No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@sovietishcat
Then it’ll be destroy the carrier and lose the sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 3 destroyers and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 cruiser and 3 destroyers in 91 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans, 2 destroyers owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
1 bomber owned by the Americans retreated
1 cruiser owned by the Americans and 1 destroyer owned by the Americans retreated to 88 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 destroyers and 1 submarine
Casualties for Germans: 1 carrier and 1 submarine
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 75 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 7 Sea Zone
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 marine moved from Eastern United States to Central United States
1 aaGun moved from British Columbia to Alaska
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
Place Units - Americans
1 carrier and 1 cruiser placed in 1 Sea Zone
1 tactical_bomber placed in 1 Sea Zone
1 destroyer and 3 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
7 artilleries, 1 fighter and 8 infantry moved from Yunnan to Kwangsi
2 infantry moved from Hopei to Chahar
Place Units - Chinese
1 artillery placed in Chahar
3 artilleries placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 32 PUs;
British buy 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from Alexandria to 91 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 carrier and 2 fighters
Germans defend with 1 cruiser and 1 destroyer
British roll dice for 1 bomber, 1 carrier and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Germans lost in 91 Sea Zone
British roll dice for 1 bomber, 1 carrier and 2 fighters in 91 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier
Non Combat Move - British
1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Eastern Persia to Persia
1 infantry moved from British Columbia to Alaska
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from French Indo China to Shan State
3 aaGuns, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 harbour placed in British Columbia
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,1,2,5,4,4,5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : -0,33
Germans regular : 1,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 armour moved from Northern Italy to Romania
1 fighter moved from Tobruk to Southern Italy
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 artillery and 2 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Normandy Bordeaux to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Adding units owned by Italians to Alexandria: 1 infantry
EDIT: Changing PUs for Italians from 28 to 33
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from New South Wales to New Zealand
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to South Australia
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Tobruk to Ukraine
1 bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Baltic States to Ukraine
1 fighter moved from Baltic States to Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
21 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 artilleries moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
8 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 8 armour, 2 bombers, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 8 armour, 2 bombers, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 8/26 hits, 8.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 2 bombers, 1 fighter, 6 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Bulgaria
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 aaGun moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
Place Units - Germans
1 fighter placed in Western Germany
3 armour placed in Novgorod
6 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Vologda to Samara
3 infantry moved from Volgograd to Samara
3 aaGuns, 2 artilleries and 29 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Kazakhstan
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Vologda to Samara
3 infantry moved from Volgograd to Samara
3 aaGuns, 2 artilleries and 29 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Kazakhstan
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Olgiy: 1 infantry
EDIT: Adding units owned by Russians to Yenisey: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Please use second file, thank you.
again… got it - use the newest post with all of the edits. easy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to Jehol
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Jehol, round 2 : 1/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 4 infantry moved from Kiangsi to Kwangtung
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 aaGun moved from 20 Sea Zone to Kwangtung
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
Place Units - Japanese
2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.67
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Non Combat Move - Americans
1 cruiser and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
2 aaGuns moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
4 mech_infantrys moved from Western United States to Alaska
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 1 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 71 Sea Zone to 83 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 1 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Chahar to Anhwe
10 artilleries and 9 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Hopei
Place Units - Chinese
2 artilleries and 2 infantry placed in Kiangsi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Kwangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Siam to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
Combat - British
Battle in Syria
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Syria from Neutral_Axis, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from Shan State to Szechwan
1 infantry moved from India to Burma
3 aaGuns, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys moved from Kwangsi to Kiangsi
2 fighters moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,1,1,2,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0,67
Italians regular : -0,33
British regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 artillery and 3 infantry moved from Morocco to Algeria
1 armour moved from Libya to Algeria
1 mech_infantry moved from Libya to Algeria
1 artillery and 4 infantry moved from Libya to Tunisia
4 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Romania to Northern Italy
1 armour moved from Romania to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 artilleries and 2 infantry moved from Bessarabia to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
5 submarines placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from New Zealand to Hawaiian Islands
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to New Zealand
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from India to Kiangsi
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
7 armour and 7 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
4 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
5 artilleries, 22 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Bulgaria to Russia
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 submarine placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
Germany putting the pressure on Russia!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Shensi to Hopei
1 armour and 1 mech_infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 aaGun and 13 infantry moved from Samara to Russia
1 infantry moved from Kazakhstan to Novosibirsk
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Kwangsi to Kiangsi
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russia is under siege!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangtung to Shan State
1 tactical_bomber moved from Kwangtung to Shan State
2 fighters and 3 tactical_bombers moved from Kwangtung to Malaya
1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Siam
Battle in French Indo China
Battle in 6 Sea Zone
Japanese attack with 3 carriers, 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Siam from UK_Pacific, taking French Indo China from UK_Pacific with 3 carriers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Burma to Malaya
Place Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
1 harbour placed in Hainan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
UK_Pacific regular : -0.67
hey, thanks for pulling everything away from the burma road and SE asia - helps a bunch! this turn Japan executed operation evacuate China and instead invade all UK pac territory while preparing for a potential assault on Calcutta… dun dun dun!
The allies were in a giving mood!