@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
L21 PtV FlyingBadger (AL) vs Adam514 (AX)
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@adam514 said in L21 PtV FlyingBadger (AL) vs Adam514 (AX):
@flyingbadger Scramble Normandy, sz113/114?
Maximum scramble to both please.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 armour and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in France Germans attack with 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/1 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4.33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 5/1 hits, 5.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/1 hits, 2.67 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery and 4 mech_infantrys in France, round 4 : 4/1 hits, 4.17 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 26 Casualties for Germans: 3 artilleries and 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 113 Sea Zone Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits British roll dice for 1 battleship and 1 fighter in 113 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 113 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in Normandy Bordeaux Germans attack with 1 armour, 3 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits British roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/1 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/1 hits, 4.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 bombers and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 infantry moved from Denmark to 116 Sea Zone 1 aaGun moved from Western Germany to 116 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 submarine placed in 115 Sea Zone 3 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : -0.33 Neutral_Allies regular : -0.00 Germans regular : -1.33 British regular : -0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 3 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Leningrad 2 infantry moved from Karelia to Vyborg 3 infantry moved from Baltic States to Northern Belarus 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 3 infantry moved from Siberia to Sakha 3 infantry moved from Amur to Sakha 3 infantry moved from Buryatia to Sakha 1 infantry moved from Southern Belarus to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Leningrad 3 infantry placed in Stalingrad 2 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Shansi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Caroline Islands 1 fighter moved from Korea to Japan 1 infantry moved from Hokkaido to 7 Sea Zone 1 armour moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 3 infantry moved from Korea to Southern Manchuria 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Fukien to Kiangsi 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 battleship and 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 cruiser and 1 destroyer moved from 34 Sea Zone to 31 Sea Zone 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 2 aaGuns, 2 artilleries and 3 infantry moved from Japan to Kyushu Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 marine and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Davao to Guam 1 destroyer moved from 36 Sea Zone to 24 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to Line Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 marine moved from 11 Sea Zone to Western United States 1 fighter moved from Western United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico 1 bomber moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 1 armour and 1 mech_infantry moved from Eastern United States to Central United States Place Units - Americans 1 destroyer placed in 11 Sea Zone 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 57 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 3 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 marine and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Davao to Guam 1 destroyer moved from 36 Sea Zone to 24 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to Line Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 marine moved from 11 Sea Zone to Western United States 1 fighter moved from Western United States to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico 1 bomber moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 1 armour and 1 mech_infantry moved from Eastern United States to Central United States Place Units - Americans 1 destroyer placed in 11 Sea Zone 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 3 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 cruiser moved from 93 Sea Zone to 109 Sea Zone 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 cruiser moved from 100 Sea Zone to 78 Sea Zone Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 109 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from 109 Sea Zone to Iceland 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 aaGun moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 carrier moved from 100 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Eastern India to 83 Sea Zone 1 destroyer moved from 73 Sea Zone to 78 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 fighter moved from Burma to Eastern India 3 infantry moved from Malaya to Shan State 3 aaGuns and 5 infantry moved from Eastern India to Burma 1 infantry moved from Western India to Baluchistan 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter placed in United Kingdom 1 submarine and 1 transport placed in 109 Sea Zone 1 submarine placed in 73 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -1.00 Japanese regular : 0.67 Germans regular : -0.17 British regular : -1.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Greece 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to 98 Sea Zone 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Trans-Jordan Battle in 98 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 2/1 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 3 : 1/1 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 2 fighters in Greece, round 4 : 2/1 hits, 1.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 2 fighters moved from Greece to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Northern Italy to Yugoslavia Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Neutral_Allies regular : -0.33 British regular : 0.00 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Malaya to Shan State 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Malaya to Shan State 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Northern Italy to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun, 3 artilleries and 4 infantry moved from Germany to Poland 2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 3 armour moved from Yugoslavia to Poland 5 infantry moved from Bulgaria to Romania 5 armour and 4 mech_infantrys moved from France to Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries and 6 infantry moved from Yugoslavia to Romania Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Vyborg to Leningrad 1 armour and 1 mech_infantry moved from Kursk to Bryansk 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Stalingrad to Rostov 1 artillery and 4 infantry moved from Western Ukraine to Ukraine 2 aaGuns and 2 infantry moved from Bryansk to Kursk 2 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Kursk 2 aaGuns and 15 infantry moved from Sakha to Buryatia 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 submarine moved from 128 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Leningrad 1 fighter and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 5 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Yunnan 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/1 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Kiangsi to Fukien 2 artilleries and 4 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Shansi to Kiangsi 1 artillery moved from Shansi to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 artillery moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 aaGun and 5 infantry moved from Southern Manchuria to Jehol 1 aaGun and 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Paulau 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Marshall Islands to Caroline Islands 1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi 1 fighter moved from Japan to Kwangsi 1 battleship, 1 carrier and 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 1 destroyer moved from 32 Sea Zone to 34 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 transport moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 2 infantry moved from Kyushu to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi Place Units - Japanese 1 submarine and 3 transports placed in 7 Sea Zone 5 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to Midway 1 destroyer moved from 24 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 28 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 28 Sea Zone to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 104 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from 104 Sea Zone to Eastern United States 1 armour and 1 mech_infantry moved from Central United States to Eastern United States 1 submarine moved from 55 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 28 Sea Zone 1 fighter moved from Line Islands to Hawaiian Islands 1 fighter moved from Line Islands to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 104 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Eastern United States Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone Americans undo move 1. 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 3 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Inner Mongolia Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 3 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to Midway 1 destroyer moved from 24 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 28 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 28 Sea Zone to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 104 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from 104 Sea Zone to Eastern United States 1 armour and 1 mech_infantry moved from Central United States to Eastern United States 1 submarine moved from 55 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 28 Sea Zone 1 fighter moved from Line Islands to Hawaiian Islands 1 fighter moved from Line Islands to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 104 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Eastern United States Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone Americans undo move 1. 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Inner Mongolia 1 fighter and 3 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Inner Mongolia Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 3 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 3 PUs; Combat Move - British 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 carrier moved from 83 Sea Zone to 82 Sea Zone 1 battleship moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 artillery, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 2/1 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 bomber moved from Iceland to United Kingdom 1 armour moved from Egypt to Anglo-Egyptian Sudan 1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery and 2 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Iraq to 82 Sea Zone 2 tactical_bombers moved from Iraq to Baluchistan 2 infantry moved from Rhodesia to Belgian Congo 1 submarine moved from 73 Sea Zone to 82 Sea Zone 1 transport moved from 78 Sea Zone to 73 Sea Zone 3 aaGuns and 7 infantry moved from Burma to Eastern India 3 infantry moved from Shan State to Burma Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 carrier and 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,5,1,4 British collect 30 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67 Neutral_Axis regular : 0.00 British regular : -0.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Battle in Crete Non Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Libya to Tobruk 1 artillery and 2 infantry moved from Northern Italy to 99 Sea Zone 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Greece to Romania 1 aaGun and 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Romania Place Units - Italians 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 cruiser and 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 cruiser and 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 60 Sea Zone to 58 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Germans creates battle in territory 115 Sea Zone Non Combat Move - Germans 5 infantry moved from Finland to Karelia 1 aaGun and 3 infantry moved from Norway to Finland 3 artilleries and 4 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Romania to Bessarabia 1 aaGun, 5 artilleries and 24 infantry moved from Romania to Eastern Poland 3 armour moved from Poland to Eastern Poland 9 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 armour and 3 mech_infantrys moved from Western Germany to Poland 1 infantry moved from 100 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway Place Units - Germans 1 infantry placed in Normandy Bordeaux 3 armour and 5 mech_infantrys placed in Germany 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :





