Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 destroyers and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
15 fighters and 15 tactical_bombers moved from 7 Sea Zone to Southern Manchuria
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Marianas to Southern Manchuria
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 98 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern Manchuria
Americans attack with 1 bomber, 15 fighters, 2 infantry and 15 tactical_bombers
Japanese defend with 1 aaGun, 3 artilleries and 13 infantry
Japanese roll AA dice in Southern Manchuria : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 15 fighters, 2 infantry and 15 tactical_bombers in Southern Manchuria, round 2 : 24/33 hits, 18.33 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries and 13 infantry in Southern Manchuria, round 2 : 6/16 hits, 5.33 expected hits
13 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 aaGun owned by the Japanese, 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Southern Manchuria
Americans win with 15 fighters and 12 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 bomber, 2 infantry and 3 tactical_bombers
Casualties for Japanese: 1 aaGun, 3 artilleries and 13 infantry
Non Combat Move - Americans
15 fighters and 12 tactical_bombers moved from Southern Manchuria to 20 Sea Zone
15 carriers, 1 cruiser, 3 destroyers, 1 marine, 29 submarines and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 90 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from Eastern United States to 90 Sea Zone
1 carrier, 3 destroyers and 6 submarines moved from 104 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from 90 Sea Zone to French Guiana
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from New Britain to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
1 infantry moved from Morocco to Algeria
2 submarines moved from 20 Sea Zone to 7 Sea Zone
1 submarine moved from 20 Sea Zone to 7 Sea Zone
Place Units - Americans
1 destroyer and 9 submarines placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
3 destroyers placed in 11 Sea Zone
Americans undo move 1.
1 submarine placed in 11 Sea Zone
1 destroyer and 8 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Anhwe to Hopei
4 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Kiangsi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 infantry in Kiangsi, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Anhwe
6 infantry moved from Shantung to Anhwe
1 infantry moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British buy 2 destroyers and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Syria
1 fighter moved from Iraq to Syria
3 tactical_bombers moved from 100 Sea Zone to Syria
2 fighters moved from 100 Sea Zone to Syria
2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Crete
1 fighter and 2 tactical_bombers moved from Egypt to Crete
2 infantry moved from Egypt to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Crete
Combat - British
Battle in Crete
British attack with 3 fighters, 2 infantry and 3 tactical_bombers
Italians defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Crete, round 2 : 4/8 hits, 3.83 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Syria, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
9 artilleries moved from Southern Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
24 infantry moved from Southern Persia to Northwest Persia
22 infantry moved from Iraq to Trans-Jordan
11 infantry moved from Iraq to Northwest Persia
3 fighters and 3 tactical_bombers moved from Syria to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to 100 Sea Zone
2 fighters and 2 tactical_bombers moved from Crete to Egypt
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to Morocco
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
2 destroyers placed in 100 Sea Zone
1 infantry placed in Egypt
3 infantry placed in Southern Persia
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4,1,6,2,1,3,4,4,3,2,1,3,3,6,3,6,6,2,3,6,4,4,6,1,5,6,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.50
Americans regular : 5.17
Italians regular : -0.33
Japanese regular : 1.67
Japanese AA : -0.50
Germans regular : -0.50
British regular : 1.33
@drakemortis We’re conceding, good game and well played! Do we have to say the result anywhere?
good game guys!
my first full experience of ptv…
I have to admit, I’m in utter disbelief at how this turned out, after all of those smashings the axis delivered to the allies in the early rounds:
failed taranto
wiping out of ALL the British ships (except maybe a transport or dd somewhere far off of Southern Africa)
destroying a substantial Russian stack in Norway
mass wiping of india (90+ tuv score)
a flawless and complete bombing of Moscow
and probably more that I’m not remembering…
all I can say is that ptv is definitely nothing like bm3 in that regard… apparently allies can take a huge beating and still win it.
not sure how I feel about that… I think it’s a bit too much for my taste.
@axis-dominion Great game and very well played! Having played all the versions of Axis and Allies released in the last 20 years, I must say PTV is hands down the most balanced. In all the examples you gave, we were able to overcome them through a higher income. While the “crushing” of the Russian and Indian stacks of units may have seemed like the final nail(s) in the allied coffin, it put units out of position to hit other strategic locations the following turn while allowing us to maintain a high economy. I really liked what you did with Italy/Germany in the Med, but I’ve found allowing Russia to live anywhere around 30 IPCs/turn puts a Europe victory out of reach. Similarly, if China is not completely removed and allowed to push the coast, a Pacific victory for Japan is also unachievable. It’s a difficult balancing act for sure, but far better then other versions where a $60+ bid does nothing and the allies simply loose always to German bombers. Just my 2 cents. Again, great game gentlemen! Cheers.
@adam514 good game Adam and thank you for making what I feel is the best version of Axis and Allies to date. I’m uncertain if you need to post the results or if it even matters. Do Andy and I actually win anything other than bragging rights?
@drakemortis This is a tournament game in the end, though it’s been so long since we started I’m not sure what’s going on with it.
@drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
@axis-dominion Great game and very well played! Having played all the versions of Axis and Allies released in the last 20 years, I must say PTV is hands down the most balanced. In all the examples you gave, we were able to overcome them through a higher income. While the “crushing” of the Russian and Indian stacks of units may have seemed like the final nail(s) in the allied coffin, it put units out of position to hit other strategic locations the following turn while allowing us to maintain a high economy. I really liked what you did with Italy/Germany in the Med, but I’ve found allowing Russia to live anywhere around 30 IPCs/turn puts a Europe victory out of reach. Similarly, if China is not completely removed and allowed to push the coast, a Pacific victory for Japan is also unachievable. It’s a difficult balancing act for sure, but far better then other versions where a $60+ bid does nothing and the allies simply loose always to German bombers. Just my 2 cents. Again, great game gentlemen! Cheers.
In terms of balance, I feel bm4 with allies having a bid between 15-20 is about as good as I’ve seen.
After this first experience with ptv, it seems like axis would need a larger bid, or else maybe stick to a very narrow set of options that are feasible and nothing else (e.g., not try with German/italian navy).
anyway, I’d be down for a rematch if Adam and you guys are down.
@axis-dominion Well played all around. My hats off to you Adam and Kyd for making this masterpiece. I think it’s well balanced and well tested. Both of you are incredibly challenging players and Drake and I would be happy to play you a rematch:). Just send us a bid when ready any version of global is fine with us.
wow, what a game guys. was fun to watch. and well played on both sides.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
@generaldisarray Game is up with the bid.
TripleA Move Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
@drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia
scramble requests.
full scramble 113 and 114
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans roll dice for 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 0/5 hits, 2.83 expected hits
British roll dice for 1 battleship and 3 fighters in 113 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -42
Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 cruiser
Casualties for French: 1 cruiser
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
Germans regular : -5.83
British regular : -0.67
@drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Germans roll dice for 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 0/5 hits, 2.83 expected hits British roll dice for 1 battleship and 3 fighters in 113 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -42 Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers Casualties for British: 1 cruiser Casualties for French: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hitsCombat Hit Differential Summary :
Germans regular : -5.83 British regular : -0.67
wow… so order of loss sea zone 114. 2 hits.
@drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
@drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Germans roll dice for 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 0/5 hits, 2.83 expected hits British roll dice for 1 battleship and 3 fighters in 113 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -42 Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers Casualties for British: 1 cruiser Casualties for French: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hitsCombat Hit Differential Summary :
Germans regular : -5.83 British regular : -0.67wow… so order of loss sea zone 114. 2 hits.
assumed max defense in 113. horrible…
@drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
@drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
@drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Germans roll dice for 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 0/5 hits, 2.83 expected hits British roll dice for 1 battleship and 3 fighters in 113 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -42 Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers Casualties for British: 1 cruiser Casualties for French: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hitsCombat Hit Differential Summary :
Germans regular : -5.83 British regular : -0.67wow… so order of loss sea zone 114. 2 hits.
assumed max defense in 113. horrible…
the worst part is you can tell after round 1 the calculator is going that way, I should have known better lol.
damn 113, wow
ok so damage bb and take out the dd
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
2 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans roll dice for 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 0/5 hits, 2.83 expected hits
British roll dice for 1 battleship and 3 fighters in 113 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -42
Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 cruiser
Casualties for French: 1 cruiser
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 114 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 battleship, 1 bomber, 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 0/4 hits, 1.83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 5 : 1/4 hits, 1.83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 4/19 hits, 6.50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
1 aaGun owned by the French, 6 infantry owned by the Germans and 3 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 4/13 hits, 5.17 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the French and 1 artillery owned by the British lost in France
Germans roll dice for 5 armour, 1 artillery and 4 mech_infantrys in France, round 4 : 8/10 hits, 4.17 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries, 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 cruiser moved from 117 Sea Zone to 115 Sea Zone
1 transport moved from 117 Sea Zone to 115 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Denmark to 115 Sea Zone
1 aaGun moved from Western Germany to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Denmark to Western Germany
Place Units - Germans
6 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0.33
Neutral_Allies regular : -0.67
Germans regular : -10.17
British regular : 1.33