Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
3 fighters moved from Hunan to Shan State
Combat - Japanese
Battle in Celebes
Battle in Malaya
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 5 fighters and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kwangsi
3 fighters moved from Kwangsi to 6 Sea Zone
3 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 bombers moved from Kwangsi to Japan
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
6 artilleries and 8 infantry moved from Hunan to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
5 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 artillery moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Buyant-Uhaa to Anhwe
2 infantry moved from Manchuria to Jehol
2 tactical_bombers moved from Shan State to Kwangsi
4 fighters moved from Shan State to Kwangsi
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
Place Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in Japan
Japanese undo move 2.
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 1.00
UK_Pacific regular : 0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iceland
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to New Guinea
2 fighters moved from Western United States to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Western United States
2 bombers moved from Eastern United States to 92 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
Place Units - Americans
2 carriers and 3 submarines placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Syria
2 fighters moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 bomber moved from Gibraltar to Syria
1 fighter moved from India to 37 Sea Zone
2 mech_infantrys moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Syria
British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Syria, round 2 : 0/6 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Syria, round 3 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Bryansk
3 fighters moved from Persia to Bryansk
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Syria to Persia
2 fighters moved from Syria to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 artilleries moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 aaGun moved from Burma to India
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,6,4,3,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : -1.67
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iceland
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to New Guinea
2 fighters moved from Western United States to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Western United States
2 bombers moved from Eastern United States to 92 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
Place Units - Americans
2 carriers and 3 submarines placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Syria
2 fighters moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 bomber moved from Gibraltar to Syria
1 fighter moved from India to 37 Sea Zone
2 mech_infantrys moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Syria
British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Syria, round 2 : 0/6 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Syria, round 3 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Bryansk
3 fighters moved from Persia to Bryansk
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Syria to Persia
2 fighters moved from Syria to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 artilleries moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 aaGun moved from Burma to India
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,6,4,3,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : -1.67
British regular : -1.67
Please use 2nd post - I forgot to non com the british bb in the pacific.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Iraq
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Romania to Bessarabia
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Syria
Italians attack with 4 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Greece
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British AA : -0.17
British regular : 0.33
@stickybomb no problem I am very forgetful myself so I am sure you will be returning the favor at some point :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 52 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 2 artilleries, 2 fighters and 4 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
3 aaGuns, 8 armour, 11 artilleries, 21 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
7 infantry moved from Novgorod to Archangel
1 fighter moved from 114 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Greece to Southern Italy
2 bombers moved from Southern Italy to Eastern Poland
1 fighter moved from 99 Sea Zone to Greece
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Western Germany
3 artilleries placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from Novosibirsk to Vologda
2 mech_infantrys moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
1 fighter moved from Kazakhstan to Smolensk
1 fighter moved from Kazakhstan to Vologda
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Russia to Smolensk
1 fighter moved from Kazakhstan to Smolensk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Rostov
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Smolensk to Bryansk
1 fighter moved from Vologda to Bryansk
1 armour moved from Kazakhstan to Novosibirsk
4 infantry moved from Novosibirsk to Samara
2 infantry moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Sikang to Novosibirsk
1 aaGun and 3 infantry moved from Timguska to Novosibirsk
1 aaGun and 5 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
7 infantry placed in Russia
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 8 infantry
EDIT: Adding units owned by Russians to Bryansk: 8 infantry
EDIT: Turning off Edit Mode
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Anhwe to Szechwan
4 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
6 artilleries, 10 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
5 infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Dutch New Guinea to New Guinea
1 bomber moved from Japan to Szechwan
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Szechwan, round 2 : 2/8 hits, 4.50 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 1.67 expected hits
1 bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Szechwan, round 3 : 4/7 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 bomber
Casualties for Chinese: 5 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 6 artilleries, 15 infantry and 4 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 6 artilleries, 15 infantry and 4 mech_infantrys in Yunnan, round 2 : 13/25 hits, 6.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
4 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
1 bomber moved from Japan to Kwangsi
1 fighter moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
2 infantry moved from Jehol to Chahar
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Kwangsi
2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 airfield placed in Kwangsi
3 mech_infantrys placed in Kiangsu
3 transports placed in 6 Sea Zone
1 fighter, 1 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 5.33
UK_Pacific regular : 0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Norway
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Norway from Germans, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 bombers moved from Gibraltar to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 3 submarines moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
3 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.67
Japanese AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Norway
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Norway from Germans, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 bombers moved from Gibraltar to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers and 3 submarines moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
3 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
Combat - British
British creates battle in territory 93 Sea Zone
Battle in Syria
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 3 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 3 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking 93 Sea Zone from Italians, taking Syria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
1 bomber moved from Persia to Russia
1 fighter moved from Persia to Iraq
3 infantry moved from Persia to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 9 infantry and 2 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Persia to Iraq
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,1,4,1,4,2
British collect 33 PUs (1 lost to blockades); end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -0.67
Italians regular : -1.00
Japanese regular : 1.67
Japanese AA : 0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 2 mech_infantrys
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Syria
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Greece
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
Russians regular : -0.67
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from India to Burma
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
4 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
2 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Smolensk
Germans attack with 4 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 1 mech_infantry in Smolensk, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 3 infantry and 1 mech_infantry in Smolensk, round 3 : 3/4 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 1 fighter and 5 infantry in Vologda, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns, 14 artilleries, 21 infantry and 10 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Vologda to Novgorod
5 mech_infantrys moved from Poland to Bessarabia
9 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 fighters moved from Greece to Rostov
2 fighters moved from 99 Sea Zone to Western Germany
4 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Novgorod to Archangel
1 bomber moved from Russia to Rostov
1 bomber moved from Russia to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Caucasus
3 armour moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Western Germany
4 tactical_bombers moved from Greece to Rostov
1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Volgograd
Place Units - Germans
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 2.17
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 18 PUs;
Russians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Shensi to Szechwan
4 infantry moved from Samara to Volgograd
4 infantry moved from Novosibirsk to Vologda
1 fighter moved from Bryansk to Vologda
3 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
3 infantry moved from Timguska to Urals
1 mech_infantry moved from Novosibirsk to Volgograd
Combat - Russians
Battle in Szechwan
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Urals
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Urals, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 2 infantry in Urals, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 5 mech_infantrys
Russians roll dice for 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/9 hits, 3.00 expected hits
Germans roll dice for 1 armour and 5 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.17 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated
Germans win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Russians: 4 infantry and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Vologda to Russia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
4 aaGuns, 1 armour, 4 artilleries and 67 infantry moved from Bryansk to Russia
2 armour moved from Novosibirsk to Russia
1 aaGun and 5 infantry moved from Kansu to Shensi
1 aaGun moved from Novosibirsk to Kansu
Place Units - Russians
2 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : 4.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 4 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 artilleries and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Kwangsi to 43 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Siberia to Amur
1 fighter moved from Kwangsi to 42 Sea Zone
1 infantry moved from Chahar to Hopei
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 infantry moved from Anhwe to Hopei
1 bomber moved from Szechwan to Kwangsi
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 4 transports moved from 36 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
4 fighters and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Kwangsi
2 tactical_bombers moved from 43 Sea Zone to Kwangsi
2 fighters moved from Szechwan to Yunnan
2 fighters moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
3 mech_infantrys moved from Kiangsu to Hopei
4 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : 0.17
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 carrier moved from 104 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in Denmark
Battle in Celebes
Non Combat Move - Americans
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
3 submarines moved from 104 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from 112 Sea Zone to Gibraltar
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 factory_minor and 1 harbour placed in Norway
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :