L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies)


  • @malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    @flyingbadger

    Yes 3 fig

    with an (very expansive) airfield placed in KWA during JAP1, this is the 1st time CHI attack back; this is because that’s the first time I survive with 2 land units only (3.5 is the average) :dizzy_face:

    Let’s see how those 2 do… Chinese only had 1 hit on the first round, I assume you want to lose the ground units first?



  • @malmessi74 5 Chinese for 2 Japanese land units, was hoping for a fighter…

  • 24 23 22 21

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Japanese scrambles 3 units out of Kwangsi to defend against the attack in Yunnan
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery, 3 fighters and 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 2 : 3/1 hits, 2.67 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 3 fighters in Yunnan, round 3 : 2/1 hits, 2.33 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 3 fighters remaining. Battle score for attacker is -8
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Moving scrambled unit from Yunnan back to originating territory: Kwangsi
            Moving scrambled unit from Yunnan back to originating territory: Kwangsi
            Moving scrambled unit from Yunnan back to originating territory: Kwangsi
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
            2 infantry moved from Hopei to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.00
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 24 Sea Zone
            1 infantry moved from Davao to Manilla
            1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 carrier and 2 destroyers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Japanese scrambles 3 units out of Kwangsi to defend against the attack in Yunnan
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery, 3 fighters and 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 2 : 3/1 hits, 2.67 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 3 fighters in Yunnan, round 3 : 2/1 hits, 2.33 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 3 fighters remaining. Battle score for attacker is -8
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Moving scrambled unit from Yunnan back to originating territory: Kwangsi
            Moving scrambled unit from Yunnan back to originating territory: Kwangsi
            Moving scrambled unit from Yunnan back to originating territory: Kwangsi
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
            2 infantry moved from Hopei to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 cruiser moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 tactical_bomber moved from 100 Sea Zone to Ethiopia
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 98 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/1 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Ethiopia to Anglo-Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 infantry moved from Western India to Baluchistan
            1 tactical_bomber moved from Eastern India to Baluchistan
            1 fighter and 2 infantry moved from Burma to Eastern India
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            1 carrier and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 battleship and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            1 artillery and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,3,3
            British collect 25 PUs (4 lost to blockades); end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Italians regular : -0.67
    Japanese regular : 0.00
    Germans AA : -0.17
    British regular : 0.67
    

    Savegame


  • @malmessi74 Not having any destroyers left in the Atlantic is a real pain, especially with all those damn subs still around.


  • @flyingbadger said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    @malmessi74 5 Chinese for 2 Japanese land units, was hoping for a fighter…

    As I said, this battle was not even supposed to take place with 3 or 4 jap land units…


  • @flyingbadger

    Checked map, notghing’s going well this game, sbr, survived cruis in MED…
    I already ask for a rematch after this game


  • @malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    @flyingbadger

    Checked map, notghing’s going well this game, sbr, survived cruis in MED…
    I already ask for a rematch after this game

    Of course, looking forward to it, it’s sometimes fun to play the bad guys.


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Trans-Jordan
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 2 infantry moved from Albania to Greece
            1 bomber moved from Northern Italy to Greece
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/1 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/1 hits, 1,67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
                British win with no units remaining. Battle score for attacker is -5
                Casualties for Italians: 1 fighter and 1 submarine
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    Neutral_Allies regular : 0,00
    British regular : 0,00
    

    Savegame


  • @flyingbadger
    Sorry I need a break, I konw myself, when I start giving up games after 1 or 2 turns it is better if I stop playing…


  • @malmessi74 That’s fine, take a break. It needs to be something which is enjoyable. We can scratch this game, restrat from the beginning, switch sides whatever. Take as long as you need.


  • @malmessi74 I may also steal you opening that aims to leave the Royal Navy with no Atlantic destryors as it really limits getting the Canadians over and where you can safely leave any remaining capital ships.


  • @flyingbadger

    BtW you played well and I need to impreve my strategy, plane landing ecc…
    Your brit fleet insde Med was notreachabel by my italian fig (nothing I can do about it) but also by my luftwaffe, maybe a different landing.
    I also tried taking Alg with ITA but this gives no extra landing possibilities for my german airplanes… have to go
    Bye


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 08:48:41
    Savegame


  • @flyingbadger

    Lost sub in SZ109 (definding with a 2)

    Lost a sub in SZ93 (67% to hit you without defending rolls)

    Lost a sub in SZ112 (defending with a 2)

    This opening needs to save as many sub as possible for Germany, especially the two in SZ93

    :angry:


  • @flyingbadger

    I prefer to let you win (AGAIN) and close this thread


  • @malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    @flyingbadger

    I prefer to let you win (AGAIN) and close this thread

    We’ll just scrub this game, no result. We were just play testing openings :wink: . I’ll start a new thread and game. Did you want to be Axis or Allies in the new game?


  • @flyingbadger

    It’s better to play ALLIES for me


  • @malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    @flyingbadger

    It’s better to play ALLIES for me

    Cool, I’ll set up a new game with you as the Allies :flag-gb: :flag-us: :flag-cn: :flag-ca: :flag-nz: :flag-au: :flag-za: :flag-fr: :flag-rs:

Suggested Topics

  • 5
  • 33
  • 103
  • 81
  • 85
  • 110
  • 92
  • 67
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

18.0k

Users

40.7k

Topics

1.8m

Posts