Oh you’re right. Delete the mech in Egypt.
StickyBomb L vs jkeller X oob +27
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Turkmenistan to Kazakhstan 2 armour moved from Turkmenistan to Kazakhstan 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Volgograd to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Kazakhstan Italians attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Italians win, taking Kazakhstan from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 bomber, 2 fighters and 2 infantry French defend with 1 fighter and 2 infantry; ANZAC defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 3/4 hits, 1.67 expected hits 1 infantry owned by the French, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Caucasus 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -13 Casualties for Italians: 1 fighter and 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Russia 2 mech_infantrys moved from Bulgaria to Eastern Poland 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 infantry moved from Albania to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Caucasus to Volgograd Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Volgograd: 1 fighter EDIT: Adding units owned by Italians to Russia: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5 Italians collect 14 PUs (5 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 1.33 British regular : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caucasus: 1 infantry EDIT: Adding units owned by French to Caucasus: 1 infantry EDIT: Turning off Edit Mode ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to New Guinea 1 fighter moved from Caroline Islands to New South Wales 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from Burma to Persia 1 artillery and 1 infantry moved from Burma to India Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Caucasus to Rostov Turn Complete - French
Combat Hit Differential Summary :
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@jkeller Just noting I made a small edit - would rather lose the Aussie in the Caucus than the French.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians 3 artilleries moved from Tambov to Volgograd 1 infantry moved from Volgograd to Tambov 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Bryansk to Belarus 2 mech_infantrys moved from Belarus to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland 16 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Romania to Eastern Poland 1 artillery and 5 infantry moved from Bulgaria to Greece 4 mech_infantrys moved from Romania to Greece 3 mech_infantrys moved from Yugoslavia to Greece 1 bomber, 5 fighters and 5 tactical_bombers moved from Southern Italy to Greece 1 infantry moved from Germany to Poland 1 bomber moved from Western Germany to Greece 1 fighter moved from Western Germany to Southern Italy 4 infantry moved from Northern Italy to Yugoslavia 12 armour and 22 mech_infantrys moved from Turkmenistan to Volgograd 2 infantry moved from Ukraine to Western Ukraine Combat - Germans Battle in Greece Germans attack with 1 artillery, 2 bombers, 5 fighters, 5 infantry, 7 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 artilleries and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry British roll AA dice in Greece : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 2 bombers, 5 fighters, 5 infantry, 7 mech_infantrys and 5 tactical_bombers in Greece, round 2 : 11/25 hits, 9.67 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 6 infantry in Greece, round 2 : 1/8 hits, 2.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Greece Germans win, taking Greece from Americans with 1 artillery, 2 bombers, 5 fighters, 4 infantry, 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 2 artilleries and 3 infantry Casualties for Americans: 3 infantry Non Combat Move - Germans 5 fighters moved from Greece to Southern Italy 5 tactical_bombers moved from Greece to Southern Italy 2 bombers moved from Greece to Southern Italy 1 bomber moved from Volgograd to Southern Italy Place Units - Germans 1 bomber placed in Western Germany 2 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Russia 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 British AA : -0.50 Germans regular : 1.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - Russians 3 armour, 11 artilleries and 60 infantry moved from Rostov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 11 artilleries and 60 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 11 artilleries and 60 infantry in Bryansk, round 2 : 18/74 hits, 17.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 3 armour, 11 artilleries and 60 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Rostov to Bryansk 1 aaGun moved from Northwest Persia to Persia 4 fighters moved from Burma to Persia Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - Russians 3 armour, 11 artilleries and 60 infantry moved from Rostov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 11 artilleries and 60 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 11 artilleries and 60 infantry in Bryansk, round 2 : 18/74 hits, 17.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 3 armour, 11 artilleries and 60 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Rostov to Bryansk 1 aaGun moved from Northwest Persia to Persia 4 fighters moved from Burma to Persia Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 5 infantry EDIT: Adding units owned by Russians to Rostov: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 36 Sea Zone to 19 Sea Zone 2 fighters moved from Kwangsi to 19 Sea Zone 1 bomber moved from Kwangsi to India 4 artilleries moved from French Indo China to Shan State 3 armour moved from Kwangsi to Burma 3 fighters moved from Kwangsi to Burma 5 tactical_bombers moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Burma 17 artilleries, 1 fighter, 10 infantry and 25 mech_infantrys moved from Yunnan to Burma 1 infantry moved from French Indo China to 36 Sea Zone 4 infantry moved from French Indo China to Shan State 1 artillery moved from Kwangsi to 36 Sea Zone 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery, 2 battleships, 10 carriers, 2 cruisers, 8 destroyers, 1 infantry, 7 submarines and 3 transports moved from 36 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Kwangsi to 19 Sea Zone 1 fighter moved from Kwangsi to 19 Sea Zone 3 fighters moved from Kwangsi to Shan State 3 tactical_bombers moved from Kwangsi to Shan State Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Caroline Islands Battle in Burma Japanese attack with 3 armour, 17 artilleries, 5 fighters, 10 infantry, 25 mech_infantrys and 5 tactical_bombers Chinese defend with 3 artilleries, 1 fighter and 13 infantry Japanese roll dice for 3 armour, 17 artilleries, 5 fighters, 10 infantry, 25 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 23/65 hits, 21.67 expected hits UK_Pacific roll dice for 3 artilleries, 1 fighter and 13 infantry in Burma, round 2 : 7/17 hits, 6.00 expected hits 7 infantry owned by the Japanese, 13 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Burma Japanese win, taking Caroline Islands from Americans, taking Burma from UK_Pacific with 3 armour, 17 artilleries, 5 fighters, 3 infantry, 25 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Japanese: 7 infantry Casualties for Chinese: 3 artilleries, 1 fighter and 13 infantry Battle in Shan State Japanese attack with 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers British defend with 2 artilleries and 3 infantry Japanese roll dice for 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Shan State, round 2 : 8/16 hits, 6.50 expected hits UK_Pacific roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 3 infantry Casualties for British: 2 artilleries and 3 infantry Battle in 19 Sea Zone Japanese attack with 5 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 artilleries moved from Kwangsi to Yunnan 3 fighters moved from Shan State to Kwangsi 3 tactical_bombers moved from Shan State to Kwangsi 5 fighters moved from Burma to Kwangsi 5 tactical_bombers moved from Burma to Kwangsi 3 artilleries moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Buyant-Uhaa to Anhwe 2 mech_infantrys moved from Central Mongolia to Shensi 1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey 5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan 1 artillery moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung 3 artilleries placed in French Indo China 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,4,6,6,3,4,1,2,1,3,2,4,5,6,5,1,1,4,4,1,2,6,4,5,1,5,1,1,6,4,5,3,4,5,3,4,5,4,5,6,2,6,6,2,1 Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 UK_Pacific AA : 0.83 ANZAC regular : -0.33 UK_Pacific regular : 2.33
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Persia to Volgograd 1 bomber moved from Persia to Ukraine 1 bomber moved from Persia to Russia 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Persia to Greece Combat - Americans
Combat Hit Differential Summary :
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@jkeller scramble to defend korea? I have 6 figs supporting the battle vs up to 3 of yours.
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no scramble
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Persia to Volgograd 1 bomber moved from Persia to Ukraine 1 bomber moved from Persia to Russia 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Persia to Greece Combat - Americans Air Battle in Russia Americans attacks with 1 units heading to Russia Germans launches 1 interceptors out of Russia Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Greece causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Aleutian Islands Battle in Korea
Combat Hit Differential Summary :
Defenders Fire, : -0.17 Germans AA : 1.33 Attackers Fire, : 0.83
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Persia to Volgograd 1 bomber moved from Persia to Ukraine 1 bomber moved from Persia to Russia 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Persia to Greece Combat - Americans Air Battle in Russia Americans attacks with 1 units heading to Russia Germans launches 1 interceptors out of Russia Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Greece causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Aleutian Islands Battle in Korea Battle in Novgorod Americans attack with 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Novgorod, round 2 : 6/19 hits, 5.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Aleutian Islands from Japanese, taking Korea from Japanese, taking Novgorod from Germans with 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Manchuria Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/8 hits, 4.00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone 6 fighters moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Ukraine to Northwest Persia 1 bomber moved from Volgograd to Persia 3 fighters moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 3 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 3 transports moved from 92 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 destroyers and 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 2 mech_infantrys placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -1.67 Defenders Fire, : -0.17 Germans AA : 1.33 Attackers Fire, : 0.83 Germans regular : 0.00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 battleship, 6 carriers and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Persia to Volgograd 1 bomber moved from Persia to Ukraine 1 bomber moved from Persia to Russia 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Karelia to Novgorod 1 bomber moved from Persia to Greece Combat - Americans Air Battle in Russia Americans attacks with 1 units heading to Russia Germans launches 1 interceptors out of Russia Attackers Fire, : 1/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Greece causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Aleutian Islands Battle in Korea Battle in Novgorod Americans attack with 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Novgorod, round 2 : 6/19 hits, 5.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Aleutian Islands from Japanese, taking Korea from Japanese, taking Novgorod from Germans with 4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Manchuria Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/8 hits, 4.00 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/8 hits, 4.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone 6 fighters moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Ukraine to Northwest Persia 1 bomber moved from Volgograd to Persia 3 fighters moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 3 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 3 transports moved from 92 Sea Zone to 89 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 4 destroyers and 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 2 mech_infantrys placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 5 fighters and 1 tactical_bomber moved from Persia to Caucasus Combat - British British creates battle in territory 6 Sea Zone Battle in Caucasus British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/8 hits, 3.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking 6 Sea Zone from Japanese, taking Caucasus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 artillery and 2 mech_infantrys moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 15 infantry moved from Persia to Northwest Persia 1 armour moved from Karelia to Novgorod 2 aaGuns and 2 infantry moved from Finland to Karelia 3 fighters and 1 tactical_bomber moved from Rostov to Novgorod 5 artilleries and 15 infantry moved from Rostov to Bryansk 4 fighters moved from 91 Sea Zone to Gibraltar 1 battleship moved from 6 Sea Zone to 5 Sea Zone Place Units - British 3 artilleries placed in Persia 2 armour and 1 mech_infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1 British collect 32 PUs (4 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -1.67 Defenders Fire, : -0.17 Germans AA : 1.33 Attackers Fire, : 0.83 Germans regular : -0.33 British regular : -2.50
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 3 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Kazakhstan to Russia 2 armour moved from Kazakhstan to Russia Non Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 2 mech_infantrys placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 infantry EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Germans
Combat Hit Differential Summary :
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@stickybomb @jkeller no combat moves with rolled dice or edits for France or Anzac - just accidently skipped over the post phase. Should be good to go :)
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 66 PUs; Germans buy 3 armour, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Ukraine to Rostov 2 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States 15 infantry moved from Belarus to Eastern Poland 1 infantry moved from Poland to Eastern Poland 3 infantry moved from Germany to Poland 6 fighters moved from Southern Italy to Rostov 5 tactical_bombers moved from Southern Italy to Rostov 33 artilleries and 31 infantry moved from Volgograd to Caucasus 7 mech_infantrys moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 2 bombers moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Poland 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone Combat - Germans Battle in Rostov Germans attack with 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers Russians defend with 5 infantry Germans roll dice for 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Rostov, round 2 : 9/16 hits, 8.17 expected hits Russians roll dice for 5 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 5 infantry Battle in Caucasus Germans attack with 33 artilleries and 31 infantry British defend with 2 infantry Germans roll dice for 33 artilleries and 31 infantry in Caucasus, round 2 : 26/64 hits, 21.33 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 33 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 infantry moved from Tambov to Russia 3 aaGuns moved from Volgograd to Caucasus 2 bombers moved from Rostov to Eastern Poland 6 fighters and 5 tactical_bombers moved from Rostov to Volgograd 12 armour and 47 mech_infantrys moved from Volgograd to Russia Place Units - Germans 3 armour placed in Volgograd 3 infantry placed in France 2 infantry placed in Germany 3 infantry and 6 mech_infantrys placed in Western Germany Germans undo move 4. 3 infantry placed in Russia 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 5.50 British regular : 0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Combat Move - Russians 3 armour, 11 artilleries and 55 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Non Combat Move - Russians 3 aaGuns moved from Bryansk to Belarus 5 fighters and 1 tactical_bomber moved from Persia to India Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 fighters and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 17 artilleries, 3 infantry and 25 mech_infantrys moved from Burma to India 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Buyant-Uhaa to Manchuria 1 artillery moved from Buyant-Uhaa to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from Japan to Manchuria 2 fighters moved from Japan to 17 Sea Zone 2 fighters moved from Japan to 18 Sea Zone 8 fighters and 8 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 33 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 4 submarines and 3 transports 4 submarines owned by the Americans submerged 3 transports owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 17 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 17 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 18 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Manchuria Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 3/8 hits, 3.50 expected hits Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 3 armour, 17 artilleries, 8 fighters, 3 infantry, 25 mech_infantrys and 8 tactical_bombers British defend with 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys; ANZAC defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 5 fighters and 1 tactical_bomber British roll AA dice in India : 2/1 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 3 armour, 17 artilleries, 7 fighters, 3 infantry, 25 mech_infantrys and 7 tactical_bombers in India, round 2 : 25/62 hits, 22.83 expected hits UK_Pacific roll dice for 3 aaGuns, 3 armour, 6 artilleries, 1 bomber, 8 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 22/45 hits, 18.17 expected hits 3 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 14 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 20 infantry owned by the British lost in India Japanese roll dice for 3 armour, 12 artilleries, 7 fighters, 11 mech_infantrys and 7 tactical_bombers in India, round 3 : 15/40 hits, 17.33 expected hits UK_Pacific roll dice for 3 armour, 6 artilleries, 8 fighters, 5 mech_infantrys and 1 tactical_bomber in India, round 3 : 13/23 hits, 11.00 expected hits 1 tactical_bomber owned by the Russians, 7 artilleries owned by the Japanese, 6 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 artillery owned by the ANZAC, 5 artilleries owned by the British and 3 armour owned by the British lost in India Japanese roll dice for 3 armour, 5 artilleries, 7 fighters, 5 mech_infantrys and 7 tactical_bombers in India, round 4 : 12/27 hits, 13.00 expected hits UK_Pacific roll dice for 8 fighters in India, round 4 : 8/8 hits, 5.33 expected hits 5 fighters owned by the Russians, 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 fighters owned by the ANZAC lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 7 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 53 Casualties for Japanese: 17 artilleries, 1 fighter, 3 infantry, 23 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry Casualties for Americans: 1 bomber Casualties for British: 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys Casualties for Russians: 5 fighters and 1 tactical_bomber Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 4 artilleries and 2 infantry moved from Shan State to Burma 2 artilleries moved from Yunnan to Burma 2 mech_infantrys moved from Shensi to Kazakhstan 3 mech_infantrys moved from Kweichow to Sikang 1 infantry moved from Yenisey to Timguska 1 artillery moved from Yenisey to Timguska 2 infantry moved from Yenisey to Yakut S.S.R. 1 fighter moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 18 Sea Zone to 6 Sea Zone 4 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 3 mech_infantrys moved from Kiangsu to Jehol 3 artilleries moved from Kwangsi to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 2 artilleries moved from French Indo China to Yunnan 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 7 fighters and 7 tactical_bombers moved from India to Yunnan Place Units - Japanese 4 fighters and 4 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,5,4,4,4 Japanese collect 69 PUs (4 lost to blockades); end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -2.83 British AA : 0.50 UK_Pacific regular : 8.50 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 armour, 3 bombers, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Bryansk to Baltic States 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Baltic States 1 armour moved from Novgorod to Baltic States 3 mech_infantrys moved from Karelia to Baltic States 1 bomber moved from Northwest Persia to Russia 1 bomber moved from Persia to India 1 armour moved from Korea to Amur Americans take Amur from Japanese 1 armour moved from Amur to Sakha Americans take Sakha from Japanese 1 artillery, 3 infantry and 1 mech_infantry moved from Korea to Manchuria Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 artillery, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 3 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Baltic States Americans attack with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys Germans defend with 1 infantry Americans roll dice for 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/22 hits, 5.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win, taking Baltic States from Germans with 4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 4 submarines EDIT: Turning off Edit Mode Battle in 6 Sea Zone Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 14 fighters, 5 submarines, 1 tactical_bomber and 6 transports Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 8 Sea Zone: 4 submarines EDIT: Turning off Edit Mode 1 bomber moved from Russia to Belarus 3 fighters moved from Bryansk to Belarus 1 bomber moved from India to Persia 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 4 fighters moved from Gibraltar to 110 Sea Zone 3 infantry moved from Karelia to Novgorod 1 armour and 2 mech_infantrys moved from Norway to Vyborg 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 5 Sea Zone to 16 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 10 fighters and 2 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Persia to Iraq Place Units - Americans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Norway Americans undo move 2. Americans undo move 1. 3 bombers placed in Novgorod 2 armour and 1 mech_infantry placed in Norway 6 infantry placed in Central United States 1 harbour placed in Aleutian Islands Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,5,3,3,4,6,2,6,1,4,6,6,5,2,3,2,3,2,4,2,4,3,2,2,1,5,3,3,6,6,1,4,4,1,1,1,1,6,5,2,2,5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5 Americans collect 67 PUs (3 lost to blockades); end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.33 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.33