Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
scramble from Moscow?
@axis-dominion said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
scramble from Moscow?
and if so, OOL
@axis-dominion no scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 fighter moved from Southern Italy to Malta
1 artillery moved from Kursk to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Yugoslavia to Bryansk
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from Northern Italy to 101 Sea Zone
1 armour moved from Kursk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Kursk
1 armour moved from Kursk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Kursk
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 101 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 airfield; Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Malta to 99 Sea Zone
1 fighter moved from 101 Sea Zone to Yugoslavia
1 bomber moved from Bryansk to Leningrad
1 fighter moved from Bryansk to Kursk
1 fighter and 1 tactical_bomber moved from Bryansk to Kursk
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 transport placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : -0.33
British regular : -0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 59 Sea Zone to 43 Sea Zone
ANZAC take 59 Sea Zone from Japanese
Sub submerge in sea zone 43?
Sea zone 43
Japan: 1Sub And 1 Dest
Anzac: 1 sub
@generaldisarray Fight.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 59 Sea Zone to 43 Sea Zone
ANZAC take 59 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 31 Sea Zone to 27 Sea Zone
5 fighters moved from Southern Manchuria to Honan
1 destroyer and 1 transport moved from 20 Sea Zone to 7 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 59 Sea Zone to 43 Sea Zone
ANZAC take 59 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 31 Sea Zone to 27 Sea Zone
5 fighters moved from Southern Manchuria to Honan
1 destroyer and 1 transport moved from 20 Sea Zone to 7 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Vologda
2 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 1 infantry moved from Leningrad to Northern Belarus
3 bombers moved from Norway to Vologda
4 fighters and 4 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
4 fighters moved from Southern Italy to 96 Sea Zone
1 artillery moved from Leningrad to Northern Belarus
1 fighter moved from Northern Italy to Southern Belarus
1 tactical_bomber moved from Leningrad to Southern Belarus
2 fighters moved from Leningrad to Northern Belarus
15 artilleries moved from Novgorod to Smolensk
30 infantry moved from Novgorod to Smolensk
1 infantry moved from Leningrad to Vologda
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 9 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 9 fighters and 5 tactical_bombers in 96 Sea Zone, round 2 : 9/14 hits, 7.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 9 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Northern Belarus
Germans attack with 2 artilleries, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 15 artilleries and 30 infantry
Russians defend with 1 infantry
Germans roll dice for 15 artilleries and 30 infantry in Smolensk, round 2 : 15/45 hits, 12.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 15 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Vologda, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern Belarus to Eastern Poland
5 artilleries moved from Novgorod to Smolensk
12 infantry moved from Novgorod to Smolensk
3 armour moved from Novgorod to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
2 armour and 1 mech_infantry moved from Leningrad to Smolensk
2 fighters moved from Northern Belarus to Leningrad
1 artillery moved from Leningrad to Novgorod
3 aaGuns moved from Novgorod to Smolensk
1 tactical_bomber moved from Southern Belarus to Yugoslavia
1 fighter moved from Northern Italy to Leningrad
3 bombers moved from Vologda to Leningrad
3 armour moved from Kursk to Smolensk
4 mech_infantrys moved from Kursk to Smolensk
2 armour and 2 mech_infantrys moved from Kursk to Smolensk
1 armour moved from Kursk to Smolensk
3 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 3 infantry moved from Germany to 117 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
1 artillery and 1 infantry moved from Norway to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 artillery and 1 infantry moved from Western Germany to Germany
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
5 tactical_bombers moved from 96 Sea Zone to 99 Sea Zone
4 fighters moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Northern Italy to Yugoslavia
3 fighters moved from 96 Sea Zone to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Yugoslavia to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 marines moved from Norway to 115 Sea Zone
2 marines moved from 115 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Leningrad
1 armour and 2 mech_infantrys placed in Yugoslavia
3 artilleries and 4 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Stalingrad to Bryansk
1 armour moved from Stalingrad to Rostov
Russians take Rostov from Italians
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Italians
1 armour moved from Rostov to Stalingrad
1 armour moved from Tambov to Stalingrad
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 artilleries and 6 infantry moved from Samara to Russia
3 armour and 3 mech_infantrys moved from Stalingrad to Russia
2 aaGuns and 17 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Northern Sinkiang to Urals
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Gorky to Russia
1 infantry moved from Tula to Russia
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone
Japanese take 23 Sea Zone from Americans
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Korea
5 fighters and 3 tactical_bombers moved from Japan to Iwo Jima
1 artillery and 3 infantry moved from Buryatia to Northern Manchuria
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Iwo Jima
2 fighters moved from Japan to 27 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone
Japanese take 23 Sea Zone from Americans
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Korea
5 fighters and 3 tactical_bombers moved from Japan to Iwo Jima
1 artillery and 3 infantry moved from Buryatia to Northern Manchuria
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Japan to Iwo Jima
2 fighters moved from Japan to 27 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Japan to Anhwe
@generaldisarray Scramble sz18, sz19, Iwo Jima?
@adam514 no scrambles anywhere
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone
Japanese take 23 Sea Zone from Americans
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Korea
5 fighters and 3 tactical_bombers moved from Japan to Iwo Jima
1 artillery and 3 infantry moved from Buryatia to Northern Manchuria
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Japan to Iwo Jima
2 fighters moved from Japan to 27 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Japan to Anhwe
Combat - Japanese
Battle in Wake Island
Battle in Marshall Islands
Battle in Dutch New Guinea
Battle in 27 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 27 Sea Zone
Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans, taking Dutch New Guinea from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win, taking 18 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 6 fighters and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 6 fighters and 3 tactical_bombers in Iwo Jima, round 2 : 3/9 hits, 5.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Northern Manchuria, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone
10 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 32 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
5 artilleries and 8 infantry moved from Western India to Eastern India
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Hopei to Hunan
2 infantry moved from Hopei to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Kiangsu
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Sakha
1 aaGun, 2 artilleries and 13 infantry moved from Buryatia to Northern Manchuria
5 fighters and 2 tactical_bombers moved from 18 Sea Zone to 32 Sea Zone
5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
4 fighters and 3 tactical_bombers moved from Iwo Jima to Japan
1 fighter and 2 tactical_bombers moved from 22 Sea Zone to Japan
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
3 infantry placed in Eastern India
1 fighter and 3 tactical_bombers placed in Japan
1 submarine placed in 37 Sea Zone
1 infantry placed in French Indo China
Japanese undo move 3.
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,1,3,6,2,3,2,5,2,5,1,3,3,5,4,2,1,6,1,1,6,3,6,6,2,3,6,2,2,4,5,1,3,6,5,3,3,4,1,2,6,1,3,5,1,3,2,1,5,4,5,4,5,2,2,2,1,4,5,5,6,5,4,4,2,1,3,3,5,1,4,2,3,5,5,3,2,4,2,4,3,3,3,1,3,1,1,1,1,6,1,2,5,4,2,5,5,4,6,2,6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,3,5,4
Japanese collect 46 PUs (13 lost to blockades); end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.00
Japanese regular : -4.17
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Honan to Hopei
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 96 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Hopei
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
13 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 marine, 23 submarines, 13 tactical_bombers and 2 transports moved from 7 Sea Zone to 26 Sea Zone
2 infantry moved from Soviet Far East to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 transport moved from 1 Sea Zone to 11 Sea Zone
1 destroyer moved from 9 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Midway
2 infantry moved from Siberia to Soviet Far East
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 11 Sea Zone
1 infantry placed in Central United States
1 destroyer placed in 104 Sea Zone
Americans undo move 3.
3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
1 harbour placed in Midway
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 fighter and 21 infantry moved from Honan to Anhwe
4 infantry moved from Jehol to Anhwe
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 1 fighter and 25 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 25 infantry in Anhwe, round 2 : 4/26 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 25 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67