NML 1914 - Team Game #1

  • TripleA

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            1 infantry moved from Trucial Coast to Oman
                  Turkey take Oman from Arabia
            1 infantry moved from Arabia to Yemen
                  Turkey take Yemen from Arabia
            4 field_guns, 1 fighter and 4 infantry moved from Mesopotamia to Arabia
            1 cavalry moved from Mesopotamia to Arabia
            3 cavalrys moved from Baghdad to Mesopotamia
            3 cavalrys moved from Damascus to Mesopotamia
            1 cavalry moved from Kurdistan to Mesopotamia
            1 cavalry moved from Smyrna to Mesopotamia
            1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
            1 battlecruiser, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            1 infantry moved from Sea Zone 69 Sea of Crete to Crete
                  Turkey take Crete from Serbia
            1 battleship and 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean
            1 field_gun moved from Constantinople to Dardanelles
            3 infantry moved from Bulgaria to Serbia
    
        Purchase Units - Turkey
            Turkey buy 9 cavalrys, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 59 Central Mediterranean
                Turkey attack with 1 cruiser
                Britain defend with 1 transport
                    1 transport owned by the Britain lost in Sea Zone 59 Central Mediterranean
                Turkey win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Britain: 1 transport
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 trenchs placed in Armenia
            5 infantry placed in Constantinople
            3 cavalrys placed in Baghdad
            3 cavalrys placed in Mesopotamia
            3 cavalrys placed in Damascus
    
        Turn Complete - Turkey
            Turkey collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Turkey rolls : 0.00
    

    Production/PUs Summary :

    Germany : 129 / 138
    France : 70 / 70
    Serbia : 10 / 14
    Austria : 86 / 89
    Italy : 25 / 25
    Arabia : 4 / 6
    Turkey : 61 / 61
    Britain : 83 / 83
    Russia : 87 / 91
    Communists : 24 / 24
    USA : 66 / 66
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Interesting T strategy, ignore Rus and limit tech $ to concentrate massive numbers of troops on Mecca and then Cairo.


  • @fmerwinrommel I usually see tech as a luxury for Turkey and that its usually better to focus on less objectives than try to do everything as they just don’t have the income to fight everywhere.


  • @redrum I agree Turks don’t have enough income to spend much on tech. I usually have to spend some on ships instead. But I always take Georgia just to do my part in joining the other CP in harassing Rus. Once I take Arabia in force, I can defend from UK amphib and keep Arabs mostly under control. So I opportunistically look around for other targets in addition to Mecca.

  • 2024 '22 '19 '17 '15

    @redrum : yet i would have spend 5 in turn one for chance to roll each go until you have a hit. Getting economy for instance pays off that 5 PUs in no time

  • TripleA

    @elrood That’s exactly what I did :)


  • TripleA Turn Summary: Britain round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 2,2 and gets 0 hits
    
        Combat Move - Britain
            1 field_gun moved from Bahrain to Sea Zone 72 Persian Gulf
            1 field_gun and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 infantry moved from Madras to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 colonial moved from Sindh to Baluchistan
            1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
            1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
            1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 battlecruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 cavalry moved from Western Sudan to Uganda
                  Britain take Uganda from Germany
            1 cavalry moved from Uganda to Congo
            1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
            1 battlecruiser, 3 cruisers and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 122 Bismarck Sea
            1 cruiser moved from Sea Zone 123 Banda Sea to Sea Zone 122 Bismarck Sea
            1 cavalry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
            1 colonial moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
            1 cavalry moved from Sea Zone 122 Bismarck Sea to Caroline Islands
                  Britain take Caroline Islands from Germany
            1 colonial moved from Sea Zone 122 Bismarck Sea to Caroline Islands
            1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
    
        Purchase Units - Britain
            Britain buy 1 battleship, 1 cruiser, 1 field_gun, 1 heavy_gun, 2 infantry, 4 submarines and 1 trench; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Britain
            Battle in Baluchistan
                Britain attack with 1 colonial, 2 field_guns and 2 infantry
                Neutral defend with 4 infantry
                    Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 1 colonial, 2 field_guns and 2 infantry in Baluchistan, round 2 : 0/5 hits, 1.67 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 2 : 0/4 hits, 1.33 expected hits
                    Britain roll dice for 1 colonial, 2 field_guns and 2 infantry in Baluchistan, round 3 : 0/5 hits, 1.67 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 3 : 0/4 hits, 1.33 expected hits
                    Britain roll dice for 1 colonial, 2 field_guns and 2 infantry in Baluchistan, round 4 : 3/5 hits, 1.67 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 4 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Baluchistan, round 5 : 3/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 colonial, 2 field_guns and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - Britain
            1 battlecruiser, 2 battleships, 5 cruisers, 1 destroyer, 1 submarine and 3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            3 colonials, 2 field_guns and 1 infantry moved from Normandy to Paris
            6 infantry moved from England to Sea Zone 15 English Channel
            6 infantry moved from Sea Zone 15 English Channel to Normandy
            1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            1 colonial, 1 cruiser, 1 field_gun, 2 submarines and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 colonial moved from Sea Zone 25 Mid Atlantic to Normandy
            1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy
            1 colonial moved from Quebec to Nova Scotia
            1 colonial moved from Ontario to Quebec
            1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 21 Gulf of St. Lawrence
            2 colonials moved from Manitoba to Ontario
            1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean
            2 infantry moved from Italian Somaliland to British East Africa
            1 cavalry, 1 field_gun and 2 infantry moved from German Southwest Africa to Northern Rhodesia
            1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa
            1 field_gun and 1 infantry moved from Cape Town to Cape Colony
            3 infantry moved from Congo to Northern Rhodesia
            1 colonial moved from Middle Congo to Western Sudan
            1 infantry moved from Niger to Chad
            3 colonials and 1 field_gun moved from Sydney-Canberra to New South Wales
            1 battlecruiser and 1 cruiser moved from Sea Zone 108 Pacific Ocean to Sea Zone 106 Pacific Ocean
    
        Place Units - Britain
            1 battleship, 1 cruiser and 3 submarines placed in Sea Zone 15 English Channel
            Britain undo move 1.
            1 battleship, 1 cruiser and 1 submarine placed in Sea Zone 25 Mid Atlantic
            Turning on Edit Mode
            EDIT: Adding units owned by Britain to Sea Zone 25 Mid Atlantic: 1 battlecruiser, 2 battleships, 5 cruisers, 1 destroyer, 1 submarine and 3 transports
            EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 1 battlecruiser, 2 battleships, 5 cruisers, 1 destroyer, 1 submarine and 3 transports
            EDIT: Turning off Edit Mode
            1 heavy_gun, 1 infantry and 1 trench placed in Cairo-Suez
            2 submarines placed in Sea Zone 22 Mid Atlantic
            1 field_gun and 1 infantry placed in Goa
            1 submarine placed in Sea Zone 73 Arabian Sea
    
        Turn Complete - Britain
            Britain collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -3.33
    Britain regular : -1.17
    

    Territory Summary for Britain :

    Bismarck Islands : 1 flag
    Caroline Islands : 1 flag, 1 cavalry and 1 colonial
    German Southwest Africa : 1 flag, 1 field_gun and 1 infantry
    Kamerun : 1 flag
    Chad : 1 infantry
    Normandy : 1 colonial, 1 field_gun and 6 infantry
    Paris : 3 colonials, 2 field_guns and 1 infantry
    Tripolitania : 1 field_gun and 1 infantry
    Basra : 1 cavalry, 1 infantry and 1 trench
    Bombay : 1 Factory and 2 infantry
    British East Africa : 1 field_gun and 5 infantry
    Cairo-Suez : 1 Factory, 1 field_gun, 3 heavy_guns, 5 infantry and 3 trenchs
    Calcutta : 1 Factory
    Cape Colony : 1 field_gun and 1 infantry
    Cape Town : 1 Factory
    Congo : 1 cavalry
    England : 1 Factory
    Goa : 1 Factory, 1 field_gun and 1 infantry
    Hong Kong : 1 infantry
    Jamaica : 1 infantry
    London : 1 Factory, 1 cavalry, 1 field_gun, 2 fighters and 6 infantry
    New South Wales : 3 colonials and 1 field_gun
    New Zealand : 1 colonial
    Northern Rhodesia : 2 cavalrys, 1 field_gun and 5 infantry
    Nova Scotia : 1 Factory and 1 colonial
    Ontario : 2 colonials
    Ottawa-Montreal : 1 Factory
    Papua : 1 infantry
    Quebec : 1 colonial
    Queensland : 1 cavalry
    Singapore : 1 Factory and 1 cavalry
    Sydney-Canberra : 1 Factory
    Western Sudan : 1 colonial
    Sea Zone 21 Gulf of St. Lawrence : 1 transport
    Sea Zone 22 Mid Atlantic : 2 submarines
    Sea Zone 25 Mid Atlantic : 1 battlecruiser, 3 battleships, 7 cruisers, 1 destroyer, 4 submarines and 4 transports
    Sea Zone 70 Eastern Mediterranean : 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
    Sea Zone 73 Arabian Sea : 1 battlecruiser, 1 cruiser, 1 submarine and 2 transports
    Sea Zone 79 Arabian Sea : 1 transport
    Sea Zone 106 Pacific Ocean : 1 battlecruiser and 1 cruiser
    Sea Zone 122 Bismarck Sea : 1 battlecruiser, 4 cruisers, 1 destroyer and 1 transport
    Sea Zone 129 South China Sea : 1 transport
    Bahrain : 1 flag
    Baluchistan : 1 flag, 1 colonial, 2 field_guns and 1 infantry
    

    Savegame


  • Sorry for the delay. Life has been hectic!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            4 cavalrys, 1 conscript, 3 field_guns and 2 infantry moved from Georgia to Armenia
            4 infantry moved from Latvia to Lithuania
            1 field_gun moved from Belarus to Lithuania
            1 cavalry moved from Belarus to Lithuania
            1 conscript, 1 field_gun and 1 infantry moved from Karelia to Murmansk
    
        Purchase Units - Russia
            Russia buy 3 conscripts, 4 field_guns, 3 gass, 2 heavy_guns, 2 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
            Battle in Armenia
                Russia attack with 4 cavalrys, 1 conscript, 3 field_guns and 2 infantry
                Turkey defend with 1 field_gun, 4 infantry and 3 trenchs
                    Russia roll dice for 4 cavalrys, 1 conscript, 3 field_guns and 2 infantry in Armenia, round 2 : 2/10 hits, 2.50 expected hits
                Units damaged: 2 trenchs owned by the Turkey
                    Turkey roll dice for 1 field_gun, 4 infantry and 3 trenchs in Armenia, round 2 : 3/5 hits, 1.67 expected hits
                    1 conscript owned by the Russia and 2 cavalrys owned by the Russia lost in Armenia
                    Russia roll dice for 2 cavalrys, 3 field_guns and 2 infantry in Armenia, round 3 : 2/7 hits, 2.17 expected hits
                    Turkey roll dice for 1 field_gun, 4 infantry and 3 trenchs in Armenia, round 3 : 2/5 hits, 1.67 expected hits
                    1 trench owned by the Turkey and 2 cavalrys owned by the Russia lost in Armenia
                    Russia roll dice for 3 field_guns and 2 infantry in Armenia, round 4 : 1/5 hits, 1.67 expected hits
                    Turkey roll dice for 1 field_gun, 4 infantry and 2 trenchs in Armenia, round 4 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russia and 1 trench owned by the Turkey lost in Armenia
                3 field_guns owned by the Russia and 1 infantry owned by the Russia retreated to Georgia
                Turkey win with 1 field_gun, 4 infantry and 1 trench remaining. Battle score for attacker is -15
                Casualties for Russia: 4 cavalrys, 1 conscript and 1 infantry
                Casualties for Turkey: 2 trenchs
            Battle in Lithuania
                Russia attack with 1 cavalry, 1 field_gun and 4 infantry
                Germany defend with 2 field_guns and 2 infantry
                    Russia roll dice for 1 cavalry, 1 field_gun and 4 infantry in Lithuania, round 2 : 0/6 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns and 2 infantry in Lithuania, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russia and 1 cavalry owned by the Russia lost in Lithuania
                    Russia roll dice for 1 field_gun and 3 infantry in Lithuania, round 3 : 2/4 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns and 2 infantry in Lithuania, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Germany and 1 infantry owned by the Russia lost in Lithuania
                    Russia roll dice for 1 field_gun and 2 infantry in Lithuania, round 4 : 2/3 hits, 0.83 expected hits
                    Germany roll dice for 2 field_guns in Lithuania, round 4 : 2/2 hits, 0.67 expected hits
                    2 field_guns owned by the Germany and 2 infantry owned by the Russia lost in Lithuania
                Russia win, taking Lithuania from Germany with 1 field_gun remaining. Battle score for attacker is -2
                Casualties for Russia: 1 cavalry and 4 infantry
                Casualties for Germany: 2 field_guns and 2 infantry
    
        Non Combat Move - Russia
            1 field_gun and 1 infantry moved from Pskov to Latvia
            2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry moved from Don to Belarus
            1 field_gun and 2 infantry moved from Minsk to Belarus
            1 field_gun and 2 infantry moved from Kiev to Odessa
            3 cavalrys moved from Belarus to Caucasus
            1 conscript moved from Turkmenistan to Sea Zone 65 Caspian Sea
            1 conscript moved from Sea Zone 65 Caspian Sea to Azerbaijan
            4 conscripts moved from Krasnoyarsk to Novosibirsk
            1 conscript moved from Western Siberian Lowlands to Krasnoyarsk
            1 conscript moved from Chita to Buryatia
            1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky
    
        Place Units - Russia
            3 trenchs placed in Novosibirsk
            1 conscript, 1 field_gun, 1 infantry and 3 trenchs placed in Irkutsk
            1 conscript and 1 field_gun placed in Omsk
            3 gass placed in Moscow
            2 trenchs placed in Belarus
            2 trenchs placed in Odessa
            1 trench placed in Krasnoyarsk
            1 trench placed in Khabarovsk
            1 field_gun, 1 heavy_gun and 1 infantry placed in Minsk
            1 conscript, 1 field_gun and 1 heavy_gun placed in Kiev
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 89 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germany regular : 1.67
    Russia rolls : 0.00
    Russia regular : -0.50
    Turkey regular : 1.00
    

    Savegame


  • @entek Too bad the Turks rolled so good in Armenia and you didn’t at first. Now they will commit genocide against the local Armenian population.

  • TripleA

    TripleA Turn Summary: Communists round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists rolls : 1/1 hits, 0.00 expected hits
            Communists removing all Technology Tokens after successful research.
            Communists discover War Bonds
    
        Combat Move - Communists
            1 cavalry moved from Yakutsk to Chita
                  Communists take Chita from Russia
            2 conscripts, 6 field_guns and 1 infantry moved from Aldan to Bratsk
            1 conscript moved from Tiksi to Bratsk
            1 cavalry moved from Yakutsk to Tiksi
            1 infantry moved from Yakutsk to Aldan
            1 cavalry moved from Yakutsk to Chita
            2 cavalrys moved from Yakutsk to Aldan
            5 cavalrys moved from Bratsk to Aldan
    
        Purchase Units - Communists
            Communists buy 6 conscripts and 3 field_guns; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
    
        Non Combat Move - Communists
    
        Place Units - Communists
            6 conscripts and 3 field_guns placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating War Bonds
    
        Turn Complete - Communists
            Communists collect 25 PUs; end with 25 PUs
            Communists collect 10 PUs from War Bonds; end with 35 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : 1.00
    

    Production/PUs Summary :

    Germany : 125 / 138
    France : 70 / 70
    Serbia : 10 / 14
    Austria : 86 / 89
    Italy : 25 / 25
    Arabia : 4 / 6
    Turkey : 61 / 61
    Britain : 89 / 89
    Russia : 88 / 89
    Communists : 25 / 35
    USA : 66 / 66
    

    Savegame


  • @fmerwinrommel :

    ouch… given recent reveals even at your polite northern neighbors, looks like they will be in “good company” then… humans are… simply disgusting :anguished:


  • Hi All. I am away for 8/9 days starting tomorrow and have asked AetV to do GB for me in my absence. Would the CPs kindly delay winning the game until I am back!


  • @private-panic said in NML 1914 - Team Game #1:

    Hi All. I am away for 8/9 days starting tomorrow and have asked AetV to do GB for me in my absence. Would the CPs kindly delay winning the game until I am back!

    No promises ;-)


  • @Private-Panic our chances are diminished now that you are no longer playing Britain . We can wait until you come back . Suits us better that way, thanks.


  • aequitas-et-veritas USA turn


  • @fmerwinrommel thank you for your remonder.
    I am aware but short on time to take a decent look.
    Will hopefully get to it tonight.

    Best regards

    AetV

    Oh and congrats to the Italian Euro Champion.


  • Yes, congrats to Italia’s championship team.


  • @aequitas-et-veritas said in NML 1914 - Team Game #1:

    Oh and congrats to the Italian Euro Champion.

    I was not aware that ErwinRommel played in the italian national soccer team!! :-o


  • Everyone knows I am Italian and are talking to me.

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