TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 1x factory; Remaining resources: 12 PUs; 0 techTokens;
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour, 1 fighter and 2 infantry moved from Italy to France
1 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 1 armour, 1 fighter and 3 infantry
Americans defend with 2 armour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 armour and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 1 fighter and 2 infantry in France, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 armour in France, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Americans lost in France
Italians win, taking France from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 2 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from France to Italy
1 infantry moved from Italian Africa to Rhodesia
3 infantry moved from Italy to France
1 artillery moved from Germany to France
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : 0.17
Territory Summary for Italians :
Balkans : 3 infantry
France : 1 armour, 1 artillery and 5 infantry
Italian Africa : 1 flag
Italy : 1 aaGun, 1 factory, 1 fighter and 4 infantry
Rhodesia : 1 flag, 1 infantry
Union of South Africa : 1 flag
Production/PUs Summary :
Germans : 20 / 19
Russians : 33 / 35
Japanese : 50 / 51
British : 21 / 86
Italians : 13 / 13
Chinese : 1 / 0
Americans : 40 / 49
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
2 artilleries and 2 infantry moved from Anglo-Egypt Sudan to Italian Africa
British take Italian Africa from Italians
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 destroyer and 2 transports moved from 7 Sea Zone to 1 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 12 Sea Zone to 9 Sea Zone
3 armour and 3 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 10 Sea Zone to 20 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Production/PUs Summary :
Germans : 20 / 19
Russians : 33 / 35
Japanese : 50 / 51
British : 22 / 86
Italians : 12 / 13
Chinese : 1 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 17 PUs; 0 techTokens;
Germans buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 artillery and 1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
1 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.50
Territory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 7 infantry
Poland : 1 artillery and 2 infantry
Bulgaria Romania : 1 artillery, 1 factory and 1 infantry
Production/PUs Summary :
Germans : 25 / 25
Russians : 28 / 35
Japanese : 50 / 51
British : 22 / 86
Italians : 12 / 13
Chinese : 1 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 armour moved from Chinghai to Novosibirsk
4 infantry moved from Russia to Novosibirsk
2 armour moved from Russia to Persia
2 infantry moved from Kazakh S.S.R. to Persia
1 artillery moved from Kazakh S.S.R. to Persia
2 infantry moved from Caucasus to Persia
2 fighters moved from Russia to Novosibirsk
1 fighter moved from Russia to Persia
1 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour, 2 fighters and 5 infantry
Japanese defend with 4 armour
Russians roll dice for 2 armour, 2 fighters and 5 infantry in Novosibirsk, round 2 : 3/9 hits, 2.83 expected hits
Japanese roll dice for 4 armour in Novosibirsk, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 armour, 2 fighters and 2 infantry in Novosibirsk, round 3 : 4/6 hits, 2.33 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 4 infantry
Casualties for Japanese: 4 armour
Battle in Persia
Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Persia, round 2 : 5/8 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Russians win, taking Persia from Japanese with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Persia to Russia
2 fighters moved from Novosibirsk to Russia
2 artilleries moved from Chinghai to Kazakh S.S.R.
2 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Russians
1 armour and 4 infantry placed in Russia
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50
Russians regular : 4.17
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 47 / 51
British : 23 / 86
Italians : 12 / 13
Chinese : 1 / 0
Americans : 40 / 42
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Australia to 39 Sea Zone
1 infantry moved from Sikang to Chinghai
1 infantry moved from Ningxia to Chinghai
1 armour moved from Ningxia to Chinghai
1 fighter moved from Ningxia to Chinghai
1 armour and 1 infantry moved from Evenki National Okrug to Novosibirsk
2 fighters moved from Ningxia to Novosibirsk
1 artillery moved from Evenki National Okrug to Novosibirsk
1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
3 armour, 1 fighter and 2 infantry moved from India to Persia
2 fighters moved from 35 Sea Zone to Persia
1 armour and 1 infantry moved from Evenki National Okrug to Urals
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Chinghai
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Japanese attack with 3 armour, 3 fighters and 2 infantry
Russians defend with 2 armour, 1 artillery and 3 infantry
Japanese roll dice for 3 armour, 3 fighters and 2 infantry in Persia, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 5/6 hits, 2.33 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Japanese lost in Persia
3 fighters owned by the Japanese retreated
British win with 2 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 3 armour and 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Novosibirsk, round 2 : 0/5 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
2 fighters owned by the Japanese retreated
1 armour owned by the Japanese retreated to Evenki National Okrug
Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Urals
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
1 armour owned by the Japanese retreated to Evenki National Okrug
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Chinghai to Ningxia
2 fighters moved from Novosibirsk to Ningxia
2 armour moved from Manchuria to Stanovoj Chrebet
2 infantry moved from Manchuria to Suiyuan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 50 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 fighters moved from Persia to 35 Sea Zone
1 fighter moved from Persia to India
Place Units - Japanese
1 fighter placed in 62 Sea Zone
3 armour placed in Manchuria
2 armour and 1 infantry placed in India
4 infantry placed in East Indies
Japanese undo move 4.
2 infantry placed in East Indies
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -4.17
Russians regular : 0.67
British regular : 2.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun
Borneo : 1 flag, 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 1 armour and 2 infantry
East Indies : 1 flag, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 2 armour
French Madagascar : 1 flag
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 2 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag, 3 armour, 1 factory and 2 infantry
New Zealand : 1 flag, 1 armour
Ningxia : 1 flag, 3 armour and 3 fighters
Philippine Islands : 1 flag, 1 armour
Sikang : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 2 armour
Suiyuan : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
35 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 transport
38 Sea Zone : 1 transport
42 Sea Zone : 1 transport
50 Sea Zone : 1 battleship and 1 destroyer
60 Sea Zone : 2 destroyers
62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 25 / 25
Russians : 30 / 30
Japanese : 49 / 50
British : 22 / 86
Italians : 12 / 13
Chinese : 0 / 0
Americans : 40 / 42