@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L21 #2 trulpen (X) vs Simon33 (A+16) BM3
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from United Kingdom to 99 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from 96 Sea Zone to Crete 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 99 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble from Greece?
I think you may have underestimated the UK in that territory BTW.
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble from Greece?
I think you may have underestimated the UK in that territory BTW.
Definitely not impossible. No scramble, thanks.
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 fighters moved from 10 Sea Zone to Western United States EDIT: 1 carrier moved from 10 Sea Zone to 101 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone 2 fighters moved from Malta to 99 Sea Zone 4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 destroyer moved from 71 Sea Zone to 78 Sea Zone 1 fighter moved from Volgograd to 99 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble from Greece again?
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble from Greece again?
No scramble again.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from United Kingdom to 99 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from 96 Sea Zone to Crete 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 99 Sea Zone Combat - Americans Battle in Cyprus Battle in Crete Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Crete Americans win, taking Cyprus from Italians, taking Crete from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Tunisia Americans attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Crete to 99 Sea Zone 1 bomber and 1 fighter moved from 99 Sea Zone to Syria 2 fighters moved from Western United States to Hawaiian Islands 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 30 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 carrier, 3 fighters, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 8 infantry moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 fighters moved from 10 Sea Zone to Western United States EDIT: 1 carrier moved from 10 Sea Zone to 101 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone 2 fighters moved from Malta to 99 Sea Zone 4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 destroyer moved from 71 Sea Zone to 78 Sea Zone 1 fighter moved from Volgograd to 99 Sea Zone Combat - British Battle in Greece British attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 fighters and 1 tactical_bomber; Italians defend with 1 aaGun, 1 bomber and 3 infantry Italians roll AA dice in Greece : 0/3 hits, 0.50 expected hits British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 5/9 hits, 4.00 expected hits Germans roll dice for 1 aaGun, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 3.00 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Greece British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Greece, round 3 : 4/6 hits, 3.17 expected hits Germans roll dice for 2 fighters in Greece, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 fighter owned by the British lost in Greece British win, taking Greece from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for British: 1 artillery, 1 fighter and 2 infantry Casualties for Italians: 1 aaGun, 1 bomber and 3 infantry Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in 78 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 78 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from British Somaliland to Ethiopia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Greece to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Syria 2 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Tobruk to Egypt 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Volgograd to Sikang 1 artillery and 3 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Ontario to Central United States 2 fighters and 1 tactical_bomber moved from Eastern Persia to Sikang 1 infantry moved from Burma to India Place Units - British 1 transport placed in 106 Sea Zone 3 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,3,4,1,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : 0.83 Italians regular : -0.33 Germans regular : 0.33 British regular : -0.67 Italians AA : -0.50
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Ouch, that hurt!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 1 armour moved from Urals to Kazakhstan Italians take Novosibirsk from Russians Italians take Kazakhstan from Russians Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 2 fighters and 2 infantry British defend with 1 airfield and 1 armour Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Greece Italians win, taking Gibraltar from British, taking Greece from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,6,4,6,2,3,2,1,5,4,1,2 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : -0,50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from West India to India 2 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Volgograd to Sikang Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from West India to India 2 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Volgograd to Sikang Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 79 Sea Zone to 78 Sea Zone Combat - French Battle in 78 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 78 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 78 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 78 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 French regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Rostov to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 artillery and 4 infantry moved from Rostov to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 4 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Rostov to Persia 1 bomber moved from Rostov to Caucasus Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Caucasus Germans attack with 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys in Caucasus, round 2 : 6/18 hits, 5,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Southern Italy 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from Norway to Southern Italy 1 infantry moved from France to Northern Italy 1 aaGun moved from France to Western Germany 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Norway 2 armour and 1 mech_infantry moved from Rostov to Kazakhstan 1 armour and 1 mech_infantry moved from Urals to Kazakhstan 1 aaGun moved from Rostov to Caucasus 1 aaGun and 3 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Novgorod 2 armour and 4 mech_infantrys moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Belarus 6 mech_infantrys moved from Germany to Yugoslavia 1 artillery and 3 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 9 infantry moved from Bryansk to Rostov 1 bomber moved from Persia to Rostov 1 infantry moved from Bryansk to Belarus 1 artillery and 3 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 submarine placed in 110 Sea Zone 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,83 Germans regular : 0,83
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Rostov to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 artillery and 4 infantry moved from Rostov to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 4 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Rostov to Persia 1 bomber moved from Rostov to Caucasus Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Caucasus Germans attack with 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys in Caucasus, round 2 : 6/18 hits, 5,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Southern Italy 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from Norway to Southern Italy 1 infantry moved from France to Northern Italy 1 aaGun moved from France to Western Germany 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Norway 2 armour and 1 mech_infantry moved from Rostov to Kazakhstan 1 armour and 1 mech_infantry moved from Urals to Kazakhstan 1 aaGun moved from Rostov to Caucasus 1 aaGun and 3 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Novgorod 2 armour and 4 mech_infantrys moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Belarus 6 mech_infantrys moved from Germany to Yugoslavia 1 artillery and 3 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 9 infantry moved from Bryansk to Rostov 1 bomber moved from Persia to Rostov 1 infantry moved from Bryansk to Belarus 1 artillery and 3 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 submarine placed in 110 Sea Zone 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys EDIT: Removing units owned by Germans from Rostov: 2 infantry EDIT: Adding units owned by Germans to Belarus: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,83 Germans regular : 0,83
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Changed some NCM. All 9 mechs to Yugo and 2 more inf to Belarus.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Italians 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara 1 armour, 1 artillery and 3 infantry moved from Russia to Bryansk 30 infantry moved from Russia to Bryansk 2 fighters moved from Finland to Smolensk 1 infantry moved from Russia to Smolensk 2 artilleries, 15 infantry and 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry in Bryansk, round 2 : 13/53 hits, 10.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Russia to Bryansk 2 fighters moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 2 aaGuns, 3 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Finland to Karelia 8 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 10 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : 3.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Non Combat Move - Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi 6 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Kweichow to Hopei 2 artilleries and 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Kweichow to Yunnan 3 carriers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Anhwe to Yunnan 2 bombers moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers and 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from Crete to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 fighter moved from Syria to Greece 1 bomber moved from Syria to 95 Sea Zone 1 fighter moved from 99 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans
Combat Hit Differential Summary :
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Scramble to SZ95?
A couple of thin attacks here but if they work, trouble for Italy.
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble to SZ95?
A couple of thin attacks here but if they work, trouble for Italy.
No scramble.
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters moved from Syria to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 infantry moved from Syria to 99 Sea Zone 1 armour moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from India to Burma 2 fighters moved from Sikang to Burma Combat - British
Combat Hit Differential Summary :