TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV


  • @generaldisarray Scramble sz18, sz19, Iwo Jima?

  • '22

    @adam514 no scrambles anywhere

  • '19 '17

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone
                  Japanese take 23 Sea Zone from Americans
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Paulau to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 18 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Korea
            5 fighters and 3 tactical_bombers moved from Japan to Iwo Jima
            1 artillery and 3 infantry moved from Buryatia to Northern Manchuria
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
            4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from Japan to 19 Sea Zone
            1 fighter moved from Japan to Iwo Jima
            2 fighters moved from Japan to 27 Sea Zone
            1 fighter moved from 35 Sea Zone to 18 Sea Zone
            1 fighter moved from 35 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            2 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Japan to Anhwe
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Marshall Islands
            Battle in Dutch New Guinea
            Battle in 27 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 27 Sea Zone
                Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans, taking Dutch New Guinea from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 18 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win, taking 18 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Korea
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 6 fighters and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in Iwo Jima, round 2 : 3/9 hits, 5.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Northern Manchuria, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer moved from 43 Sea Zone to 132 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone
            10 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 32 Sea Zone
            1 marine moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to Dutch New Guinea
            5 artilleries and 8 infantry moved from Western India to Eastern India
            1 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Hopei to Hunan
            2 infantry moved from Hopei to Kiangsi
            1 fighter moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsi to Kiangsu
            2 fighters and 1 tactical_bomber moved from Korea to Japan
            1 infantry moved from Buryatia to Amur
            1 infantry moved from Buryatia to Sakha
            1 aaGun, 2 artilleries and 13 infantry moved from Buryatia to Northern Manchuria
            5 fighters and 2 tactical_bombers moved from 18 Sea Zone to 32 Sea Zone
            5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
            4 fighters and 3 tactical_bombers moved from Iwo Jima to Japan
            1 fighter and 2 tactical_bombers moved from 22 Sea Zone to Japan
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Eastern India
            1 fighter and 3 tactical_bombers placed in Japan
            1 submarine placed in 37 Sea Zone
            1 infantry placed in French Indo China
            Japanese undo move 3.
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,1,3,6,2,3,2,5,2,5,1,3,3,5,4,2,1,6,1,1,6,3,6,6,2,3,6,2,2,4,5,1,3,6,5,3,3,4,1,2,6,1,3,5,1,3,2,1,5,4,5,4,5,2,2,2,1,4,5,5,6,5,4,4,2,1,3,3,5,1,4,2,3,5,5,3,2,4,2,4,3,3,3,1,3,1,1,1,1,6,1,2,5,4,2,5,5,4,6,2,6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,3,5,4
            Japanese collect 46 PUs (13 lost to blockades); end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.00
    Japanese regular : -4.17
    

    Savegame

  • '22

    TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 96 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Hopei
                Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            13 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 marine, 23 submarines, 13 tactical_bombers and 2 transports moved from 7 Sea Zone to 26 Sea Zone
            2 infantry moved from Soviet Far East to 3 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to British Columbia
            1 transport moved from 1 Sea Zone to 11 Sea Zone
            1 destroyer moved from 9 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Midway
            2 infantry moved from Siberia to Soviet Far East
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 11 Sea Zone
            1 infantry placed in Central United States
            1 destroyer placed in 104 Sea Zone
            Americans undo move 3.
            3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.33
    Germans regular : -0.17
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 fighter and 21 infantry moved from Honan to Anhwe
            4 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Anhwe
                Chinese attack with 1 fighter and 25 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 25 infantry in Anhwe, round 2 : 4/26 hits, 4.67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 25 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 96 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Hopei
                Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber, 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            13 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 marine, 23 submarines, 13 tactical_bombers and 2 transports moved from 7 Sea Zone to 26 Sea Zone
            2 infantry moved from Soviet Far East to 3 Sea Zone
            2 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to British Columbia
            1 transport moved from 1 Sea Zone to 11 Sea Zone
            1 destroyer moved from 9 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Midway
            2 infantry moved from Siberia to Soviet Far East
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 destroyer placed in 11 Sea Zone
            1 infantry placed in Central United States
            1 destroyer placed in 104 Sea Zone
            Americans undo move 3.
            3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 fighter and 21 infantry moved from Honan to Anhwe
            4 infantry moved from Jehol to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Anhwe
                Chinese attack with 1 fighter and 25 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 25 infantry in Anhwe, round 2 : 4/26 hits, 4.67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 25 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Baluchistan to Central India
                  UK_Pacific take Central India from Japanese
            1 infantry moved from Baluchistan to Western India
                  UK_Pacific take Western India from Japanese
            1 submarine moved from 83 Sea Zone to 101 Sea Zone
            4 fighters and 4 tactical_bombers moved from Egypt to 101 Sea Zone
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 101 Sea Zone
                British attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 fighters and 4 tactical_bombers in 101 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    Italians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 101 Sea Zone
                British win, taking 101 Sea Zone from Italians with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Persia
            1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Baluchistan to Western India
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Western India
            2 artilleries and 5 infantry moved from Southern Persia to Baluchistan
            3 infantry moved from Iraq to Southern Persia
            3 fighters and 3 tactical_bombers moved from 101 Sea Zone to Egypt
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Southern Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.67
    Italians regular : -0.33
    Japanese regular : -1.00
    Germans regular : -0.17
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Leningrad to Stalingrad
            1 infantry moved from Kursk to Tambov
                  Italians take Tambov from Russians
            1 infantry moved from Kursk to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Kursk to Tula
                  Italians take Tula from Russians
            1 armour moved from Tula to Bryansk
    
        Combat - Italians
            Strategic bombing raid in Stalingrad
                    Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
                Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Stalingrad causes 5 damage total. 
    
        Non Combat Move - Italians
            2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Malta to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Yugoslavia
            1 artillery moved from Yugoslavia to Romania
            3 mech_infantrys moved from Kursk to Bryansk
            1 armour moved from Kursk to Bryansk
            2 fighters moved from Kursk to Bryansk
            1 tactical_bomber moved from Kursk to Bryansk
            1 bomber moved from Stalingrad to Bryansk
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in 99 Sea Zone
            1 destroyer placed in 99 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
            Italians undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Southern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1
            Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Savegame


  • when I do G, I’m going to bomb Moscow with 4 figs + 3 bombers. plz let me know if I should intercept.

  • '22

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 fighters moved from Honan to Kiangsu
    
        Combat - ANZAC
            Battle in Kiangsu
                ANZAC attack with 5 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 fighters in Kiangsu, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                ANZAC win with 5 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            5 fighters moved from Kiangsu to Anhwe
            2 aaGuns, 3 artilleries, 2 fighters and 9 infantry moved from New South Wales to Queensland
            1 destroyer and 1 transport moved from 7 Sea Zone to 26 Sea Zone
            3 submarines moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.50
    

    Savegame

  • '22

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 fighters moved from Honan to Kiangsu
    
        Combat - ANZAC
            Battle in Kiangsu
                ANZAC attack with 5 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 fighters in Kiangsu, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                ANZAC win with 5 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            5 fighters moved from Kiangsu to Anhwe
            2 aaGuns, 3 artilleries, 2 fighters and 9 infantry moved from New South Wales to Queensland
            1 destroyer and 1 transport moved from 7 Sea Zone to 26 Sea Zone
            3 submarines moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.50
    

    Savegame


  • @axis-dominion No scramble on Moscow


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            3 fighters moved from Leningrad to Russia
            3 bombers moved from Leningrad to Russia
            1 fighter moved from Eastern Poland to Russia
            1 destroyer moved from 99 Sea Zone to 101 Sea Zone
            4 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
            3 fighters moved from Northern Italy to 96 Sea Zone
            1 fighter moved from 99 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to 101 Sea Zone
            3 fighters moved from 99 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Yugoslavia to 101 Sea Zone
            1 fighter moved from Southern Italy to 101 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 8,8,3 and causes: 19 damage to unit: factory_major
                Bombing raid in Russia causes 19 damage total. 
            Battle in 101 Sea Zone
                Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                British defend with 1 submarine
                    Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 101 Sea Zone
                Germans win, taking 101 Sea Zone from British with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 96 Sea Zone
                Germans attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 infantry moved from Southern Belarus to Bryansk
            3 armour moved from Leningrad to Southern Belarus
            2 infantry moved from Leningrad to Vologda
            4 artilleries and 2 infantry moved from Leningrad to Novgorod
            1 artillery moved from Northern Belarus to Southern Belarus
            4 fighters moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Romania to Bessarabia
            4 transports moved from 118 Sea Zone to 117 Sea Zone
            4 artilleries and 4 infantry moved from Germany to 117 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
            4 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
            1 submarine moved from 115 Sea Zone to 127 Sea Zone
            1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            3 armour moved from Kursk to Bryansk
            3 mech_infantrys moved from Kursk to Bryansk
            3 aaGuns, 11 armour, 20 artilleries, 41 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
            1 artillery moved from Northern Belarus to Southern Belarus
            1 bomber moved from Russia to Leningrad
            1 bomber moved from Russia to Bessarabia
            2 tactical_bombers moved from 101 Sea Zone to 99 Sea Zone
            4 tactical_bombers moved from 96 Sea Zone to 99 Sea Zone
            3 fighters moved from 96 Sea Zone to Northern Italy
            3 fighters moved from 101 Sea Zone to 99 Sea Zone
            1 fighter moved from 101 Sea Zone to Yugoslavia
            1 fighter moved from 96 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern France to Northern Italy
            2 infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Russia to Leningrad
            1 mech_infantry moved from Bryansk to Kursk
            1 mech_infantry moved from Bryansk to Kursk
            1 armour moved from Kursk to Bryansk
            1 artillery moved from Southern Italy to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Yugoslavia
    
        Place Units - Germans
            1 submarine placed in 115 Sea Zone
            1 destroyer and 1 submarine placed in 99 Sea Zone
            3 mech_infantrys placed in Leningrad
            1 infantry placed in Normandy Bordeaux
            4 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : -0.33
    British regular : -0.17
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 2 fighters and 1 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            2 infantry moved from Russia to Gorky
            1 fighter moved from Russia to Gorky
            1 infantry moved from Russia to Yaroslavl
            1 fighter moved from Russia to Yaroslavl
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 armour moved from Russia to Tula
                  Russians take Tula from Italians
            1 armour moved from Tula to Russia
            1 infantry moved from Stalingrad to Rostov
            1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yaroslavl
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Yaroslavl to Russia
            1 fighter moved from Gorky to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Rostov to Stalingrad
            2 armour and 2 mech_infantrys moved from Stalingrad to Russia
            1 armour and 1 mech_infantry moved from Stalingrad to Urals
    
        Place Units - Russians
            2 fighters and 1 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 0.00
    Russians regular : 0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Japanese take Southern Manchuria from Chinese
            1 infantry moved from Northern Manchuria to Korea
                  Japanese take Korea from Americans
            1 infantry moved from Sakha to Siberia
                  Japanese take Siberia from Russians
            2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Hopei
            2 infantry moved from Wake Island to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 battleship and 1 marine moved from 32 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            2 infantry moved from Dutch New Guinea to New Guinea
            1 marine moved from Dutch New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 battleship and 1 marine moved from 32 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Guinea
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in New Britain
            Battle in Guam
            Battle in Marianas
            Battle in New Guinea
                Japanese attack with 2 infantry and 1 marine
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Guinea
                Japanese win, taking New Britain from ANZAC, taking Guam from Americans, taking Marianas from Americans, taking New Guinea from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 armour, 1 infantry and 2 mech_infantrys moved from Burma to Eastern India
            1 submarine moved from 21 Sea Zone to 132 Sea Zone
            1 submarine moved from 132 Sea Zone to 38 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 18 Sea Zone to 35 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            9 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 32 Sea Zone to 35 Sea Zone
            1 destroyer moved from 132 Sea Zone to 36 Sea Zone
            1 transport moved from 46 Sea Zone to 37 Sea Zone
            3 fighters moved from 32 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Hopei to French Indo China
            1 aaGun and 4 infantry moved from Kiangsi to Hunan
            1 aaGun moved from Hunan to Kweichow
            2 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Amur to Sakha
            1 infantry moved from Northern Manchuria to Amur
            3 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Northern Manchuria to Amur
            1 artillery moved from Northern Manchuria to Southern Manchuria
            1 carrier and 1 destroyer moved from 32 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Japan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Eastern India
            2 tactical_bombers placed in Japan
            3 infantry placed in French Indo China
            3 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 carriers and 1 cruiser
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 3 carriers and 1 cruiser
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,4,3,4
            Japanese collect 47 PUs (12 lost to blockades); end with 47 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.50
    ANZAC regular : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Japanese take Southern Manchuria from Chinese
            1 infantry moved from Northern Manchuria to Korea
                  Japanese take Korea from Americans
            1 infantry moved from Sakha to Siberia
                  Japanese take Siberia from Russians
            2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Hopei
            2 infantry moved from Wake Island to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 battleship and 1 marine moved from 32 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Marianas
            2 infantry moved from Dutch New Guinea to New Guinea
            1 marine moved from Dutch New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 battleship and 1 marine moved from 32 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Guinea
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in New Britain
            Battle in Guam
            Battle in Marianas
            Battle in New Guinea
                Japanese attack with 2 infantry and 1 marine
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Guinea
                Japanese win, taking New Britain from ANZAC, taking Guam from Americans, taking Marianas from Americans, taking New Guinea from ANZAC with 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 armour, 1 infantry and 2 mech_infantrys moved from Burma to Eastern India
            1 submarine moved from 21 Sea Zone to 132 Sea Zone
            1 submarine moved from 132 Sea Zone to 38 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 18 Sea Zone to 35 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            9 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 32 Sea Zone to 35 Sea Zone
            1 destroyer moved from 132 Sea Zone to 36 Sea Zone
            1 transport moved from 46 Sea Zone to 37 Sea Zone
            3 fighters moved from 32 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Hopei to French Indo China
            1 aaGun and 4 infantry moved from Kiangsi to Hunan
            1 aaGun moved from Hunan to Kweichow
            2 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Amur to Sakha
            1 infantry moved from Northern Manchuria to Amur
            3 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Northern Manchuria to Amur
            1 artillery moved from Northern Manchuria to Southern Manchuria
            1 carrier and 1 destroyer moved from 32 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Japan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Eastern India
            2 tactical_bombers placed in Japan
            3 infantry placed in French Indo China
            3 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 carriers and 1 cruiser
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 3 carriers and 1 cruiser
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,4,3,4
            Japanese collect 47 PUs (12 lost to blockades); end with 47 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hunan: 1 infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.50
    ANZAC regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 fighter moved from Tsinghai to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Kiangsi
            Battle in Kiangsu
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Hopei from Japanese, taking Kiangsi from Japanese, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Anhwe
            1 infantry moved from Tsinghai to Honan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 fighter, 3 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
            1 bomber and 1 fighter moved from Tsinghai to Kiangsi
            2 infantry moved from Soviet Far East to Siberia
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Wake Island
            Battle in Hopei
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Siberia
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Siberia, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Siberia, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Siberia, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                    Americans roll dice for 1 infantry in Siberia, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
            Battle in Kiangsi
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Kiangsi, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi
                Americans win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kiangsi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
            15 carriers, 4 destroyers, 11 fighters, 25 submarines and 12 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            3 fighters and 2 tactical_bombers moved from Western United States to 32 Sea Zone
            2 transports moved from 26 Sea Zone to 11 Sea Zone
            2 infantry moved from British Columbia to Western United States
            1 transport moved from 1 Sea Zone to 11 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Midway to 32 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
    
        Place Units - Americans
            3 destroyers and 5 submarines placed in 11 Sea Zone
            Americans undo move 1.
            2 destroyers and 5 submarines placed in 11 Sea Zone
            3 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Shantung to Kiangsu
            1 fighter moved from Tsinghai to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Kiangsi
            Battle in Kiangsu
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Hopei from Japanese, taking Kiangsi from Japanese, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Anhwe
            1 infantry moved from Tsinghai to Honan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 127 Sea Zone
            1 destroyer moved from 109 Sea Zone to 127 Sea Zone
            1 submarine moved from 94 Sea Zone to 101 Sea Zone
            3 fighters and 3 tactical_bombers moved from Egypt to 101 Sea Zone
    
        Combat - British
            Battle in 101 Sea Zone
                British attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters and 3 tactical_bombers in 101 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    Germans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 101 Sea Zone
                British win, taking 101 Sea Zone from Germans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 127 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 127 Sea Zone
                Germans and British reach a stalemate
                . Battle score for attacker is -8
                Casualties for British: 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from 127 Sea Zone to Scotland
            1 aaGun moved from United Kingdom to Scotland
            4 infantry moved from United Kingdom to Scotland
            4 infantry moved from Baluchistan to Western India
            2 artilleries moved from Baluchistan to Western India
            1 armour and 1 mech_infantry moved from Southern Persia to Western India
            1 artillery moved from Southern Persia to Baluchistan
            3 infantry moved from Southern Persia to Baluchistan
            1 transport moved from 81 Sea Zone to 82 Sea Zone
            2 infantry moved from Iraq to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Baluchistan
            1 infantry moved from Central India to Western India
            1 infantry moved from Baluchistan to Western India
            1 infantry moved from Iraq to Southern Persia
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Persia
            2 fighters and 2 tactical_bombers moved from 101 Sea Zone to Egypt
    
        Place Units - British
            1 destroyer placed in 82 Sea Zone
            3 infantry placed in Southern Persia
            1 artillery and 1 infantry placed in Iraq
            3 infantry placed in Egypt
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.00
    Japanese regular : -0.33
    Germans regular : 0.33
    British regular : -3.50
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 submarines moved from 99 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to 101 Sea Zone
            1 fighter moved from Southern Italy to 101 Sea Zone
            1 fighter moved from Yugoslavia to 101 Sea Zone
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Tambov to Rostov
            2 artilleries moved from Kursk to Rostov
            2 armour and 3 mech_infantrys moved from Bryansk to Rostov
            1 bomber moved from Bryansk to 101 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
            1 destroyer moved from 99 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Syria
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 submarine
                    Italians roll dice for 2 submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Rostov
                Italians attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Rostov, round 2 : 3/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Syria
    
        Non Combat Move - Italians
            1 bomber moved from 101 Sea Zone to Yugoslavia
            5 carriers, 3 fighters and 6 tactical_bombers moved from 99 Sea Zone to 101 Sea Zone
            2 fighters moved from Bryansk to Greece
            1 tactical_bomber moved from Bryansk to Yugoslavia
            1 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Kursk to Rostov
            1 artillery moved from Yugoslavia to 99 Sea Zone
            1 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Syria
            1 artillery moved from Romania to Yugoslavia
            1 fighter moved from 101 Sea Zone to Greece
            1 tactical_bomber moved from 101 Sea Zone to Greece
    
        Place Units - Italians
            1 airfield placed in Greece
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.00
    Russians regular : 0.67
    British regular : -0.17
    

    Savegame

  • '22

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 5 Sea Zone to 16 Sea Zone
            1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from Queensland to Wake Island
            1 fighter and 2 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to New South Wales
            5 fighters moved from Anhwe to Western Sinkiang
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

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