@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
A pretty bad roll for Germany. Will assume that you sack the sb anyway. Doesn’t seem rational to take out a tank instead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 13 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
1 fighter moved from 99 Sea Zone to Bessarabia
2 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
4 armour and 7 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Novgorod to 110 Sea Zone
1 tactical_bomber moved from Novgorod to 110 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/14 hits, 5,33 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 4,17 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/10 hits, 4,67 expected hits
Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/5 hits, 3,00 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits, 3,17 expected hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 0/2 hits, 1,33 expected hits
1 fighter owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to France
1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Northwest Persia to Iraq
1 aaGun and 2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 aaGun, 1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Archangel to Belarus
2 armour and 4 mech_infantrys moved from Archangel to Eastern Poland
1 armour and 1 mech_infantry moved from Karelia to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Bessarabia to Greece
2 mech_infantrys moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
6 artilleries and 3 infantry moved from Karelia to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Russians regular : 0,67
Germans regular : -3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 infantry moved from Urals to Vologda
1 armour, 1 artillery, 20 infantry and 3 mech_infantrys moved from Rostov to Caucasus
30 infantry moved from Samara to Volgograd
1 artillery moved from Russia to Vologda
3 infantry moved from Samara to Vologda
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 30 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 30 infantry in Volgograd, round 2 : 0/30 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 29 infantry in Volgograd, round 3 : 7/29 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 28 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys in Caucasus, round 2 : 5/25 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 artilleries moved from Ukraine to Rostov
2 fighters moved from Kazakhstan to Russia
7 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
5 infantry moved from Samara to Tambov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : 0.67
Russians regular : -6.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 artilleries and 23 infantry moved from Burma to India
1 bomber moved from French Indo China to 80 Sea Zone
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Yunnan to India
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 armour, 7 artilleries and 23 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 7 artilleries and 23 infantry in India, round 2 : 11/31 hits, 7,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Shantung
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 bomber moved from 80 Sea Zone to Iraq
1 battleship, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 artillery moved from Yunnan to Kweichow
1 aaGun moved from Burma to India
2 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Hopei
6 armour and 1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 battleship, 4 carriers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
EDIT: 1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
EDIT: 1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
EDIT: 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
EDIT: 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
EDIT: 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Hopei
1 bomber moved from French Indo China to Hopei
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Japanese regular : 3,17
UK_Pacific regular : 0,33
Will put 1 tr in z6 instead of z35.
@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Will put 1 tr in z6 instead of z35.
Will repost instead of doing edits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 artilleries and 23 infantry moved from Burma to India
1 bomber moved from French Indo China to 80 Sea Zone
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Yunnan to India
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 armour, 7 artilleries and 23 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 7 artilleries and 23 infantry in India, round 2 : 11/31 hits, 7,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Shantung
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 bomber moved from 80 Sea Zone to Iraq
1 battleship, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 artillery moved from Yunnan to Kweichow
1 aaGun moved from Burma to India
2 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Hopei
6 armour and 1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from French Indo China to 36 Sea Zone
1 battleship, 4 carriers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Kweichow to Hopei
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Japan
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Japanese regular : 3,17
UK_Pacific regular : 0,33
Repost with 2 tr by Tokyo. Also landed the sb there.
You’ve removed a lot of edits. Did you use AfterBattle autosave?
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
You’ve removed a lot of edits. Did you use AfterBattle autosave?
Nah, it was only that I moved out all trannies from z35 just to make sure that all of them had 1 inf and not 2 inf on them. I’ve noticed that sometimes happens.
It was probably unnecessary in this case, since the 3 tr from Java only had 1 inf each on them.
I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to Java
7 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Java
Battle in Sardinia
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win, taking Sicily from Italians, taking Java from Japanese, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 11 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 11 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
11 fighters moved from 22 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 fighter and 8 submarines moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 104 Sea Zone to United Kingdom
Place Units - Americans
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
12 infantry moved from Chahar to Suiyuyan
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Suiyuyan, round 2 : 4/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
EDIT: 1 armour and 1 infantry moved from Morocco to Algeria
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from 95 Sea Zone to Sicily
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 destroyer and 1 submarine moved from 71 Sea Zone to 83 Sea Zone
1 armour and 1 mech_infantry moved from West India to Persia
1 artillery, 6 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Persia to Egypt
2 fighters moved from United Kingdom to 95 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -0.33
Japanese regular : -1.00
Germans regular : 0.00
Assumed no scramble SZ95.
Sorry for the delay, guessing if you are travelling then you aren’t champing at the bit.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Assumed no scramble SZ95.
Sorry for the delay, guessing if you are travelling then you aren’t champing at the bit.
Yes, no problem there. The assuption is probably all good.
Looking at it now. Certainly no scramble, so a clear assumption.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 battleship and 2 carriers moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to Southern Italy
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from France to Northern Italy
1 armour moved from Northwest Persia to Iraq
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 42 Sea Zone
Non Combat Move - ANZAC
1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to West India
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Northwest Persia to Persia
7 armour, 5 artilleries, 12 infantry and 10 mech_infantrys moved from Iraq to Persia
1 fighter moved from Greece to Persia
1 bomber moved from France to Persia
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Eire
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Belarus to Bryansk
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Scotland
Battle in Eire
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Scotland from British, taking Eire from Neutral_Allies, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 7 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry and 10 mech_infantrys
British defend with 3 armour, 8 artilleries, 1 factory_minor, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 3 fighters and 2 infantry
Germans roll dice for 7 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry and 10 mech_infantrys in Persia, round 2 : 9/38 hits, 11,17 expected hits
British roll dice for 3 armour, 8 artilleries, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 13/32 hits, 12,33 expected hits
2 infantry owned by the ANZAC, 13 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in Persia
Germans roll dice for 7 armour, 5 artilleries, 1 bomber, 1 fighter, 1 infantry and 10 mech_infantrys in Persia, round 3 : 5/25 hits, 9,00 expected hits
British roll dice for 3 armour, 8 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 5/23 hits, 9,33 expected hits
1 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
Germans roll dice for 7 armour, 5 artilleries, 1 bomber, 1 fighter and 6 mech_infantrys in Persia, round 4 : 3/20 hits, 8,17 expected hits
British roll dice for 3 armour, 8 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 4 : 8/18 hits, 7,67 expected hits
2 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
3 artilleries owned by the Germans and 7 armour owned by the Germans retreated to Iraq
British win with 3 armour, 8 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -37
Casualties for Germans: 2 artilleries, 14 infantry and 10 mech_infantrys
Casualties for ANZAC: 2 infantry
Casualties for British: 11 infantry and 2 mech_infantrys
Casualties for French: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Northwest Persia to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
6 artilleries and 6 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Belarus to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun, 1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 9 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -11,00
British regular : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
2 fighters and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
2 artilleries and 19 infantry moved from Russia to Smolensk
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 19 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 19 infantry in Smolensk, round 2 : 7/21 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
1 artillery and 3 infantry moved from Vologda to Smolensk
1 armour, 1 artillery, 18 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
28 infantry moved from Volgograd to Rostov
6 infantry moved from Tambov to Rostov
1 infantry moved from Kazakhstan to Caucasus
7 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 3.00