth_face:
@flyingbadger Kill 9 fighters.
@nikola1975
7 hits by the Japanese.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 115 Sea Zone to 93 Sea Zone
1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Queensland to 36 Sea Zone
Combat - Americans
Americans creates battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,2,1
Battle in 93 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters, 2 submarines and 8 tactical_bombers
Japanese defend with 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 22/41 hits, 19.83 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 18/50 hits, 21.33 expected hits
Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
7 carriers owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 3 : 15/41 hits, 19.83 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 14/43 hits, 20.17 expected hits
2 submarines owned by the Americans, 7 destroyers owned by the Americans, 3 carriers owned by the Japanese, 13 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 6 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 4 : 14/34 hits, 17.50 expected hits
Japanese roll dice for 2 battleships, 3 cruisers, 3 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 4 : 17/27 hits, 15.33 expected hits
7 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 6 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 10 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 8 fighters and 7 tactical_bombers in 36 Sea Zone, round 5 : 9/17 hits, 9.83 expected hits
Japanese roll dice for 2 battleships, 11 fighters and 4 transports in 36 Sea Zone, round 5 : 7/13 hits, 8.67 expected hits
9 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 4 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 6 : 6/10 hits, 5.83 expected hits
Combat Hit Differential Summary :
Americans regular : -7.33
Japanese regular : -10.00
Germans regular : -0.17
@nikola1975
Big finish by the US to eliminate the remaining Japanese units.

TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 115 Sea Zone to 93 Sea Zone
1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Queensland to 36 Sea Zone
Combat - Americans
Americans creates battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,2,1
Battle in 93 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters, 2 submarines and 8 tactical_bombers
Japanese defend with 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 22/41 hits, 19.83 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 18/50 hits, 21.33 expected hits
Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
7 carriers owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 3 : 15/41 hits, 19.83 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 14/43 hits, 20.17 expected hits
2 submarines owned by the Americans, 7 destroyers owned by the Americans, 3 carriers owned by the Japanese, 13 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 6 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 4 : 14/34 hits, 17.50 expected hits
Japanese roll dice for 2 battleships, 3 cruisers, 3 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 4 : 17/27 hits, 15.33 expected hits
7 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 6 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 10 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 8 fighters and 7 tactical_bombers in 36 Sea Zone, round 5 : 9/17 hits, 9.83 expected hits
Japanese roll dice for 2 battleships, 11 fighters and 4 transports in 36 Sea Zone, round 5 : 7/13 hits, 8.67 expected hits
9 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 4 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 6 : 6/10 hits, 5.83 expected hits
Japanese roll dice for 2 battleships, 2 fighters and 4 transports in 36 Sea Zone, round 6 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
2 transports owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Americans: 11 carriers, 13 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers
Casualties for Japanese: 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -7.33
Japanese regular : -10.67
Germans regular : -0.17
@nikola1975
And it’s over…

A victory for the US Navy but not a lot left (2 of the 6 planes will have to crash into the sea unfortunately). Shame I carelessly lost all the ground troops the previous turn otherwise I might be able to cash in… It was a 50/50 battle according to the calculator so I have to be pleased with the result, my big fear was losing with enough IJN remaining to protect those transports whilst they take a lot of territory.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 115 Sea Zone to 93 Sea Zone
1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Queensland to 36 Sea Zone
Combat - Americans
Americans creates battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,2,1
Battle in 93 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters, 2 submarines and 8 tactical_bombers
Japanese defend with 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 22/41 hits, 19.83 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 18/50 hits, 21.33 expected hits
Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
7 carriers owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 3 : 15/41 hits, 19.83 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 14/43 hits, 20.17 expected hits
2 submarines owned by the Americans, 7 destroyers owned by the Americans, 3 carriers owned by the Japanese, 13 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 6 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 4 : 14/34 hits, 17.50 expected hits
Japanese roll dice for 2 battleships, 3 cruisers, 3 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 4 : 17/27 hits, 15.33 expected hits
7 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 6 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 10 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 8 fighters and 7 tactical_bombers in 36 Sea Zone, round 5 : 9/17 hits, 9.83 expected hits
Japanese roll dice for 2 battleships, 11 fighters and 4 transports in 36 Sea Zone, round 5 : 7/13 hits, 8.67 expected hits
9 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 4 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 6 : 6/10 hits, 5.83 expected hits
Japanese roll dice for 2 battleships, 2 fighters and 4 transports in 36 Sea Zone, round 6 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
2 transports owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Americans: 11 carriers, 13 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers
Casualties for Japanese: 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
2 carriers moved from 27 Sea Zone to 34 Sea Zone
3 fighters moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 27 Sea Zone to 34 Sea Zone
5 transports moved from 34 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 carrier and 4 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 34 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from French West Africa to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Kazakhstan to Russia
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Soviet Far East
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -7.33
Japanese regular : -10.67
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 1 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Kweichow from Japanese, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
@nikola1975 In all the excitment I forgot to move the US troops in Siberia during combat move, moved them in non-combat and edited the territory change. Is that okay? If not I can edit it back and leave them in Siberia :cold_sweat:.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 115 Sea Zone to 93 Sea Zone
1 battleship, 11 carriers, 2 cruisers, 13 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from Queensland to 36 Sea Zone
Combat - Americans
Americans creates battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 3 hits. Rolls: 1,2,1
Battle in 93 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters, 2 submarines and 8 tactical_bombers
Japanese defend with 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 11 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 2 : 22/41 hits, 19.83 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 18/50 hits, 21.33 expected hits
Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
7 carriers owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 13 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 3 : 15/41 hits, 19.83 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 16 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 14/43 hits, 20.17 expected hits
2 submarines owned by the Americans, 7 destroyers owned by the Americans, 3 carriers owned by the Japanese, 13 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 6 destroyers, 18 fighters and 8 tactical_bombers in 36 Sea Zone, round 4 : 14/34 hits, 17.50 expected hits
Japanese roll dice for 2 battleships, 3 cruisers, 3 destroyers, 12 fighters, 7 tactical_bombers and 4 transports in 36 Sea Zone, round 4 : 17/27 hits, 15.33 expected hits
7 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 6 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 10 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 8 fighters and 7 tactical_bombers in 36 Sea Zone, round 5 : 9/17 hits, 9.83 expected hits
Japanese roll dice for 2 battleships, 11 fighters and 4 transports in 36 Sea Zone, round 5 : 7/13 hits, 8.67 expected hits
9 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 4 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 6 : 6/10 hits, 5.83 expected hits
Japanese roll dice for 2 battleships, 2 fighters and 4 transports in 36 Sea Zone, round 6 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
2 transports owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Americans: 11 carriers, 13 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers
Casualties for Japanese: 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
2 carriers moved from 27 Sea Zone to 34 Sea Zone
3 fighters moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 27 Sea Zone to 34 Sea Zone
5 transports moved from 34 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 carrier and 4 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 34 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from French West Africa to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Kazakhstan to Russia
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Soviet Far East
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 1 infantry moved from Western Sinkiang to Eastern Sinkiang
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Kweichow from Japanese, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Japanese
1 armour and 1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan
1 tactical_bomber moved from Egypt to 74 Sea Zone
Combat - British
British creates battle in territory 112 Sea Zone
Battle in 74 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 74 Sea Zone
British win, taking 112 Sea Zone from Germans with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - British
1 tactical_bomber moved from 74 Sea Zone to Anglo-Egyptian Sudan
1 artillery and 3 infantry moved from French West Africa to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 84 Sea Zone
1 artillery and 3 infantry moved from 84 Sea Zone to French Equatorial Africa
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Iraq to Trans-Jordan
10 artilleries and 20 infantry moved from Northwest Persia to Southern Persia
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
2 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Urals to Russia
Place Units - British
3 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 submarine placed in 113 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1,5,4,2,2,4,3,3,1,4
British collect 26 PUs (4 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -7.33
Japanese regular : -11.33
Germans regular : -0.17
@flyingbadger Its fine, don’t worry.
It was a big battle yes, it showed 52% chance for your win, so I guess it was fair result after those planes crashed :) I miscalculated a bit, thought don’t need additional fighter or two, I think I could have moved them from Japan.
Well, we are starting all over here in Pacific.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Non Combat Move - Italians
1 infantry moved from Albania to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,5
Italians collect 6 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Its fine, don’t worry.
It was a big battle yes, it showed 52% chance for your win, so I guess it was fair result after those planes crashed :) I miscalculated a bit, thought don’t need additional fighter or two, I think I could have moved them from Japan.
Well, we are starting all over here in Pacific.
Thanks.
You were unlucky that you had 3 kamikaze hit on the same cruiser and none on the other, over multiple rounds that remaining cruiser will ahve made some difference. I’d forgotten about the kamikaze. I think the US had the better of the dice.
There had been a long and intense naval arms race in the Pacific, it’ll be back to smaller (and shorter) sea battles for a while at least.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers and 1 transport moved from 64 Sea Zone to 55 Sea Zone
6 artilleries and 18 infantry moved from South Australia to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers and 1 transport moved from 64 Sea Zone to 55 Sea Zone
6 artilleries and 18 infantry moved from South Australia to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Southern Caucasus to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Ukraine to Kursk
2 artilleries moved from Ukraine to Kursk
2 infantry moved from Denmark to 116 Sea Zone
4 submarines moved from 116 Sea Zone to 115 Sea Zone
3 destroyers moved from 116 Sea Zone to 115 Sea Zone
1 cruiser moved from 116 Sea Zone to 115 Sea Zone
1 carrier moved from 116 Sea Zone to 115 Sea Zone
1 battleship moved from 116 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 fighter moved from Western Germany to Southern Italy
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Germans roll dice for 4 submarines in 115 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Norway
Battle in Kursk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Kursk, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Norway from Americans, taking Kursk from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 mech_infantrys moved from Bryansk to Ukraine
5 armour moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
3 aaGuns, 37 armour and 10 artilleries moved from Bryansk to Kursk
26 infantry moved from Bryansk to Kursk
6 infantry moved from Poland to Eastern Poland
5 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Germany to 116 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 armour moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Denmark to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 fighter and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
1 artillery and 1 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 6.
1 submarine placed in 115 Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Russia to Yenisey
2 infantry moved from Timguska to Yenisey
1 infantry moved from Tula to Bryansk
Russians take Bryansk from Germans
1 submarine moved from 101 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Yenisey
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 artilleries
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yenisey, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Yenisey to Timguska
3 armour and 3 mech_infantrys moved from Kirov to Urals
1 infantry moved from Urals to Timguska
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
4 aaGuns, 26 artilleries and 46 infantry moved from Russia to Samara
3 artilleries and 12 infantry moved from Tula to Russia
3 aaGuns, 2 artilleries and 38 infantry moved from Tambov to Stalingrad
2 artilleries and 11 infantry moved from Rostov to Stalingrad
1 infantry moved from Tula to Tambov
Place Units - Russians
3 infantry placed in Stalingrad
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 carriers, 3 fighters and 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
27 armour, 13 artilleries, 25 infantry and 3 mech_infantrys moved from Western India to Baluchistan
Japanese take Baluchistan from UK_Pacific
1 artillery and 2 infantry moved from Eastern India to Western India
4 infantry moved from Burma to Eastern India
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 bombers moved from Davao to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Burma
2 infantry moved from Malaya to Shan State
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
1 artillery moved from Tanganyika Territory to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
2 infantry moved from Tanganyika Territory to Rhodesia
1 fighter moved from 82 Sea Zone to Union of South Africa
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery moved from Tanganyika Territory to Rhodesia
1 artillery and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 battleship and 1 cruiser
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 battleship in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Americans: 1 battleship and 1 cruiser
Non Combat Move - Japanese
2 bombers moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 destroyers and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 transport moved from 82 Sea Zone to 81 Sea Zone
Place Units - Japanese
3 infantry placed in Eastern India
2 carriers placed in 7 Sea Zone
3 fighters placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Malaya
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -0.67
Japanese regular : -0.00