@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
bretters axis vs sovietishcat allies +12 BM rematch
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 95 PUs; Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 1 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Borneo Battle in 6 Sea Zone Americans attack with 1 fighter, 4 submarines and 1 tactical_bomber Japanese defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1,17 expected hitsCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -0,17 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 95 PUs; Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 1 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Borneo Battle in 6 Sea Zone Americans attack with 1 fighter, 4 submarines and 1 tactical_bomber Japanese defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Japanese submerged Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Japanese and Americans reach a stalemate , taking Borneo from Japanese. Battle score for attacker is 8 Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer, 2 fighters and 1 transport Battle in 94 Sea Zone Americans attack with 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 armour and 3 infantry moved from Morocco to Algeria 2 infantry and 2 mech_infantrys moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 92 Sea Zone 2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from British Columbia to 1 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 92 Sea Zone to 97 Sea Zone 3 fighters moved from 94 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 6 Sea Zone 1 marine placed in Korea Americans undo move 2. 1 marine placed in Korea 4 artilleries and 4 infantry placed in Western United States Americans undo move 3. 3 artilleries and 3 infantry placed in Western United States 3 transports placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode Americans undo move 7. Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Americans undo move 6. Turning on Edit Mode EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Kweichow to Shensi 7 infantry moved from Szechwan to Shensi 3 artilleries and 3 infantry moved from Anhwe to Hunan 2 artilleries and 2 infantry moved from Anhwe to Hunan 2 artilleries and 2 infantry moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Manchuria 3 infantry placed in Yunnan 2 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 mech_infantry moved from Algeria to Libya British take Libya from Italians Combat - British British creates battle in territory 6 Sea Zone Battle in 104 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 2 fighters moved from 104 Sea Zone to United Kingdom 1 infantry moved from Eastern Persia to Persia 2 aaGuns, 1 artillery and 3 infantry moved from Burma to Shan State 1 aaGun, 4 artilleries and 9 infantry moved from Persia to Iraq Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 108 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 artillery, 13 infantry and 1 mech_infantry EDIT: Removing units owned by British from Egypt: 1 artillery, 13 infantry and 1 mech_infantry EDIT: Adding units owned by British to Egypt: 3 infantry EDIT: Removing units owned by British from Anglo Egyptian Sudan: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in United Kingdom 3 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Union of South Africa 3 infantry placed in Persia 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Southeast Mexico: 1 armour EDIT: Adding units owned by British to Western United States: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 6 Sea Zone: 2 artilleries and 4 infantry EDIT: Removing units owned by Americans from 6 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports EDIT: Adding units owned by British to Korea: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Americans regular : -1,83 Italians regular : -0,67 Japanese regular : -0,83 Germans regular : -0,33 British regular : -0,33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Alexandria Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 0/7 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 3 : 3/7 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Northwest Persia 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,4 Italians collect 17 PUs (1 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British AA : -0.17 British regular : -0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 armour and 1 infantry moved from New South Wales to Queensland 2 fighters moved from 37 Sea Zone to 6 Sea Zone 1 marine moved from Siam to 37 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 submarines moved from 42 Sea Zone to 35 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Please put all Russian troops in Shan State, like this you can do Ger-Rus-Jpn.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 7 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia 1 artillery and 2 infantry moved from Finland to Norway Combat - Germans Battle in Persia Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 factory_minor and 4 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 4 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Persia Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Persia, round 3 : 1/6 hits, 2.67 expected hits British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Persia Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Persia, round 4 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 4 infantry Casualties for Germans: 1 infantry Battle in Iraq Germans attack with 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys British defend with 1 aaGun, 4 artilleries and 9 infantry Germans roll dice for 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 6/14 hits, 5.67 expected hits British roll dice for 1 aaGun, 4 artilleries and 9 infantry in Iraq, round 2 : 5/13 hits, 4.33 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Iraq Germans roll dice for 8 armour and 1 artillery in Iraq, round 3 : 7/9 hits, 4.33 expected hits British roll dice for 4 artilleries and 4 infantry in Iraq, round 3 : 2/8 hits, 2.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the British and 4 infantry owned by the British lost in Iraq 7 armour owned by the Germans retreated to Northwest Persia British win with 1 artillery remaining. Battle score for attacker is 16 Casualties for Germans: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Casualties for British: 1 aaGun, 3 artilleries and 9 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone Place Units - Germans 1 carrier, 2 destroyers and 2 submarines placed in 112 Sea Zone 1 armour and 2 mech_infantrys placed in Volgograd 1 bomber, 1 fighter and 1 tactical_bomber placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 69 PUs (1 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans regular : 1.00 British regular : -1.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from Siam to Shan State 1 armour moved from Siam to Shan State Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Korea Combat - Japanese Japanese creates battle in territory 6 Sea Zone Strategic bombing raid in Korea Americans roll AA dice in Korea : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Korea causes 0 damage total. Battle in 6 Sea Zone Japanese attack with 1 submarine Americans defend with 1 carrier, 1 destroyer, 3 submarines and 2 transports; ANZAC defend with 2 fighters Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win with 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese Place Units - Japanese 1 fighter and 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,6,4,6,6,2,5,4,1 Japanese collect 11 PUs (5 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Americans AA : 0.83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans repair damage of 3x harbour; Remaining resources: 102 PUs; Americans buy 1 airfield, 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 92 Sea Zone to 98 Sea Zone 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Alexandria Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Alexandria Americans attack with 2 armour, 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 armour, 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Alexandria, round 2 : 6/13 hits, 3,67 expected hits Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 2,50 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria Americans win, taking 97 Sea Zone from Italians, taking Alexandria from Italians with 2 armour, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Americans: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Korea to 6 Sea Zone 1 marine and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 transports moved from 10 Sea Zone to 1 Sea Zone 3 artilleries and 3 infantry moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 submarine placed in 101 Sea Zone 3 bombers placed in Alaska 1 airfield placed in Alaska 1 bomber, 1 fighter and 1 tactical_bomber placed in Korea 1 bomber placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery and 12 infantry moved from Burma to Yunnan 5 artilleries and 5 infantry moved from Hunan to Yunnan 2 artilleries and 2 infantry moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 2 artilleries placed in Shensi 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 33 PUs; British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Libya to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Trans-Jordan to Persia 1 artillery moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from India to Persia 1 infantry moved from Korea to Amur UK_Pacific take Amur from Japanese Combat - British Battle in Persia British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 6 infantry moved from Egypt to Trans-Jordan 3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 2 mech_infantrys moved from India to Shan State 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,5 British collect 30 PUs (4 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 3 armourCombat Hit Differential Summary :
Americans regular : 2,83 Italians regular : 0,50 Germans regular : -0,33 British regular : 0,17 -
The 3 USA fighters in sz 92, are on 2 USA Acs.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Northwest Persia to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in 98 Sea Zone Italians attack with 3 submarines Americans defend with 1 cruiser and 6 transports Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Americans lost in 98 Sea Zone 6 transports owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 54 Casualties for Americans: 1 cruiser and 6 transports Non Combat Move - Italians 1 bomber moved from Egypt to Greece 2 artilleries and 6 infantry moved from Bulgaria to Greece 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2 Italians collect 11 PUs (7 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British AA : -0.17 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 marine and 3 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Borneo to 43 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 2 armour moved from 35 Sea Zone to Philippines 1 aaGun, 2 infantry and 1 mech_infantry moved from South Australia to Queensland Place Units - ANZAC 3 transports placed in 54 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Please keep Russian units in Shan State, so you can do Ger-Rus-Jpn. Thank you.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 carriers, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Buryatia to Siberia Germans take Siberia from Russians 1 infantry moved from Yakut S.S.R. to Buryatia 2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 2 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Persia 1 armour moved from Iraq to Persia 7 armour, 1 artillery and 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Volgograd to Turkmenistan 1 armour moved from Volgograd to Turkmenistan 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter moved from Russia to Yakut S.S.R. 1 tactical_bomber moved from Russia to Yakut S.S.R. 1 bomber moved from Russia to Yakut S.S.R. 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 mech_infantry moved from Western Germany to Northern Italy Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 104 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Persia Germans attack with 9 armour, 1 artillery and 1 mech_infantry British defend with 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 9 armour, 1 artillery and 1 mech_infantry in Persia, round 2 : 4/11 hits, 5.17 expected hits British roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 9 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 bomber moved from 104 Sea Zone to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany Place Units - Germans 2 carriers placed in 112 Sea Zone 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -2.17 British regular : -0.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese 1 infantry placed in Malaya 1 infantry placed in Malaya 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,6,2,5,1,3,1,1,3,2,3 Japanese collect 5 PUs (10 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 5 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 3 artilleries and 3 infantry moved from British Columbia to 1 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Western United States to 6 Sea Zone 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 marine moved from 6 Sea Zone to Japan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 1 fighter moved from Western United States to 6 Sea Zone 3 bombers moved from Alaska to Japan 1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan -
I am attacking Japan, scramble sz 6, I have 1 dd, 1 AC , 1 fighter and 1 bomber, you scramble 1 tac and 1 fighter.
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@sovietishcat
No scramble -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 5 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 3 artilleries and 3 infantry moved from British Columbia to 1 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Western United States to 6 Sea Zone 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry and 1 marine moved from 6 Sea Zone to Japan 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Germans 1 fighter moved from Western United States to 6 Sea Zone 3 bombers moved from Alaska to Japan 1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Japan Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Japan Americans attack with 4 artilleries, 4 bombers, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber Japanese roll AA dice in Japan : 0/6 hits, 1,00 expected hits Americans roll dice for 4 artilleries, 4 bombers, 1 fighter, 7 infantry, 1 marine and 1 tactical_bomber in Japan, round 2 : 8/18 hits, 7,33 expected hits Japanese roll dice for 3 aaGuns, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Japan, round 2 : 9/13 hits, 4,83 expected hits 5 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 7 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan Americans roll dice for 2 artilleries, 4 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Japan, round 3 : 5/9 hits, 4,83 expected hits Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Japan, round 3 : 4/8 hits, 3,17 expected hits 5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 artilleries owned by the Americans lost in Japan Americans roll dice for 4 bombers and 1 marine in Japan, round 4 : 5/5 hits, 3,00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Japan, round 4 : 2/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Japan Americans captures 5PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 2 bombers and 1 marine remaining. Battle score for attacker is -12 Casualties for Americans: 4 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber Casualties for Japanese: 3 aaGuns, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans 2 bombers moved from Japan to Korea 1 bomber moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Western United States to British Columbia 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 2 armour and 2 mech_infantrys moved from Alexandria to Egypt 2 artilleries, 3 infantry and 1 marine moved from Alexandria to Egypt 2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from Morocco to Algeria 3 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States 3 bombers placed in Western United States 1 infantry placed in Western United States 3 fighters placed in Korea Turn Complete - Americans Americans collect 80 PUs; end with 85 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 4 infantry placed in Yunnan 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 35 PUs; British buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 12 PUs; Combat Move - British 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Shan State to Malaya Combat - British Battle in Malaya British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Malaya, round 2 : 2/7 hits, 1,83 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Malaya, round 2 : 7/11 hits, 4,17 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Malaya Japanese win with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for British: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Casualties for Japanese: 2 infantry Non Combat Move - British 1 artillery, 1 fighter, 19 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 2 destroyers and 4 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 2 aaGuns moved from Shan State to Burma 1 armour moved from Western United States to 10 Sea Zone Place Units - British 1 aaGun placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,3,1,4 British collect 26 PUs (4 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 29 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2,83 Japanese regular : 8,33 Japanese AA : -1,00 British regular : 0,17





