Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
You hadn’t decided to DOW when you moved Italy, I would guess?
Still, a pretty good start for the Axis here.
@simon33 said in Adam514 (Axis) vs simon33 (Allies) PTV:
You hadn’t decided to DOW when you moved Italy, I would guess?
Still, a pretty good start for the Axis here.
The main issue was not taking Malta with Italy.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
Combat - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 infantry moved from Kenya to Ethiopia
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 artillery and 1 infantry moved from Tobruk to Alexandria
Place Units - Italians
1 submarine placed in 99 Sea Zone
1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
Non Combat Move - ANZAC
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 fighter moved from Java to Eastern India
2 fighters moved from Java to Queensland
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
3 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 79 Sea Zone
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
@adam514 said in Adam514 (Axis) vs simon33 (Allies) PTV:
The main issue was not taking Malta with Italy.
Yes. Was surprised by that. Went overboard trying to get land units onto Africa?
@simon33 2 bombards and inf art had high chances of success.
@adam514 said in Adam514 (Axis) vs simon33 (Allies) PTV:
@simon33 2 bombards and inf art had high chances of success.
Oh, of course. Forgot about that.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@simon33 Scramble sz98?
Part of me wants to kill some Luftwaffe but it just isn’t worth scrambling into a probable 1 round wipeout.
No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 2 cruisers
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
British roll dice for 2 cruisers in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 cruisers owned by the British lost in 98 Sea Zone
Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 2 cruisers
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Southern Italy
2 tactical_bombers moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Tobruk
2 fighters moved from 98 Sea Zone to Tobruk
2 bombers moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Romania to Bessarabia
1 aaGun, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
1 aaGun moved from Poland to Baltic States
3 armour, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
10 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 aaGun and 7 infantry moved from Finland to Norway
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 cruiser moved from 115 Sea Zone to 116 Sea Zone
1 submarine moved from 122 Sea Zone to 127 Sea Zone
1 infantry moved from Greece to Bulgaria
Place Units - Germans
3 infantry placed in Normandy Bordeaux
2 fighters placed in Western Germany
2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 5 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Leningrad to Finland
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour and 1 mech_infantry moved from Siberia to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Finland
Russians attack with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Finland, round 2 : 5/13 hits, 4.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 8 infantry moved from Amur to Korea
4 infantry moved from Vologda to Gorky
2 aaGuns and 8 infantry moved from Leningrad to Vologda
3 infantry moved from Stalingrad to Samara
2 infantry moved from Rostov to Stalingrad
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 aaGun, 1 artillery and 5 infantry moved from Kursk to Tula
1 artillery and 9 infantry moved from Ukraine to Kursk
3 fighters and 1 tactical_bomber moved from Leningrad to Vologda
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
10 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.17
Unfortunate that I lost that coin flip in SZ115. Not worth buying a DD?
@simon33 I had a DD in my purchase but then forgot to do something so I quit and restarted, and on my 2nd buy I forgot. It was worth buying.
@adam514 said in Adam514 (Axis) vs simon33 (Allies) PTV:
@simon33 I had a DD in my purchase but then forgot to do something so I quit and restarted, and on my 2nd buy I forgot. It was worth buying.
That’s why I hate Purchase first.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 artillery and 3 infantry moved from Japan to 7 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Marshall Islands to Hawaiian Islands
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 fighter moved from Marshall Islands to Hawaiian Islands
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Wake Island
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 2 : 6/11 hits, 4.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Americans, 2 marines owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 3 infantry and 2 marines
Non Combat Move - Japanese
4 fighters moved from Hawaiian Islands to 27 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to Johnston Island
1 tactical_bomber moved from Marshall Islands to Caroline Islands
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Davao
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Hopei
1 artillery and 1 infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsi to Kwangtung
2 artilleries moved from Anhwe to Jehol
1 aaGun moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 artillery and 2 infantry moved from Kiangsi to Hunan
Place Units - Japanese
1 factory_minor placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Tobruk
1 bomber moved from Malta to Tobruk
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
1 infantry and 1 mech_infantry moved from 90 Sea Zone to French Guiana
Combat - Americans
Combat Hit Differential Summary :
Scramble to SZ45?
Hold on…