@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
bretters axis vs sovietishcat allies +12 BM rematch
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Japan to 37 Sea Zone 1 tactical_bomber moved from Japan to 37 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya Combat - Japanese Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Korea causes 8 damage total. Damaged units is as follows: factory_minor = 3, harbour = 5 Non Combat Move - Japanese 1 bomber moved from Korea to Japan 1 tactical_bomber moved from Korea to Japan 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Place Units - Japanese 1 artillery and 1 infantry placed in Malaya 1 destroyer placed in 37 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,2,1,1,4,3 Japanese collect 21 PUs (8 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
Americans AA : -0.33 -
i really messed up last turn sending that Japanese navy to the phillipines. dang…Japan is in it rough!
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 88 PUs; Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Morocco to Algeria 1 armour, 1 artillery, 3 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Burma to 37 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone -
Hopefully I can crush the rest of your navy, sz :35 2 ACs, 2 Cruiser, 1 dd , 1 BB, 2 figs, 2 tacs and 1 bomber VS 1 AC, 1 BB, 2 dds and 1 fig and 1 tac ( You have 2 fighters and or 2 tacs that can scramble off Malaya)
Sz : 6 4 subs and 1 dd VS 1 sub and 1 dd ( 3 fighters and 1 tac that can scramble off Japan)
I posted the map if you want to take a look and we can also go round by round.
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@sovietishcat
Full scramble SZ 6 -
@sovietishcat
Scramble 2 ftr 1 tac from Malaya max D -
Just to be sure, You are scrambling 3 fighters from Japan?
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 88 PUs; Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Morocco to Algeria 1 armour, 1 artillery, 3 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Burma to 37 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Celebes Battle in Sumatra Battle in 6 Sea Zone Americans attack with 1 destroyer and 4 submarines Japanese defend with 1 destroyer, 3 fighters and 1 submarine Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win, taking Celebes from Japanese, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is -18 Casualties for Americans: 1 destroyer and 4 submarines Casualties for Japanese: 1 destroyer and 1 submarine Battle in 37 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 4 transports Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 37 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 4/9 hits, 5,00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports in 37 Sea Zone, round 3 : 6/8 hits, 4,33 expected hits 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 4 : 2/5 hits, 3,00 expected hits Japanese roll dice for 1 battleship, 3 fighters and 4 transports in 37 Sea Zone, round 4 : 4/4 hits, 2,67 expected hits 2 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship in 37 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 4 transports in 37 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 37 Sea Zone Japanese win with 1 battleship and 4 transports remaining. Battle score for attacker is -54 Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers Battle in Algeria Americans attack with 1 armour, 1 artillery, 5 infantry and 1 marine Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 marine in Algeria, round 2 : 0/8 hits, 2,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Algeria, round 3 : 3/6 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 armour and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 64 Sea Zone to 89 Sea Zone 2 infantry and 2 mech_infantrys moved from Central America to 89 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone 2 infantry and 2 mech_infantrys moved from 88 Sea Zone to French Guiana 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Central United States 1 fighter moved from Normandy Bordeaux to Gibraltar 2 aaGuns moved from British Columbia to Western United States 1 tactical_bomber moved from Eastern United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 submarine and 2 transports placed in 1 Sea Zone 3 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 7 artilleries and 7 infantry moved from Kiangsi to Anhwe 2 artilleries and 2 infantry moved from Kweichow to Shensi 2 artilleries and 2 infantry moved from Szechwan to Shensi 7 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Shensi 1 artillery moved from Hunan to Kweichow Place Units - Chinese 1 infantry placed in Manchuria 2 artilleries placed in Manchuria 3 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 40 PUs; British buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Northwest Persia to Volgograd 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Holland Belgium British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to Gibraltar 3 artilleries, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 108 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 aaGun, 1 artillery and 7 infantry moved from Northwest Persia to Persia 3 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Burma to India 1 artillery and 2 infantry moved from British Columbia to 1 Sea Zone 1 armour moved from Alberta Saskatchewan Manitoba to Central United States 1 aaGun moved from Burma to India 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 artilleries placed in Persia 2 infantry and 1 mech_infantry placed in Egypt 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Central United States: 1 armour EDIT: Adding units owned by British to Southeast Mexico: 1 armour EDIT: Turning off Edit Mode 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,1 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -5,50 Italians regular : 1,00 Japanese regular : 2,17 Germans AA : 0,83 Germans regular : 0,00 British regular : -1,00 -
What a disaster of a round for the allies ouch :face_with_head_bandage: :face_with_head_bandage:
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@sovietishcat US collected a lot of $…
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 aaGun, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Southern Italy 1 armour moved from Southern France to Southern Italy 2 armour moved from Southern France to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 artilleries and 6 infantry moved from Albania to Bulgaria 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 infantry British defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 3 aaGuns, 6 artilleries and 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 aaGun, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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ahhhhh Italy is scared oh no!
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Siam 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians -
Scramble sz 35? I have 1 dd, 1 cruiser, 1 ac and 2 fighters VS 1 DBB ( You can scramble 1 tac )
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No scramble
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Siam 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Japanese defend with 1 battleship and 4 transports ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 battleship and 4 transports in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone 3 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 40 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 battleship and 4 transports Battle in Siam Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from South Australia to Queensland 2 artilleries moved from South Australia to Queensland 2 infantry moved from South Australia to New South Wales 2 armour moved from South Australia to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 bomber moved from Caucasus to Persia 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour moved from Turkmenistan to Eastern Persia 1 infantry moved from Timguska to Yenisey 1 armour moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Novosibirsk to Yenisey 5 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 artillery moved from Kazakhstan to Caucasus 1 artillery and 2 infantry moved from Vyborg to Finland Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Northwest Persia Germans attack with 8 armour, 2 artilleries, 3 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 6/16 hits, 6.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia Germans roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Eastern Persia British win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Yenisey Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Kazakhstan to Caucasus 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 1 mech_infantry moved from Germany to Northern Italy 1 bomber moved from Southern France to Western Germany 3 fighters and 3 tactical_bombers moved from France to Western Germany 1 fighter moved from Western Germany to Caucasus 1 tactical_bomber moved from Western Germany to Caucasus 1 fighter moved from Western Germany to Caucasus 1 tactical_bomber moved from Western Germany to Caucasus 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 mech_infantry moved from France to Southern Italy 1 mech_infantry moved from France to Southern Italy 1 mech_infantry moved from France to Southern Italy 2 aaGuns and 13 infantry moved from Denmark to Western Germany 1 submarine moved from 113 Sea Zone to 112 Sea Zone 3 armour and 6 mech_infantrys moved from Western Germany to Northern Italy Place Units - Germans 2 artilleries and 1 infantry placed in France 1 fighter and 1 tactical_bomber placed in Russia Germans undo move 2. 2 armour and 1 mech_infantry placed in Russia 2 armour and 1 mech_infantry placed in Volgograd 2 fighters, 1 mech_infantry and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 64 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
British AA : 0.83 Russians regular : -0.67 Germans regular : -2.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Siam Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Burma to Siam 1 infantry moved from India to Burma Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Korea 1 tactical_bomber moved from Malaya to 41 Sea Zone Combat - Japanese Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Korea causes 4 damage total. Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 bomber moved from Korea to Japan Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,6,4,6 Japanese collect 14 PUs (6 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Americans AA : -0.17 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 95 PUs; Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 1 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone





