It has to be a full scramble, reluctantly. I didn’t really think you would not attack there.
Max D.
Full scramble SZ109. Did I miscalculate there or just assume?
No intercept Moscow.
Oh, planes came out of Rome.
Actually, is it too late to keep the ANZAC fighters on the US CV in SZ96?
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Full scramble SZ109. Did I miscalculate there or just assume?
Scramble-o. A fighting chance instead of a rout.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Actually, is it too late to keep the ANZAC fighters on the US CV in SZ96?
Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.
Misclicked the last casualty, meant to take a fig and tac, but happened to take 2 figs. Will correct by letting the tac without moves left die and add a fig somewhere.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Yugoslavia to Bulgaria
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Bulgaria
2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
4 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 109 Sea Zone
1 bomber and 3 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Archangel
3 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
Combat - Germans
Americans scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in 109 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 4 fighters, 5 submarines and 3 tactical_bombers
British defend with 3 fighters; Americans defend with 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport
Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 7/8 hits, 4,33 expected hits
Americans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 1 transport in 109 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 109 Sea Zone
Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 3 : 5/8 hits, 4,33 expected hits
Americans roll dice for 4 fighters and 1 transport in 109 Sea Zone, round 3 : 4/4 hits, 2,67 expected hits
1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the British lost in 109 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 5 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport
Casualties for British: 3 fighters
Battle in Archangel
Germans attack with 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 6 infantry and 1 tactical_bomber in Archangel, round 2 : 1/7 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 6 infantry and 1 tactical_bomber in Archangel, round 3 : 0/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 5 infantry and 1 tactical_bomber in Archangel, round 4 : 1/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 109 Sea Zone and was removed
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 infantry moved from Rostov to Caucasus
EDIT: 1 fighter moved from 109 Sea Zone to Normandy Bordeaux
3 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 27 mech_infantrys moved from Caucasus to Rostov
1 aaGun, 1 artillery and 5 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 aaGun moved from Belarus to Archangel
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 bomber and 3 fighters moved from Russia to Rostov
1 tactical_bomber moved from Archangel to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 aaGun moved from Yugoslavia to Albania
1 artillery and 3 infantry moved from Yugoslavia to Albania
2 artilleries and 8 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Bulgaria to Albania
1 tactical_bomber moved from Bulgaria to Albania
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Germans undo move 5.
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 2,17
Russians regular : -0,33
Germans regular : 0,83
British regular : -0,33
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter moved from Szechwan to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 artillery and 1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
5 artilleries and 90 infantry moved from Tambov to Bryansk
5 artilleries and 4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Tambov to Kazakhstan
Combat - Russians
Battle in Smolensk
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 3/10 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 90 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 90 infantry in Bryansk, round 2 : 16/95 hits, 17.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 artilleries and 90 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Shensi
2 fighters moved from Kazakhstan to Shensi
5 infantry moved from Szechwan to Shensi
2 aaGuns and 10 infantry moved from Amur to Siberia
2 artilleries and 1 infantry moved from Urals to Novosibirsk
1 armour and 2 mech_infantrys moved from Tambov to Russia
1 aaGun moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Place Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2
EDIT: Changing PUs for Russians from 1 to 0
EDIT: Turning off Edit Mode
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.00
Russians regular : -1.33
Edit is because it should have warned me before I bought too many units for me to mobilise.
@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.
I didn’t think it was that late as no dice had been rolled and no attack had been deterred by them being on Malta. If you wanted to attack Malta I could understand it being too late.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.
I didn’t think it was that late as no dice had been rolled and no attack had been deterred by them being on Malta. If you wanted to attack Malta I could understand it being too late.
I agree.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Edit is because it should have warned me before I bought too many units for me to mobilise.
Yes, it should. Ok to edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 8 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 39 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 4 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to Amur
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Kweichow
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 aaGun, 16 artilleries and 26 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
7 infantry moved from Yunnan to Kweichow
2 infantry moved from Shantung to Anhwe
2 bombers moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 4 Sea Zone to 8 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 submarine placed in 36 Sea Zone
7 submarines and 1 tactical_bomber placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 35 Sea Zone to Shan State
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
EDIT: 2 fighters moved from Malta to 96 Sea Zone
1 destroyer and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
10 fighters moved from 35 Sea Zone to 43 Sea Zone
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in Crete
Battle in Morocco
Battle in Cyprus
Battle in Malaya
Battle in Shan State
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 4/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking 42 Sea Zone from Japanese, taking Crete from Italians, taking Morocco from Italians, taking Cyprus from Italians, taking Malaya from Japanese, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 12 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 12 fighters in 43 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 12 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
12 fighters moved from 43 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
11 carriers, 2 cruisers, 4 destroyers, 8 fighters and 11 submarines moved from 35 Sea Zone to 46 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Central United States to Western United States
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
2 submarines moved from 30 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from Queensland to 46 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 carrier, 1 fighter and 1 submarine placed in 99 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,4,5,5,1,5,1,2,1,5,3,1,5,2,4
Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
23 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Suiyuyan, round 2 : 2/23 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 22 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 fighters moved from Greece to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Shensi to Caucasus
1 fighter moved from 96 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
Combat - British
Battle in Gibraltar
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Caucasus to 99 Sea Zone
3 infantry moved from Iraq to Persia
3 aaGuns, 4 armour, 21 artilleries, 20 infantry and 3 mech_infantrys moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Persia
1 battleship, 1 carrier, 1 fighter and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 fighters, 7 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Tobruk to Alexandria
4 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : 3.00
Italians regular : -0.33
Japanese regular : 0.17
Germans regular : 0.33
British regular : -1.33
Sorry about the delay on that turn. Was a bit unsure and had a few other things on my mind.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Sorry about the delay on that turn. Was a bit unsure and had a few other things on my mind.
No problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from Americans
3 fighters moved from 97 Sea Zone to 95 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 carriers, 4 destroyers and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 carriers, 4 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 battleship, 2 carriers, 4 destroyers and 2 transports in 96 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 carriers, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 95 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Libya
Battle in Malta
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 infantry moved from Albania to Bulgaria
Place Units - Italians
1 artillery and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
2 fighters moved from Shensi to Northwest Persia
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Malaya
2 fighters and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 18 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
6 artilleries and 6 infantry moved from Rostov to Volgograd
1 bomber moved from Rostov to Russia
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Albania to Greece
1 artillery and 3 infantry moved from Albania to Greece
2 artilleries moved from Bulgaria to Greece
7 infantry moved from Bulgaria to Greece
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
4 artilleries moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
1 fighter moved from Rostov to Greece
1 tactical_bomber moved from Rostov to Greece
1 fighter moved from Rostov to Greece
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Greece
Germans attack with 3 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers in Greece, round 2 : 9/18 hits, 6,00 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 3 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Gibraltar
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 8 artilleries and 6 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 8 artilleries and 6 infantry in Volgograd, round 2 : 4/16 hits, 5,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 8 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Germans attack with 5 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 5 armour, 5 artilleries, 5 infantry and 5 mech_infantrys in Caucasus, round 2 : 6/20 hits, 6,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 5 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Volgograd
5 artilleries and 15 infantry moved from Rostov to Volgograd
22 mech_infantrys moved from Rostov to Volgograd
1 fighter moved from Rostov to Malta
1 fighter and 1 tactical_bomber moved from Greece to 96 Sea Zone
1 fighter moved from Greece to Southern Italy
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Albania to Greece
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Archangel to Nenetsia
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 aaGun and 2 infantry moved from Archangel to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Bulgaria to Romania
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Rostov to Tambov
4 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Malta
1 fighter moved from Western Germany to Malta
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Russia to Novgorod
Place Units - Germans
1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
10 infantry placed in Germany
6 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,6,5,5,3,3,5,1,5,4,2,2,5,4,4,3,6,5,6,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Russians regular : 0,00
Germans regular : 1,00
British regular : 0,00
Russians AA : -0,17
Assumed no scramble in z110.
Might land air differently. Gimme a minute.