thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
@sovietishcat I really do prefer instant messaging
It’s easy to send a screenshot of the battle / map . Which is a great help / shortcut .
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67
1 hit sub, round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Combat Hit Differential Summary :
Americans regular : -2,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/20 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 1 tactical_bomber owned by the ANZAC, 6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Americans regular : -2,50
Japanese regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/20 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 1 tactical_bomber owned by the ANZAC, 6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 10/25 hits, 12,17 expected hits
Combat Hit Differential Summary :
Americans regular : -4,67
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/20 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 1 tactical_bomber owned by the ANZAC, 6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 10/25 hits, 12,17 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/20 hits, 10,00 expected hits
2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 7 destroyers owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 15/18 hits, 9,83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 9 fighters in 6 Sea Zone, round 4 : 5/11 hits, 6,67 expected hits
9 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 58
Casualties for Americans: 4 carriers, 7 destroyers, 2 fighters, 5 submarines and 3 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 tactical_bomber
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
3 fighters moved from 6 Sea Zone to Anhwe
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - Americans
2 carriers and 1 transport placed in 1 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 transport placed in 1 Sea Zone
1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : -2,33
Germans regular : -0,33
you posted the Americans but forgot about the Chinese and British?
I just posted USA, will do China and UK later today hopefully, was getting late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer and 2 submarines moved from 1 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 submarines, 5 tactical_bombers and 1 transport; ANZAC loiter and taunt
Japanese defend with 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/25 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/20 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 1 tactical_bomber owned by the ANZAC, 6 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 9 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 10/25 hits, 12,17 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 5 carriers, 4 destroyers, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/20 hits, 10,00 expected hits
2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 7 destroyers owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 7 fighters, 5 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 15/18 hits, 9,83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 9 fighters in 6 Sea Zone, round 4 : 5/11 hits, 6,67 expected hits
9 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 58
Casualties for Americans: 4 carriers, 7 destroyers, 2 fighters, 5 submarines and 3 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 9 fighters, 8 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 tactical_bomber
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
3 fighters moved from 6 Sea Zone to Anhwe
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - Americans
2 carriers and 1 transport placed in 1 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 transport placed in 1 Sea Zone
1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
11 artilleries and 9 infantry moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 fighter moved from Anhwe to Yunnan
1 infantry moved from Jehol to Manchuria
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Burma to India
1 bomber moved from Trans-Jordan to India
1 mech_infantry moved from Kwangtung to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Normandy Bordeaux
Battle in India
British attack with 1 bomber and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber and 3 infantry in India, round 2 : 0/4 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 3 infantry in India, round 3 : 2/4 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Normandy Bordeaux from Italians, taking India from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Eastern Persia
2 fighters moved from Egypt to Eastern Persia
1 bomber moved from India to West India
1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 aaGuns, 1 artillery and 5 infantry moved from Kwangtung to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 infantry
EDIT: Adding units owned by British to Rhodesia: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 transports placed in 110 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,6,1,2,6
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : -3,00
Germans regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 6 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Northern Italy
1 armour moved from Bulgaria to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Greece, round 2 : 4/11 hits, 3.67 expected hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to France
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
2 artilleries placed in Northern Italy
Italians undo move 1.
2 artilleries placed in Southern France
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 marine; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 63 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 63 Sea Zone
ANZAC roll dice for 1 cruiser and 1 destroyer in 63 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
ANZAC win, taking 63 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 aaGun and 2 fighters moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 16 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Ukraine to Russia
14 armour, 6 artilleries, 1 bomber, 6 fighters, 29 infantry, 19 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
1 bomber moved from Caucasus to Russia
1 fighter and 2 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 17 armour, 6 artilleries, 2 bombers, 7 fighters, 29 infantry, 19 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 78 infantry
Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 17 armour, 6 artilleries, 2 bombers, 6 fighters, 29 infantry, 19 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 27/85 hits, 27.83 expected hits
Russians roll dice for 4 aaGuns, 4 artilleries and 78 infantry in Russia, round 2 : 31/82 hits, 27.33 expected hits
23 infantry owned by the Russians, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 6 artilleries, 2 bombers, 6 fighters, 17 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 30/54 hits, 22.67 expected hits
Russians roll dice for 4 artilleries and 55 infantry in Russia, round 3 : 25/59 hits, 19.67 expected hits
30 infantry owned by the Russians, 6 artilleries owned by the Germans, 2 armour owned by the Germans and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 2 bombers, 6 fighters and 6 tactical_bombers in Russia, round 4 : 19/29 hits, 15.83 expected hits
Russians roll dice for 4 artilleries and 25 infantry in Russia, round 4 : 10/29 hits, 9.67 expected hits
19 infantry owned by the Russians and 10 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 2 bombers, 6 fighters and 6 tactical_bombers in Russia, round 5 : 12/19 hits, 10.83 expected hits
Russians roll dice for 4 artilleries and 6 infantry in Russia, round 5 : 2/10 hits, 3.33 expected hits
6 infantry owned by the Russians, 4 artilleries owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Germans: 14 armour, 6 artilleries, 1 fighter, 29 infantry, 19 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 4 artilleries and 78 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Novgorod
1 aaGun moved from Bryansk to Russia
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
2 aaGuns and 5 infantry moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 fighter
EDIT: Removing units owned by Germans from Belarus: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
6 infantry placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : 8.00
Germans regular : 10.83
Russians AA : 0.00
russia has a total of 3 inf on the map, please take the turn quickly or let me know if I may take the russian turn for you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
whoops a couple more units than the 3 inf in Russia… haha. still a quick turn for ya!
Some Russian units were lost in China.
@sovietishcat maybe they were supporting their CCP brethren? haha
@sovietishcat OMG you have to be fu***** kidding me! i attack your bomber in west india with a ftr/tac i missed round 1 and 2 and your bomber hits both rounds? thats utter BS