Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 fighters and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 17 artilleries, 3 infantry and 25 mech_infantrys moved from Burma to India
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Buyant-Uhaa to Manchuria
1 artillery moved from Buyant-Uhaa to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from Japan to Manchuria
2 fighters moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
8 fighters and 8 tactical_bombers moved from Kwangsi to India
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 3 transports
4 submarines owned by the Americans submerged
3 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 17 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 17 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 3.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 3 armour, 17 artilleries, 8 fighters, 3 infantry, 25 mech_infantrys and 8 tactical_bombers
British defend with 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys; ANZAC defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 5 fighters and 1 tactical_bomber
British roll AA dice in India : 2/1 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 3 armour, 17 artilleries, 7 fighters, 3 infantry, 25 mech_infantrys and 7 tactical_bombers in India, round 2 : 25/62 hits, 22.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 6 artilleries, 1 bomber, 8 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 22/45 hits, 18.17 expected hits
3 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 14 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 20 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 12 artilleries, 7 fighters, 11 mech_infantrys and 7 tactical_bombers in India, round 3 : 15/40 hits, 17.33 expected hits
UK_Pacific roll dice for 3 armour, 6 artilleries, 8 fighters, 5 mech_infantrys and 1 tactical_bomber in India, round 3 : 13/23 hits, 11.00 expected hits
1 tactical_bomber owned by the Russians, 7 artilleries owned by the Japanese, 6 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 artillery owned by the ANZAC, 5 artilleries owned by the British and 3 armour owned by the British lost in India
Japanese roll dice for 3 armour, 5 artilleries, 7 fighters, 5 mech_infantrys and 7 tactical_bombers in India, round 4 : 12/27 hits, 13.00 expected hits
UK_Pacific roll dice for 8 fighters in India, round 4 : 8/8 hits, 5.33 expected hits
5 fighters owned by the Russians, 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 fighters owned by the ANZAC lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 7 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Japanese: 17 artilleries, 1 fighter, 3 infantry, 23 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
Casualties for Americans: 1 bomber
Casualties for British: 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys
Casualties for Russians: 5 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
4 artilleries and 2 infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
2 mech_infantrys moved from Shensi to Kazakhstan
3 mech_infantrys moved from Kweichow to Sikang
1 infantry moved from Yenisey to Timguska
1 artillery moved from Yenisey to Timguska
2 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Jehol
3 artilleries moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
2 artilleries moved from French Indo China to Yunnan
2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
7 fighters and 7 tactical_bombers moved from India to Yunnan
Place Units - Japanese
4 fighters and 4 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,5,4,4,4
Japanese collect 69 PUs (4 lost to blockades); end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -2.83
British AA : 0.50
UK_Pacific regular : 8.50
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Baltic States
3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
3 mech_infantrys moved from Karelia to Baltic States
1 bomber moved from Northwest Persia to Russia
1 bomber moved from Persia to India
1 armour moved from Korea to Amur
Americans take Amur from Japanese
1 armour moved from Amur to Sakha
Americans take Sakha from Japanese
1 artillery, 3 infantry and 1 mech_infantry moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Baltic States
Americans attack with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/22 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 14 fighters, 5 submarines, 1 tactical_bomber and 6 transports
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 8 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Belarus
3 fighters moved from Bryansk to Belarus
1 bomber moved from India to Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
3 infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Vyborg
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 10 fighters and 2 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Persia to Iraq
Place Units - Americans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Norway
Americans undo move 2.
Americans undo move 1.
3 bombers placed in Novgorod
2 armour and 1 mech_infantry placed in Norway
6 infantry placed in Central United States
1 harbour placed in Aleutian Islands
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,5,3,3,4,6,2,6,1,4,6,6,5,2,3,2,3,2,4,2,4,3,2,2,1,5,3,3,6,6,1,4,4,1,1,1,1,6,5,2,2,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Americans collect 67 PUs (3 lost to blockades); end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.33
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Baltic States
3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
3 mech_infantrys moved from Karelia to Baltic States
1 bomber moved from Northwest Persia to Russia
1 bomber moved from Persia to India
1 armour moved from Korea to Amur
Americans take Amur from Japanese
1 armour moved from Amur to Sakha
Americans take Sakha from Japanese
1 artillery, 3 infantry and 1 mech_infantry moved from Korea to Manchuria
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Baltic States
Americans attack with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/22 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 14 fighters, 5 submarines, 1 tactical_bomber and 6 transports
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 8 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Belarus
3 fighters moved from Bryansk to Belarus
1 bomber moved from India to Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
3 infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Vyborg
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 10 fighters and 2 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Persia to Iraq
Place Units - Americans
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Norway
Americans undo move 2.
Americans undo move 1.
3 bombers placed in Novgorod
2 armour and 1 mech_infantry placed in Norway
6 infantry placed in Central United States
1 harbour placed in Aleutian Islands
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,5,3,3,4,6,2,6,1,4,6,6,5,2,3,2,3,2,4,2,4,3,2,2,1,5,3,3,6,6,1,4,4,1,1,1,1,6,5,2,2,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Americans collect 67 PUs (3 lost to blockades); end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
5 artilleries and 15 infantry moved from Bryansk to Belarus
1 armour, 3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 aaGuns and 2 infantry moved from Karelia to Novgorod
1 artillery, 26 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
5 fighters and 1 tactical_bomber moved from Persia to Belarus
3 artilleries and 1 infantry moved from Persia to Iraq
1 battleship moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Gibraltar to Normandy Bordeaux
Place Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 4 fighters
EDIT: Adding units owned by British to United Kingdom: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.33
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Russia to Bryansk
3 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
6 infantry moved from Northern Italy to Greater Southern Germany
7 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Germany
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 2 mech_infantrys
French defend with 2 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Bryansk
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Western Germany
2 mech_infantrys moved from Russia to Archangel
2 armour moved from Russia to Archangel
4 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,1,5
Italians collect 10 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Siberia to Soviet Far East
ANZAC take Soviet Far East from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Siberia to 5 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from New South Wales to South Australia
2 aaGuns, 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
2 mech_infantrys moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from Novgorod to Baltic States
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_upgrade and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Poland
2 bombers moved from Eastern Poland to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to France
4 infantry moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Russia to Smolensk
12 armour and 47 mech_infantrys moved from Russia to Archangel
30 artilleries and 29 infantry moved from Caucasus to Northwest Persia
6 fighters moved from Volgograd to Yugoslavia
5 tactical_bombers moved from Volgograd to Yugoslavia
3 infantry moved from Poland to Germany
16 infantry moved from Eastern Poland to Slovakia Hungary
7 mech_infantrys moved from Romania to Slovakia Hungary
3 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Ukraine
4 mech_infantrys moved from Volgograd to Ukraine
1 mech_infantry moved from Poland to Western Germany
8 mech_infantrys moved from Poland to Germany
7 mech_infantrys moved from Slovakia Hungary to Germany
2 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 3 infantry and 3 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 4 bombers, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/10 hits, 3.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 bombers and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/7 hits, 3.17 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 bombers and 3 mech_infantrys in Normandy Bordeaux, round 4 : 5/7 hits, 3.17 expected hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 4 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
3 aaGuns moved from Caucasus to Rostov
3 aaGuns moved from Southern Italy to Northern Italy
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
Germans undo move 1.
3 infantry placed in Germany
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,3,5
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Combat Move - Russians
3 armour, 11 artilleries and 55 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns moved from Belarus to Eastern Poland
1 aaGun moved from Persia to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 4 infantry, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Jehol to Manchuria
2 infantry moved from Yakut S.S.R. to Buryatia
2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
3 armour moved from India to West India
6 artilleries and 2 infantry moved from Burma to India
2 mech_infantrys moved from Kazakhstan to Rostov
3 mech_infantrys moved from Sikang to Turkmenistan
2 mech_infantrys moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
5 artilleries moved from Yunnan to Burma
7 fighters and 7 tactical_bombers moved from Yunnan to Caucasus
2 artilleries moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
9 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 3 destroyers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
Japanese take 6 Sea Zone from UK_Pacific
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 7 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 fighters, 9 infantry, 1 mech_infantry, 3 submarines and 6 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 9 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 7 Sea Zone to Japan
4 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 18 Sea Zone to 33 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 mech_infantrys placed in India
1 fighter, 4 infantry and 4 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 bombers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Belarus to Germany
3 bombers moved from Novgorod to Germany
1 armour moved from Baltic States to Poland
Americans take Poland from Germans
1 armour moved from Poland to Eastern Poland
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6,6,5 and causes: 17 damage to unit: factory_upgrade
Bombing raid in Germany causes 17 damage total.
Non Combat Move - Americans
3 bombers moved from Germany to Eastern Poland
3 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland
1 armour and 2 mech_infantrys moved from Vyborg to Baltic States
3 fighters moved from Belarus to Eastern Poland
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
3 infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Norway to Vyborg
1 bomber moved from Iraq to Eastern Poland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
Place Units - Americans
1 infantry placed in Novgorod
7 bombers placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 bombers and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 3 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
5 artilleries, 5 fighters, 15 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to Belarus
3 armour, 4 artilleries, 30 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 8 Sea Zone to 26 Sea Zone
Place Units - British
1 infantry placed in Iraq
3 infantry placed in Egypt
2 bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 32 PUs (2 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Americans
2 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Germany to Greater Southern Germany
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,2,5,1
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Americans
2 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Germany to Greater Southern Germany
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,2,5,1
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry and 2 mech_infantrys moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 4 fighters and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Baltic States to Eastern Poland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 17x factory_upgrade; Remaining resources: 50 PUs;
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Yugoslavia to 99 Sea Zone
3 fighters moved from Yugoslavia to 99 Sea Zone
2 bombers moved from Western Germany to Baltic States
2 bombers moved from France to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Archangel to Belarus
2 mech_infantrys moved from Archangel to Belarus
11 armour and 44 mech_infantrys moved from Archangel to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 11 armour and 44 mech_infantrys
British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 11 armour and 44 mech_infantrys in Novgorod, round 2 : 11/55 hits, 12.83 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from Americans with 11 armour and 44 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 4 bombers and 2 mech_infantrys
Americans defend with 1 armour and 2 mech_infantrys
Germans roll dice for 4 bombers and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Americans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Iraq
Germans attack with 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry; Russians defend with 1 aaGun
Germans roll dice for 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys in Iraq, round 2 : 19/66 hits, 22.17 expected hits
British roll dice for 1 aaGun and 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun; Americans defend with 3 infantry
Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Non Combat Move - Germans
5 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
3 aaGuns moved from Rostov to Ukraine
3 fighters moved from 99 Sea Zone to Southern Italy
2 tactical_bombers moved from 99 Sea Zone to Southern Italy
3 fighters moved from Yugoslavia to Western Germany
3 tactical_bombers moved from Yugoslavia to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from France to Western Germany
5 mech_infantrys moved from Germany to Greater Southern Germany
22 infantry moved from Slovakia Hungary to Germany
4 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Yugoslavia to Greater Southern Germany
5 mech_infantrys moved from Germany to Greater Southern Germany
3 mech_infantrys moved from Germany to Greater Southern Germany
3 aaGuns moved from Northern Italy to Western Germany
10 infantry moved from Western Germany to Germany
4 bombers moved from Baltic States to Western Germany
3 mech_infantrys moved from Greater Southern Germany to Western Germany
2 mech_infantrys moved from Greater Southern Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery placed in France
1 artillery placed in Germany
9 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,4,6,1,5
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Russians regular : 0.67
Germans regular : -5.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
3 armour, 11 artilleries and 55 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Poland
Russians attack with 3 armour, 11 artilleries and 55 infantry
Italians defend with 1 infantry
Russians roll dice for 3 armour, 11 artilleries and 55 infantry in Poland, round 2 : 12/69 hits, 16.17 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 3 armour, 11 artilleries and 54 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Eastern Poland to Poland
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -4.17
@jkeller onward comes the russian hoard to die
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 carriers, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Amur
Japanese take Amur from Americans
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Timguska to Yenisey
1 artillery moved from Timguska to Yenisey
2 mech_infantrys moved from Rostov to Ukraine
7 fighters and 7 tactical_bombers moved from Caucasus to Germany
3 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from West India to Eastern Persia
3 armour and 3 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
3 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 armour moved from Sikang to Suiyuyan
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
4 tactical_bombers moved from Japan to 33 Sea Zone
10 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Jehol to 33 Sea Zone
1 tactical_bomber moved from Jehol to 33 Sea Zone
3 mech_infantrys moved from India to Eastern Persia
6 artilleries and 2 infantry moved from India to West India
2 mech_infantrys moved from Turkmenistan to Persia
2 mech_infantrys moved from Sikang to Caucasus
5 artilleries moved from Burma to India
Place Units - Japanese
4 tactical_bombers placed in Japan
2 carriers and 1 submarine placed in 20 Sea Zone
Japanese undo move 2.
2 carriers and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers, 8 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers and 3 fighters moved from Eastern Poland to Germany
1 armour moved from Sakha to Buryatia
Airborne Attack Move - Americans
Combat Hit Differential Summary :
@jkeller intercept Berlin? 7v7
@stickybomb nah bomb away
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers, 8 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers and 3 fighters moved from Eastern Poland to Germany
1 armour moved from Sakha to Buryatia
Combat - Americans
Air Battle in Germany
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,6,5 and causes: 16 damage to unit: factory_upgrade
Bombing raid in Germany causes 16 damage total.
Battle in Buryatia
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Americans win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
3 bombers and 3 fighters moved from Germany to Poland
2 armour and 1 mech_infantry moved from Vyborg to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
4 transports placed in 10 Sea Zone
6 infantry placed in Western United States
2 infantry placed in Central United States
3 bombers placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 61 PUs (1 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 7 bombers
EDIT: Adding units owned by Americans to United Kingdom: 7 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans AA : 0.33