No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@sovietishcat I really do prefer instant messaging
It’s easy to send a screenshot of the battle / map . Which is a great help / shortcut .
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67
1 hit sub, round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Combat Hit Differential Summary :
Americans regular : -2,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/20 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 1 tactical_bomber owned by the ANZAC, 6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Americans regular : -2,50
Japanese regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/20 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 1 tactical_bomber owned by the ANZAC, 6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 10/25 hits, 12,17 expected hits
Combat Hit Differential Summary :
Americans regular : -4,67
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/20 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 1 tactical_bomber owned by the ANZAC, 6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 10/25 hits, 12,17 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/20 hits, 10,00 expected hits
2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 7 destroyers owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 15/18 hits, 9,83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 9 fighters in 6 Sea Zone, round 4 : 5/11 hits, 6,67 expected hits
9 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 58
Casualties for Americans: 4 carriers, 7 destroyers, 2 fighters, 5 submarines and 3 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 tactical_bomber
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
3 fighters moved from 6 Sea Zone to Anhwe
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - Americans
2 carriers and 1 transport placed in 1 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 transport placed in 1 Sea Zone
1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : -2,33
Germans regular : -0,33
you posted the Americans but forgot about the Chinese and British?
I just posted USA, will do China and UK later today hopefully, was getting late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/20 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 1 tactical_bomber owned by the ANZAC, 6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 10/25 hits, 12,17 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/20 hits, 10,00 expected hits
2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 7 destroyers owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 15/18 hits, 9,83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 9 fighters in 6 Sea Zone, round 4 : 5/11 hits, 6,67 expected hits
9 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 58
Casualties for Americans: 4 carriers, 7 destroyers, 2 fighters, 5 submarines and 3 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 tactical_bomber
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
3 fighters moved from 6 Sea Zone to Anhwe
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - Americans
2 carriers and 1 transport placed in 1 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 transport placed in 1 Sea Zone
1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
11 artilleries and 9 infantry moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Jehol to Manchuria
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Burma to India
1 bomber moved from Trans-Jordan to India
1 mech_infantry moved from Kwangtung to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Normandy Bordeaux
Battle in India
British attack with 1 bomber and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber and 3 infantry in India, round 2 : 0/4 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 3 infantry in India, round 3 : 2/4 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Normandy Bordeaux from Italians, taking India from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Eastern Persia
2 fighters moved from Egypt to Eastern Persia
1 bomber moved from India to West India
1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 aaGuns, 1 artillery and 5 infantry moved from Kwangtung to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 infantry
EDIT: Adding units owned by British to Rhodesia: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 transports placed in 110 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,6,1,2,6
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : -3,00
Germans regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 6 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Northern Italy
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Greece, round 2 : 4/11 hits, 3.67 expected hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to France
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
2 artilleries placed in Northern Italy
Italians undo move 1.
2 artilleries placed in Southern France
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 marine; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 63 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 63 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 63 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
ANZAC win, taking 63 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 aaGun and 2 fighters moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 16 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Ukraine to Russia
14 armour, 6 artilleries, 1 bomber, 6 fighters, 29 infantry, 19 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
1 bomber moved from Caucasus to Russia
1 fighter and 2 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 17 armour, 6 artilleries, 2 bombers, 7 fighters, 29 infantry, 19 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 78 infantry
Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 17 armour, 6 artilleries, 2 bombers, 6 fighters, 29 infantry, 19 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 27/85 hits, 27.83 expected hits
Russians roll dice for 4 aaGuns, 4 artilleries and 78 infantry in Russia, round 2 : 31/82 hits, 27.33 expected hits
23 infantry owned by the Russians, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 6 artilleries, 2 bombers, 6 fighters, 17 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 30/54 hits, 22.67 expected hits
Russians roll dice for 4 artilleries and 55 infantry in Russia, round 3 : 25/59 hits, 19.67 expected hits
30 infantry owned by the Russians, 6 artilleries owned by the Germans, 2 armour owned by the Germans and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 2 bombers, 6 fighters and 6 tactical_bombers in Russia, round 4 : 19/29 hits, 15.83 expected hits
Russians roll dice for 4 artilleries and 25 infantry in Russia, round 4 : 10/29 hits, 9.67 expected hits
19 infantry owned by the Russians and 10 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 2 bombers, 6 fighters and 6 tactical_bombers in Russia, round 5 : 12/19 hits, 10.83 expected hits
Russians roll dice for 4 artilleries and 6 infantry in Russia, round 5 : 2/10 hits, 3.33 expected hits
6 infantry owned by the Russians, 4 artilleries owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Germans: 14 armour, 6 artilleries, 1 fighter, 29 infantry, 19 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 4 artilleries and 78 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Novgorod
1 aaGun moved from Bryansk to Russia
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
2 aaGuns and 5 infantry moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 fighter
EDIT: Removing units owned by Germans from Belarus: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
6 infantry placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : 8.00
Germans regular : 10.83
Russians AA : 0.00
russia has a total of 3 inf on the map, please take the turn quickly or let me know if I may take the russian turn for you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
whoops a couple more units than the 3 inf in Russia… haha. still a quick turn for ya!
Some Russian units were lost in China.
@sovietishcat maybe they were supporting their CCP brethren? haha
@sovietishcat OMG you have to be fu***** kidding me! i attack your bomber in west india with a ftr/tac i missed round 1 and 2 and your bomber hits both rounds? thats utter BS