@gamerman01 said in LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3:
I think we ran out of chips a few rounds ago.
game manual says to use pennies (not kidding) lol
nvm it’s good, go ahead
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 13 infantry moved from Amur to Northern Manchuria
2 infantry moved from Southern Belarus to Bryansk
7 infantry moved from Russia to Bryansk
1 infantry moved from Northern Belarus to Smolensk
2 aaGuns, 4 artilleries and 14 infantry moved from Vyborg to Finland
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 127 Sea Zone to 120 Sea Zone
2 armour and 2 mech_infantrys moved from Leningrad to Finland
2 fighters and 1 tactical_bomber moved from Leningrad to Russia
1 armour and 1 mech_infantry moved from Leningrad to Yaroslavl
1 mech_infantry moved from Russia to Yaroslavl
1 armour moved from Kursk to Bryansk
2 aaGuns and 1 infantry moved from Kursk to Bryansk
1 artillery moved from Kursk to Bryansk
2 infantry moved from Rostov to Kursk
1 artillery and 12 infantry moved from Ukraine to Kursk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Siberia
1 infantry moved from Siam to French Indo China
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 fighter moved from 132 Sea Zone to Borneo
1 tactical_bomber moved from 132 Sea Zone to Sumatra
1 fighter moved from Caroline Islands to Davao
1 tactical_bomber moved from Caroline Islands to Manilla
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
2 infantry moved from Kwangsi to Hunan
1 infantry moved from Hopei to Hunan
1 mech_infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 destroyer moved from 132 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 infantry moved from Southern Manchuria to Korea
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Siberia
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Siberia from Russians, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 battleship owned by the British lost in 55 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in Korea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Davao, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 artilleries and 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.00 expected hits
Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Hunan
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 artilleries and 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 carrier moved from 132 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Kwangtung to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria
1 aaGun and 4 infantry moved from Jehol to Southern Manchuria
1 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun moved from Paulau to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kiangsi
2 destroyers moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers moved from Hunan to Southern Manchuria
1 fighter moved from Borneo to Kwangsi
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 fighter moved from Davao to 35 Sea Zone
1 tactical_bomber moved from Manilla to 35 Sea Zone
2 aaGuns moved from Kyushu to Japan
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 destroyer and 1 submarine placed in 6 Sea Zone
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 4.17
ANZAC regular : -0.33
UK_Pacific regular : -1.67
Russians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 90 Sea Zone to French Guiana
Combat - Americans
Battle in French Guiana
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
4 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
4 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
1 submarine moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 90 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to 90 Sea Zone
1 destroyer moved from 104 Sea Zone to 90 Sea Zone
Place Units - Americans
1 destroyer, 3 submarines and 2 transports placed in 104 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
8 infantry moved from Kansu to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Combat Move - British
3 infantry moved from Southern Persia to Iraq
1 fighter moved from Baluchistan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 90 Sea Zone to French Guiana
Combat - Americans
Battle in French Guiana
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
4 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 2 marines, 1 submarine and 2 transports moved from 27 Sea Zone to 55 Sea Zone
4 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
1 submarine moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 90 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to 90 Sea Zone
1 destroyer moved from 104 Sea Zone to 90 Sea Zone
Place Units - Americans
1 destroyer, 3 submarines and 2 transports placed in 104 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
8 infantry moved from Kansu to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Southern Persia to Iraq
1 fighter moved from Baluchistan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
3 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Burma to Eastern India
1 armour and 2 artilleries moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from Tanganyika Territory to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
3 infantry placed in Egypt
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,1,4,5
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
Neutral_Axis regular : -1.00
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Northern Belarus
1 infantry moved from Romania to Bessarabia
1 aaGun, 1 artillery and 4 infantry moved from Romania to Eastern Poland
1 marine moved from Greece to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
2 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
3 infantry moved from Yugoslavia to Romania
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 artillery moved from Libya to Tunisia
1 bomber moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Eastern India
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from South Australia to Queensland
3 fighters moved from New Zealand to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Eastern India
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from South Australia to Queensland
3 fighters moved from New Zealand to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 marines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun, 5 artilleries and 18 infantry moved from Eastern Poland to Northern Belarus
1 aaGun moved from Baltic States to Leningrad
8 armour and 10 mech_infantrys moved from Baltic States to Leningrad
1 armour moved from Poland to Leningrad
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
2 carriers moved from 94 Sea Zone to 113 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone
3 fighters moved from Greece to Western Germany
4 tactical_bombers moved from Greece to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 bomber moved from Greece to Western Germany
1 bomber moved from Greece to Western Germany
2 infantry moved from Baltic States to Northern Belarus
1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Belarus: 1 armour
EDIT: Adding units owned by Germans to Leningrad: 1 armour
EDIT: Removing units owned by Germans from Leningrad: 1 infantry
EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry
EDIT: Turning off Edit Mode
2 marines placed in Normandy Bordeaux
1 transport placed in 113 Sea Zone
1 transport placed in 115 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
hold on a min
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 marines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun, 5 artilleries and 18 infantry moved from Eastern Poland to Northern Belarus
1 aaGun moved from Baltic States to Leningrad
8 armour and 10 mech_infantrys moved from Baltic States to Leningrad
1 armour moved from Poland to Leningrad
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone
2 carriers moved from 94 Sea Zone to 113 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone
3 fighters moved from Greece to Western Germany
4 tactical_bombers moved from Greece to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 bomber moved from Greece to Western Germany
1 bomber moved from Greece to Western Germany
2 infantry moved from Baltic States to Northern Belarus
1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 infantry
EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry
EDIT: Removing units owned by Germans from Northern Belarus: 1 armour
EDIT: Adding units owned by Germans to Leningrad: 1 armour
EDIT: Turning off Edit Mode
2 fighters, 2 marines and 1 tactical_bomber placed in Western Germany
2 transports placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Finland to Norway
1 infantry moved from Bryansk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
Combat - Russians
Battle in Norway
Russians attack with 2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys
Germans defend with 7 infantry
Russians roll dice for 2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys in Norway, round 2 : 4/23 hits, 6.17 expected hits
Germans roll dice for 7 infantry in Norway, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys in Norway, round 3 : 8/22 hits, 6.00 expected hits
Germans roll dice for 3 infantry in Norway, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 armour, 4 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 3 infantry
Casualties for Germans: 7 infantry
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
2 aaGuns moved from Finland to Norway
1 armour and 2 mech_infantrys moved from Yaroslavl to Bryansk
1 artillery and 14 infantry moved from Kursk to Bryansk
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Bryansk to Russia
3 infantry moved from Stalingrad to Samara
2 infantry moved from Urals to Samara
2 aaGuns and 14 infantry moved from Northern Manchuria to Amur
1 submarine moved from 120 Sea Zone to 109 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour and 2 infantry placed in Stalingrad
1 armour and 2 mech_infantrys placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2
Russians collect 37 PUs (8 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 marine moved from Siberia to 5 Sea Zone
1 cruiser and 1 marine moved from 5 Sea Zone to 9 Sea Zone
1 marine moved from 9 Sea Zone to Aleutian Islands
1 battleship moved from 38 Sea Zone to 56 Sea Zone
1 battleship moved from 45 Sea Zone to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 cruiser moved from 38 Sea Zone to 56 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Korea
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Korea from Russians with 2 battleships, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Non Combat Move - Japanese
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
2 fighters moved from Dutch New Guinea to 56 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 56 Sea Zone
1 carrier moved from 43 Sea Zone to 56 Sea Zone
1 carrier moved from 38 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone
1 fighter moved from Kwangsi to 56 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan
2 bombers moved from Southern Manchuria to Davao
1 infantry moved from Manilla to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 fighters moved from Southern Manchuria to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 marine moved from 36 Sea Zone to Davao
1 aaGun moved from Southern Manchuria to Jehol
2 aaGuns moved from Southern Manchuria to Jehol
2 infantry moved from Japan to Kyushu
1 mech_infantry moved from Kwangtung to Kweichow
2 carriers moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
3 fighters moved from Kwangsi to Davao
1 tactical_bomber moved from Kwangsi to Anhwe
Place Units - Japanese
1 factory_minor placed in French Indo China
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
3 infantry placed in Southern Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 1.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 90 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 90 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/7 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 destroyer and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
4 fighters moved from 55 Sea Zone to Queensland
2 carriers, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 2 transports moved from 55 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 90 Sea Zone to 107 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 3.17
Italians regular : 0.00
Germans AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 90 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/7 hits, 2.67 expected hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 90 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 destroyer and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
4 fighters moved from 55 Sea Zone to Queensland
2 carriers, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 2 transports moved from 55 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 90 Sea Zone to 107 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Szechwan, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa
Combat - British
Battle in French Madagascar
Battle in French West Africa
Non Combat Move - British
3 aaGuns, 2 artilleries and 24 infantry moved from Eastern India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Morocco
Place Units - British
1 destroyer placed in 109 Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,1,2,2
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 3.17
Japanese regular : 0.00
Italians regular : 0.00
Germans AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Northern Belarus to Novgorod
Italians take Novgorod from Russians
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Algeria to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 armour moved from Novgorod to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Northern Belarus to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Crete
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Northern Belarus
1 armour moved from Romania to Northern Belarus
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :