Scramble instructions?
Adam514 (Axis) vs simon33 (Allies) PTV
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Southern Belarus to Kursk Italians take Bryansk from Russians Italians take Kursk from Russians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Southern Belarus 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Southern France to Normandy Bordeaux 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Egypt Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 fighter moved from New South Wales to Queensland 3 infantry moved from Northern Australia to Queensland 2 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZACCombat Hit Differential Summary :
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Scramble to Qld?
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@simon33 No scramble.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 fighter moved from New South Wales to Queensland 3 infantry moved from Northern Australia to Queensland 2 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Battle in Queensland ANZAC attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Queensland, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 fighter moved from Queensland to New South Wales 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 aaGun, 1 fighter and 5 infantry moved from New South Wales to South Australia 1 aaGun moved from Northern Australia to South Australia 1 infantry moved from 63 Sea Zone to South Australia 1 fighter moved from Burma to Southern Persia 1 infantry moved from Yunnan to Shan State 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 destroyer moved from 64 Sea Zone to 62 Sea Zone 2 fighters moved from 82 Sea Zone to Southern Persia Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,1,1,1,3,2,2,6,6,4,1,4,6,1,5,2 ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Malta to Southern Persia 1 destroyer moved from 40 Sea Zone to 56 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 infantry moved from Northern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Poland to Leningrad 1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad 1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad Combat - Germans Battle in Leningrad Germans attack with 3 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Leningrad, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Novgorod from Russians to Germans EDIT: Turning off Edit Mode 1 mech_infantry moved from Southern Belarus to Leningrad 1 armour moved from Smolensk to Leningrad 1 aaGun, 2 artilleries and 10 infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Finland 1 cruiser moved from 128 Sea Zone to 130 Sea Zone 1 aaGun, 8 artilleries and 27 infantry moved from Southern Belarus to Bryansk 1 mech_infantry moved from Southern Belarus to Bryansk 1 armour moved from Smolensk to Bryansk 10 armour and 9 mech_infantrys moved from Smolensk to Kursk 1 mech_infantry moved from Southern Belarus to Kursk 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Norway to Western Germany 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Belarus to Kursk Place Units - Germans 2 armour and 3 mech_infantrys placed in Germany 1 armour, 1 fighter and 1 mech_infantry placed in Western Germany 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Normandy Bordeaux Germans undo move 4. Germans undo move 2. 1 fighter placed in Western Germany 1 armour and 1 mech_infantry placed in Germany 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol 2 artilleries and 7 infantry moved from Amur to Korea 1 artillery and 4 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Korea Russians attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 7 infantry in Korea, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Russians attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Jehol, round 2 : 6/14 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bessarabia Russians attack with 1 artillery and 4 infantry Italians defend with 1 aaGun, 1 artillery and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Bessarabia Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 4 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 infantry Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Russians 1 infantry moved from Tambov to Tula 2 infantry moved from Tambov to Saratov 4 infantry moved from Samara to Russia 1 aaGun and 1 infantry moved from Yaroslavl to Russia 1 aaGun and 5 infantry moved from Gorky to Russia 1 armour and 1 mech_infantry moved from Urals to Russia 1 armour and 1 mech_infantry moved from Stalingrad to Russia 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Karelia to Archangel 1 infantry moved from Vyborg to Karelia 1 infantry moved from Northeast Persia to Turkmenistan 2 aaGuns moved from Southern Manchuria to Jehol Place Units - Russians 1 infantry placed in Urals 2 fighters and 8 infantry placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Russians collect 37 PUs (2 lost to blockades); end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -1.33 Russians regular : 3.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 fighter, 7 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales 1 artillery moved from New Guinea to 55 Sea Zone 1 artillery and 3 infantry moved from Paulau to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone 2 artilleries and 3 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to New South Wales 1 fighter moved from 55 Sea Zone to Queensland 1 battleship moved from 35 Sea Zone to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 destroyer moved from 55 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 56 Sea Zone 3 fighters and 1 tactical_bomber moved from French Indo China to Hunan 1 infantry moved from Hopei to Hunan 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 45 Sea Zone to 56 Sea Zone Combat - Japanese Battle in New Britain Battle in 63 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 63 Sea Zone Japanese win, taking New Britain from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Gilbert Islands Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 56 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in New South Wales Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New South Wales, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in New South Wales, round 2 : 5/7 hits, 3.17 expected hits ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in New South Wales, round 2 : 2/3 hits, 1.50 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 armour, 1 fighter and 1 infantry Battle in Queensland Japanese attack with 2 artilleries, 1 fighter and 3 infantry ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry Japanese roll dice for 2 battleships and 1 cruiser in Queensland, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Queensland, round 2 : 1/6 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Queensland, round 3 : 4/6 hits, 2.00 expected hits ANZAC roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 artillery and 3 infantry Battle in Hunan Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Davao to French Indo China 1 fighter moved from Celebes to French Indo China 1 fighter moved from New South Wales to 64 Sea Zone 1 carrier moved from 35 Sea Zone to 64 Sea Zone 1 fighter and 2 tactical_bombers moved from New South Wales to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 1 aaGun moved from Anhwe to Shantung 3 artilleries and 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Hopei to Anhwe 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Paulau 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Japan to Caroline Islands Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine and 1 transport placed in 7 Sea Zone 3 infantry placed in French Indo China 1 fighter, 4 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 French regular : -0.67 Japanese regular : 1.17 ANZAC regular : -1.17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 3 infantry moved from 28 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Western United States to 11 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 28 Sea Zone Combat - Americans Battle in Hawaiian Islands Non Combat Move - Americans 2 fighters moved from Southern Persia to Russia 1 fighter moved from Gibraltar to Trans-Jordan 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 carrier moved from 93 Sea Zone to 66 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia Place Units - Americans 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber placed in Western United States 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 artillery and 2 infantry moved from Szechwan to Hopei 1 infantry moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan 2 infantry moved from Kweichow to Hunan 1 artillery and 8 infantry moved from Szechwan to Hunan Place Units - Chinese 5 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Szechwan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Non Combat Move - British 1 infantry moved from Libya to Tobruk 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Kenya 1 infantry moved from Italian Somaliland to Kenya 1 infantry moved from Anglo-Egyptian Sudan to Kenya 1 armour and 1 mech_infantry moved from Belgian Congo to Kenya 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry moved from 74 Sea Zone to Kenya 1 carrier moved from 82 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State 1 armour moved from Szechwan to Shan State 2 artilleries and 2 infantry moved from Eastern India to Burma 3 infantry moved from Southern Persia to Iraq 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 bomber and 6 fighters moved from Southern Persia to Russia 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - British 2 infantry placed in United Kingdom 1 armour, 1 artillery and 1 mech_infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa British undo move 2. British undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia 2 artilleries and 1 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kursk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Non Combat Move - Italians 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Romania 1 fighter moved from Egypt to Romania 1 fighter moved from Egypt to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Bulgaria to Romania Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1 Italians collect 17 PUs (3 lost to blockades); end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Combat Move - ANZAC 1 fighter and 2 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Southern Persia to Egypt Combat - ANZACCombat Hit Differential Summary :
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Scramble to NSW?
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@simon33 No scramble.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 5 Combat Move - ANZAC 1 fighter and 2 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 2 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Southern Persia to Egypt Combat - ANZAC Battle in New South Wales ANZAC attack with 1 fighter and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 fighter and 3 infantry in New South Wales, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt ANZAC attack with 3 fighters and 2 infantry Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 harbour and 3 infantry ANZAC roll dice for 3 fighters and 2 infantry in Egypt, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt ANZAC roll dice for 3 fighters in Egypt, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/3 hits, 1.50 expected hits 2 fighters owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt ANZAC roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits 1 fighter owned by the ANZAC lost in Egypt Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -27 Casualties for ANZAC: 3 fighters and 2 infantry Casualties for Italians: 3 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to South Australia 2 aaGuns, 1 fighter and 3 infantry moved from South Australia to Western Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,6,1 ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Southern Persia to Egypt Combat - French Battle in Egypt French attack with 1 fighter and 1 infantry Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 harbour French roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the French and 1 fighter owned by the French lost in Egypt Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for French: 1 fighter and 1 infantry Non Combat Move - French 1 infantry moved from Tobruk to Libya Turn Complete - FrenchCombat Hit Differential Summary :
French regular : -0.67 Italians regular : 2.00 Japanese regular : -0.33 ANZAC regular : -0.83 -
That gamble to kill Luftwaffe didn’t pay off.
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@simon33 I thought you might try that.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Kursk to Ukraine Germans take Ukraine from Russians 1 armour moved from Ukraine to Kursk 1 mech_infantry moved from Kursk to Stalingrad Germans take Stalingrad from Russians 1 armour and 1 mech_infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Kursk to Tambov 2 bombers moved from Western Germany to Karelia 2 infantry moved from Finland to Karelia Combat - Germans Battle in Tambov Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Karelia Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Karelia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Karelia to Norway 3 artilleries and 8 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Norway 1 aaGun moved from Finland to Vyborg 1 cruiser and 1 transport moved from 130 Sea Zone to 128 Sea Zone 1 submarine moved from 128 Sea Zone to 127 Sea Zone 1 armour and 1 mech_infantry moved from Germany to Romania 1 infantry moved from Bulgaria to Romania 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Germany to Poland 4 armour and 4 mech_infantrys moved from Leningrad to Southern Belarus 1 aaGun and 1 infantry moved from Bryansk to Southern Belarus 8 artilleries and 26 infantry moved from Bryansk to Kursk 1 fighter and 1 tactical_bomber moved from Tambov to Kursk 5 armour and 4 mech_infantrys moved from Kursk to Stalingrad 4 mech_infantrys moved from Kursk to Stalingrad 4 armour moved from Kursk to Stalingrad 1 infantry moved from Western Germany to Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Egypt to Romania 1 tactical_bomber moved from Southern Italy to Romania Place Units - Germans 1 factory_minor placed in Leningrad 1 artillery placed in Western Germany 2 armour, 3 infantry and 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Jehol to Anhwe 1 infantry moved from Bessarabia to Ukraine Russians take Ukraine from Germans 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Anhwe Russians attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry Russians roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Anhwe, round 2 : 4/14 hits, 3.83 expected hits Japanese roll dice for 1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry in Anhwe, round 2 : 2/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Anhwe Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Anhwe, round 3 : 5/12 hits, 3.50 expected hits Japanese roll dice for 5 artilleries, 3 infantry and 1 mech_infantry in Anhwe, round 3 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Anhwe Russians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Anhwe, round 4 : 3/9 hits, 3.00 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Anhwe, round 4 : 3/4 hits, 1.33 expected hits 3 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Anhwe Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 5 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Russians: 8 infantry Casualties for Japanese: 1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Jehol to Anhwe 4 infantry moved from Siberia to Amur 2 infantry moved from Saratov to Samara 1 infantry moved from Tula to Russia 1 infantry moved from Urals to Samara 1 artillery and 30 infantry moved from Russia to Samara 10 infantry moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Archangel to Gorky 4 artilleries and 2 infantry moved from Archangel to Nenetsia 1 fighter and 1 tactical_bomber moved from Leningrad to Gorky Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Russians collect 34 PUs (4 lost to blockades); end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.67 Russians regular : 1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Jehol to Anhwe 1 infantry moved from Bessarabia to Ukraine Russians take Ukraine from Germans 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Anhwe Russians attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry Russians roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Anhwe, round 2 : 4/14 hits, 3.83 expected hits Japanese roll dice for 1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry in Anhwe, round 2 : 2/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Anhwe Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Anhwe, round 3 : 5/12 hits, 3.50 expected hits Japanese roll dice for 5 artilleries, 3 infantry and 1 mech_infantry in Anhwe, round 3 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Anhwe Russians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Anhwe, round 4 : 3/9 hits, 3.00 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Anhwe, round 4 : 3/4 hits, 1.33 expected hits 3 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Anhwe Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 5 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 24 Casualties for Russians: 8 infantry Casualties for Japanese: 1 aaGun, 5 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Jehol to Anhwe 4 infantry moved from Siberia to Amur 2 infantry moved from Saratov to Samara 1 infantry moved from Tula to Russia 1 infantry moved from Urals to Samara 1 artillery and 30 infantry moved from Russia to Samara 10 infantry moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Archangel to Gorky 4 artilleries and 2 infantry moved from Archangel to Nenetsia 1 fighter and 1 tactical_bomber moved from Leningrad to Gorky Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Russians collect 34 PUs (4 lost to blockades); end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Removing units owned by Russians from Samara: 9 infantry EDIT: Adding units owned by Russians to Russia: 10 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.67 Russians regular : 1.00 -
Am wondering how you are going to take this one. You usually find a way but i don’t see it here, even after i thought it would fun to lose Sydney.





