@captainwalker it actually felt pretty good to see that long plan come to fruition.
NML 1914 - Team Game #1
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Low numbers play centrals?
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Rolling for Witt on his request
[dice 1d100]
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1d100: 100
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@dicebot [dice 1d100]
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1d100: 40
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Its probably gonna be easier to just determine who is gonna play and have 1 person roll the dice for everyone. In my experience, trying to get 8 or so people to roll for themselves tends to take a while.
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Am Innn
[dice 1d100]
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1d100: 8
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If someone says yes but doesn’t roll for themselves, the game master can roll for them. But for those who already rolled, and particularly for Witt’s perfect score of 100, should stand as is. Witt gets an A+. Or Elrood, for actually rolling.
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Well either way here is mine then
[dice 1d100] -
1d100: 19
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So we are each rolling our own dice?
So here’s mine:
[dice 1d100]
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1d100: 77
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Im in
[dice 1d100] -
1d100: 14
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If you want me to choose first , I will have Britain. And rule the waves!
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Thus far we have
Elrood: 39
Witt: 100
Rommel: 40
AeV 8
RedRum 19
PP 77
Entek 14 -
Does that just leave @Degrasse ?
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Or if he is not playing who shall we invite to join us?
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If we don’t hear from DeGrasse, I’d be okay with just dividing the Allies 4 ways instead of 5. Italy added to France since they need to coordinate; and Arabs with USA, since USA has little action to start the game.





