No problem, the first few rounds are the most critical not to make a major error.
On the battle in Guam, I would have scrambled in the US fighter in that situation. Are you OK if I edit to taking the hit on the DD and restoring an infantry to Guam?
@crockett36 does your submarine submerge in SZ42?
It would be great if you could answer questions regarding scrambling, OOL, submerging subs etc. quite timely - otherwise it is getting frustrating… And we want to have fun, don’t we? Thank you!
@martin ??
@martin no, do not submerge. Sorry. Am doing some moving. A playtest with larry harris on saturday, church, work, wife, daughter. son. sleep. I always preface my games by saying I am slow. my phone is 9785787491 if you want to text me quick questions.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Yakut S.S.R. to Ulaanbaatar
1 armour moved from Yakut S.S.R. to Yenisey
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to Yunnan
1 bomber moved from Kiangsi to French Indo China
1 bomber moved from Kiangsi to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
2 fighters moved from Kwangsi to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 3 tactical_bombers moved from Kwangsi to Kweichow
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Sumatra
Battle in 7 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Ulaanbaatar
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 fighters, 4 mech_infantrys and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 4/11 hits, 4,67 expected hits
Chinese roll dice for 5 infantry in Kweichow, round 2 : 4/5 hits, 1,67 expected hits
4 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 2 fighters and 4 tactical_bombers in Kweichow, round 3 : 4/7 hits, 4,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 bomber in Yunnan, round 2 : 1/2 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 1 bomber in Yunnan, round 3 : 0/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Yunnan, round 4 : 1/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in French Indo China, round 2 : 1/2 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Non Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to Kwangsi
1 bomber moved from Yunnan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Manchuria to Siberia
1 fighter and 3 tactical_bombers moved from Kweichow to Kiangsu
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Shantung to Kiangsu
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,33
Japanese regular : -0,17
ANZAC regular : -0,83
UK_Pacific regular : -0,33
Russians regular : 0,33
@crockett36 no worries. A heads-up upfront would just be appreciated.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Activate Technology - Americans
Americans activating Heavy Bomber
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs; 0 techTokens;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 14 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 cruisers moved from 1 Sea Zone to 3 Sea Zone
1 battleship and 1 carrier moved from 1 Sea Zone to 3 Sea Zone
2 fighters moved from Alaska to 3 Sea Zone
2 bombers moved from Alaska to Siberia
2 fighters moved from Alaska to Eastern United States
2 tactical_bombers moved from Alaska to Eastern United States
2 fighters moved from 1 Sea Zone to Eastern United States
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
2 infantry moved from Western United States to British Columbia
Combat - Americans
Battle in Soviet Far East
Battle in Siberia
Americans attack with 2 bombers
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 2 bombers in Siberia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Soviet Far East from Japanese with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from Siberia to Ulaanbaatar
2 aaGuns moved from Western United States to British Columbia
1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
3 bombers placed in Eastern United States
3 bombers placed in Western United States
Americans undo move 1.
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -1.33
Americans rolls : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 armour
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Activate Technology - Americans
Americans activating Heavy Bomber
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs; 0 techTokens;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 14 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 cruisers moved from 1 Sea Zone to 3 Sea Zone
1 battleship and 1 carrier moved from 1 Sea Zone to 3 Sea Zone
2 fighters moved from Alaska to 3 Sea Zone
2 bombers moved from Alaska to Siberia
2 fighters moved from Alaska to Eastern United States
2 tactical_bombers moved from Alaska to Eastern United States
2 fighters moved from 1 Sea Zone to Eastern United States
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
2 infantry moved from Western United States to British Columbia
Combat - Americans
Battle in Soviet Far East
Battle in Siberia
Americans attack with 2 bombers
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 2 bombers in Siberia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Soviet Far East from Japanese with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from Siberia to Ulaanbaatar
2 aaGuns moved from Western United States to British Columbia
1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
3 bombers placed in Eastern United States
3 bombers placed in Western United States
Americans undo move 1.
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 armour
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
British removing all Technology Tokens after unsuccessful research.
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 artillery moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Egypt to Tobruk
British take Tobruk from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Northwest Persia to Persia
3 fighters moved from Algeria to Libya
1 tactical_bomber moved from Tunisia to Libya
1 infantry moved from 95 Sea Zone to Sicily
2 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Sicily
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Burma to French Indo China
1 infantry moved from Burma to India
3 infantry moved from Egypt to Alexandria
Combat - British
Battle in Sicily
Battle in Libya
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 3 fighters and 1 tactical_bomber in Libya, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
British win, taking Sicily from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in French Indo China
British attack with 3 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
British roll dice for 2 mech_infantrys in French Indo China, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 mech_infantrys in French Indo China, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
British roll dice for 1 mech_infantry in French Indo China, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 3 mech_infantrys
Battle in Southern Italy
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
British roll dice for 2 battleships and 2 cruisers in Southern Italy, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Southern Italy, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/7 hits, 2.83 expected hits
4 aaGuns owned by the Italians and 2 infantry owned by the British lost in Southern Italy
British roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 5/7 hits, 2.83 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Southern Italy
Italians win with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Italians: 4 aaGuns
Non Combat Move - British
1 aaGun moved from Burma to India
1 fighter moved from Trans-Jordan to India
1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone
2 fighters moved from 96 Sea Zone to Malta
2 tactical_bombers moved from 96 Sea Zone to Malta
1 fighter moved from Libya to Malta
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
4 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.00
Italians regular : 0.83
Japanese regular : 1.67
British rolls : 0.00
British regular : -1.83
Americans rolls : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,2,6
Italians collect 8 PUs (9 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
French regular : -0,67
Italians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 bomber moved from New South Wales to 42 Sea Zone
2 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomber
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from Novgorod to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Smolensk
2 infantry moved from 127 Sea Zone to Karelia
Combat - Germans
Battle in Karelia
Battle in Archangel
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking Karelia from Russians, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 transport; Americans defend with 1 cruiser, 1 destroyer and 5 transports
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 6 transports in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Americans, 1 transport owned by the British and 1 destroyer owned by the Americans lost in 91 Sea Zone
5 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 62
Casualties for Americans: 1 cruiser, 1 destroyer and 5 transports
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the British submerged
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
2 transports owned by the British lost in 97 Sea Zone
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Smolensk
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 bomber
Germans roll dice for 1 armour and 5 mech_infantrys in Smolensk, round 2 : 1/6 hits, 1,33 expected hits
Russians roll dice for 1 bomber in Smolensk, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 1 bomber
Battle in Bryansk
Germans attack with 3 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour, 2 infantry and 3 mech_infantrys
Germans roll dice for 3 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 4/14 hits, 4,83 expected hits
Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 1/6 hits, 2,17 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 artilleries, 1 fighter, 1 infantry, 5 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 5/13 hits, 4,67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries, 1 fighter, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 2 infantry and 3 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
3 bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 artillery moved from Western Germany to Greater Southern Germany
1 armour moved from Slovakia Hungary to Bulgaria
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 aaGun moved from Denmark to Western Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 2.
1 mech_infantry placed in Western Germany
1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 armour and 1 bomber placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Russians regular : -1,67
Germans regular : 1,00
British regular : -0,50
@martin I think I’ll call this little experiment in the N Pac a failure. I resign. Play again?
@crockett36 thank you - with pleasure. I will send you a PM