@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Non Combat Move - Americans
2 transports moved from 26 Sea Zone to 11 Sea Zone
1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone
1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
5 transports moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
6 infantry placed in Western United States
1 infantry and 2 tactical_bombers placed in Normandy Bordeaux
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Non Combat Move - Americans
2 transports moved from 26 Sea Zone to 11 Sea Zone
1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone
1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
5 transports moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
6 infantry placed in Western United States
1 infantry and 2 tactical_bombers placed in Normandy Bordeaux
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Shansi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Inner Mongolia
3 infantry moved from Shansi to Inner Mongolia
7 infantry moved from Tsinghai to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 99 Sea Zone to 95 Sea Zone
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 40 Sea Zone to 60 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 60 Sea Zone
1 artillery and 11 infantry moved from Baluchistan to Western India
1 artillery and 9 infantry moved from Southern Persia to Baluchistan
2 artilleries and 2 infantry moved from Northwest Persia to Southern Persia
5 infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
5 aaGuns and 7 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
6 infantry placed in United Kingdom
2 infantry placed in Egypt
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
Italians take 99 Sea Zone from Russians
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
3 artilleries moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery, 3 fighters and 11 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery, 3 fighters and 11 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Leningrad to Northern Belarus
1 tactical_bomber moved from Leningrad to Northern Belarus
1 artillery and 1 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Kursk to Tula
25 armour moved from Kursk to Tula
2 infantry moved from Kursk to Tula
1 infantry moved from Kursk to Tula
1 artillery moved from Kursk to Tula
1 infantry moved from Ukraine to Kursk
2 armour moved from Western Ukraine to Kursk
2 infantry moved from France to Southern France
2 tactical_bombers moved from France to Southern France
1 fighter moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from Leningrad to Vologda
2 fighters moved from Western Germany to Southern France
Combat - Germans
Battle in Tula
Germans attack with 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Tula, round 2 : 19/34 hits, 15.17 expected hits
Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 3/8 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Western Germany
1 tactical_bomber moved from Northern Belarus to Leningrad
2 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to France
2 tactical_bombers moved from Southern France to France
1 tactical_bomber moved from Southern France to Western Germany
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 armour moved from Archangel to Leningrad
2 armour moved from Eastern Poland to Leningrad
1 armour moved from Baltic States to Leningrad
2 armour moved from Germany to Eastern Poland
2 armour moved from Bessarabia to Kursk
1 armour moved from Romania to Ukraine
1 infantry moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
6 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to France
1 armour moved from Western Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 armour placed in Germany
2 artilleries and 5 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 4.
1 artillery and 2 infantry placed in France
Germans undo move 5.
2 artilleries and 1 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.33
Germans regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 armour and 1 mech_infantry moved from Siberia to Sakha
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Nenetsia to Kirov
4 aaGuns, 7 artilleries and 28 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Southern Belarus to Bryansk
8 infantry moved from Russia to Samara
3 armour and 3 mech_infantrys moved from Russia to Samara
5 artilleries moved from Samara to Russia
3 artilleries moved from Gorky to Russia
4 infantry moved from Gorky to Samara
1 infantry moved from Samara to Penza
1 infantry moved from Samara to Saratov
1 aaGun moved from Samara to Stalingrad
2 infantry moved from Ulaanbaatar to Central Mongolia
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour, 1 artillery and 3 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Kiangsi to Hopei
4 artilleries and 6 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Szechwan to Hopei
2 bombers moved from Kiangsu to Hopei
1 infantry moved from Yunnan to Szechwan
1 armour moved from French Indo China to Yunnan
6 armour, 1 artillery and 4 infantry moved from Burma to Eastern India
1 armour moved from French Indo China to Burma
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 65 Sea Zone
Japanese take 65 Sea Zone from Americans
1 marine moved from 65 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 carrier moved from 46 Sea Zone to 56 Sea Zone
1 fighter moved from 46 Sea Zone to 56 Sea Zone
2 destroyers moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Davao to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
3 submarines moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
2 armour moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Shan State
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone
3 artilleries and 3 infantry moved from 64 Sea Zone to Victoria
1 destroyer moved from 35 Sea Zone to 64 Sea Zone
3 carriers moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 64 Sea Zone
2 fighters moved from 35 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 55 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 cruiser moved from 35 Sea Zone to 64 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Japan to Davao
Combat - Japanese
Battle in New Zealand
Battle in Victoria
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking New Zealand from ANZAC, taking Victoria from ANZAC, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Hopei to Shan State
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Jehol to Chahar
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat Hit Differential Summary :
@nikola1975 The Japanese navy have me in a real bind.
Scramble?
@flyingbadger no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 3 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Holland Belgium
Americans attack with 5 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 destroyers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
6 infantry moved from Western United States to 11 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
6 infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 fighter moved from 11 Sea Zone to 27 Sea Zone
5 fighters and 2 infantry moved from Queensland to New South Wales
5 transports moved from 110 Sea Zone to 104 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from 99 Sea Zone to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 carrier and 3 destroyers placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
2 fighters placed in Western United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 3 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Holland Belgium
Americans attack with 5 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 destroyers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
6 infantry moved from Western United States to 11 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
6 infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 fighter moved from 11 Sea Zone to 27 Sea Zone
5 fighters and 2 infantry moved from Queensland to New South Wales
5 transports moved from 110 Sea Zone to 104 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from 99 Sea Zone to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 carrier and 3 destroyers placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
2 fighters placed in Western United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter and 11 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 6 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win, taking 95 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 infantry moved from Central India to Baluchistan
EDIT: 1 armour and 2 mech_infantrys moved from Western India to Baluchistan
3 aaGuns, 2 armour, 6 artilleries, 1 fighter, 31 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western India to Baluchistan
3 artilleries and 9 infantry moved from Southern Persia to Baluchistan
1 artillery and 4 infantry moved from Iraq to Southern Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
6 infantry moved from United Kingdom to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 60 Sea Zone to 58 Sea Zone
2 infantry moved from 58 Sea Zone to Western Australia
Place Units - British
3 artilleries placed in Southern Persia
3 artilleries placed in Iraq
6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.50
Japanese regular : -1.00
Italians regular : -0.67
Germans regular : -0.33
British regular : 1.17
@flyingbadger Assumed you wouldn’t scramble to Holland. Also made a couple of edits where I got sloppy (too focussed on the Pacific). Hope these are okay?
@nikola1975 Assumed you wouldn’t scramble to Holland. Also made a couple of edits where I got sloppy (too focussed on the Pacific). Hope these are okay?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers and 2 submarines
2 submarines owned by the Americans submerged
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 destroyers in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Italians and 1 destroyer owned by the Americans lost in 99 Sea Zone
Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 tactical_bomber
Casualties for Americans: 2 destroyers
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
6 artilleries moved from Northern Italy to Southern France
15 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 artillery placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,5,6
Italians collect 5 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Queensland to Caroline Islands
2 aaGuns, 4 artilleries and 21 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3,4,6,4,3,6,5,6,2,1,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,3,2,3,4,4,2,3,6,5,5,3,5,6,2,4,1,4
ANZAC collect 3 PUs (4 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Queensland to Caroline Islands
2 aaGuns, 4 artilleries and 21 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3,4,6,4,3,6,5,6,2,1,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,3,2,3,4,4,2,3,6,5,5,3,5,6,2,4,1,4
ANZAC collect 3 PUs (4 lost to blockades); end with 3 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 93 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Tula to Tambov
1 infantry moved from Kursk to Tambov
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 armour moved from Eastern Poland to Southern Belarus
1 armour moved from Southern Belarus to Northern Belarus
1 artillery and 1 infantry moved from Archangel to Vologda
1 armour moved from Poland to Northern Belarus
10 armour moved from Tula to Tambov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from France to Southern France
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/12 hits, 5.17 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Tambov
Germans attack with 10 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 10 armour, 1 artillery and 1 infantry in Tambov, round 2 : 7/12 hits, 5.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 10 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Vologda to Novgorod
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 armour moved from Germany to Baltic States
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to France
1 fighter moved from Holland Belgium to France
15 armour moved from Tula to Tambov
5 mech_infantrys moved from Tula to Tambov
2 infantry moved from Tula to Tambov
1 infantry moved from Tula to Tambov
4 armour moved from Kursk to Tambov
1 armour moved from Ukraine to Tambov
19 infantry moved from Leningrad to Novgorod
7 artilleries moved from Leningrad to Novgorod
3 aaGuns moved from Leningrad to Novgorod
10 armour moved from Leningrad to Novgorod
1 mech_infantry moved from Leningrad to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 armour placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
1 artillery and 5 infantry placed in Western Germany
Germans undo move 6.
2 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,1,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.00
Germans regular : -0.50