@axis-dominion Tried some test games with Daaras and Stu on some variations, going to so far as to use the bid on land units for the G1 eastern front attacks and building an AB on Poland for the land scramble (if you also attack baltic states). Looked strong for the first few rounds but Allies ended up recovering, just so hard to kill Russia quickly in PTV. But we’ll see, it will be a fun one.
L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies)
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 09:53:07
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
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@malmessi74 Use the last post, think I got the settings right in that one.

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@malmessi74 Good luck!
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 93 Sea Zone 1 submarine moved from 111 Sea Zone to 93 Sea Zone 2 bombers moved from Germany to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 fighter moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to YugoslaviaCombat Hit Differential Summary :
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scramble ?
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@malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):
scramble ?
No scramble from England.
Scramble from Scotland to SZ114.
No scramble from Paris. -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 93 Sea Zone 1 submarine moved from 111 Sea Zone to 93 Sea Zone 2 bombers moved from Germany to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 fighter moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/1 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/1 hits, 4,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 3 : 2/1 hits, 2,33 expected hits British roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 3 : 2/1 hits, 1,33 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 battleship, 1 fighter and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 93 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 cruiser owned by the British lost in 93 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 11 Casualties for British: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 112 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 5 armour, 1 artillery, 6 infantry and 5 mech_infantrys in France, round 2 : 6/1 hits, 5,67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4,33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys in France, round 3 : 5/0 hits, 5,00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/1 hits, 2,67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 5 mech_infantrys in France, round 4 : 4/1 hits, 4,17 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - GermansCombat Hit Differential Summary :
French regular : -0,33 Neutral_Allies regular : -0,00 Germans regular : -0,33 British regular : 1,50 French AA : 0,83 -
My worst turn ever, this game will last 1 turn and not 31…
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@malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):
My worst turn ever, this game will last 1 turn and not 31…
You can go back and rerun using the save taken before the combat phase if you want, I don’t mind.
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Ok for the double hit in SZ114 battle round2 (rolling a 2)
Ok for des in Canada hitting me (rolling a 2)
Ok for Aa hitting my tact in Paris (rolling a 1)But not the combination of all those events in the same turn…
Have to go now, tomorrow :blush: -
@malmessi74 Maybe this was part of Roberto Mancini’s deal with fate… bad dice luck for Italian’s playing A&A :stuck_out_tongue_winking_eye:
I’m happy if you want to redo the combat, although I would want a full description of your reation if the French AA takes out the plane again :smile_cat: or you can pick whichever one of those loses hurt the most and edit it back on.
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YUG battle had the worst possible scenario but was the less important battle.
Saved 1 extra sub in Canada but lost in GIB Sz vs cruiser…
“normal” result in SZ114 and 112
Missed the double hit rolling a 5 in NORM but at least saved my tact in Paris…
This is what usually happens when I try this Ger1 turn, curious to see your brit purchase and survived fleet movements.
Sometimes I prefer to have extra sub in SZ114/112 but now I prefer to kill cruis in order to prevent him entering the MED or joining your survived fleet
It’s 2-0 for you playing ALLIES, I must win this game :face_with_head_bandage:
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 93 Sea Zone 1 submarine moved from 111 Sea Zone to 93 Sea Zone 2 bombers moved from Germany to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 fighter moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/1 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/1 hits, 4,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 3 : 3/1 hits, 2,33 expected hits British roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 battleship and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 1,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 93 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 93 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 112 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone Germans win, taking 112 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0,17 expected hits Germans roll dice for 5 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/1 hits, 6,33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4,33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/1 hits, 5,67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/1 hits, 2,67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Denmark to Western Germany 1 fighter moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from 112 Sea Zone to 115 Sea Zone 2 bombers and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 2 fighters moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 4 infantry moved from Germany to Poland 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : 0,00 Neutral_Allies regular : 1,00 Germans regular : -1,33 British regular : -1,00 French AA : -0,17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 infantry moved from Karelia to Vyborg 1 infantry moved from Archangel to Karelia 1 artillery and 2 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 armour and 1 mech_infantry moved from Stalingrad to Gorky 1 armour and 1 mech_infantry moved from Russia to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Southern Belarus to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Southern Caucasus to Northern Caucasus 1 aaGun moved from Leningrad to Novgorod 3 infantry moved from Baltic States to Northern Belarus 3 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Amur to Buryatia 3 infantry moved from Siberia to Sakha 3 infantry moved from Ukraine to Kursk Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 1 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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@malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):
This is what usually happens when I try this Ger1 turn, curious to see your brit purchase and survived fleet movements.
It will blow your mind! :dizzy_face:
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@malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):
Sometimes I prefer to have extra sub in SZ114/112 but now I prefer to kill cruis in order to prevent him entering the MED or joining your survived fleet
It is a tricky balance as it is nice to keep as many planes alive as possible, but I think the Germans can do the Italians a big favour by taking out that cruiser before it can head into the Med.
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Really tempted to say game over again…
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Southern Manchuria to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Korea to Shansi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 2/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 3,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/1 hits, 1,33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/0 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 fighter moved from Shansi to Jehol 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangsi 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Kwangsi 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 1 armour moved from Japan to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to Japan 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 2 artilleries and 4 infantry moved from Japan to Kyushu Place Units - Japanese 1 factory_minor placed in Kiangsu 1 airfield placed in Kwangsi Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : 0,50





