Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
8 infantry moved from Kansu to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Combat Move - British
3 infantry moved from Southern Persia to Iraq
1 fighter moved from Baluchistan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 90 Sea Zone to French Guiana
Combat - Americans
Battle in French Guiana
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
4 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
4 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
1 submarine moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 90 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to 90 Sea Zone
1 destroyer moved from 104 Sea Zone to 90 Sea Zone
Place Units - Americans
1 destroyer, 3 submarines and 2 transports placed in 104 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
8 infantry moved from Kansu to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Southern Persia to Iraq
1 fighter moved from Baluchistan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
3 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Burma to Eastern India
1 armour and 2 artilleries moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from Tanganyika Territory to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
3 infantry placed in Egypt
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,1,4,5
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
Neutral_Axis regular : -1.00
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Northern Belarus
1 infantry moved from Romania to Bessarabia
1 aaGun, 1 artillery and 4 infantry moved from Romania to Eastern Poland
1 marine moved from Greece to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
2 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
3 infantry moved from Yugoslavia to Romania
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 artillery moved from Libya to Tunisia
1 bomber moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Eastern India
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from South Australia to Queensland
3 fighters moved from New Zealand to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Eastern India
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from South Australia to Queensland
3 fighters moved from New Zealand to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 marines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun, 5 artilleries and 18 infantry moved from Eastern Poland to Northern Belarus
1 aaGun moved from Baltic States to Leningrad
8 armour and 10 mech_infantrys moved from Baltic States to Leningrad
1 armour moved from Poland to Leningrad
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
2 carriers moved from 94 Sea Zone to 113 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone
3 fighters moved from Greece to Western Germany
4 tactical_bombers moved from Greece to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 bomber moved from Greece to Western Germany
1 bomber moved from Greece to Western Germany
2 infantry moved from Baltic States to Northern Belarus
1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Belarus: 1 armour
EDIT: Adding units owned by Germans to Leningrad: 1 armour
EDIT: Removing units owned by Germans from Leningrad: 1 infantry
EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry
EDIT: Turning off Edit Mode
2 marines placed in Normandy Bordeaux
1 transport placed in 113 Sea Zone
1 transport placed in 115 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
hold on a min
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 marines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun, 5 artilleries and 18 infantry moved from Eastern Poland to Northern Belarus
1 aaGun moved from Baltic States to Leningrad
8 armour and 10 mech_infantrys moved from Baltic States to Leningrad
1 armour moved from Poland to Leningrad
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
2 carriers moved from 94 Sea Zone to 113 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone
3 fighters moved from Greece to Western Germany
4 tactical_bombers moved from Greece to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 bomber moved from Greece to Western Germany
1 bomber moved from Greece to Western Germany
2 infantry moved from Baltic States to Northern Belarus
1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 infantry
EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry
EDIT: Removing units owned by Germans from Northern Belarus: 1 armour
EDIT: Adding units owned by Germans to Leningrad: 1 armour
EDIT: Turning off Edit Mode
2 fighters, 2 marines and 1 tactical_bomber placed in Western Germany
2 transports placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Finland to Norway
1 infantry moved from Bryansk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
Combat - Russians
Battle in Norway
Russians attack with 2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys
Germans defend with 7 infantry
Russians roll dice for 2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys in Norway, round 2 : 4/23 hits, 6.17 expected hits
Germans roll dice for 7 infantry in Norway, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys in Norway, round 3 : 8/22 hits, 6.00 expected hits
Germans roll dice for 3 infantry in Norway, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 armour, 4 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 3 infantry
Casualties for Germans: 7 infantry
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
2 aaGuns moved from Finland to Norway
1 armour and 2 mech_infantrys moved from Yaroslavl to Bryansk
1 artillery and 14 infantry moved from Kursk to Bryansk
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Bryansk to Russia
3 infantry moved from Stalingrad to Samara
2 infantry moved from Urals to Samara
2 aaGuns and 14 infantry moved from Northern Manchuria to Amur
1 submarine moved from 120 Sea Zone to 109 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour and 2 infantry placed in Stalingrad
1 armour and 2 mech_infantrys placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2
Russians collect 37 PUs (8 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 marine moved from Siberia to 5 Sea Zone
1 cruiser and 1 marine moved from 5 Sea Zone to 9 Sea Zone
1 marine moved from 9 Sea Zone to Aleutian Islands
1 battleship moved from 38 Sea Zone to 56 Sea Zone
1 battleship moved from 45 Sea Zone to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 cruiser moved from 38 Sea Zone to 56 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Korea
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Korea from Russians with 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Non Combat Move - Japanese
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
2 fighters moved from Dutch New Guinea to 56 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 56 Sea Zone
1 carrier moved from 43 Sea Zone to 56 Sea Zone
1 carrier moved from 38 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone
1 fighter moved from Kwangsi to 56 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan
2 bombers moved from Southern Manchuria to Davao
1 infantry moved from Manilla to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 fighters moved from Southern Manchuria to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 marine moved from 36 Sea Zone to Davao
1 aaGun moved from Southern Manchuria to Jehol
2 aaGuns moved from Southern Manchuria to Jehol
2 infantry moved from Japan to Kyushu
1 mech_infantry moved from Kwangtung to Kweichow
2 carriers moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
3 fighters moved from Kwangsi to Davao
1 tactical_bomber moved from Kwangsi to Anhwe
Place Units - Japanese
1 factory_minor placed in French Indo China
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
3 infantry placed in Southern Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 1.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 90 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 90 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/7 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 destroyer and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
4 fighters moved from 55 Sea Zone to Queensland
2 carriers, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 2 transports moved from 55 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 90 Sea Zone to 107 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 3.17
Italians regular : 0.00
Germans AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 90 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/7 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 destroyer and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
4 fighters moved from 55 Sea Zone to Queensland
2 carriers, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 2 transports moved from 55 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 90 Sea Zone to 107 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa
Combat - British
Battle in French Madagascar
Battle in French West Africa
Non Combat Move - British
3 aaGuns, 2 artilleries and 24 infantry moved from Eastern India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Morocco
Place Units - British
1 destroyer placed in 109 Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,1,2,2
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 3.17
Japanese regular : 0.00
Italians regular : 0.00
Germans AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Northern Belarus to Novgorod
Italians take Novgorod from Russians
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Algeria to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 armour moved from Novgorod to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Northern Belarus to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Crete
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Northern Belarus
1 armour moved from Romania to Northern Belarus
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern India to Burma
1 destroyer and 1 submarine moved from 55 Sea Zone to 27 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 31 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern India to Burma
1 destroyer and 1 submarine moved from 55 Sea Zone to 27 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 31 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 107 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone
1 battleship moved from 113 Sea Zone to 117 Sea Zone
1 armour moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
Germans take Finland from Russians
3 fighters moved from Western Germany to 117 Sea Zone
2 bombers moved from Western Germany to 107 Sea Zone
2 fighters moved from Western Germany to 107 Sea Zone
2 tactical_bombers moved from Western Germany to 117 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
going to assume no scramble in 107