Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Americans
3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 34 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 31 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Shan State
2 transports moved from 40 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from 94 Sea Zone to United Kingdom
1 bomber moved from Scotland to United Kingdom
4 submarines moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
5 artilleries and 10 infantry moved from Kwangsi to Hunan
10 infantry moved from Kwangsi to Hunan
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Northern Sinkiang
Battle in Hunan
Chinese attack with 5 artilleries and 20 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 artilleries and 20 infantry in Hunan, round 2 : 11/25 hits, 5.83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Kansu from Germans, taking Northern Sinkiang from Germans, taking Hunan from Japanese with 5 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kwangsi to Kweichow
1 fighter moved from Eastern Sinkiang to Western Sinkiang
1 artillery and 3 infantry moved from Eastern Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 artillery and 3 infantry placed in Hunan
Chinese undo move 2.
1 infantry placed in Kansu
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kwangsi to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
3 fighters and 1 infantry moved from Shan State to Siam
1 infantry moved from Rostov to Ukraine
British take Ukraine from Italians
EDIT: 2 infantry moved from Hunan to Western Sinkiang
Combat - British
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Siam
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Southern Persia to Eastern India
1 fighter moved from Southern Persia to 81 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone
11 artilleries, 7 fighters and 12 infantry moved from Rostov to Kursk
6 artilleries and 6 infantry moved from Northern Caucasus to Rostov
3 artilleries and 4 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Southern Persia to Northwest Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
3 armour and 3 mech_infantrys moved from Samara to Rostov
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 bomber moved from 38 Sea Zone to Eastern India
3 infantry moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
3 aaGuns, 1 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Hunan
1 fighter moved from Siam to Hunan
2 fighters moved from Siam to Yunnan
EDIT: 1 armour and 1 mech_infantry moved from Shan State to Yunnan
Place Units - British
3 artilleries placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
6 artilleries placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 6 artilleries
Combat Hit Differential Summary :
Chinese regular : 5.50
Americans regular : 0.67
Japanese regular : 0.33
British regular : 1.17
Looking at the history, I could have retained Qld if I had kept one of the ANZAC fighters there. That would have made it hard to take Sydney and Allies would be looking much stronger if I had held that.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 aaGun, 1 artillery and 6 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 infantry moved from Bryansk to Tula
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13
Combat Move - ANZAC
1 transport moved from 40 Sea Zone to 81 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Kwangsi to Yunnan
Combat Move - French
1 infantry moved from Northwest Persia to Southern Caucasus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_upgrade, 2 fighters, 9 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tula to Tambov
Germans take Tambov from Russians
8 artilleries and 13 infantry moved from Tula to Kursk
4 armour, 3 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Bryansk to Kursk
3 armour moved from Southern Belarus to Kursk
23 armour and 3 mech_infantrys moved from Russia to Kursk
1 infantry moved from Gorky to Samara
1 fighter and 1 tactical_bomber moved from Leningrad to Samara
2 fighters and 2 tactical_bombers moved from Leningrad to Kursk
1 fighter and 2 tactical_bombers moved from Greece to Kursk
2 bombers moved from Greece to Kursk
Combat - Germans
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 30 armour, 11 artilleries, 2 bombers, 4 fighters, 16 infantry, 7 mech_infantrys and 7 tactical_bombers
British defend with 11 artilleries, 7 fighters and 12 infantry; Russians defend with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
Germans roll dice for 30 armour, 11 artilleries, 2 bombers, 4 fighters, 16 infantry, 7 mech_infantrys and 7 tactical_bombers in Kursk, round 2 : 30/77 hits, 33.17 expected hits
Russians roll dice for 1 armour, 12 artilleries, 7 fighters, 31 infantry and 1 mech_infantry in Kursk, round 2 : 20/52 hits, 20.00 expected hits
18 infantry owned by the Russians, 4 artilleries owned by the Germans, 16 infantry owned by the Germans and 12 infantry owned by the British lost in Kursk
Germans roll dice for 30 armour, 7 artilleries, 2 bombers, 4 fighters, 7 mech_infantrys and 7 tactical_bombers in Kursk, round 3 : 29/57 hits, 27.33 expected hits
Russians roll dice for 1 armour, 12 artilleries, 7 fighters, 1 infantry and 1 mech_infantry in Kursk, round 3 : 8/22 hits, 10.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 7 artilleries owned by the Germans, 11 artilleries owned by the British, 1 mech_infantry owned by the Germans and 7 fighters owned by the British lost in Kursk
Germans win, taking Kursk from Russians with 30 armour, 2 bombers, 4 fighters, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 125
Casualties for Germans: 11 artilleries, 16 infantry and 1 mech_infantry
Casualties for British: 11 artilleries, 7 fighters and 12 infantry
Casualties for Russians: 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Kursk
1 bomber moved from Kursk to Russia
1 bomber moved from Kursk to Greece
2 fighters and 5 tactical_bombers moved from Kursk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters and 2 tactical_bombers moved from Kursk to Tula
3 armour moved from Yaroslavl to Tula
1 infantry moved from Yaroslavl to Gorky
1 artillery and 2 infantry moved from Yaroslavl to Russia
1 artillery and 1 infantry moved from Northern Belarus to Smolensk
3 infantry moved from Leningrad to Vologda
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 cruiser, 1 destroyer and 1 transport moved from 128 Sea Zone to 116 Sea Zone
3 armour and 4 mech_infantrys moved from Germany to Romania
3 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 fighter and 2 tactical_bombers moved from Western Germany to Greece
2 armour and 2 mech_infantrys moved from Tsinghai to Anhwe
Place Units - Germans
Units in Romania being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Romania
1 transport placed in 102 Sea Zone
3 infantry placed in Russia
3 infantry placed in Leningrad
1 armour and 8 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_upgrade, 2 fighters, 9 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tula to Tambov
Germans take Tambov from Russians
8 artilleries and 13 infantry moved from Tula to Kursk
4 armour, 3 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Bryansk to Kursk
3 armour moved from Southern Belarus to Kursk
23 armour and 3 mech_infantrys moved from Russia to Kursk
1 infantry moved from Gorky to Samara
1 fighter and 1 tactical_bomber moved from Leningrad to Samara
2 fighters and 2 tactical_bombers moved from Leningrad to Kursk
1 fighter and 2 tactical_bombers moved from Greece to Kursk
2 bombers moved from Greece to Kursk
Combat - Germans
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 30 armour, 11 artilleries, 2 bombers, 4 fighters, 16 infantry, 7 mech_infantrys and 7 tactical_bombers
British defend with 11 artilleries, 7 fighters and 12 infantry; Russians defend with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
Germans roll dice for 30 armour, 11 artilleries, 2 bombers, 4 fighters, 16 infantry, 7 mech_infantrys and 7 tactical_bombers in Kursk, round 2 : 30/77 hits, 33.17 expected hits
Russians roll dice for 1 armour, 12 artilleries, 7 fighters, 31 infantry and 1 mech_infantry in Kursk, round 2 : 20/52 hits, 20.00 expected hits
18 infantry owned by the Russians, 4 artilleries owned by the Germans, 16 infantry owned by the Germans and 12 infantry owned by the British lost in Kursk
Germans roll dice for 30 armour, 7 artilleries, 2 bombers, 4 fighters, 7 mech_infantrys and 7 tactical_bombers in Kursk, round 3 : 29/57 hits, 27.33 expected hits
Russians roll dice for 1 armour, 12 artilleries, 7 fighters, 1 infantry and 1 mech_infantry in Kursk, round 3 : 8/22 hits, 10.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 7 artilleries owned by the Germans, 11 artilleries owned by the British, 1 mech_infantry owned by the Germans and 7 fighters owned by the British lost in Kursk
Germans win, taking Kursk from Russians with 30 armour, 2 bombers, 4 fighters, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 125
Casualties for Germans: 11 artilleries, 16 infantry and 1 mech_infantry
Casualties for British: 11 artilleries, 7 fighters and 12 infantry
Casualties for Russians: 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Kursk
1 bomber moved from Kursk to Russia
1 bomber moved from Kursk to Greece
2 fighters and 5 tactical_bombers moved from Kursk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters and 2 tactical_bombers moved from Kursk to Tula
3 armour moved from Yaroslavl to Tula
1 infantry moved from Yaroslavl to Gorky
1 artillery and 2 infantry moved from Yaroslavl to Russia
1 artillery and 1 infantry moved from Northern Belarus to Smolensk
3 infantry moved from Leningrad to Vologda
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 cruiser, 1 destroyer and 1 transport moved from 128 Sea Zone to 116 Sea Zone
3 armour and 4 mech_infantrys moved from Germany to Romania
3 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 fighter and 2 tactical_bombers moved from Western Germany to Greece
2 armour and 2 mech_infantrys moved from Tsinghai to Anhwe
Place Units - Germans
Units in Romania being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Romania
1 transport placed in 102 Sea Zone
3 infantry placed in Russia
3 infantry placed in Leningrad
1 armour and 8 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 122 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.83
Urgh. What was that, did I not count the tanks in Moscow reaching Kursk?
Think I’m going to have to concede this one here. Surely the situation is almost irretrievable now. Will need to put down blockers to do a non fighting retreat back to Middle East. May be able to hold NW Persia but by that time economy will be favouring the Axis by enough to be unstoppable, unless I can defeat Japan in that time, which isn’t really likely.
At least this one has gone 14 rounds.
@simon33 said in Adam514 (Axis) vs simon33 (Allies) PTV:
Urgh. What was that, did I not count the tanks in Moscow reaching Kursk?
Think I’m going to have to concede this one here. Surely the situation is almost irretrievable now. Will need to put down blockers to do a non fighting retreat back to Middle East. May be able to hold NW Persia but by that time economy will be favouring the Axis by enough to be unstoppable, unless I can defeat Japan in that time, which isn’t really likely.
At least this one has gone 14 rounds.
Good game! This was your best game yet against me in my opinion. The latest battle as well as the naval battle in the Solomons really put the Axis ahead, and they could have been avoided.
@adam514 Yeah, thanks for the game. I agree it was the most competitive game I’ve played with you. With the multitude of mistakes I made this game, you didn’t mention losing Australia early, I am wondering why. Perhaps Japan doing a Pearl Harbour J2 was not such a big advantage for them? Until I lost that US fleet near the Solomons I was pretty happy with how I was doing this game.
@simon33 said in Adam514 (Axis) vs simon33 (Allies) PTV:
@adam514 Yeah, thanks for the game. I agree it was the most competitive game I’ve played with you. With the multitude of mistakes I made this game, you didn’t mention losing Australia early, I am wondering why. Perhaps Japan doing a Pearl Harbour J2 was not such a big advantage for them? Until I lost that US fleet near the Solomons I was pretty happy with how I was doing this game.
I think it’s the first time someone offered Pearl Harbour, and so that left me more open than usual on the mainland and you go hard on the mainland with Russia as well. I’d make a factory on J2 if that happens again.