Thanks for checking; no problem moving the soviet sub in 128 to 126.
L21 #2 trulpen (X) vs Simon33 (A+16) BM3
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Samara to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 artillery and 18 infantry moved from Kazakhstan to Volgograd 10 artilleries moved from Russia to Vologda 8 infantry moved from Samara to Vologda 1 armour moved from Russia to Vologda 6 infantry moved from Sikang to Shensi 2 aaGuns and 10 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East EDIT: Japanese undo move 13. 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 marine moved from Korea to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 1 bomber moved from India to Iraq 4 artilleries, 2 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in Soviet Far East Battle in Aleutian Islands Battle in Siberia Battle in Alaska Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Iraq to West India EDIT: 4 artilleries and 3 infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from India to West India 1 infantry moved from Yunnan to Szechwan 3 artilleries and 9 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Yunnan to Kweichow 3 infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 10 artilleries and 19 infantry moved from Eastern Persia to West India 7 armour and 1 mech_infantry moved from Eastern Persia to India EDIT: 1 mech_infantry moved from Eastern Persia to Yunnan EDIT: Japanese undo move 16. EDIT: 1 mech_infantry moved from Eastern Persia to India 1 aaGun moved from Eastern Persia to West India 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 carriers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 6 destroyers and 14 submarines moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone 8 carriers and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 infantry moved from Shan State to Yunnan 3 infantry moved from Malaya to Shan State Place Units - Japanese 1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 3 infantry placed in French Indo China 3 infantry placed in Shantung 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
British AA : -0,17
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska 2 fighters moved from Eastern United States to Alaska 3 artilleries moved from New Guinea to 46 Sea Zone 3 infantry moved from New Guinea to 46 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 46 Sea Zone to 33 Sea Zone 3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Albania to Yugoslavia 2 fighters moved from 97 Sea Zone to Yugoslavia Combat - Americans Battle in Caroline Islands Battle in Yugoslavia Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia Americans win, taking Caroline Islands from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Alaska Americans attack with 2 fighters and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 2 fighters and 1 mech_infantry in Alaska, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 2 fighters and 1 mech_infantry in Alaska, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to British Columbia 1 aaGun moved from Western United States to British Columbia 5 fighters moved from Hawaiian Islands to 33 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 17 fighters, 10 submarines and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 2 fighters moved from Yugoslavia to 97 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 123 Sea Zone to Iceland 1 artillery, 2 fighters and 1 infantry moved from Buryatia to Amur Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 2 artilleries and 1 infantry placed in Greece Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5 Americans collect 51 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 20 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 20 infantry Japanese defend with 1 infantry Chinese roll dice for 20 infantry in Szechwan, round 2 : 4/20 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 32 PUs; British buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Albania to Yugoslavia British take Yugoslavia from Italians 1 armour moved from Yugoslavia to Albania 1 infantry moved from Eire to Scotland Combat - British Non Combat Move - British 1 fighter moved from Albania to Greece 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Greece to Egypt 2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Persia to Egypt Place Units - British 3 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Iraq 3 artilleries placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,5,5,5,2,1,4 British collect 31 PUs (8 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Japanese regular : -1.00 Italians regular : 0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 carriers, 2 destroyers and 3 fighters moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 battleship and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia Italians take Yugoslavia from British 1 artillery moved from Libya to Tobruk Italians take Tobruk from British Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,4,1,1,5,5,2,2,3,2,2,3,3 Italians collect 9 PUs (9 lost to blockades); end with 10 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 99 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 3 fighters moved from Greece to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC
Combat Hit Differential Summary :
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Scramble to SZ96?
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble to SZ96?
Ouch, blundered there. No scramble.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 3 fighters moved from Greece to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Battle in 96 Sea Zone ANZAC attack with 4 fighters Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - ANZAC 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Greece 1 fighter moved from New Guinea to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC 3 fighters moved from Greece to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Battle in 96 Sea Zone ANZAC attack with 4 fighters Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - ANZAC 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to Greece 1 fighter moved from New Guinea to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Ouch, blundered there. No scramble.
Only cost a transport. Could be worse.
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Ouch, blundered there. No scramble.
Only cost a transport. Could be worse.
True, but it was easily countered by just mixing the fleets more.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs; Germans buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk 1 bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Eastern Poland to Smolensk 1 fighter moved from Eastern Poland to Smolensk 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Germans Battle in Smolensk Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bulgaria from British to Germans EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Smolensk to Novgorod 1 bomber moved from Smolensk to Novgorod 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Caucasus 5 armour and 25 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 artillery and 8 infantry moved from Greater Southern Germany to Yugoslavia 4 submarines moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 1 aaGun, 2 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia 3 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Bryansk to Tambov 17 artilleries and 28 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Malta to Western Germany 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone 1 mech_infantry moved from Eastern Poland to Bulgaria 2 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 1,00
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs; Germans buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk 1 bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Eastern Poland to Smolensk 1 fighter moved from Eastern Poland to Smolensk 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Germans Battle in Smolensk Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bulgaria from British to Germans EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Smolensk to Novgorod 1 bomber moved from Smolensk to Novgorod 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Caucasus 5 armour and 25 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 artillery and 8 infantry moved from Greater Southern Germany to Yugoslavia 4 submarines moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 1 aaGun, 2 artilleries and 5 infantry moved from Slovakia Hungary to Yugoslavia 3 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Bryansk to Tambov 17 artilleries and 28 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter moved from Malta to Western Germany 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone 1 mech_infantry moved from Eastern Poland to Bulgaria 2 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 1,00
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One Sea Wolf to z91.
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@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Ouch, blundered there. No scramble.
Only cost a transport. Could be worse.
True, but it was easily countered by just mixing the fleets more.
Or even simpler, moving it to z95 instead.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Archangel 1 fighter and 1 infantry moved from Russia to Bryansk 1 infantry moved from Shensi to Sikang 1 fighter moved from Russia to Sikang 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 artillery and 18 infantry moved from Volgograd to Tambov 5 artilleries, 74 infantry and 3 mech_infantrys moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Urals Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 6 artilleries, 92 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 artilleries, 92 infantry and 3 mech_infantrys in Tambov, round 2 : 21/101 hits, 18.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 artilleries, 91 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Sikang, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Szechwan 5 infantry moved from Shensi to Szechwan 1 fighter moved from Bryansk to Russia 1 fighter moved from Archangel to Russia 1 armour moved from Vologda to Tambov 8 artilleries and 6 infantry moved from Vologda to Russia 2 aaGuns and 10 infantry moved from Buryatia to Amur Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 Germans regular : 1.00 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 artilleries, 12 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Shan State to Yunnan 7 armour and 2 mech_infantrys moved from India to Yunnan 1 bomber moved from India to Anhwe 1 bomber moved from West India to Anhwe 1 artillery and 2 infantry moved from India to West India 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 4 Sea Zone 1 destroyer moved from 5 Sea Zone to 4 Sea Zone 1 submarine moved from 1 Sea Zone to 4 Sea Zone 2 fighters moved from Japan to 4 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 marine moved from Soviet Far East to 5 Sea Zone 1 artillery moved from Siberia to 5 Sea Zone 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 battleship and 1 marine moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 1 marine and 15 submarines moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 35 Sea Zone to Japan 9 fighters and 7 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 4 infantry moved from Yunnan to Kweichow Place Units - Japanese 3 infantry placed in India 3 artilleries and 3 infantry placed in Japan Japanese undo move 2. Japanese undo move 1. 1 artillery and 2 infantry placed in India 3 mech_infantrys placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 artilleries and 4 infantry placed in Japan 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Amur to Siberia Russians take Siberia from Japanese 2 fighters and 1 infantry moved from Amur to Manchuria 3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Aleutian Islands Battle in Philippines Battle in Malta Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 airfield Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Malta Americans win, taking Borneo from Japanese, taking Aleutian Islands from Japanese, taking Philippines from Japanese, taking Malta from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 infantry in Manchuria, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Manchuria to 35 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Alaska to Western United States 1 artillery moved from Western United States to Central United States 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Iceland to United Kingdom 1 armour, 1 infantry and 1 mech_infantry moved from Albania to Greece 1 aaGun and 2 fighters moved from British Columbia to Western United States 1 fighter moved from Hawaiian Islands to Queensland 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 battleship, 12 carriers, 2 cruisers, 5 destroyers, 22 fighters and 11 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 101 Sea Zone 2 fighters moved from Malta to 96 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 97 Sea Zone to 96 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 artillery and 2 infantry placed in Greece 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,5,6,4,5,3,1,4,5,2,1,2,3,5,5,4,2,4,1,5,1 Americans collect 57 PUs (2 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 21 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Shensi, round 2 : 5/21 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Tobruk 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk 2 fighters moved from Greece to Bulgaria 1 infantry moved from Albania to Bulgaria 3 artilleries moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Scotland Combat - British Battle in Libya Battle in Tobruk British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Libya from Italians, taking Tobruk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Bulgaria British attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Bulgaria to Greece 1 fighter moved from Greece to Shensi 3 aaGuns, 4 armour, 18 artilleries, 22 infantry and 3 mech_infantrys moved from Persia to Northwest Persia 3 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 armour moved from Albania to Greece 2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -1.67 Japanese regular : -0.33 Italians regular : -0.67 Germans regular : -0.33 British regular : 1.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from 99 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 4 fighters British defend with 1 airfield; Americans defend with 1 artillery and 1 infantry Italians roll dice for 4 fighters in Malta, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Malta Italians win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Italians: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Albania from Americans to Italians EDIT: Turning off Edit Mode 3 fighters moved from Malta to 97 Sea Zone 2 carriers and 3 destroyers moved from 99 Sea Zone to 97 Sea Zone 1 battleship and 2 submarines moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to Albania 1 artillery and 3 infantry moved from 97 Sea Zone to Albania 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 marine placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : 0,33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 5 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 1 fighter in Java, round 6 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Java, round 7 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Java, round 8 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Java, round 9 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 9 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 10 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 artillery and 4 infantry moved from Queensland to Northern Territory 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Greece to Shensi 2 fighters moved from 96 Sea Zone to Malta 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 fighter moved from 42 Sea Zone to Philippines Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -7.33