Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
14 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 2 : 3/15 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Western Sinkiang
Chinese undo move 1.
2 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
Chinese undo move 2.
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
1 destroyer moved from 11 Sea Zone to 2 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 2 Sea Zone to 11 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
2 aaGuns and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
4 infantry moved from New South Wales to Queensland
1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 fighters moved from 27 Sea Zone to Queensland
1 infantry moved from Algeria to Morocco
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier and 3 submarines placed in 11 Sea Zone
2 fighters and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
14 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 2 : 3/15 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Western Sinkiang
Chinese undo move 1.
2 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
Chinese undo move 2.
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 2 destroyers, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from United Kingdom to 107 Sea Zone
3 fighters moved from Morocco to 107 Sea Zone
Combat - British
Battle in 107 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 107 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from Algeria to Egypt
1 infantry moved from Northeast Persia to Southern Persia
2 infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Baluchistan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 fighter moved from 107 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
1 fighter moved from 107 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Eastern India
1 armour and 1 mech_infantry moved from Eastern India to Burma
Place Units - British
2 tactical_bombers placed in United Kingdom
1 destroyer placed in 83 Sea Zone
1 mech_infantry placed in Southern Persia
1 destroyer placed in 82 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.17
Japanese regular : 1.50
Germans regular : 0.83
British regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Archangel to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Leningrad to Northern Italy
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Leningrad to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Karelia to Vyborg
1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 tactical_bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
2 aaGuns, 1 artillery, 5 fighters and 10 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
2 aaGuns, 1 artillery, 5 fighters and 10 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Novgorod to Vologda
3 fighters moved from Leningrad to Vologda
1 bomber moved from Leningrad to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Vologda, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 2 artilleries and 14 infantry moved from Leningrad to Baltic States
4 artilleries moved from Norway to 115 Sea Zone
4 artilleries and 4 transports moved from 115 Sea Zone to 116 Sea Zone
4 infantry moved from Western Germany to 116 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 116 Sea Zone to 118 Sea Zone
4 artilleries and 4 infantry moved from 118 Sea Zone to Baltic States
3 mech_infantrys moved from Poland to Baltic States
3 armour and 1 mech_infantry moved from Germany to Baltic States
10 armour and 10 mech_infantrys moved from Norway to Finland
1 fighter moved from 115 Sea Zone to Northern Italy
1 fighter moved from Western Germany to Northern Italy
3 fighters moved from France to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
3 fighters moved from Vologda to Baltic States
1 bomber moved from Vologda to Western Germany
1 tactical_bomber moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Northern Italy
1 submarine moved from 115 Sea Zone to 128 Sea Zone
2 marines moved from Norway to 115 Sea Zone
2 marines moved from 115 Sea Zone to Western Germany
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Baltic States to Germany
1 artillery and 1 infantry moved from Western Germany to France
1 aaGun and 2 infantry moved from Northern Italy to Southern France
3 tactical_bombers moved from Western Germany to France
10 armour and 10 mech_infantrys moved from Finland to Vyborg
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Austria
Place Units - Germans
3 infantry placed in France
3 infantry placed in Leningrad
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Italians
3 infantry moved from Gorky to Vologda
1 armour moved from Northern Belarus to Vologda
Russians take Novgorod from Germans
1 infantry moved from Southern Belarus to Eastern Poland
1 artillery and 4 infantry moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Leningrad
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Leningrad, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Leningrad, round 3 : 0/6 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Leningrad, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Leningrad, round 4 : 1/6 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Leningrad, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Leningrad, round 5 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Leningrad, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 3 infantry in Vologda, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
8 infantry moved from Smolensk to Novgorod
2 artilleries moved from Smolensk to Novgorod
1 infantry moved from Yaroslavl to Novgorod
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Leningrad to Smolensk
1 armour and 1 mech_infantry moved from Northern Belarus to Smolensk
1 artillery and 8 infantry moved from Russia to Smolensk
2 artilleries moved from Northern Belarus to Novgorod
26 infantry moved from Northern Belarus to Novgorod
5 infantry moved from Northern Belarus to Novgorod
1 aaGun moved from Northern Belarus to Novgorod
1 infantry moved from Urals to Northern Sinkiang
1 armour and 1 mech_infantry moved from Urals to Northern Sinkiang
2 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Southern Belarus to Smolensk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans AA : -0.17
Germans regular : -2.33
Russians regular : -4.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Marshall Islands
Combat - Japanese
Battle in Gilbert Islands
Battle in Marshall Islands
Non Combat Move - Japanese
1 aaGun and 10 infantry moved from Amur to Northern Manchuria
2 infantry moved from Korea to Northern Manchuria
2 artilleries moved from Southern Manchuria to Northern Manchuria
1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 battleship, 2 cruisers, 6 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 7 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from French Indo China to Kwangsi
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Shansi to Honan
1 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Jehol to Anhwe
5 tactical_bombers moved from Caroline Islands to 33 Sea Zone
5 fighters moved from Caroline Islands to 33 Sea Zone
5 carriers moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from French Indo China to Davao
1 bomber moved from French Indo China to Caroline Islands
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 7 Sea Zone
1 fighter placed in Japan
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium
Scrabble Request Holland:
America 3 inf 1 art 3 planes 1 tac 1 cruiser and 1 bs bombardment
German: 1 inf Possible 3 tac 3 planes scramble
@generaldisarray said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:
Scrabble Request Holland:
America 3 inf 1 art 3 planes 1 tac 1 cruiser and 1 bs bombardment
German: 1 inf Possible 3 tac 3 planes scramble
no scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 carriers, 5 infantry, 1 mech_infantry, 3 submarines and 4 transports moved from 93 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Libya to Algeria
1 carrier, 1 fighter and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 27 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 7 submarines placed in 11 Sea Zone
1 submarine placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.33
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
13 infantry moved from Szechwan to Tsinghai
2 infantry moved from Northern Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 13 infantry
Japanese defend with 1 artillery
Chinese roll dice for 13 infantry in Tsinghai, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.00
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Combat Move - British
1 fighter and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Morocco to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries and 1 mech_infantry moved from Burma to Shan State
23 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 carriers, 5 infantry, 1 mech_infantry, 3 submarines and 4 transports moved from 93 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Libya to Algeria
1 carrier, 1 fighter and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 27 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 7 submarines placed in 11 Sea Zone
1 submarine placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
13 infantry moved from Szechwan to Tsinghai
2 infantry moved from Northern Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 13 infantry
Japanese defend with 1 artillery
Chinese roll dice for 13 infantry in Tsinghai, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 carriers and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Morocco to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries and 1 mech_infantry moved from Burma to Shan State
23 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
Combat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 10/14 hits, 6.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 armour, 2 artilleries, 1 fighter, 23 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 23 infantry and 1 mech_infantry in Shan State, round 2 : 5/28 hits, 6.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
1 fighter moved from Baluchistan to Eastern India
1 aaGun moved from Burma to Shan State
3 infantry moved from Eastern India to Burma
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 mech_infantry moved from Southern Persia to Western India
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 destroyer moved from 83 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Western India
2 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
2 carriers and 2 submarines placed in 113 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour placed in Eastern India
1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 armour
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -0.17
Japanese regular : -0.67
Germans regular : 0.33
British regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Baltic States
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Malta
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Italians and 1 destroyer owned by the Americans lost in 95 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 4 : 1/3 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 5 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 6 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from 96 Sea Zone to Western Germany
3 fighters moved from 95 Sea Zone to Western Germany
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to France
1 infantry moved from Baltic States to Eastern Poland
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Baltic States to Eastern Poland
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -1.00
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
5 fighters moved from Queensland to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 5 fighters
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters in New Guinea, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from New Guinea to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
5 fighters moved from Queensland to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 5 fighters
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters in New Guinea, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from New Guinea to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.50
TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
6 artilleries and 10 infantry moved from Baltic States to Leningrad
3 armour and 3 mech_infantrys moved from Vyborg to Leningrad
3 armour and 3 mech_infantrys moved from Vyborg to Archangel
1 armour and 1 mech_infantry moved from Vyborg to Leningrad
2 marines moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
6 infantry moved from France to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Austria to Holland Belgium
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 tactical_bomber moved from France to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
2 tactical_bombers moved from France to Normandy Bordeaux
scrambles ?