Just a reminder
crockett36 (L+24) Vs. StickyBomb (X) G40 w/ Tech
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 1 techTokens; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 submarine moved from 118 Sea Zone to 111 Sea Zone Combat - GermansCombat Hit Differential Summary :
Germans rolls : 0.00 -
@crockett36 Scramble orders sir?
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@stickybomb scramble both Scotland and London against the 109 attack please.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 1 techTokens; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 submarine moved from 118 Sea Zone to 111 Sea Zone Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer, 4 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits British roll dice for 1 destroyer, 5 fighters and 1 transport in 109 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 4 fighters and 1 transport remaining. Battle score for attacker is -19 Casualties for Germans: 2 fighters, 1 submarine and 1 tactical_bomber Casualties for British: 1 destroyer and 1 fighter Battle in 111 Sea Zone Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/13 hits, 4.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 5/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 5/12 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 0/7 hits, 3.00 expected hits 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 4 : 6/12 hits, 4.67 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 34 Casualties for Germans: 1 artillery and 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 bombers moved from 109 Sea Zone to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Yugoslavia to Holland Belgium 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
French regular : -3.83 Neutral_Allies regular : 2.00 Germans rolls : 0.00 Germans regular : -1.83 British regular : 0.83 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 6 infantry and 3 submarines; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Buryatia to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Karelia 3 infantry moved from Vyborg to Karelia 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 2 infantry moved from Bessarabia to Eastern Poland 3 infantry moved from Ukraine to Western Ukraine 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Smolensk Place Units - Russians 3 submarines placed in 127 Sea Zone 3 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 1 techTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Korea to Amur 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from Japan to 6 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/8 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Jehol 2 infantry moved from Korea to Manchuria 1 aaGun moved from Manchuria to Amur 1 fighter moved from Korea to Manchuria 1 fighter moved from Okinawa to Jehol 1 fighter moved from Formosa to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Jehol EDIT: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : 1.67 Japanese rolls : 0.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Activate Technology - Americans Americans activating Heavy Bomber Purchase Units - Americans Americans buy 2 bombers, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States 1 cruiser placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans rolls : 1.00 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -2.33 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 fighters moved from Scotland to 111 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from Malaya to Shan State 5 infantry moved from India to Burma 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to British Somaliland 1 artillery moved from Alexandria to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@crockett36 Hey, scramble?
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@crockett36 scramble, max defense
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Activate Technology - Americans Americans activating Heavy Bomber Purchase Units - Americans Americans buy 2 bombers, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States 1 cruiser placed in 101 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 6 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 fighters moved from Scotland to 111 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 destroyers moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from Malaya to Shan State 5 infantry moved from India to Burma 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to British Somaliland 1 artillery moved from Alexandria to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 111 Sea Zone British attack with 2 fighters Germans defend with 1 battleship and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 2 fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 cruiser and 1 destroyer Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 carrier, 2 fighters and 1 submarine Casualties for Germans: 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 91 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Germans defend with 2 submarines British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British 2 submarines owned by the Germans lost in 91 Sea Zone British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter could not land in 97 Sea Zone and was removed 1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 2 fighters moved from 111 Sea Zone to United Kingdom 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from Burma to Eastern Persia 3 aaGuns moved from India to Burma Place Units - British 9 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Malta: 1 fighter 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 1 aaGun and 4 infantryCombat Hit Differential Summary :
Chinese regular : -1.67 Italians regular : 0.00 Japanese regular : -2.33 Germans regular : 0.00 British regular : 2.83 Americans rolls : 1.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Research Technology - Italians Italians spend 10 on tech rolls Italians roll 2,1 and gets 0 hits Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to Greece 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 2/6 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 1 bomber in Greece, round 3 : 0/3 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Greece Italians roll dice for 1 armour and 1 bomber in Greece, round 4 : 2/2 hits, 1.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : 0.67 Neutral_Allies regular : 1.33 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Western Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Western Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Western Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Western Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans buy 3 armour and 13 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 bombers moved from Holland Belgium to 96 Sea Zone 2 fighters moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 2 bombers moved from 96 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania 3 armour moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 6 armour and 4 mech_infantrys moved from France to Yugoslavia 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Holland Belgium to 110 Sea Zone 1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 125 Sea Zone 7 infantry moved from Finland to Norway 2 aaGuns and 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Germans collect 4 PUs from War Bonds; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans rolls : 1.00 Germans regular : 0.00 British regular : -0.83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 12 infantry moved from Buryatia to Ulaanbaatar 6 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 1 armour and 1 mech_infantry moved from Tsinghai to Shensi 1 armour and 1 mech_infantry moved from Kazakhstan to Shensi 2 infantry moved from Kazakhstan to Sikang 3 infantry moved from Volgograd to Rostov 1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Smolensk to Bryansk 3 submarines moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone Non Combat Move - Russians 2 aaGuns moved from Buryatia to Ulaanbaatar 2 aaGuns moved from Bryansk to Western Ukraine Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 1 techTokens; Combat Move - Japanese 1 armour moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 3 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 infantry moved from Manchuria to Amur 1 fighter moved from Jehol to Amur 1 fighter moved from Manchuria to Amur 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 fighter moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 tactical_bomber moved from Jehol to Amur 1 tactical_bomber moved from Manchuria to Amur 1 artillery and 2 infantry moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 fighters moved from Japan to Amur 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in Shantung 1 artillery placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33 Japanese rolls : 0.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 bomber, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Americans 2 cruisers moved from 101 Sea Zone to 102 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 102 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 cruisers moved from 26 Sea Zone to 64 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 23 Sea Zone to 25 Sea Zone 1 submarine moved from 8 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Central United States 2 fighters moved from Wake Island to Western United States 1 fighter moved from Guam to Wake Island 1 destroyer moved from 41 Sea Zone to 79 Sea Zone Non Combat Move - Americans 4 mech_infantrys moved from Western United States to Central United States 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans rolls : 0.00 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 0.00





