TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
4 fighters moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 61 Sea Zone to Philippine Islands
2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kiangsu to Fukien
1 fighter moved from Formosa to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to Suiyuan
1 fighter moved from 61 Sea Zone to Hupeh
1 fighter moved from Japan to Fukien
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 3 fighters in 53 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship
Battle in Philippine Islands
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippine Islands
1 fighter owned by the Japanese retreated
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Fukien
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 4 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Fukien to Kiangsu
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Hupeh to Manchuria
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
2 fighters moved from 53 Sea Zone to 57 Sea Zone
2 carriers and 2 fighters moved from 57 Sea Zone to 60 Sea Zone
1 fighter moved from Philippine Islands to 61 Sea Zone
Place Units - Japanese
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.67
Japanese regular : -0.17
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 1 artillery, 1 fighter and 1 infantry
Fukien : 1 flag, 1 infantry
Hupeh : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
Kiangsu : 1 flag, 1 fighter
Manchuria : 1 flag, 1 armour, 2 fighters and 2 infantry
Okinawa : 1 infantry
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 2 infantry
36 Sea Zone : 1 transport
38 Sea Zone : 1 destroyer and 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship, 1 cruiser and 1 transport
60 Sea Zone : 2 carriers and 2 fighters
61 Sea Zone : 1 carrier and 1 fighter
62 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 35 / 35
Russians : 26 / 26
Japanese : 29 / 31
British : 35 / 43
Italians : 10 / 10
Chinese : 3 / 0
Americans : 40 / 40
Savegame