Gee, those dice were shocking.
L21 #2 trulpen (X) vs Simon33 (A+16) BM3
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 13 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Novgorod to Normandy Bordeaux 1 fighter moved from 99 Sea Zone to Bessarabia 2 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq 4 armour and 7 mech_infantrys moved from Caucasus to Iraq 1 fighter moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from Novgorod to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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I’ve been wrong before, so won’t assume. Scramble to z110?
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Oh darn. Didn’t count the amphibious troops for some reason. No scramble. That will be a setback to the previously awesome allied game/luck in Europe.
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Oh darn. Didn’t count the amphibious troops for some reason. No scramble. That will be a setback to the previously awesome allied game/luck in Europe.
Maybe. The dice will tell.
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 13 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Novgorod to Normandy Bordeaux 1 fighter moved from 99 Sea Zone to Bessarabia 2 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq 4 armour and 7 mech_infantrys moved from Caucasus to Iraq 1 fighter moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from Novgorod to 110 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/14 hits, 5,33 expected hits
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -1,33
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A pretty bad roll for Germany. Will assume that you sack the sb anyway. Doesn’t seem rational to take out a tank instead.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 13 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Novgorod to Normandy Bordeaux 1 fighter moved from 99 Sea Zone to Bessarabia 2 armour, 5 artilleries, 12 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq 4 armour and 7 mech_infantrys moved from Caucasus to Iraq 1 fighter moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from Novgorod to 110 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/14 hits, 5,33 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 4,17 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/10 hits, 4,67 expected hits Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/5 hits, 3,00 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/6 hits, 3,17 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 0/2 hits, 1,33 expected hits 1 fighter owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36 Casualties for Germans: 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to France 1 infantry moved from Volgograd to Kazakhstan 1 aaGun moved from Northwest Persia to Iraq 1 aaGun and 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Caucasus 1 aaGun, 1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Archangel to Belarus 2 armour and 4 mech_infantrys moved from Archangel to Eastern Poland 1 armour and 1 mech_infantry moved from Karelia to Belarus 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 2 artilleries and 8 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to France 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Bessarabia to Greece 2 mech_infantrys moved from Southern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 6 artilleries and 3 infantry moved from Karelia to Novgorod Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Russians regular : 0,67 Germans regular : -3,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 infantry moved from Urals to Vologda 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys moved from Rostov to Caucasus 30 infantry moved from Samara to Volgograd 1 artillery moved from Russia to Vologda 3 infantry moved from Samara to Vologda 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 30 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 30 infantry in Volgograd, round 2 : 0/30 hits, 5.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 29 infantry in Volgograd, round 3 : 7/29 hits, 4.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 28 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys in Caucasus, round 2 : 5/25 hits, 4.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 2 artilleries moved from Ukraine to Rostov 2 fighters moved from Kazakhstan to Russia 7 infantry moved from Timguska to Novosibirsk 1 infantry moved from Evenkiyskiy to Urals 5 infantry moved from Samara to Tambov Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 0.67 Russians regular : -6.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 artilleries and 23 infantry moved from Burma to India 1 bomber moved from French Indo China to 80 Sea Zone 1 infantry moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Yunnan to India Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 80 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 armour, 7 artilleries and 23 infantry British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 7 artilleries and 23 infantry in India, round 2 : 11/31 hits, 7,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Shantung 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 bomber moved from 80 Sea Zone to Iraq 1 battleship, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 3 submarines moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 aaGun moved from Burma to India 2 infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Anhwe to Hopei 6 armour and 1 mech_infantry moved from Yunnan to Hopei 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 battleship, 4 carriers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone EDIT: 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone EDIT: 1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines EDIT: 1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone EDIT: 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone EDIT: 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone EDIT: 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Hopei 1 bomber moved from French Indo China to Hopei 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from Kwangsi to 6 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 carrier and 3 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Japanese regular : 3,17 UK_Pacific regular : 0,33
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Will put 1 tr in z6 instead of z35.
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@trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Will put 1 tr in z6 instead of z35.
Will repost instead of doing edits.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 artilleries and 23 infantry moved from Burma to India 1 bomber moved from French Indo China to 80 Sea Zone 1 infantry moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Yunnan to India Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 80 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 armour, 7 artilleries and 23 infantry British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 7 artilleries and 23 infantry in India, round 2 : 11/31 hits, 7,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Shantung 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 bomber moved from 80 Sea Zone to Iraq 1 battleship, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 3 submarines moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 aaGun moved from Burma to India 2 infantry moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Anhwe to Hopei 6 armour and 1 mech_infantry moved from Yunnan to Hopei 1 infantry moved from French Indo China to 36 Sea Zone 1 battleship, 4 carriers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Kweichow to Hopei 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from Kwangsi to 6 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery and 4 infantry moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Japan Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 2 fighters placed in Japan 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Japanese regular : 3,17 UK_Pacific regular : 0,33
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Repost with 2 tr by Tokyo. Also landed the sb there.
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You’ve removed a lot of edits. Did you use AfterBattle autosave?
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
You’ve removed a lot of edits. Did you use AfterBattle autosave?
Nah, it was only that I moved out all trannies from z35 just to make sure that all of them had 1 inf and not 2 inf on them. I’ve noticed that sometimes happens.
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It was probably unnecessary in this case, since the 3 tr from Java only had 1 inf each on them.
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I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Sicily 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone 3 artilleries and 3 infantry moved from 42 Sea Zone to Java 7 fighters and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Battle in Sicily Battle in Java Battle in Sardinia Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win, taking Sicily from Italians, taking Java from Japanese, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 22 Sea Zone Americans attack with 11 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 11 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 fighters moved from 22 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 fighter and 8 submarines moved from 33 Sea Zone to 42 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 104 Sea Zone to United Kingdom Place Units - Americans 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 12 infantry moved from Chahar to Suiyuyan 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Suiyuyan, round 2 : 4/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 2 infantry moved from Morocco to 91 Sea Zone EDIT: 1 armour and 1 infantry moved from Morocco to Algeria 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour and 3 infantry moved from 95 Sea Zone to Sicily 1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 submarine moved from 71 Sea Zone to 83 Sea Zone 1 armour and 1 mech_infantry moved from West India to Persia 1 artillery, 6 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Persia to Egypt 2 fighters moved from United Kingdom to 95 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4 British collect 32 PUs (2 lost to blockades); end with 32 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -0.33 Japanese regular : -1.00 Germans regular : 0.00
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Assumed no scramble SZ95.
Sorry for the delay, guessing if you are travelling then you aren’t champing at the bit.
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@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Assumed no scramble SZ95.
Sorry for the delay, guessing if you are travelling then you aren’t champing at the bit.
Yes, no problem there. The assuption is probably all good.