Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British defend with 1 cruiser, 1 destroyer and 1 submarine
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 0/4 hits, 1,33 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 1/3 hits, 1,17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
1 armour owned by the Italians retreated to Albania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Neutral_Allies: 3 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour moved from Albania to Bulgaria
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Libya to Tobruk
1 artillery moved from Ethiopia to Kenya
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0,83
Neutral_Allies regular : 1,33
British regular : 0,00
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Nearly blockaded SZ97 there, but wanted to use the TT for something else, and without the place for the planes to land in Greece, seemed ill advised.
Still not sure about that decision.
It’s a tricky one. It will usually be expensive for UK to block z97, but will convoy the crap out of Italy. With a crippled luftwaffe, it might perhaps have been the best option since G won’t have enough for a swift slaughter by air-strike.
Although Italy can soften it first and then the carrier can’t take any hits really, so the fleet is extra vulnerable.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Java
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to Nigeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Did you not want to move away that dmg bs?
Of course, it’s pretty trapped.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
2 bombers moved from Western Germany to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
British roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Germans
Combat Hit Differential Summary :
Germans regular : 0,33
British regular : -0,67
Just saw when I clicked done that I had missed to attack Greece and since there was only one battle allocated it went on auto. Had originally thought to use perhaps 1 sb down there, but now it got tied up. 1 inf, 1-3 tanks, 1 fig, 1 tac should be enough however. I’ll redo for that battle instead of rolling here.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Greece
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Allies defend with 1 infantry
Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 2,33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Germans
Combat Hit Differential Summary :
Neutral_Allies regular : -0,33
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
2 bombers moved from Western Germany to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
British roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Greece: 1 infantry
EDIT: Changing ownership of Greece from Neutral_Allies to Germans
EDIT: Turning off Edit Mode
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
4 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Germany to Romania
1 armour moved from Yugoslavia to Romania
6 armour and 3 mech_infantrys moved from France to Germany
2 infantry moved from Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from 111 Sea Zone to Western Germany
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Poland
4 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
8 infantry moved from Slovakia Hungary to Poland
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
British regular : -0,67
Thanks. Can you move it to SZ104.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Novgorod
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Vyborg
1 tactical_bomber moved from Vyborg to Novgorod
3 artilleries moved from Novgorod to Vyborg
6 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Belarus to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Rostov to Ukraine
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Thanks. Can you move it to SZ104.
Just came home. I’ll do that, although the result will have to be the same since I rolled the dice.
@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Thanks. Can you move it to SZ104.
Just came home. I’ll do that, although the result will have to be the same since I rolled the dice.
Since you rolled the dice, I can live with it staying in the same place.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
1 armour moved from Korea to Jehol
4 infantry moved from Manchuria to Jehol
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 bombers moved from Yunnan to Kwangsi
EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
EDIT: 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
EDIT: 1 fighter and 1 tactical_bomber moved from Yunnan to Siam
EDIT: 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
Place Units - Japanese
3 infantry placed in Shantung
1 infantry and 1 marine placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Guam to Wake Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 48 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 48 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 artillery moved from Central United States to Western United States
1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
6 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Syria to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from India to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to Kenya
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to Persia
1 bomber moved from Kenya to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Shan State to Burma
2 infantry moved from 39 Sea Zone to India
1 fighter moved from Burma to 39 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,4,3,4,3
British collect 27 PUs (8 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
1 fighter placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.00
Italians regular : -0.33
Japanese regular : 1.33
Neutral_Axis regular : 0.67
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Bulgaria to Bessarabia
Italians take Bessarabia from Russians
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/8 hits, 2,83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Cyprus from British, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 2 infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Greece
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 41 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 aaGuns and 3 infantry moved from Queensland to New South Wales
3 fighters moved from Java to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
1 artillery, 1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from 99 Sea Zone to Crete
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 105 Sea Zone
Combat - Germans
Battle in Crete
Battle in 105 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking Crete from Neutral_Allies, taking 105 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to Greece
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 aaGun and 7 infantry moved from Finland to Norway
1 aaGun, 1 artillery and 9 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
2 aaGuns, 4 artilleries and 17 infantry moved from Romania to Bessarabia
7 armour and 12 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Greece
2 fighters moved from Western Germany to Greece
1 aaGun moved from Western Germany to France
1 infantry moved from Greece to 97 Sea Zone
2 armour moved from Greece to Romania
Place Units - Germans
1 airfield placed in Greece
7 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Changing PUs for Germans from 1 to 0
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0,83
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys in Finland, round 2 : 5/14 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Vyborg
2 aaGuns, 1 artillery and 1 infantry moved from Belarus to Bryansk
12 infantry moved from Russia to Bryansk
1 artillery and 11 infantry moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Novgorod to Vyborg
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.83