@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 115 Sea Zone
Combat - Italians
Battle in 115 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 115 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 115 Sea Zone to Western Germany
5 artilleries moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Italians collect 8 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from South Australia to New South Wales
4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,2,6,5,2,5,5,2,6,2,6,5,1,3,3,3,3,3,2,2,4,1,3,5,4,3,3,2,4,4,4
ANZAC collect 5 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from South Australia to New South Wales
4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
ANZAC undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,2,6,5,2,5,5,2,6,2,6,5,1,3,3,3,3,3,2,2,4,1,3,5,4,3,3,2,4,4,4
ANZAC collect 5 PUs (5 lost to blockades); end with 6 PUs
Combat Move - French
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Leningrad to Vologda
1 armour moved from Ukraine to Rostov
1 infantry moved from Kursk to Rostov
2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
8 armour moved from Western Ukraine to Rostov
13 armour moved from Kursk to Rostov
1 mech_infantry moved from Kursk to Rostov
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Western Germany to Greece
1 submarine moved from 116 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from France to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 mech_infantry moved from Kursk to Rostov
6 infantry moved from Leningrad to Novgorod
3 artilleries moved from Leningrad to Novgorod
3 armour moved from Northern Belarus to Novgorod
3 infantry moved from Northern Belarus to Novgorod
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
French roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in Rostov
Germans attack with 24 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 24 armour, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 15/29 hits, 13.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 24 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Leningrad
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Poland to 117 Sea Zone
1 armour moved from Germany to 117 Sea Zone
1 armour, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 armour and 1 infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 bomber moved from Greece to Southern Italy
3 armour moved from Slovakia Hungary to Northern Belarus
2 armour moved from Germany to Eastern Poland
1 aaGun, 5 artilleries and 7 infantry moved from France to Western Germany
3 artilleries moved from Normandy Bordeaux to France
6 infantry moved from Normandy Bordeaux to France
2 tactical_bombers moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
2 armour moved from Western Germany to Yugoslavia
6 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Leningrad to Novgorod
1 aaGun moved from Northern Belarus to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
2 infantry placed in Germany
5 armour placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : -0.67
Germans regular : 1.83
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Tula to Kursk
Russians take Kursk from Germans
Combat - Russians
Russians creates battle in territory 99 Sea Zone
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Gorky to Yaroslavl
10 infantry moved from Samara to Stalingrad
3 infantry moved from Samara to Stalingrad
1 tactical_bomber moved from Stalingrad to Russia
1 artillery and 2 infantry moved from Northern Caucasus to Stalingrad
2 infantry moved from Samara to Stalingrad
33 infantry moved from Russia to Smolensk
5 artilleries moved from Russia to Smolensk
4 aaGuns moved from Russia to Smolensk
1 infantry moved from Gorky to Nenetsia
1 artillery moved from Gorky to Russia
2 artilleries moved from Samara to Russia
3 armour and 3 mech_infantrys moved from Komi to Russia
1 infantry moved from Kansu to Tsagaan Olom
Place Units - Russians
3 infantry placed in Stalingrad
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Burma to Eastern India
1 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Buyant-Uhaa to Southern Manchuria
4 artilleries moved from Anhwe to Kiangsi
1 artillery moved from Hopei to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Hopei
5 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Burma
3 armour moved from Malaya to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour and 1 infantry moved from Solomon Islands to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 armour and 1 infantry moved from 57 Sea Zone to Western Australia
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 submarines moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Hunan
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 artilleries and 4 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from French Indo China to 57 Sea Zone
1 fighter moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Shan State to Eastern India
1 bomber moved from Shan State to Eastern India
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
1 infantry moved from Jehol to Shantung
Combat - Japanese
Battle in Western Australia
Battle in Eastern India
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 2/8 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Eastern India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking Western Australia from ANZAC, taking Eastern India from UK_Pacific with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to Shan State
2 bombers moved from Eastern India to Shan State
2 infantry moved from 37 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from 36 Sea Zone to Davao
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 aaGun moved from Northern Manchuria to Southern Manchuria
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
1 armour and 2 infantry placed in Kiangsu
1 carrier and 1 destroyer placed in 7 Sea Zone
Japanese undo move 4.
1 carrier placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5,3,3,1,4,6,5,3,4,6
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
8 infantry moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
@nikola1975 Scramble to Holland?
@flyingbadger No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
8 infantry moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 infantry and 2 marines moved from Gilbert Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway
1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Persia to Western India
5 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
2 tactical_bombers placed in 11 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 59 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Honan to Anhwe
4 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shansi
3 infantry moved from Honan to Shansi
9 infantry moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
8 infantry moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 113 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/15 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 infantry and 2 marines moved from Gilbert Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway
1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Persia to Western India
5 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
2 tactical_bombers placed in 11 Sea Zone
1 harbour placed in Midway
Turn Complete - Americans
Americans collect 59 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Honan to Anhwe
4 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shansi
3 infantry moved from Honan to Shansi
9 infantry moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 13 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 40 Sea Zone to Eastern India
1 tactical_bomber moved from Western India to Eastern India
4 infantry moved from Western India to Eastern India
Combat - British
Battle in Eastern India
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern India, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Eastern India to Western India
1 fighter moved from Northwest Persia to Western India
2 fighters moved from Eastern India to 40 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Baluchistan to Western India
1 artillery and 11 infantry moved from Southern Persia to Baluchistan
1 artillery and 6 infantry moved from Iraq to Southern Persia
2 artilleries and 2 infantry moved from Southern Caucasus to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
3 aaGuns and 3 infantry moved from United Kingdom to 113 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 113 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.33
Japanese regular : -0.67
Germans regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5,6,5
Italians collect 10 PUs (1 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,3,4,1,1,4,6,4,4,1,2,3,1,5,2,6,3,5,5,1,2,1,5,2,5,2,6,3,1,3,2,1
ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,3,4,1,1,4,6,4,4,1,2,3,1,5,2,6,3,5,5,1,2,1,5,2,5,2,6,3,1,3,2,1
ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Vologda
1 tactical_bomber moved from Leningrad to Vologda
1 armour and 1 infantry moved from Leningrad to Archangel
1 bomber moved from Southern Italy to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 artillery and 2 infantry moved from Ukraine to Kursk
1 armour moved from Bessarabia to Kursk
1 mech_infantry moved from Bessarabia to Kursk
2 armour moved from Eastern Poland to Leningrad
3 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 armour moved from Northern Belarus to Western Ukraine
1 armour moved from Northern Belarus to Leningrad
1 armour moved from Northern Belarus to Western Ukraine
2 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Western Germany
Combat - Germans
Combat Hit Differential Summary :
@FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?
No scramble, you have too much cannon fodder, I’ll save them for some offensive fun when it’s the Allies’ turn ;-)
@flyingbadger Bah. Americans would always defend their troops on the frontline.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Vologda
1 tactical_bomber moved from Leningrad to Vologda
1 armour and 1 infantry moved from Leningrad to Archangel
1 bomber moved from Southern Italy to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 artillery and 2 infantry moved from Ukraine to Kursk
1 armour moved from Bessarabia to Kursk
1 mech_infantry moved from Bessarabia to Kursk
2 armour moved from Eastern Poland to Leningrad
3 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 armour moved from Northern Belarus to Western Ukraine
1 armour moved from Northern Belarus to Leningrad
1 armour moved from Northern Belarus to Western Ukraine
2 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Western Germany
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 5.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Southern Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kursk, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Leningrad
1 bomber moved from Southern Belarus to Leningrad
2 infantry moved from 118 Sea Zone to Leningrad
24 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Kursk
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to France
2 tactical_bombers moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from Vologda to Leningrad
Place Units - Germans
1 artillery and 2 infantry placed in France
4 armour, 2 infantry and 1 mech_infantry placed in Germany
1 artillery and 5 infantry placed in Western Germany
1 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
1 mech_infantry placed in Western Germany
3 infantry placed in Leningrad
2 armour and 1 infantry placed in Western Germany
2 armour and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,5
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -0.33
Germans regular : 1.50