Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
Ouch, that hurt!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Urals to Kazakhstan
Italians take Novosibirsk from Russians
Italians take Kazakhstan from Russians
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 airfield and 1 armour
Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Greece
Italians win, taking Gibraltar from British, taking Greece from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,6,4,6,2,3,2,1,5,4,1,2
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from West India to India
2 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Volgograd to Sikang
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from West India to India
2 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Volgograd to Sikang
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 78 Sea Zone
Combat - French
Battle in 78 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 78 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 78 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
French regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 artillery and 4 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Rostov to Persia
1 bomber moved from Rostov to Caucasus
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys in Caucasus, round 2 : 6/18 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Southern Italy
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Norway to Southern Italy
1 infantry moved from France to Northern Italy
1 aaGun moved from France to Western Germany
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Norway
2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
1 aaGun moved from Rostov to Caucasus
1 aaGun and 3 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Novgorod
2 armour and 4 mech_infantrys moved from Bryansk to Novgorod
3 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Belarus
6 mech_infantrys moved from Germany to Yugoslavia
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
9 infantry moved from Bryansk to Rostov
1 bomber moved from Persia to Rostov
1 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 submarine placed in 110 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,83
Germans regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 artillery and 4 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Rostov to Persia
1 bomber moved from Rostov to Caucasus
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys in Caucasus, round 2 : 6/18 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Southern Italy
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Norway to Southern Italy
1 infantry moved from France to Northern Italy
1 aaGun moved from France to Western Germany
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Norway
2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
1 aaGun moved from Rostov to Caucasus
1 aaGun and 3 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Novgorod
2 armour and 4 mech_infantrys moved from Bryansk to Novgorod
3 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Belarus
6 mech_infantrys moved from Germany to Yugoslavia
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
9 infantry moved from Bryansk to Rostov
1 bomber moved from Persia to Rostov
1 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 submarine placed in 110 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys
EDIT: Removing units owned by Germans from Rostov: 2 infantry
EDIT: Adding units owned by Germans to Belarus: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,83
Germans regular : 0,83
Changed some NCM. All 9 mechs to Yugo and 2 more inf to Belarus.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Italians
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 armour, 1 artillery and 3 infantry moved from Russia to Bryansk
30 infantry moved from Russia to Bryansk
2 fighters moved from Finland to Smolensk
1 infantry moved from Russia to Smolensk
2 artilleries, 15 infantry and 1 mech_infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry in Bryansk, round 2 : 13/53 hits, 10.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 aaGun moved from Russia to Bryansk
2 fighters moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
2 aaGuns, 3 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Finland to Karelia
8 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 10 infantry moved from Buryatia to Amur
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.00
Russians regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Non Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Shensi
6 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Kweichow to Hopei
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 aaGun moved from Kweichow to Yunnan
3 carriers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
4 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Anhwe to Yunnan
2 bombers moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Crete to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 fighter moved from Syria to Greece
1 bomber moved from Syria to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Northern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Combat Hit Differential Summary :
Scramble to SZ95?
A couple of thin attacks here but if they work, trouble for Italy.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble to SZ95?
A couple of thin attacks here but if they work, trouble for Italy.
No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Syria to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 infantry moved from Syria to 99 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from India to Burma
2 fighters moved from Sikang to Burma
Combat - British
Combat Hit Differential Summary :
Scramble again to Rome?
Thought I could get another inf in, oh well. Probably won’t take Rome unless you get diced.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble again to Rome?
Thought I could get another inf in, oh well. Probably won’t take Rome unless you get diced.
No scramble. Full focus on defending land.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Syria to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 infantry moved from Syria to 99 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from India to Burma
2 fighters moved from Sikang to Burma
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern Italy
British attack with 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 bomber, 1 fighter and 1 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/5 hits, 0.83 expected hits
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/10 hits, 3.83 expected hits
Italians roll dice for 3 aaGuns, 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3.50 expected hits
3 aaGuns owned by the Italians and 4 infantry owned by the British lost in Southern Italy
British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Southern Italy, round 3 : 4/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -1.17
Italians AA : -0.83
Keep the bomber or which inf?
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Keep the bomber or which inf?
Bomber has to go, unfortunately. Keep 1 italian inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Crete to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 fighter moved from Syria to Greece
1 bomber moved from Syria to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Northern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Northern Italy
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_major
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Battle in Greece
Americans attack with 1 artillery and 1 fighter
Italians defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery and 1 fighter in Greece, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 fighter in Greece, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Greece
1 fighter owned by the Americans retreated
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Italians: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Greece to 95 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 infantry, 5 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from 95 Sea Zone to Libya
1 bomber moved from Libya to Tunisia
Place Units - Americans
3 carriers placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,6,3,4
Americans collect 54 PUs (4 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Chahar
7 infantry moved from Suiyuyan to Shensi
4 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Shensi, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 39 PUs;
British buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Syria to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 infantry moved from Syria to 99 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from India to Burma
2 fighters moved from Sikang to Burma
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern Italy
British attack with 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 bomber, 1 fighter and 1 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/5 hits, 0.83 expected hits
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/10 hits, 3.83 expected hits
Italians roll dice for 3 aaGuns, 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3.50 expected hits
3 aaGuns owned by the Italians and 4 infantry owned by the British lost in Southern Italy
British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Southern Italy, round 3 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 3 : 3/8 hits, 3.50 expected hits
1 bomber owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Southern Italy
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Italians win with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 2 fighters and 4 infantry
Casualties for Italians: 3 aaGuns and 2 infantry
Casualties for Germans: 1 bomber and 1 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 artillery and 3 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 infantry placed in Union of South Africa
3 artilleries placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.50
Japanese regular : -0.33
Italians regular : 0.00
British regular : -0.33
Italians AA : -0.83
US CV in SZ95 has a UK ftr.