sz 114 only, using the latest of 2.7 version now.
Adam514 (Axis) vs simon33 (Allies) PTV
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 6 infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from Japan to Kiangsi 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Manilla to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Shantung 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Kwangtung 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from French Indo China to Kiangsi 3 fighters and 2 tactical_bombers moved from 38 Sea Zone to Malaya 2 bombers moved from French Indo China to Kiangsi 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter moved from French Indo China to Kwangtung 1 battleship and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone 1 battleship moved from 38 Sea Zone to 132 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria Combat - Japanese Battle in Southern Manchuria Battle in Shantung Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 marine Chinese defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Kwangtung, round 2 : 2/4 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Southern Manchuria from Chinese, taking Shantung from Chinese, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 4 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 3/9 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 4 infantry in Malaya, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Malaya, round 3 : 2/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 4 infantry Battle in Kiangsi Japanese attack with 2 bombers, 6 fighters, 6 infantry and 6 tactical_bombers Chinese defend with 1 artillery and 10 infantry Japanese roll dice for 2 bombers, 6 fighters, 6 infantry and 6 tactical_bombers in Kiangsi, round 2 : 7/20 hits, 9.00 expected hits Chinese roll dice for 1 artillery and 10 infantry in Kiangsi, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in Kiangsi, round 3 : 10/16 hits, 8.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 6 infantry Casualties for Chinese: 1 artillery and 10 infantry Non Combat Move - Japanese 1 carrier, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from Kiangsi to French Indo China 5 fighters and 6 tactical_bombers moved from Kiangsi to Kiangsu 1 transport moved from 38 Sea Zone to 132 Sea Zone 2 destroyers moved from 38 Sea Zone to 132 Sea Zone 3 carriers moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangtung to French Indo China 2 tactical_bombers moved from Malaya to 36 Sea Zone 3 fighters moved from Malaya to 132 Sea Zone 2 bombers moved from Kiangsi to French Indo China 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to 7 Sea Zone 1 aaGun moved from Kyushu to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 aaGun moved from Paulau to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Manilla 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 34 Sea Zone to 7 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales 1 factory_minor placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 2 artilleries, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Siam: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.50 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 6 infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from Japan to Kiangsi 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Manilla to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Shantung 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Kwangtung 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from French Indo China to Kiangsi 3 fighters and 2 tactical_bombers moved from 38 Sea Zone to Malaya 2 bombers moved from French Indo China to Kiangsi 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kiangsi 1 fighter moved from French Indo China to Kwangtung 1 battleship and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone 1 battleship moved from 38 Sea Zone to 132 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria Combat - Japanese Battle in Southern Manchuria Battle in Shantung Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 marine Chinese defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Kwangtung, round 2 : 2/4 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Southern Manchuria from Chinese, taking Shantung from Chinese, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 4 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 3/9 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 4 infantry in Malaya, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Malaya, round 3 : 2/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 4 infantry Battle in Kiangsi Japanese attack with 2 bombers, 6 fighters, 6 infantry and 6 tactical_bombers Chinese defend with 1 artillery and 10 infantry Japanese roll dice for 2 bombers, 6 fighters, 6 infantry and 6 tactical_bombers in Kiangsi, round 2 : 7/20 hits, 9.00 expected hits Chinese roll dice for 1 artillery and 10 infantry in Kiangsi, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in Kiangsi, round 3 : 10/16 hits, 8.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 6 infantry Casualties for Chinese: 1 artillery and 10 infantry Non Combat Move - Japanese 1 carrier, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from Kiangsi to French Indo China 5 fighters and 6 tactical_bombers moved from Kiangsi to Kiangsu 1 transport moved from 38 Sea Zone to 132 Sea Zone 2 destroyers moved from 38 Sea Zone to 132 Sea Zone 3 carriers moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangtung to French Indo China 2 tactical_bombers moved from Malaya to 36 Sea Zone 3 fighters moved from Malaya to 132 Sea Zone 2 bombers moved from Kiangsi to French Indo China 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to 7 Sea Zone 1 aaGun moved from Kyushu to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 aaGun moved from Paulau to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Manilla 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 destroyer moved from 34 Sea Zone to 7 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales 1 factory_minor placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 2 artilleries, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Siam: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.50 UK_Pacific regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to New South Wales 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Persia to 99 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 fighter moved from Gibraltar to 99 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Gilbert Islands Battle in Wake Island Battle in New South Wales Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 2 fighters and 2 tactical_bombers in New South Wales, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in New South Wales, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in New South Wales 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated Japanese win, taking Marshall Islands from Japanese, taking Gilbert Islands from Japanese, taking Wake Island from Japanese with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Battle in 99 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from New South Wales to 64 Sea Zone 2 carriers and 2 destroyers moved from 50 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone 3 fighters moved from Western United States to 32 Sea Zone 1 carrier moved from 28 Sea Zone to 32 Sea Zone 2 carriers and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Eastern India to 82 Sea Zone 3 fighters moved from 99 Sea Zone to Greece 3 transports moved from 101 Sea Zone to 83 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 destroyer moved from 93 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Morocco to Algeria Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Greece 2 submarines placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Chahar to Shansi 1 infantry moved from Tsinghai to Eastern Sinkiang 1 fighter and 2 infantry moved from Tsinghai to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan 1 artillery and 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from Egypt to 100 Sea Zone 1 fighter moved from 101 Sea Zone to Tobruk 2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Tobruk 1 fighter moved from 101 Sea Zone to Tobruk 1 bomber moved from Greece to Tobruk 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Greece 1 armour moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Italians 1 armour moved from Southern Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Burma to Shan State 1 artillery and 6 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Eastern India to Shan State Combat - British Battle in Tobruk British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 2 armour, 2 artilleries and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 4/7 hits, 2.67 expected hits Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Tobruk, round 3 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 19 Casualties for British: 2 infantry Casualties for Italians: 2 armour, 2 artilleries and 1 mech_infantry Battle in Shan State British attack with 1 armour, 2 artilleries, 14 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 6/19 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 14 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to Eastern India 3 aaGuns moved from Burma to Shan State 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry and 1 mech_infantry moved from Egypt to 100 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 fighters moved from Tobruk to 99 Sea Zone 1 carrier moved from 101 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 82 Sea Zone to 83 Sea Zone 3 artilleries moved from Southern Persia to Northwest Persia 1 artillery and 5 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 bomber moved from Tobruk to Greece 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 artilleries moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Iraq to Northwest Persia Place Units - British 3 infantry placed in Southern Persia 3 artilleries placed in Iraq 3 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,5,6,5,2,4,1,1,6,1,3,6,6 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 2.83 Italians regular : -0.67 Japanese regular : -0.67 British regular : 1.17 -
Assumed no scramble to SZ99 and Shan State.
That Japanese turn went better; Apparently I forgot to blitz through Shantung USSR6. That meant I couldn’t easily consolidate the two stacks, well unless I let you have Shantung which in hindsight would have been preferable.
I am surprised that you have now built a second IC on China. I think you needed that before but obviously you feel you can stand and fight in Kiangsu.
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@simon33 Yeah, the disaster in China was letting you get those odds on the Japanese stack with the Russians.
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber and 4 fighters moved from Southern Italy to Greece 1 fighter and 1 tactical_bomber moved from Romania to Greece 1 armour moved from Northern Caucasus to Southern Caucasus Italians take Southern Caucasus from Russians 1 armour moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans Combat - Italians Air Battle in GreeceCombat Hit Differential Summary :
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@simon33 Intercept in Greece?
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@adam514 said in Adam514 (Axis) vs simon33 (Allies) PTV:
@simon33 Intercept in Greece?
Uh oh.
Full intercept.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber and 4 fighters moved from Southern Italy to Greece 1 fighter and 1 tactical_bomber moved from Romania to Greece 1 armour moved from Northern Caucasus to Southern Caucasus Italians take Southern Caucasus from Russians 1 armour moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 infantry moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans Combat - Italians Air Battle in Greece Italians attacks with 7 units heading to Greece Americans launches 8 interceptors out of Greece Attackers Fire, : 3/7 hits, 2.00 expected hits Defenders Fire, : 1/8 hits, 2.67 expected hits 1 fighter owned by the Italians lost in Greece 3 fighters owned by the British lost in Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Americans roll AA dice in Greece : 2/2 hits, 0.33 expected hits 1 bomber and 1 tactical_bomber killed by AA Bombing raid in Greece causes 0 damage total. Battle in 98 Sea Zone Italians attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Cleaning up after air battles Non Combat Move - Italians 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 4 fighters moved from Greece to Southern Italy 1 infantry moved from Yugoslavia to Romania 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Italians undo move 1. 2 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,1,1,5,2,3,1,2,1,1,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3 Italians collect 9 PUs (11 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Americans AA : 1.67 Defenders Fire, : -1.67 Attackers Fire, : 1.00 -
@simon33 Interesting air battle.
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@adam514 said in Adam514 (Axis) vs simon33 (Allies) PTV:
@simon33 Interesting air battle.
Indeed. The dice gods where with me there. I would take the 3vs1 losses in the air battle to keep my airbase in business.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Combat Move - ANZAC 1 fighter and 3 infantry moved from South Australia to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 1 fighter and 3 infantry Japanese defend with 1 armour, 1 factory_minor and 1 harbour ANZAC roll dice for 1 fighter and 3 infantry in New South Wales, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in New South Wales, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese, taking Solomon Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 fighter moved from New South Wales to New Zealand 2 aaGuns moved from South Australia to New South Wales 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Burma to Shan State 1 transport moved from 74 Sea Zone to 73 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 1.00 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Ukraine to 99 Sea Zone 2 bombers, 2 fighters and 4 tactical_bombers moved from Southern Italy to 99 Sea Zone 2 fighters moved from Western Germany to 99 Sea Zone 1 armour and 1 infantry moved from Tambov to Stalingrad 1 infantry moved from Karelia to Archangel 1 artillery and 3 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Southern Belarus 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Saratov Combat - GermansCombat Hit Differential Summary :
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@simon33 Scramble sz99?
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So the move into SZ99 was a mistake whichever way you cut it. Wonder if I was thinking it would be worth it to thin down the Luftwaffe?? Sounds ill advised.
Full scramble of 3 US fighters.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Ukraine to 99 Sea Zone 2 bombers, 2 fighters and 4 tactical_bombers moved from Southern Italy to 99 Sea Zone 2 fighters moved from Western Germany to 99 Sea Zone 1 armour and 1 infantry moved from Tambov to Stalingrad 1 infantry moved from Karelia to Archangel 1 artillery and 3 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Southern Belarus 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Saratov Combat - Germans Americans scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone Battle in Stalingrad Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 99 Sea Zone Germans attack with 2 bombers, 6 fighters and 7 tactical_bombers British defend with 1 carrier, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine 1 submarine owned by the Americans submerged Germans roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in 99 Sea Zone, round 2 : 8/15 hits, 8.50 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport in 99 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 bomber owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 99 Sea Zone, round 3 : 6/9 hits, 5.17 expected hits Americans roll dice for 5 fighters and 1 transport in 99 Sea Zone, round 3 : 5/5 hits, 3.33 expected hits 1 transport owned by the British, 3 fighters owned by the Germans, 3 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 bomber, 5 fighters and 5 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 5 fighters Casualties for British: 1 carrier, 2 fighters and 1 transport Battle in Archangel Germans attack with 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Northern Sinkiang from Chinese to Germans EDIT: Turning off Edit Mode 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to Karelia 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from Leningrad to Novgorod 1 aaGun, 2 artilleries and 3 infantry moved from Leningrad to Northern Belarus 1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus 8 artilleries and 22 infantry moved from Tula to Saratov 4 armour and 7 mech_infantrys moved from Northern Caucasus to Tambov 1 armour and 2 mech_infantrys moved from Ukraine to Tambov 5 armour and 5 mech_infantrys moved from Germany to Romania 1 infantry moved from Romania to Bulgaria 4 infantry moved from Slovakia Hungary to Romania 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Germany 2 armour and 1 mech_infantry moved from Western Ukraine to Romania 1 mech_infantry moved from Western Germany to Yugoslavia 1 armour moved from Western Sinkiang to Northern Sinkiang 1 mech_infantry moved from Tula to Saratov 5 armour and 5 mech_infantrys moved from Tula to Tambov Place Units - Germans 1 bomber, 3 fighters and 2 tactical_bombers placed in Western Germany 3 artilleries placed in Romania 3 infantry placed in Leningrad Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1.83 Russians regular : -0.67 Germans regular : 0.50 -
@simon33 said in Adam514 (Axis) vs simon33 (Allies) PTV:
So the move into SZ99 was a mistake whichever way you cut it. Wonder if I was thinking it would be worth it to thin down the Luftwaffe?? Sounds ill advised.
Full scramble of 3 US fighters.
You rolled good enough that the end result was close to a wash, perhaps even to the Allied advantage.
Edited the taking of Northern Sinkiang, forgot to take it after changing my purchase.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Penza Russians take Penza from Germans 1 armour moved from Penza to Russia 1 artillery and 21 infantry moved from Kazakhstan to Northern Caucasus 1 infantry moved from Urals to Western Sinkiang 1 fighter and 1 tactical_bomber moved from Gorky to Western Sinkiang 1 armour and 1 mech_infantry moved from Anhwe to Southern Manchuria 2 artilleries and 8 infantry moved from Korea to Southern Manchuria 1 infantry moved from Bryansk to Tula 1 infantry moved from Gorky to Vologda 1 fighter moved from Russia to Vologda 2 fighters moved from Russia to Tula 2 armour and 2 mech_infantrys moved from Kazakhstan to Northern Caucasus 20 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Battle in Southern Manchuria Russians attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 6/12 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tula Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tula, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Sinkiang Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Sinkiang Russians win, taking Western Sinkiang from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Northern Caucasus Russians attack with 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys Italians defend with 1 armour Russians roll dice for 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys in Northern Caucasus, round 2 : 5/26 hits, 5.67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Western Sinkiang to Eastern Sinkiang 4 artilleries moved from Gorky to Russia 1 fighter moved from Vologda to Russia 2 fighters moved from Tula to Russia Place Units - Russians 1 artillery and 2 infantry placed in Siberia 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 24 PUs (6 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Japanese regular : 0.67 Germans regular : -1.00 Russians regular : 5.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Penza Russians take Penza from Germans 1 armour moved from Penza to Russia 1 artillery and 21 infantry moved from Kazakhstan to Northern Caucasus 1 infantry moved from Urals to Western Sinkiang 1 fighter and 1 tactical_bomber moved from Gorky to Western Sinkiang 1 armour and 1 mech_infantry moved from Anhwe to Southern Manchuria 2 artilleries and 8 infantry moved from Korea to Southern Manchuria 1 infantry moved from Bryansk to Tula 1 infantry moved from Gorky to Vologda 1 fighter moved from Russia to Vologda 2 fighters moved from Russia to Tula 2 armour and 2 mech_infantrys moved from Kazakhstan to Northern Caucasus 20 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Battle in Southern Manchuria Russians attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 6/12 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tula Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tula, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Sinkiang Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Sinkiang Russians win, taking Western Sinkiang from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Northern Caucasus Russians attack with 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys Italians defend with 1 armour Russians roll dice for 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys in Northern Caucasus, round 2 : 5/26 hits, 5.67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Western Sinkiang to Eastern Sinkiang 4 artilleries moved from Gorky to Russia 1 fighter moved from Vologda to Russia 2 fighters moved from Tula to Russia Place Units - Russians 1 artillery and 2 infantry placed in Siberia 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 24 PUs (6 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Hopei: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Removing units owned by Russians from Anhwe: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.50 Japanese regular : 0.67 Germans regular : -1.00 Russians regular : 5.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Penza Russians take Penza from Germans 1 armour moved from Penza to Russia 1 artillery and 21 infantry moved from Kazakhstan to Northern Caucasus 1 infantry moved from Urals to Western Sinkiang 1 fighter and 1 tactical_bomber moved from Gorky to Western Sinkiang 1 armour and 1 mech_infantry moved from Anhwe to Southern Manchuria 2 artilleries and 8 infantry moved from Korea to Southern Manchuria 1 infantry moved from Bryansk to Tula 1 infantry moved from Gorky to Vologda 1 fighter moved from Russia to Vologda 2 fighters moved from Russia to Tula 2 armour and 2 mech_infantrys moved from Kazakhstan to Northern Caucasus 20 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Battle in Southern Manchuria Russians attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 6/12 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tula Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tula, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Sinkiang Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Sinkiang Russians win, taking Western Sinkiang from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Northern Caucasus Russians attack with 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys Italians defend with 1 armour Russians roll dice for 2 armour, 1 artillery, 21 infantry and 2 mech_infantrys in Northern Caucasus, round 2 : 5/26 hits, 5.67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Western Sinkiang to Eastern Sinkiang 4 artilleries moved from Gorky to Russia 1 fighter moved from Vologda to Russia 2 fighters moved from Tula to Russia Place Units - Russians 1 artillery and 2 infantry placed in Siberia 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 24 PUs (6 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Hopei: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Removing units owned by Russians from Anhwe: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Northern Caucasus: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.50 Japanese regular : 0.67 Germans regular : -1.00 Russians regular : 5.00





