the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
Edited to move the 2 inf in Mace that did not move during combat or NCM > Alb. Turks have volunteered to reinforce Mace.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Italy
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
2 battlecruisers and 2 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
Purchase Units - Italy
Italy buy 1 destroyer, 1 field_gun, 3 gass and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Italy
Non Combat Move - Italy
2 heavy_guns and 4 infantry moved from Latium to Tuscany
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 field_gun moved from Rome to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
1 field_gun and 1 infantry moved from Rome to Latium
1 field_gun and 3 infantry moved from Piedmont to Milan
Place Units - Italy
1 destroyer placed in Sea Zone 57 Ligurian Sea
3 gass placed in Piedmont
1 field_gun and 1 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Combat Move - Arabia
1 Bedouin moved from Hejaz to Yemen
Arabia take Yemen from Turkey
1 Bedouin moved from Yemen to Hejaz
2 Bedouins moved from Hejaz to Jordan
1 Bedouin moved from Mecca to Jordan
2 Bedouins moved from Mecca to Jordan
Purchase Units - Arabia
Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs;
Combat - Arabia
Battle in Jordan
Arabia attack with 5 Bedouins
Turkey defend with 1 heavy_gun and 1 infantry
Arabia roll dice for 5 Bedouins in Jordan, round 2 : 1/5 hits, 0.83 expected hits
Turkey roll dice for 1 heavy_gun and 1 infantry in Jordan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
Arabia roll dice for 4 Bedouins in Jordan, round 3 : 0/4 hits, 0.67 expected hits
Turkey roll dice for 1 heavy_gun in Jordan, round 3 : 0/1 hits, 0.67 expected hits
Arabia roll dice for 4 Bedouins in Jordan, round 4 : 0/4 hits, 0.67 expected hits
Turkey roll dice for 1 heavy_gun in Jordan, round 4 : 1/1 hits, 0.67 expected hits
1 Bedouin owned by the Arabia lost in Jordan
Arabia roll dice for 3 Bedouins in Jordan, round 5 : 1/3 hits, 0.50 expected hits
Turkey roll dice for 1 heavy_gun in Jordan, round 5 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Turkey lost in Jordan
Arabia win, taking Jordan from Turkey with 3 Bedouins remaining. Battle score for attacker is 4
Casualties for Arabia: 2 Bedouins
Casualties for Turkey: 1 heavy_gun and 1 infantry
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Arabia regular : -0.67
Turkey regular : -1.00
@fmerwinrommel I think I may have started my turn before you did your edit. Please feel free to add it back.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 6,4 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover mobileWarfare
Combat Move - Turkey
2 field_guns and 1 infantry moved from Damascus to Jordan
2 field_guns and 1 infantry moved from Mesopotamia to Al-Dammam
1 infantry moved from Arabia to Al-Dammam
2 infantry moved from Palestine to Jordan
1 infantry moved from Palestine to Hejaz
2 fighters and 1 infantry moved from Arabia to Hejaz
1 field_gun and 1 infantry moved from Oman to Arabia
1 heavy_gun and 1 infantry moved from Bulgaria to Macedonia
3 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 field_gun and 2 infantry moved from Armenia to Georgia
1 infantry moved from Lebanon to Palestine
4 infantry moved from Basra to Mesopotamia
2 field_guns and 1 infantry moved from Baghdad to Mesopotamia
1 infantry moved from Smyrna to Armenia
1 field_gun moved from Kurdistan to Armenia
1 infantry moved from Smyrna to Syria
1 field_gun and 2 infantry moved from Constantinople to Smyrna
Purchase Units - Turkey
Turkey buy 1 battlecruiser, 3 cavalrys, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Al-Dammam
Turkey attack with 2 field_guns and 2 infantry
Britain defend with 1 field_gun and 1 infantry
Turkey roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 4/4 hits, 1.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Al-Dammam
Turkey win, taking Al-Dammam from Britain with 2 field_guns remaining. Battle score for attacker is 1
Casualties for Turkey: 2 infantry
Casualties for Britain: 1 field_gun and 1 infantry
Battle in Jordan
Turkey attack with 2 field_guns and 3 infantry
Arabia defend with 3 Bedouins
Turkey roll dice for 2 field_guns and 3 infantry in Jordan, round 2 : 1/5 hits, 1.50 expected hits
Arabia roll dice for 3 Bedouins in Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
Turkey roll dice for 2 field_guns and 2 infantry in Jordan, round 3 : 2/4 hits, 1.33 expected hits
Arabia roll dice for 2 Bedouins in Jordan, round 3 : 0/2 hits, 0.67 expected hits
2 Bedouins owned by the Arabia lost in Jordan
Turkey win, taking Jordan from Arabia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Casualties for Arabia: 3 Bedouins
Battle in Hejaz
Turkey attack with 2 fighters and 2 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 2 fighters and 2 infantry in Hejaz, round 2 : 1/4 hits, 1.33 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Arabia: 1 Bedouin
Non Combat Move - Turkey
2 fighters moved from Hejaz to Arabia
Place Units - Turkey
1 battlecruiser, 1 destroyer and 1 transport placed in Sea Zone 68 Aegean Sea
3 cavalrys placed in Baghdad
3 infantry placed in Damascus
Activate Technology - Turkey
Turkey activating mobileWarfare
Turn Complete - Turkey
Turkey collect 61 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Austria from Macedonia: 2 infantry
EDIT: Adding units owned by Austria to Albania: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Arabia regular : -1.00
Turkey regular : 2.50
Britain regular : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Combat Move - Britain
1 cavalry and 10 infantry moved from England to London
1 colonial and 1 field_gun moved from Normandy to Sea Zone 15 English Channel
1 colonial and 1 field_gun moved from Sea Zone 15 English Channel to Picardy
1 fighter moved from Paris to Picardy
1 infantry moved from Upper Volta to Niger
1 infantry moved from Port Sudan to Upper Egypt
1 cavalry moved from German Southwest Africa to Southern Rhodesia
Britain take Southern Rhodesia from Germany
1 cavalry moved from Southern Rhodesia to German Southwest Africa
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 colonial moved from Punjab to Baluchistan
1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
2 colonials moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
2 colonials and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
2 colonials moved from Sea Zone 120 Arafura Sea to Papua
4 colonials moved from New South Wales to Queensland
1 battlecruiser and 1 cruiser moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea
1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 transport moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic
1 cruiser and 2 destroyers moved from Sea Zone 25 Mid Atlantic to Sea Zone 23 Mid Atlantic
2 colonials and 1 field_gun moved from Quebec to Nova Scotia
1 colonial moved from Ottawa-Montreal to Quebec
1 colonial moved from Ontario to Quebec
2 colonials moved from Manitoba to Ontario
Combat - Britain
Battle in Picardy
Britain attack with 1 colonial, 1 field_gun and 1 fighter
Germany defend with 2 field_guns
Britain roll dice for 1 battlecruiser and 1 battleship in Picardy, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 1 colonial, 1 field_gun and 1 fighter in Picardy, round 2 : 0/3 hits, 1.17 expected hits
Germany roll dice for 2 field_guns in Picardy, round 2 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Germany and 1 fighter owned by the Britain lost in Picardy
Britain roll dice for 1 colonial and 1 field_gun in Picardy, round 3 : 2/2 hits, 0.83 expected hits
Germany roll dice for 1 field_gun in Picardy, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Picardy
Britain win, taking Picardy from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is -1
Casualties for Britain: 1 fighter
Casualties for Germany: 2 field_guns
Battle in London
Britain attack with 1 cavalry and 10 infantry
Germany defend with 1 Factory, 1 field_gun and 1 stormtruppen
Britain roll dice for 1 cavalry and 10 infantry in London, round 2 : 1/11 hits, 1.83 expected hits
Germany roll dice for 1 field_gun and 1 stormtruppen in London, round 2 : 1/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 cavalry owned by the Britain lost in London
Britain roll dice for 10 infantry in London, round 3 : 3/10 hits, 1.67 expected hits
Germany roll dice for 1 field_gun in London, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in London
Britain win, taking London from Germany, taking Nigeria from France with 10 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 cavalry
Casualties for Germany: 1 field_gun and 1 stormtruppen
Battle in Baluchistan
Britain attack with 1 colonial, 1 field_gun and 2 infantry
Neutral defend with 4 infantry
Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits
Britain roll dice for 1 colonial, 1 field_gun and 2 infantry in Baluchistan, round 2 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan
Britain roll dice for 1 colonial and 1 field_gun in Baluchistan, round 3 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 3 infantry in Baluchistan, round 3 : 3/3 hits, 1.00 expected hits
1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in Baluchistan
Neutral win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Britain: 1 colonial, 1 field_gun and 2 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
1 field_gun and 1 infantry moved from Cape Town to Cape Colony
Turn Complete - Britain
Britain collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germany regular : 0.00
Neutral regular : 2.67
Britain regular : -0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 conscript moved from Primorsky to Khabarovsk
Russia take Khabarovsk from Communists
3 conscripts and 1 field_gun moved from Novosibirsk to Buryatia
1 conscript moved from Evenkia to Bratsk
2 conscripts moved from Norilsk to Evenkia
1 field_gun and 2 infantry moved from Kiev to Odessa
1 field_gun and 2 infantry moved from Minsk to Belarus
1 field_gun, 1 heavy_gun and 3 infantry moved from Smolensk to Belarus
2 infantry moved from Latvia to Belarus
2 infantry moved from St. Petersburg to Pskov
1 field_gun and 1 heavy_gun moved from St. Petersburg to Pskov
1 conscript, 2 field_guns and 2 infantry moved from Karelia to Finland
Purchase Units - Russia
Russia buy 7 conscripts, 5 field_guns, 3 heavy_guns, 2 infantry and 10 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Non Combat Move - Russia
2 cavalrys moved from Belarus to Caucasus
Place Units - Russia
Turning on Edit Mode
EDIT: Adding units owned by Russia to Norilsk: 1 conscript
EDIT: Removing units owned by Russia from Western Siberian Lowlands: 1 conscript
EDIT: Adding units owned by Russia to Novosibirsk: 1 conscript
EDIT: Removing units owned by Russia from Kazan: 1 conscript
EDIT: Turning off Edit Mode
1 trench placed in Odessa
1 trench placed in Belarus
1 trench placed in Belarus
1 trench placed in Odessa
1 trench placed in Norilsk
1 trench placed in Evenkia
1 trench placed in Bratsk
1 trench placed in Buryatia
2 trenchs placed in Primorsky
Turning on Edit Mode
EDIT: Adding units owned by Russia to Primorsky: 2 conscripts and 1 heavy_gun
EDIT: Removing units owned by Russia from Vladivostok: 2 conscripts and 1 heavy_gun
EDIT: Turning off Edit Mode
2 conscripts and 1 heavy_gun placed in Vladivostok
1 conscript, 1 heavy_gun and 1 infantry placed in Irkutsk
2 field_guns and 1 heavy_gun placed in Kiev
2 field_guns and 1 infantry placed in Minsk
1 conscript and 1 field_gun placed in Omsk
3 conscripts placed in St. Petersburg
Turn Complete - Russia
Russia collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russia rolls : 0.00
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Combat Move - Communists
1 cavalry moved from Sakhe to Magadan
Communists take Magadan from Russia
1 cavalry moved from Magadan to Sakhe
1 conscript moved from Sakhe to Khabarovsk
1 field_gun moved from Aldan to Khabarovsk
2 field_guns moved from Chita to Bratsk
1 conscript moved from Aldan to Chita
7 conscripts, 5 field_guns and 1 infantry moved from Aldan to Bratsk
1 cavalry and 2 conscripts moved from Tiksi to Bratsk
1 conscript moved from Sakhe to Tiksi
1 cavalry moved from Amur to Bratsk
2 cavalrys moved from Yakutsk to Bratsk
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Combat Move - Communists
1 cavalry moved from Sakhe to Magadan
Communists take Magadan from Russia
1 cavalry moved from Magadan to Sakhe
1 conscript moved from Sakhe to Khabarovsk
1 field_gun moved from Aldan to Khabarovsk
2 field_guns moved from Chita to Bratsk
1 conscript moved from Aldan to Chita
7 conscripts, 5 field_guns and 1 infantry moved from Aldan to Bratsk
1 cavalry and 2 conscripts moved from Tiksi to Bratsk
1 conscript moved from Sakhe to Tiksi
1 cavalry moved from Amur to Bratsk
2 cavalrys moved from Yakutsk to Bratsk
Purchase Units - Communists
Communists buy 7 cavalrys; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Khabarovsk
Communists attack with 1 conscript and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 field_gun in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Khabarovsk
Communists win, taking Khabarovsk from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Bratsk
Communists attack with 4 cavalrys, 9 conscripts, 7 field_guns and 1 infantry
Russia defend with 2 conscripts and 2 trenchs
Communists roll dice for 4 cavalrys, 9 conscripts, 7 field_guns and 1 infantry in Bratsk, round 2 : 6/19 hits, 5.50 expected hits
Russia roll dice for 2 conscripts and 2 trenchs in Bratsk, round 2 : 0/2 hits, 0.33 expected hits
2 trenchs owned by the Russia and 2 conscripts owned by the Russia lost in Bratsk
Communists win, taking Bratsk from Russia with 4 cavalrys, 9 conscripts, 7 field_guns and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russia: 2 conscripts and 2 trenchs
Non Combat Move - Communists
5 infantry moved from Yakutsk to Aldan
Place Units - Communists
7 cavalrys placed in Yakutsk
Turn Complete - Communists
Communists collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Communists regular : 0.83
Russia regular : -0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 2 Baffin Bay
1 field_gun and 1 infantry moved from Carolinas to Sea Zone 30 Mid Atlantic
1 battlecruiser, 1 destroyer, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island
1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
2 infantry moved from New England to Nova Scotia
1 infantry moved from California to Baja-Sonora
1 cavalry and 3 infantry moved from New Mexico to Baja-Sonora
1 infantry moved from Louisiana to Texas
Purchase Units - USA
USA buy 2 destroyers, 3 field_guns, 2 infantry and 3 transports; Remaining resources: 6 PUs; 1 techTokens;
Combat - USA
Battle in Sea Zone 2 Baffin Bay
USA attack with 2 destroyers
Germany defend with 1 submarine
USA roll dice for 2 destroyers in Sea Zone 2 Baffin Bay, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 submarine in Sea Zone 2 Baffin Bay, round 2 : 0/1 hits, 0.33 expected hits
USA roll dice for 2 destroyers in Sea Zone 2 Baffin Bay, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 submarine in Sea Zone 2 Baffin Bay, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the USA lost in Sea Zone 2 Baffin Bay
USA roll dice for 1 destroyer in Sea Zone 2 Baffin Bay, round 4 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 2 Baffin Bay, round 4 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 destroyer in Sea Zone 2 Baffin Bay, round 5 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 2 Baffin Bay, round 5 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the USA lost in Sea Zone 2 Baffin Bay
Germany win with 1 submarine remaining. Battle score for attacker is -18
Casualties for USA: 2 destroyers
Battle in Baja-Sonora
USA attack with 1 cavalry and 4 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 2 : 1/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Baja-Sonora
USA roll dice for 4 infantry in Baja-Sonora, round 3 : 2/4 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Baja-Sonora
USA loses 0 PUs for violating Baja-Sonoras neutrality.
USA win, taking Baja-Sonora from Neutral with 4 infantry remaining. Battle score for attacker is 2
Casualties for USA: 1 cavalry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
Place Units - USA
1 transport placed in Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry placed in Charleston
1 destroyer placed in Sea Zone 30 Mid Atlantic
1 destroyer and 2 transports placed in Sea Zone 29 Mid Atlantic
USA undo move 4.
1 transport placed in Sea Zone 29 Mid Atlantic
1 destroyer and 1 transport placed in Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry placed in New York
1 field_gun placed in Hudson-Delaware
Turn Complete - USA
USA collect 67 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germany regular : 0.67
USA regular : -0.50
USA rolls : 0.00
Neutral regular : 0.00
Ha, I forgot about that lone G U-boat that ran away from all the DD’s. Would have moved it to Hudson Bay, but turned out well for me. USA had the tech to reach it. I’ve been very lucky in this game with early tech being exactly what I wanted. G needed sub tech early, before switching to land tech.
Austria got gas for taking fortified sites. Commies got art to increased offense paired with conscripts, like in taking Khab this past turn.
When I’m USA, I build a factory in Wash. DC with greater build capacity.
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Germany
Germany spend 5 on tech rolls
Combat Move - Germany
1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
2 battlecruisers, 2 battleships, 2 cruisers, 1 destroyer and 7 submarines moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
2 infantry moved from Hanover to Sea Zone 14 Helgoland Bight
2 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
2 infantry moved from Sea Zone 16 North Sea to Scotland
Germany take Scotland from Britain
1 infantry moved from Holstein to Denmark
1 field_gun and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun and 3 stormtruppens moved from Sea Zone 12 Baltic Sea to Denmark
1 battlecruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 136 East China Sea
2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry moved from Northern Rhodesia to Congo
2 infantry moved from Rwanda to Congo
2 infantry moved from Belgium to Picardy
1 field_gun moved from Champagne to Picardy
3 cavalrys, 2 field_guns, 2 heavy_guns and 23 infantry moved from Champagne to Franche-Comte
6 field_guns and 4 infantry moved from Alsace to Franche-Comte
1 field_gun and 4 infantry moved from Westphalia to Holland
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,1,5 and gets 0 hits
Combat Move - Germany
1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
2 battlecruisers, 2 battleships, 2 cruisers, 1 destroyer and 7 submarines moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
2 infantry moved from Hanover to Sea Zone 14 Helgoland Bight
2 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
2 infantry moved from Sea Zone 16 North Sea to Scotland
Germany take Scotland from Britain
1 infantry moved from Holstein to Denmark
1 field_gun and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun and 3 stormtruppens moved from Sea Zone 12 Baltic Sea to Denmark
1 battlecruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 136 East China Sea
2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry moved from Northern Rhodesia to Congo
2 infantry moved from Rwanda to Congo
2 infantry moved from Belgium to Picardy
1 field_gun moved from Champagne to Picardy
3 cavalrys, 2 field_guns, 2 heavy_guns and 23 infantry moved from Champagne to Franche-Comte
6 field_guns and 4 infantry moved from Alsace to Franche-Comte
1 field_gun and 4 infantry moved from Westphalia to Holland
Purchase Units - Germany
Germany buy 1 battlecruiser, 1 cavalry, 8 field_guns, 5 gass, 4 heavy_guns, 6 infantry, 13 stormtruppens, 5 submarines, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germany
Battle in Sea Zone 15 English Channel
Germany attack with 2 battlecruisers, 2 battleships, 2 cruisers, 1 destroyer and 7 submarines
Britain defend with 1 battlecruiser, 2 battleships, 3 cruisers, 2 destroyers, 2 submarines and 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 7 submarines in Sea Zone 15 English Channel, round 2 : 5/7 hits, 3.50 expected hits
Units damaged: 2 battleships owned by the Britain
Germany roll dice for 2 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer in Sea Zone 15 English Channel, round 2 : 5/7 hits, 4.00 expected hits
Britain roll dice for 2 submarines in Sea Zone 15 English Channel, round 2 : 0/2 hits, 0.67 expected hits
Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers, 2 destroyers and 2 transports in Sea Zone 15 English Channel, round 2 : 5/10 hits, 5.33 expected hits
Units damaged: 2 battleships owned by the Germany
2 submarines owned by the Britain, 3 submarines owned by the Germany, 1 battlecruiser owned by the France, 1 cruiser owned by the France, 1 destroyer owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 15 English Channel
Germany roll dice for 4 submarines in Sea Zone 15 English Channel, round 3 : 2/4 hits, 2.00 expected hits
Germany roll dice for 2 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer in Sea Zone 15 English Channel, round 3 : 3/7 hits, 4.00 expected hits
Britain roll dice for 1 battlecruiser, 2 battleships, 1 destroyer and 2 transports in Sea Zone 15 English Channel, round 3 : 2/4 hits, 2.33 expected hits
2 battleships owned by the Britain, 2 submarines owned by the Germany, 1 destroyer owned by the Britain, 1 transport owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 15 English Channel
1 transport owned by the France lost in Sea Zone 15 English Channel
Germany win with 2 battlecruisers, 2 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 127
Casualties for Germany: 5 submarines
Casualties for Britain: 1 battlecruiser, 2 battleships, 3 cruisers, 2 destroyers, 2 submarines and 1 transport
Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport
Battle in Picardy
Germany attack with 1 field_gun and 2 infantry
Britain defend with 1 colonial and 1 field_gun
Germany roll dice for 1 field_gun and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits
France roll dice for 1 colonial and 1 field_gun in Picardy, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 field_gun and 2 infantry in Picardy, round 3 : 0/3 hits, 0.83 expected hits
France roll dice for 1 colonial and 1 field_gun in Picardy, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 field_gun and 2 infantry in Picardy, round 4 : 1/3 hits, 0.83 expected hits
France roll dice for 1 colonial and 1 field_gun in Picardy, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Picardy
Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 5 : 0/2 hits, 0.67 expected hits
France roll dice for 1 field_gun in Picardy, round 5 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 6 : 0/2 hits, 0.67 expected hits
France roll dice for 1 field_gun in Picardy, round 6 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 7 : 2/2 hits, 0.67 expected hits
France roll dice for 1 field_gun in Picardy, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Picardy
Germany win, taking Picardy from France with 1 field_gun remaining. Battle score for attacker is 1
Casualties for Germany: 2 infantry
Casualties for Britain: 1 colonial and 1 field_gun
Battle in Franche-Comte
Germany attack with 3 cavalrys, 8 field_guns, 2 heavy_guns and 27 infantry
France defend with 1 field_gun, 4 infantry and 5 trenchs
Germany roll dice for 3 cavalrys, 8 field_guns, 2 heavy_guns and 27 infantry in Franche-Comte, round 2 : 9/40 hits, 10.00 expected hits
Units damaged: 1 trench owned by the France
France roll dice for 1 field_gun, 4 infantry and 5 trenchs in Franche-Comte, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germany and 4 trenchs owned by the France lost in Franche-Comte
8 field_guns owned by the Germany, 26 infantry owned by the Germany, 2 heavy_guns owned by the Germany and 3 cavalrys owned by the Germany retreated to Champagne
France win with 1 field_gun, 4 infantry and 1 trench remaining. Battle score for attacker is 9
Casualties for Germany: 1 infantry
Casualties for France: 4 trenchs
Battle in Sea Zone 136 East China Sea
Germany attack with 1 battlecruiser
France defend with 1 cruiser and 1 transport
Germany roll dice for 1 battlecruiser in Sea Zone 136 East China Sea, round 2 : 1/1 hits, 0.67 expected hits
France roll dice for 1 cruiser and 1 transport in Sea Zone 136 East China Sea, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the France and 1 battlecruiser owned by the Germany lost in Sea Zone 136 East China Sea
France win with 1 transport remaining. Battle score for attacker is -6
Casualties for Germany: 1 battlecruiser
Casualties for France: 1 cruiser
Battle in Congo
Germany attack with 2 cavalrys, 1 field_gun, 1 heavy_gun and 4 infantry
Britain defend with 1 infantry; France defend with 3 cavalrys and 1 infantry
Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 4 infantry in Congo, round 2 : 2/8 hits, 2.00 expected hits
Britain roll dice for 3 cavalrys and 2 infantry in Congo, round 2 : 1/5 hits, 1.17 expected hits
1 infantry owned by the Germany and 2 cavalrys owned by the France lost in Congo
Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 3 infantry in Congo, round 3 : 1/7 hits, 1.83 expected hits
Britain roll dice for 1 cavalry and 2 infantry in Congo, round 3 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Germany and 1 cavalry owned by the France lost in Congo
Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Congo, round 4 : 1/6 hits, 1.67 expected hits
Britain roll dice for 2 infantry in Congo, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Congo
Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 1 infantry in Congo, round 5 : 3/5 hits, 1.50 expected hits
Britain roll dice for 1 infantry in Congo, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Congo
Germany win, taking Congo from Britain with 2 cavalrys, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 3 infantry
Casualties for France: 3 cavalrys and 1 infantry
Casualties for Britain: 1 infantry
Battle in Denmark
Germany attack with 1 field_gun, 1 infantry and 3 stormtruppens
Neutral defend with 2 infantry
Germany roll dice for 1 field_gun, 1 infantry and 3 stormtruppens in Denmark, round 2 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Denmark
Germany loses 0 PUs for violating Denmarks neutrality.
Germany win, taking Denmark from Neutral with 1 field_gun, 1 infantry and 3 stormtruppens remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Holland
Germany attack with 1 field_gun and 4 infantry
Neutral defend with 3 infantry
Germany roll dice for 1 field_gun and 4 infantry in Holland, round 2 : 0/5 hits, 1.17 expected hits
Neutral roll dice for 3 infantry in Holland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany lost in Holland
Germany roll dice for 1 field_gun and 3 infantry in Holland, round 3 : 3/4 hits, 1.00 expected hits
Neutral roll dice for 3 infantry in Holland, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Holland
Germany loses 0 PUs for violating Hollands neutrality.
Germany win, taking Holland from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 2 infantry
Casualties for Neutral: 3 infantry
Non Combat Move - Germany
1 destroyer and 3 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
1 field_gun moved from Wurttemburg to Rhine
4 field_guns and 3 infantry moved from Wurttemburg to Alsace
3 heavy_guns moved from Belgium to Champagne
1 stormtruppen moved from Mecklenburg to Hanover
2 infantry moved from Rhine to Champagne
2 field_guns and 4 stormtruppens moved from Berlin to Mecklenburg
2 infantry moved from Warsaw to Eastern Poland
2 infantry moved from East Prussia to Eastern Poland
1 infantry moved from East Prussia to Eastern Poland
3 infantry moved from Eastern Poland to Galicia
1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
2 submarines moved from Sea Zone 55 Western Mediterranean to Sea Zone 53 Mid Atlantic
1 submarine moved from Sea Zone 94 South Atlantic to Sea Zone 101 South Atlantic
1 heavy_gun and 2 infantry moved from German East Africa to Northern Rhodesia
1 cavalry moved from Dar es Salaam to Northern Rhodesia
1 heavy_gun and 1 infantry moved from Dar es Salaam to German East Africa
1 submarine moved from Sea Zone 77 Indian Ocean to Sea Zone 86 Indian Ocean
1 cruiser and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 89 Indian Ocean
1 submarine moved from Sea Zone 2 Baffin Bay to Sea Zone 1 Hudson Bay
Place Units - Germany
1 trench placed in Shanghai 2
1 trench placed in Northern Rhodesia
2 infantry and 1 trench placed in German New Guinea
1 cavalry, 1 heavy_gun and 1 infantry placed in Dar es Salaam
2 heavy_guns placed in Warsaw
6 field_guns placed in Wurttemburg
3 gass and 3 infantry placed in Bavaria
2 submarines placed in Sea Zone 15 English Channel
1 heavy_gun placed in Belgium
1 battlecruiser, 3 submarines and 2 transports placed in Sea Zone 12 Baltic Sea
2 field_guns, 2 gass and 13 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 132 PUs; end with 132 PUs
3 units repaired.
Combat Hit Differential Summary :
Germany regular : 0.50
France regular : -1.17
Neutral regular : -0.67
Britain regular : -1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - France
France spend 5 on tech rolls
France roll 4,2 and gets 0 hits
Combat Move - France
1 field_gun and 1 infantry moved from Paris to Picardy
1 fighter moved from Paris to Picardy
2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
2 colonials moved from Piedmont to Rhone
2 colonials moved from Rhone to Burgundy
1 field_gun and 2 infantry moved from Marseilles to Rhone
1 cavalry, 1 colonial and 1 infantry moved from Nigeria to Kamerun
1 cavalry moved from Niger to Middle Congo
1 infantry moved from Dahome to Nigeria
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 cruisers and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 127 Gulf of Thailand
Purchase Units - France
France buy 4 colonials, 3 field_guns, 4 heavy_guns and 7 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Picardy
France attack with 1 field_gun, 1 fighter and 1 infantry
Germany defend with 1 field_gun
France roll dice for 1 field_gun, 1 fighter and 1 infantry in Picardy, round 2 : 1/3 hits, 1.00 expected hits
Germany roll dice for 1 field_gun in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Picardy
France win, taking Picardy from Germany with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 field_gun
Non Combat Move - France
1 fighter moved from Picardy to Paris
2 infantry moved from Brittany to Burgundy
Place Units - France
4 heavy_guns and 4 infantry placed in Paris
1 field_gun and 2 infantry placed in Brittany
2 field_guns and 1 infantry placed in Marseilles
2 colonials placed in Algiers
2 colonials placed in Tobruk
Turn Complete - France
France collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germany regular : -0.33
France regular : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Purchase Units - Serbia
Serbia buy 1 heavy_gun and 2 infantry; Remaining resources: 0 PUs;
Place Units - Serbia
1 heavy_gun and 2 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 4,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover creepingBarage
Combat Move - Austria
5 gass moved from Trieste to Milan
1 infantry moved from Venice to Milan
Purchase Units - Austria
Austria buy 2 field_guns, 8 gass, 2 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 5 gass and 1 infantry
Italy defend with 2 field_guns, 1 heavy_gun, 8 infantry and 1 trench; France defend with 1 infantry
Austria roll dice for 5 gass in Milan, round 2 : 5/5 hits, 4.17 expected hits
4 infantry owned by the Italy and 1 infantry owned by the France lost in Milan
5 gass owned by the Austria lost in Milan
Austria roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.17 expected hits
Italy roll dice for 2 field_guns, 1 heavy_gun, 4 infantry and 1 trench in Milan, round 2 : 1/7 hits, 2.67 expected hits
1 infantry owned by the Austria lost in Milan
Italy win with 2 field_guns, 1 heavy_gun, 4 infantry and 1 trench remaining. Battle score for attacker is -8
Casualties for France: 1 infantry
Casualties for Italy: 4 infantry
Casualties for Austria: 5 gass and 1 infantry
Non Combat Move - Austria
2 infantry moved from Venice to Tyrol
1 infantry moved from Trieste to Venice
1 infantry moved from Austria to Carinthia
1 infantry moved from Carpathia to Galicia
1 cavalry moved from Belgrade to Macedonia
10 field_guns and 4 infantry moved from Belgrade to Serbia
4 cavalrys moved from Belgrade to Galicia
7 gass moved from Hungary to Serbia
2 gass moved from Vienna to Serbia
Place Units - Austria
2 field_guns, 2 heavy_guns and 2 trenchs placed in Venice
6 infantry placed in Trieste
1 trench placed in Galicia
4 gass placed in Belgrade
4 gass placed in Hungary
Activate Technology - Austria
Austria activating creepingBarage
Turn Complete - Austria
Austria collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Italy regular : -1.67
Austria regular : 0.67
I shouldn’t have built gas in Tri last turn. Tried to rush the action against Italy. I’ve done that before and caused my defense to be shorthanded without the flow of ground troops from Tri. Not enough gas to capture with small troop level. But risked taking Milan if I used all my troops from Venice. Should have built the gas in Hung/Vienna. Had to waste the Trieste gas without capturing anything, just to weaken Italian potential attack. Had to build trenches and some HG instead of all art in Venice. But I did get barrage, which gives me double barrel offense with gas.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Arabia
Purchase Units - Arabia
Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs;
Combat - Arabia
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Turkey
Turkey spend 15 on tech rolls
Turkey roll 1,2,1 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
1 infantry moved from Macedonia to Sea Zone 68 Aegean Sea
1 infantry moved from Smyrna to Sea Zone 68 Aegean Sea
1 battlecruiser, 1 destroyer, 2 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
2 infantry moved from Sea Zone 69 Sea of Crete to Crete
Turkey take Crete from Serbia
Purchase Units - Turkey
Turkey buy 3 cavalrys, 5 field_guns, 1 gas and 3 infantry; Remaining resources: 1 PUs; 3 techTokens;
Combat - Turkey
Non Combat Move - Turkey
2 field_guns moved from Al-Dammam to Arabia
2 field_guns and 5 infantry moved from Mesopotamia to Arabia
2 field_guns and 2 infantry moved from Jordan to Arabia
1 field_gun and 1 infantry moved from Armenia to Georgia
1 infantry moved from Palestine to Hejaz
1 heavy_gun moved from Palestine to Hejaz
3 infantry moved from Damascus to Palestine
3 cavalrys moved from Baghdad to Arabia
2 infantry moved from Arabia to Hejaz
Place Units - Turkey
3 field_guns placed in Baghdad
3 cavalrys placed in Damascus
2 field_guns, 1 gas and 3 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :