FMRommel (CP) vs Entek (Ent) 1914 Rematch

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Austria round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Austria
            Austria spend 10 on tech rolls
                Austria roll 6,6 and gets 2 hits
            Austria removing all Technology Tokens after successful research.
            Austria discover mobileWarfare
    
        Combat Move - Austria
            2 cavalrys moved from Bulgaria to Belgrade
            7 field_guns and 6 infantry moved from Baranya to Belgrade
            1 gas moved from Vienna to Belgrade
            7 gass moved from Hungary to Belgrade
            1 cavalry and 3 field_guns moved from Transylvania to Belgrade
            1 fighter moved from Bulgaria to Belgrade
            2 infantry moved from Bulgaria to Macedonia
            1 heavy_gun and 1 infantry moved from Serbia to Macedonia
            2 cavalrys moved from Galicia to Belgrade
            1 infantry moved from Transylvania to Belgrade
    
        Purchase Units - Austria
            Austria buy 14 gass, 1 heavy_gun and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Belgrade
                Austria attack with 5 cavalrys, 10 field_guns, 1 fighter, 8 gass and 7 infantry
                Serbia defend with 1 Factory, 1 cavalry, 1 field_gun, 3 heavy_guns, 5 infantry and 5 trenchs
                    Austria roll dice for 8 gass in Belgrade, round 2 : 6/8 hits, 6.67 expected hits
                    5 infantry owned by the Serbia and 1 cavalry owned by the Serbia lost in Belgrade
                    8 gass owned by the Austria lost in Belgrade
                    Austria roll dice for 5 cavalrys, 10 field_guns, 1 fighter and 7 infantry in Belgrade, round 2 : 9/23 hits, 7.50 expected hits
                Units damaged: 1 trench owned by the Serbia
                    Serbia roll dice for 1 field_gun, 3 heavy_guns and 5 trenchs in Belgrade, round 2 : 1/4 hits, 2.33 expected hits
                    1 infantry owned by the Austria and 4 trenchs owned by the Serbia lost in Belgrade
                    Austria roll dice for 5 cavalrys, 10 field_guns, 1 fighter and 6 infantry in Belgrade, round 3 : 11/22 hits, 7.33 expected hits
                    Serbia roll dice for 1 field_gun, 3 heavy_guns and 1 trench in Belgrade, round 3 : 2/4 hits, 2.33 expected hits
                    3 heavy_guns owned by the Serbia, 1 field_gun owned by the Serbia, 2 infantry owned by the Austria and 1 trench owned by the Serbia lost in Belgrade
                Austria win, taking Belgrade from Serbia with 5 cavalrys, 10 field_guns, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Serbia: 1 cavalry, 1 field_gun, 3 heavy_guns, 5 infantry and 5 trenchs
                Casualties for Austria: 8 gass and 3 infantry
    
        Non Combat Move - Austria
            1 infantry moved from Venice to Tyrol
            4 infantry moved from Trieste to Venice
            5 infantry moved from Carpathia to Galicia
            6 infantry moved from Transylvania to Galicia
            1 infantry moved from Vienna to Carpathia
            1 infantry moved from Vienna to Austria
            1 fighter moved from Belgrade to Macedonia
    
        Place Units - Austria
            1 heavy_gun and 3 infantry placed in Venice
            5 gass and 1 infantry placed in Trieste
            7 gass placed in Hungary
            2 gass placed in Vienna
    
        Activate Technology - Austria
            Austria activating mobileWarfare
    
        Turn Complete - Austria
            Austria collect 87 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Macedonia: 2 infantry
            EDIT: Adding units owned by Austria to Albania: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Serbia regular : -1.67
    Austria regular : 4.50
    

    Savegame


  • Edited to move the 2 inf in Mace that did not move during combat or NCM > Alb. Turks have volunteered to reinforce Mace.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Italy
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            2 battlecruisers and 2 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
    
        Purchase Units - Italy
            Italy buy 1 destroyer, 1 field_gun, 3 gass and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Italy
    
        Non Combat Move - Italy
            2 heavy_guns and 4 infantry moved from Latium to Tuscany
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            1 field_gun moved from Rome to Sea Zone 57 Ligurian Sea
            1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 field_gun and 1 infantry moved from Rome to Latium
            1 field_gun and 3 infantry moved from Piedmont to Milan
    
        Place Units - Italy
            1 destroyer placed in Sea Zone 57 Ligurian Sea
            3 gass placed in Piedmont
            1 field_gun and 1 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Arabia
            1 Bedouin moved from Hejaz to Yemen
                  Arabia take Yemen from Turkey
            1 Bedouin moved from Yemen to Hejaz
            2 Bedouins moved from Hejaz to Jordan
            1 Bedouin moved from Mecca to Jordan
            2 Bedouins moved from Mecca to Jordan
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Jordan
                Arabia attack with 5 Bedouins
                Turkey defend with 1 heavy_gun and 1 infantry
                    Arabia roll dice for 5 Bedouins in Jordan, round 2 : 1/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 heavy_gun and 1 infantry in Jordan, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
                    Arabia roll dice for 4 Bedouins in Jordan, round 3 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 heavy_gun in Jordan, round 3 : 0/1 hits, 0.67 expected hits
                    Arabia roll dice for 4 Bedouins in Jordan, round 4 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 heavy_gun in Jordan, round 4 : 1/1 hits, 0.67 expected hits
                    1 Bedouin owned by the Arabia lost in Jordan
                    Arabia roll dice for 3 Bedouins in Jordan, round 5 : 1/3 hits, 0.50 expected hits
                    Turkey roll dice for 1 heavy_gun in Jordan, round 5 : 0/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Turkey lost in Jordan
                Arabia win, taking Jordan from Turkey with 3 Bedouins remaining. Battle score for attacker is 4
                Casualties for Arabia: 2 Bedouins
                Casualties for Turkey: 1 heavy_gun and 1 infantry
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            3 Bedouins and 1 trench placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Arabia regular : -0.67
    Turkey regular : -1.00
    

    Savegame


  • @fmerwinrommel I think I may have started my turn before you did your edit. Please feel free to add it back.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 10 on tech rolls
                Turkey roll 6,4 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mobileWarfare
    
        Combat Move - Turkey
            2 field_guns and 1 infantry moved from Damascus to Jordan
            2 field_guns and 1 infantry moved from Mesopotamia to Al-Dammam
            1 infantry moved from Arabia to Al-Dammam
            2 infantry moved from Palestine to Jordan
            1 infantry moved from Palestine to Hejaz
            2 fighters and 1 infantry moved from Arabia to Hejaz
            1 field_gun and 1 infantry moved from Oman to Arabia
            1 heavy_gun and 1 infantry moved from Bulgaria to Macedonia
            3 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            1 field_gun and 2 infantry moved from Armenia to Georgia
            1 infantry moved from Lebanon to Palestine
            4 infantry moved from Basra to Mesopotamia
            2 field_guns and 1 infantry moved from Baghdad to Mesopotamia
            1 infantry moved from Smyrna to Armenia
            1 field_gun moved from Kurdistan to Armenia
            1 infantry moved from Smyrna to Syria
            1 field_gun and 2 infantry moved from Constantinople to Smyrna
    
        Purchase Units - Turkey
            Turkey buy 1 battlecruiser, 3 cavalrys, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Al-Dammam
                Turkey attack with 2 field_guns and 2 infantry
                Britain defend with 1 field_gun and 1 infantry
                    Turkey roll dice for 2 field_guns and 2 infantry in Al-Dammam, round 2 : 4/4 hits, 1.33 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Al-Dammam
                Turkey win, taking Al-Dammam from Britain with 2 field_guns remaining. Battle score for attacker is 1
                Casualties for Turkey: 2 infantry
                Casualties for Britain: 1 field_gun and 1 infantry
            Battle in Jordan
                Turkey attack with 2 field_guns and 3 infantry
                Arabia defend with 3 Bedouins
                    Turkey roll dice for 2 field_guns and 3 infantry in Jordan, round 2 : 1/5 hits, 1.50 expected hits
                    Arabia roll dice for 3 Bedouins in Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
                    Turkey roll dice for 2 field_guns and 2 infantry in Jordan, round 3 : 2/4 hits, 1.33 expected hits
                    Arabia roll dice for 2 Bedouins in Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    2 Bedouins owned by the Arabia lost in Jordan
                Turkey win, taking Jordan from Arabia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
                Casualties for Arabia: 3 Bedouins
            Battle in Hejaz
                Turkey attack with 2 fighters and 2 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 2 fighters and 2 infantry in Hejaz, round 2 : 1/4 hits, 1.33 expected hits
                    Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
    
        Non Combat Move - Turkey
            2 fighters moved from Hejaz to Arabia
    
        Place Units - Turkey
            1 battlecruiser, 1 destroyer and 1 transport placed in Sea Zone 68 Aegean Sea
            3 cavalrys placed in Baghdad
            3 infantry placed in Damascus
    
        Activate Technology - Turkey
            Turkey activating mobileWarfare
    
        Turn Complete - Turkey
            Turkey collect 61 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Macedonia: 2 infantry
            EDIT: Adding units owned by Austria to Albania: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Arabia regular : -1.00
    Turkey regular : 2.50
    Britain regular : 1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Britain round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Britain
            1 cavalry and 10 infantry moved from England to London
            1 colonial and 1 field_gun moved from Normandy to Sea Zone 15 English Channel
            1 colonial and 1 field_gun moved from Sea Zone 15 English Channel to Picardy
            1 fighter moved from Paris to Picardy
            1 infantry moved from Upper Volta to Niger
            1 infantry moved from Port Sudan to Upper Egypt
            1 cavalry moved from German Southwest Africa to Southern Rhodesia
                  Britain take Southern Rhodesia from Germany
            1 cavalry moved from Southern Rhodesia to German Southwest Africa
            2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 infantry moved from Madras to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 colonial moved from Punjab to Baluchistan
            1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            2 colonials moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            2 colonials and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from Sea Zone 120 Arafura Sea to Papua
            4 colonials moved from New South Wales to Queensland
            1 battlecruiser and 1 cruiser moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea
            1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
            1 transport moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic
            1 cruiser and 2 destroyers moved from Sea Zone 25 Mid Atlantic to Sea Zone 23 Mid Atlantic
            2 colonials and 1 field_gun moved from Quebec to Nova Scotia
            1 colonial moved from Ottawa-Montreal to Quebec
            1 colonial moved from Ontario to Quebec
            2 colonials moved from Manitoba to Ontario
    
        Combat - Britain
            Battle in Picardy
                Britain attack with 1 colonial, 1 field_gun and 1 fighter
                Germany defend with 2 field_guns
                    Britain roll dice for 1 battlecruiser and 1 battleship in Picardy, round 2 : 1/2 hits, 1.33 expected hits
                    Britain roll dice for 1 colonial, 1 field_gun and 1 fighter in Picardy, round 2 : 0/3 hits, 1.17 expected hits
                    Germany roll dice for 2 field_guns in Picardy, round 2 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany and 1 fighter owned by the Britain lost in Picardy
                    Britain roll dice for 1 colonial and 1 field_gun in Picardy, round 3 : 2/2 hits, 0.83 expected hits
                    Germany roll dice for 1 field_gun in Picardy, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Picardy
                Britain win, taking Picardy from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is -1
                Casualties for Britain: 1 fighter
                Casualties for Germany: 2 field_guns
            Battle in London
                Britain attack with 1 cavalry and 10 infantry
                Germany defend with 1 Factory, 1 field_gun and 1 stormtruppen
                    Britain roll dice for 1 cavalry and 10 infantry in London, round 2 : 1/11 hits, 1.83 expected hits
                    Germany roll dice for 1 field_gun and 1 stormtruppen in London, round 2 : 1/2 hits, 0.67 expected hits
                    1 stormtruppen owned by the Germany and 1 cavalry owned by the Britain lost in London
                    Britain roll dice for 10 infantry in London, round 3 : 3/10 hits, 1.67 expected hits
                    Germany roll dice for 1 field_gun in London, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in London
                Britain win, taking London from Germany, taking Nigeria from France with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 cavalry
                Casualties for Germany: 1 field_gun and 1 stormtruppen
            Battle in Baluchistan
                Britain attack with 1 colonial, 1 field_gun and 2 infantry
                Neutral defend with 4 infantry
                    Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits
                    Britain roll dice for 1 colonial, 1 field_gun and 2 infantry in Baluchistan, round 2 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 colonial and 1 field_gun in Baluchistan, round 3 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 3 infantry in Baluchistan, round 3 : 3/3 hits, 1.00 expected hits
                    1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in Baluchistan
                Neutral win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Britain: 1 colonial, 1 field_gun and 2 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
            1 field_gun and 1 infantry moved from Cape Town to Cape Colony
    
        Turn Complete - Britain
            Britain collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0.00
    Neutral regular : 2.67
    Britain regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            1 conscript moved from Primorsky to Khabarovsk
                  Russia take Khabarovsk from Communists
            3 conscripts and 1 field_gun moved from Novosibirsk to Buryatia
            1 conscript moved from Evenkia to Bratsk
            2 conscripts moved from Norilsk to Evenkia
            1 field_gun and 2 infantry moved from Kiev to Odessa
            1 field_gun and 2 infantry moved from Minsk to Belarus
            1 field_gun, 1 heavy_gun and 3 infantry moved from Smolensk to Belarus
            2 infantry moved from Latvia to Belarus
            2 infantry moved from St. Petersburg to Pskov
            1 field_gun and 1 heavy_gun moved from St. Petersburg to Pskov
            1 conscript, 2 field_guns and 2 infantry moved from Karelia to Finland
    
        Purchase Units - Russia
            Russia buy 7 conscripts, 5 field_guns, 3 heavy_guns, 2 infantry and 10 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
            2 cavalrys moved from Belarus to Caucasus
    
        Place Units - Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russia to Norilsk: 1 conscript
            EDIT: Removing units owned by Russia from Western Siberian Lowlands: 1 conscript
            EDIT: Adding units owned by Russia to Novosibirsk: 1 conscript
            EDIT: Removing units owned by Russia from Kazan: 1 conscript
            EDIT: Turning off Edit Mode
            1 trench placed in Odessa
            1 trench placed in Belarus
            1 trench placed in Belarus
            1 trench placed in Odessa
            1 trench placed in Norilsk
            1 trench placed in Evenkia
            1 trench placed in Bratsk
            1 trench placed in Buryatia
            2 trenchs placed in Primorsky
            Turning on Edit Mode
            EDIT: Adding units owned by Russia to Primorsky: 2 conscripts and 1 heavy_gun
            EDIT: Removing units owned by Russia from Vladivostok: 2 conscripts and 1 heavy_gun
            EDIT: Turning off Edit Mode
            2 conscripts and 1 heavy_gun placed in Vladivostok
            1 conscript, 1 heavy_gun and 1 infantry placed in Irkutsk
            2 field_guns and 1 heavy_gun placed in Kiev
            2 field_guns and 1 infantry placed in Minsk
            1 conscript and 1 field_gun placed in Omsk
            3 conscripts placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Communists round 3

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Communists
            1 cavalry moved from Sakhe to Magadan
                  Communists take Magadan from Russia
            1 cavalry moved from Magadan to Sakhe
            1 conscript moved from Sakhe to Khabarovsk
            1 field_gun moved from Aldan to Khabarovsk
            2 field_guns moved from Chita to Bratsk
            1 conscript moved from Aldan to Chita
            7 conscripts, 5 field_guns and 1 infantry moved from Aldan to Bratsk
            1 cavalry and 2 conscripts moved from Tiksi to Bratsk
            1 conscript moved from Sakhe to Tiksi
            1 cavalry moved from Amur to Bratsk
            2 cavalrys moved from Yakutsk to Bratsk
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Communists round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Communists
            1 cavalry moved from Sakhe to Magadan
                  Communists take Magadan from Russia
            1 cavalry moved from Magadan to Sakhe
            1 conscript moved from Sakhe to Khabarovsk
            1 field_gun moved from Aldan to Khabarovsk
            2 field_guns moved from Chita to Bratsk
            1 conscript moved from Aldan to Chita
            7 conscripts, 5 field_guns and 1 infantry moved from Aldan to Bratsk
            1 cavalry and 2 conscripts moved from Tiksi to Bratsk
            1 conscript moved from Sakhe to Tiksi
            1 cavalry moved from Amur to Bratsk
            2 cavalrys moved from Yakutsk to Bratsk
    
        Purchase Units - Communists
            Communists buy 7 cavalrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Khabarovsk
                Communists attack with 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 1 field_gun in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Khabarovsk
                Communists win, taking Khabarovsk from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Bratsk
                Communists attack with 4 cavalrys, 9 conscripts, 7 field_guns and 1 infantry
                Russia defend with 2 conscripts and 2 trenchs
                    Communists roll dice for 4 cavalrys, 9 conscripts, 7 field_guns and 1 infantry in Bratsk, round 2 : 6/19 hits, 5.50 expected hits
                    Russia roll dice for 2 conscripts and 2 trenchs in Bratsk, round 2 : 0/2 hits, 0.33 expected hits
                    2 trenchs owned by the Russia and 2 conscripts owned by the Russia lost in Bratsk
                Communists win, taking Bratsk from Russia with 4 cavalrys, 9 conscripts, 7 field_guns and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russia: 2 conscripts and 2 trenchs
    
        Non Combat Move - Communists
            5 infantry moved from Yakutsk to Aldan
    
        Place Units - Communists
            7 cavalrys placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Communists regular : 0.83
    Russia regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: USA round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 2 Baffin Bay
            1 field_gun and 1 infantry moved from Carolinas to Sea Zone 30 Mid Atlantic
            1 battlecruiser, 1 destroyer, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island
            1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
            2 infantry moved from New England to Nova Scotia
            1 infantry moved from California to Baja-Sonora
            1 cavalry and 3 infantry moved from New Mexico to Baja-Sonora
            1 infantry moved from Louisiana to Texas
    
        Purchase Units - USA
            USA buy 2 destroyers, 3 field_guns, 2 infantry and 3 transports; Remaining resources: 6 PUs; 1 techTokens; 
    
        Combat - USA
            Battle in Sea Zone 2 Baffin Bay
                USA attack with 2 destroyers
                Germany defend with 1 submarine
                    USA roll dice for 2 destroyers in Sea Zone 2 Baffin Bay, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 2 Baffin Bay, round 2 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 2 destroyers in Sea Zone 2 Baffin Bay, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 2 Baffin Bay, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the USA lost in Sea Zone 2 Baffin Bay
                    USA roll dice for 1 destroyer in Sea Zone 2 Baffin Bay, round 4 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 2 Baffin Bay, round 4 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 destroyer in Sea Zone 2 Baffin Bay, round 5 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 2 Baffin Bay, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the USA lost in Sea Zone 2 Baffin Bay
                Germany win with 1 submarine remaining. Battle score for attacker is -18
                Casualties for USA: 2 destroyers
            Battle in Baja-Sonora
                USA attack with 1 cavalry and 4 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 2 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Baja-Sonora
                    USA roll dice for 4 infantry in Baja-Sonora, round 3 : 2/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baja-Sonora
                USA loses 0 PUs for violating Baja-Sonoras neutrality.
                USA win, taking Baja-Sonora from Neutral with 4 infantry remaining. Battle score for attacker is 2
                Casualties for USA: 1 cavalry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 transport placed in Sea Zone 30 Mid Atlantic
            1 field_gun and 1 infantry placed in Charleston
            1 destroyer placed in Sea Zone 30 Mid Atlantic
            1 destroyer and 2 transports placed in Sea Zone 29 Mid Atlantic
            USA undo move 4.
            1 transport placed in Sea Zone 29 Mid Atlantic
            1 destroyer and 1 transport placed in Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry placed in New York
            1 field_gun placed in Hudson-Delaware
    
        Turn Complete - USA
            USA collect 67 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0.67
    USA regular : -0.50
    USA rolls : 0.00
    Neutral regular : 0.00
    

    Savegame


  • Ha, I forgot about that lone G U-boat that ran away from all the DD’s. Would have moved it to Hudson Bay, but turned out well for me. USA had the tech to reach it. I’ve been very lucky in this game with early tech being exactly what I wanted. G needed sub tech early, before switching to land tech.
    Austria got gas for taking fortified sites. Commies got art to increased offense paired with conscripts, like in taking Khab this past turn.


  • When I’m USA, I build a factory in Wash. DC with greater build capacity.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Germany round 4

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
    
        Combat Move - Germany
            1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            2 battlecruisers, 2 battleships, 2 cruisers, 1 destroyer and 7 submarines moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            2 infantry moved from Hanover to Sea Zone 14 Helgoland Bight
            2 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
            2 infantry moved from Sea Zone 16 North Sea to Scotland
                  Germany take Scotland from Britain
            1 infantry moved from Holstein to Denmark
            1 field_gun and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 field_gun and 3 stormtruppens moved from Sea Zone 12 Baltic Sea to Denmark
            1 battlecruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 136 East China Sea
            2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry moved from Northern Rhodesia to Congo
            2 infantry moved from Rwanda to Congo
            2 infantry moved from Belgium to Picardy
            1 field_gun moved from Champagne to Picardy
            3 cavalrys, 2 field_guns, 2 heavy_guns and 23 infantry moved from Champagne to Franche-Comte
            6 field_guns and 4 infantry moved from Alsace to Franche-Comte
            1 field_gun and 4 infantry moved from Westphalia to Holland
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 4,1,5 and gets 0 hits
    
        Combat Move - Germany
            1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            2 battlecruisers, 2 battleships, 2 cruisers, 1 destroyer and 7 submarines moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            2 infantry moved from Hanover to Sea Zone 14 Helgoland Bight
            2 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
            2 infantry moved from Sea Zone 16 North Sea to Scotland
                  Germany take Scotland from Britain
            1 infantry moved from Holstein to Denmark
            1 field_gun and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 field_gun and 3 stormtruppens moved from Sea Zone 12 Baltic Sea to Denmark
            1 battlecruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 136 East China Sea
            2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry moved from Northern Rhodesia to Congo
            2 infantry moved from Rwanda to Congo
            2 infantry moved from Belgium to Picardy
            1 field_gun moved from Champagne to Picardy
            3 cavalrys, 2 field_guns, 2 heavy_guns and 23 infantry moved from Champagne to Franche-Comte
            6 field_guns and 4 infantry moved from Alsace to Franche-Comte
            1 field_gun and 4 infantry moved from Westphalia to Holland
    
        Purchase Units - Germany
            Germany buy 1 battlecruiser, 1 cavalry, 8 field_guns, 5 gass, 4 heavy_guns, 6 infantry, 13 stormtruppens, 5 submarines, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 15 English Channel
                Germany attack with 2 battlecruisers, 2 battleships, 2 cruisers, 1 destroyer and 7 submarines
                Britain defend with 1 battlecruiser, 2 battleships, 3 cruisers, 2 destroyers, 2 submarines and 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport
                    Germany roll dice for 7 submarines in Sea Zone 15 English Channel, round 2 : 5/7 hits, 3.50 expected hits
                Units damaged: 2 battleships owned by the Britain
                    Germany roll dice for 2 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer in Sea Zone 15 English Channel, round 2 : 5/7 hits, 4.00 expected hits
                    Britain roll dice for 2 submarines in Sea Zone 15 English Channel, round 2 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 2 battlecruisers, 2 battleships, 4 cruisers, 2 destroyers and 2 transports in Sea Zone 15 English Channel, round 2 : 5/10 hits, 5.33 expected hits
                Units damaged: 2 battleships owned by the Germany
                    2 submarines owned by the Britain, 3 submarines owned by the Germany, 1 battlecruiser owned by the France, 1 cruiser owned by the France, 1 destroyer owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 15 English Channel
                    Germany roll dice for 4 submarines in Sea Zone 15 English Channel, round 3 : 2/4 hits, 2.00 expected hits
                    Germany roll dice for 2 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer in Sea Zone 15 English Channel, round 3 : 3/7 hits, 4.00 expected hits
                    Britain roll dice for 1 battlecruiser, 2 battleships, 1 destroyer and 2 transports in Sea Zone 15 English Channel, round 3 : 2/4 hits, 2.33 expected hits
                    2 battleships owned by the Britain, 2 submarines owned by the Germany, 1 destroyer owned by the Britain, 1 transport owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 15 English Channel
                    1 transport owned by the France lost in Sea Zone 15 English Channel
                Germany win with 2 battlecruisers, 2 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 127
                Casualties for Germany: 5 submarines
                Casualties for Britain: 1 battlecruiser, 2 battleships, 3 cruisers, 2 destroyers, 2 submarines and 1 transport
                Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport
            Battle in Picardy
                Germany attack with 1 field_gun and 2 infantry
                Britain defend with 1 colonial and 1 field_gun
                    Germany roll dice for 1 field_gun and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits
                    France roll dice for 1 colonial and 1 field_gun in Picardy, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun and 2 infantry in Picardy, round 3 : 0/3 hits, 0.83 expected hits
                    France roll dice for 1 colonial and 1 field_gun in Picardy, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun and 2 infantry in Picardy, round 4 : 1/3 hits, 0.83 expected hits
                    France roll dice for 1 colonial and 1 field_gun in Picardy, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Picardy
                    Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 5 : 0/2 hits, 0.67 expected hits
                    France roll dice for 1 field_gun in Picardy, round 5 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 6 : 0/2 hits, 0.67 expected hits
                    France roll dice for 1 field_gun in Picardy, round 6 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 7 : 2/2 hits, 0.67 expected hits
                    France roll dice for 1 field_gun in Picardy, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Picardy
                Germany win, taking Picardy from France with 1 field_gun remaining. Battle score for attacker is 1
                Casualties for Germany: 2 infantry
                Casualties for Britain: 1 colonial and 1 field_gun
            Battle in Franche-Comte
                Germany attack with 3 cavalrys, 8 field_guns, 2 heavy_guns and 27 infantry
                France defend with 1 field_gun, 4 infantry and 5 trenchs
                    Germany roll dice for 3 cavalrys, 8 field_guns, 2 heavy_guns and 27 infantry in Franche-Comte, round 2 : 9/40 hits, 10.00 expected hits
                Units damaged: 1 trench owned by the France
                    France roll dice for 1 field_gun, 4 infantry and 5 trenchs in Franche-Comte, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germany and 4 trenchs owned by the France lost in Franche-Comte
                8 field_guns owned by the Germany, 26 infantry owned by the Germany, 2 heavy_guns owned by the Germany and 3 cavalrys owned by the Germany retreated to Champagne
                France win with 1 field_gun, 4 infantry and 1 trench remaining. Battle score for attacker is 9
                Casualties for Germany: 1 infantry
                Casualties for France: 4 trenchs
            Battle in Sea Zone 136 East China Sea
                Germany attack with 1 battlecruiser
                France defend with 1 cruiser and 1 transport
                    Germany roll dice for 1 battlecruiser in Sea Zone 136 East China Sea, round 2 : 1/1 hits, 0.67 expected hits
                    France roll dice for 1 cruiser and 1 transport in Sea Zone 136 East China Sea, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the France and 1 battlecruiser owned by the Germany lost in Sea Zone 136 East China Sea
                France win with 1 transport remaining. Battle score for attacker is -6
                Casualties for Germany: 1 battlecruiser
                Casualties for France: 1 cruiser
            Battle in Congo
                Germany attack with 2 cavalrys, 1 field_gun, 1 heavy_gun and 4 infantry
                Britain defend with 1 infantry; France defend with 3 cavalrys and 1 infantry
                    Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 4 infantry in Congo, round 2 : 2/8 hits, 2.00 expected hits
                    Britain roll dice for 3 cavalrys and 2 infantry in Congo, round 2 : 1/5 hits, 1.17 expected hits
                    1 infantry owned by the Germany and 2 cavalrys owned by the France lost in Congo
                    Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 3 infantry in Congo, round 3 : 1/7 hits, 1.83 expected hits
                    Britain roll dice for 1 cavalry and 2 infantry in Congo, round 3 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the Germany and 1 cavalry owned by the France lost in Congo
                    Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 2 infantry in Congo, round 4 : 1/6 hits, 1.67 expected hits
                    Britain roll dice for 2 infantry in Congo, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Congo
                    Germany roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 1 infantry in Congo, round 5 : 3/5 hits, 1.50 expected hits
                    Britain roll dice for 1 infantry in Congo, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Congo
                Germany win, taking Congo from Britain with 2 cavalrys, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germany: 3 infantry
                Casualties for France: 3 cavalrys and 1 infantry
                Casualties for Britain: 1 infantry
            Battle in Denmark
                Germany attack with 1 field_gun, 1 infantry and 3 stormtruppens
                Neutral defend with 2 infantry
                    Germany roll dice for 1 field_gun, 1 infantry and 3 stormtruppens in Denmark, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Denmark
                Germany loses 0 PUs for violating Denmarks neutrality.
                Germany win, taking Denmark from Neutral with 1 field_gun, 1 infantry and 3 stormtruppens remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Holland
                Germany attack with 1 field_gun and 4 infantry
                Neutral defend with 3 infantry
                    Germany roll dice for 1 field_gun and 4 infantry in Holland, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral roll dice for 3 infantry in Holland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany lost in Holland
                    Germany roll dice for 1 field_gun and 3 infantry in Holland, round 3 : 3/4 hits, 1.00 expected hits
                    Neutral roll dice for 3 infantry in Holland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Holland
                Germany loses 0 PUs for violating Hollands neutrality.
                Germany win, taking Holland from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 2 infantry
                Casualties for Neutral: 3 infantry
    
        Non Combat Move - Germany
            1 destroyer and 3 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
            1 field_gun moved from Wurttemburg to Rhine
            4 field_guns and 3 infantry moved from Wurttemburg to Alsace
            3 heavy_guns moved from Belgium to Champagne
            1 stormtruppen moved from Mecklenburg to Hanover
            2 infantry moved from Rhine to Champagne
            2 field_guns and 4 stormtruppens moved from Berlin to Mecklenburg
            2 infantry moved from Warsaw to Eastern Poland
            2 infantry moved from East Prussia to Eastern Poland
            1 infantry moved from East Prussia to Eastern Poland
            3 infantry moved from Eastern Poland to Galicia
            1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
            2 submarines moved from Sea Zone 55 Western Mediterranean to Sea Zone 53 Mid Atlantic
            1 submarine moved from Sea Zone 94 South Atlantic to Sea Zone 101 South Atlantic
            1 heavy_gun and 2 infantry moved from German East Africa to Northern Rhodesia
            1 cavalry moved from Dar es Salaam to Northern Rhodesia
            1 heavy_gun and 1 infantry moved from Dar es Salaam to German East Africa
            1 submarine moved from Sea Zone 77 Indian Ocean to Sea Zone 86 Indian Ocean
            1 cruiser and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 89 Indian Ocean
            1 submarine moved from Sea Zone 2 Baffin Bay to Sea Zone 1 Hudson Bay
    
        Place Units - Germany
            1 trench placed in Shanghai 2
            1 trench placed in Northern Rhodesia
            2 infantry and 1 trench placed in German New Guinea
            1 cavalry, 1 heavy_gun and 1 infantry placed in Dar es Salaam
            2 heavy_guns placed in Warsaw
            6 field_guns placed in Wurttemburg
            3 gass and 3 infantry placed in Bavaria
            2 submarines placed in Sea Zone 15 English Channel
            1 heavy_gun placed in Belgium
            1 battlecruiser, 3 submarines and 2 transports placed in Sea Zone 12 Baltic Sea
            2 field_guns, 2 gass and 13 stormtruppens placed in Berlin
    
        Turn Complete - Germany
            Germany collect 132 PUs; end with 132 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Germany regular : 0.50
    France regular : -1.17
    Neutral regular : -0.67
    Britain regular : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: France round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 4,2 and gets 0 hits
    
        Combat Move - France
            1 field_gun and 1 infantry moved from Paris to Picardy
            1 fighter moved from Paris to Picardy
            2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
            2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
            2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
            2 colonials moved from Piedmont to Rhone
            2 colonials moved from Rhone to Burgundy
            1 field_gun and 2 infantry moved from Marseilles to Rhone
            1 cavalry, 1 colonial and 1 infantry moved from Nigeria to Kamerun
            1 cavalry moved from Niger to Middle Congo
            1 infantry moved from Dahome to Nigeria
            1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            2 cruisers and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 127 Gulf of Thailand
    
        Purchase Units - France
            France buy 4 colonials, 3 field_guns, 4 heavy_guns and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Picardy
                France attack with 1 field_gun, 1 fighter and 1 infantry
                Germany defend with 1 field_gun
                    France roll dice for 1 field_gun, 1 fighter and 1 infantry in Picardy, round 2 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 1 field_gun in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Picardy
                France win, taking Picardy from Germany with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germany: 1 field_gun
    
        Non Combat Move - France
            1 fighter moved from Picardy to Paris
            2 infantry moved from Brittany to Burgundy
    
        Place Units - France
            4 heavy_guns and 4 infantry placed in Paris
            1 field_gun and 2 infantry placed in Brittany
            2 field_guns and 1 infantry placed in Marseilles
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
    
        Turn Complete - France
            France collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    France regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Serbia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun and 2 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Serbia
            1 heavy_gun and 2 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Austria round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Austria
            Austria spend 10 on tech rolls
                Austria roll 4,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover creepingBarage
    
        Combat Move - Austria
            5 gass moved from Trieste to Milan
            1 infantry moved from Venice to Milan
    
        Purchase Units - Austria
            Austria buy 2 field_guns, 8 gass, 2 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 5 gass and 1 infantry
                Italy defend with 2 field_guns, 1 heavy_gun, 8 infantry and 1 trench; France defend with 1 infantry
                    Austria roll dice for 5 gass in Milan, round 2 : 5/5 hits, 4.17 expected hits
                    4 infantry owned by the Italy and 1 infantry owned by the France lost in Milan
                    5 gass owned by the Austria lost in Milan
                    Austria roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.17 expected hits
                    Italy roll dice for 2 field_guns, 1 heavy_gun, 4 infantry and 1 trench in Milan, round 2 : 1/7 hits, 2.67 expected hits
                    1 infantry owned by the Austria lost in Milan
                Italy win with 2 field_guns, 1 heavy_gun, 4 infantry and 1 trench remaining. Battle score for attacker is -8
                Casualties for France: 1 infantry
                Casualties for Italy: 4 infantry
                Casualties for Austria: 5 gass and 1 infantry
    
        Non Combat Move - Austria
            2 infantry moved from Venice to Tyrol
            1 infantry moved from Trieste to Venice
            1 infantry moved from Austria to Carinthia
            1 infantry moved from Carpathia to Galicia
            1 cavalry moved from Belgrade to Macedonia
            10 field_guns and 4 infantry moved from Belgrade to Serbia
            4 cavalrys moved from Belgrade to Galicia
            7 gass moved from Hungary to Serbia
            2 gass moved from Vienna to Serbia
    
        Place Units - Austria
            2 field_guns, 2 heavy_guns and 2 trenchs placed in Venice
            6 infantry placed in Trieste
            1 trench placed in Galicia
            4 gass placed in Belgrade
            4 gass placed in Hungary
    
        Activate Technology - Austria
            Austria activating creepingBarage
    
        Turn Complete - Austria
            Austria collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -1.67
    Austria regular : 0.67
    

    Savegame


  • I shouldn’t have built gas in Tri last turn. Tried to rush the action against Italy. I’ve done that before and caused my defense to be shorthanded without the flow of ground troops from Tri. Not enough gas to capture with small troop level. But risked taking Milan if I used all my troops from Venice. Should have built the gas in Hung/Vienna. Had to waste the Trieste gas without capturing anything, just to weaken Italian potential attack. Had to build trenches and some HG instead of all art in Venice. But I did get barrage, which gives me double barrel offense with gas.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Arabia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Combat Move - Arabia
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Arabia
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            3 Bedouins and 1 trench placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

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