@Karl7 unlikely we make it in time, as part of us have traveling plans and chores of their own.
Have a nice trip
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 6,2 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover workingWomen
Combat Move - Communists
35 conscripts, 15 field_guns and 1 infantry moved from Bratsk to Irkutsk
1 conscript moved from Buryatia to Irkutsk
1 zeppelin moved from Yakutsk to Sea Zone 139 Sea of Okhotsk
Purchase Units - Communists
Communists buy 20 conscripts and 6 field_guns; Remaining resources: 1 PUs; 0 techTokens;
Combat - Communists
Battle in Sea Zone 139 Sea of Okhotsk
Communists attack with 1 zeppelin
USA defend with 3 transports
3 transports owned by the USA lost in Sea Zone 139 Sea of Okhotsk
Communists win with 1 zeppelin remaining. Battle score for attacker is 21
Casualties for USA: 3 transports
Battle in Irkutsk
Communists attack with 36 conscripts, 15 field_guns and 1 infantry
Russia defend with 1 Factory, 1 cavalry, 6 conscripts, 3 field_guns, 1 heavy_gun, 5 infantry and 9 trenchs
Communists roll dice for 36 conscripts, 15 field_guns and 1 infantry in Irkutsk, round 2 : 6/31 hits, 7.67 expected hits
Units damaged: 6 trenchs owned by the Russia
Russia roll dice for 1 cavalry, 6 conscripts, 3 field_guns, 1 heavy_gun, 5 infantry and 9 trenchs in Irkutsk, round 2 : 5/25 hits, 6.17 expected hits
5 conscripts owned by the Communists lost in Irkutsk
Communists roll dice for 31 conscripts, 15 field_guns and 1 infantry in Irkutsk, round 3 : 6/31 hits, 7.67 expected hits
Units damaged: 3 trenchs owned by the Russia
Russia roll dice for 1 cavalry, 6 conscripts, 3 field_guns, 1 heavy_gun, 5 infantry and 9 trenchs in Irkutsk, round 3 : 6/25 hits, 6.17 expected hits
3 conscripts owned by the Russia and 6 conscripts owned by the Communists lost in Irkutsk
Communists roll dice for 25 conscripts, 15 field_guns and 1 infantry in Irkutsk, round 4 : 7/31 hits, 7.67 expected hits
Russia roll dice for 1 cavalry, 3 conscripts, 3 field_guns, 1 heavy_gun, 5 infantry and 9 trenchs in Irkutsk, round 4 : 4/22 hits, 5.67 expected hits
4 trenchs owned by the Russia, 3 conscripts owned by the Russia and 4 conscripts owned by the Communists lost in Irkutsk
Communists roll dice for 21 conscripts, 15 field_guns and 1 infantry in Irkutsk, round 5 : 3/31 hits, 7.67 expected hits
Russia roll dice for 1 cavalry, 3 field_guns, 1 heavy_gun, 5 infantry and 5 trenchs in Irkutsk, round 5 : 8/15 hits, 4.50 expected hits
3 trenchs owned by the Russia and 8 conscripts owned by the Communists lost in Irkutsk
Communists roll dice for 13 conscripts, 15 field_guns and 1 infantry in Irkutsk, round 6 : 6/29 hits, 7.50 expected hits
Russia roll dice for 1 cavalry, 3 field_guns, 1 heavy_gun, 5 infantry and 2 trenchs in Irkutsk, round 6 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Russia, 2 trenchs owned by the Russia, 1 cavalry owned by the Russia and 3 conscripts owned by the Communists lost in Irkutsk
Communists roll dice for 10 conscripts, 15 field_guns and 1 infantry in Irkutsk, round 7 : 9/26 hits, 7.00 expected hits
Russia roll dice for 3 field_guns, 1 heavy_gun and 2 infantry in Irkutsk, round 7 : 3/6 hits, 2.50 expected hits
3 field_guns owned by the Russia, 2 infantry owned by the Russia, 1 heavy_gun owned by the Russia and 3 conscripts owned by the Communists lost in Irkutsk
Communists win, taking Irkutsk from Russia with 7 conscripts, 15 field_guns and 1 infantry remaining. Battle score for attacker is 17
Casualties for Communists: 29 conscripts
Casualties for Russia: 1 cavalry, 6 conscripts, 3 field_guns, 1 heavy_gun, 5 infantry and 9 trenchs
Non Combat Move - Communists
1 zeppelin moved from Sea Zone 139 Sea of Okhotsk to Aldan
2 conscripts moved from Vladimir to Archangelsk
4 conscripts moved from Volgograd to Ryazan
2 conscripts moved from Kazan to Vladimir
2 conscripts moved from Omsk to Kazan
2 field_guns moved from Western Siberian Lowlands to Vologda
8 conscripts, 4 field_guns and 1 infantry moved from Yakutsk to Aldan
Place Units - Communists
4 conscripts placed in Volgograd
2 conscripts placed in Omsk
14 conscripts and 6 field_guns placed in Yakutsk
Activate Technology - Communists
Communists activating workingWomen
Trigger CommunistsT1: buyfield_gun_w added to productionCommunists
Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists
Trigger CommunistsT1: buyfield_gun removed from productionCommunists
Trigger CommunistsT1: buyheavy_gun removed from productionCommunists
Trigger CommunistsT1: buygas_w added to productionCommunists
Trigger CommunistsT1: buyfighter_w added to productionCommunists
Trigger CommunistsT1: buygas removed from productionCommunists
Trigger CommunistsT1: buyfighter removed from productionCommunists
Turn Complete - Communists
Communists collect 58 PUs; end with 59 PUs
Communists collect 6 PUs from War Bonds; end with 65 PUs
Combat Hit Differential Summary :
Communists regular : -8.17
Russia regular : -0.00
Production/PUs Summary :
Germany : 122 / 144
France : 74 / 86
Serbia : 7 / 7
Austria : 109 / 109
Italy : 13 / 0
Arabia : 0 / 0
Turkey : 92 / 92
Britain : 107 / 113
Russia : 19 / 40
Communists : 58 / 65
USA : 95 / 95
While Irk had no chance, at least C rolled poorly and had fewer units left than predicted. In my game with Entek, R moved out of Irk to attack C with 98% chance and 10 units predicted surviving. But after 2 rounds, R rolled -4.5 and C +2 and I retreated.
After USA’s last turn, I looked at the C and US moves and saw the Zep build in Yak, and saw there was no way to save the US tt’s. Since US had used the tt’s in combat, he couldn’t change his move. The T and C investments in Zep have been very productive. 5 Allied tt’s sunk and Allies spending on AA’s and then zep moves to threaten somewhere else. Paris will have to build an AA, since there are no other immediate targets for the T Zep.
@fmerwinrommel Fear the Zep!
@redrum I got my MBA from the Univ of Maryland and our sports teams were the Terrapins and their motto was Fear the Turtle.
@fmerwinrommel Sorry to hear that… as the only thing I know Maryland for is being traitors and leaving the ACC to go the the Big Ten.
@redrum I also was disappointed when UMD left the ACC. I loved college basketball and the great rivalries and famous teams and players at UMD, Duke, NC, etc. from years past. And I didn’t follow college football, which is why UMD left for the Big Ten, to get more football sports revenue. Maryland’s football team wasn’t very good at the time.
@fmerwinrommel i was disappointef when UK left EU! :-D
@fmerwinrommel Ah! I know a bit about college basketball rivalries as I graduated from Duke :)
@elrood said in NML 1914 - Team Game #1:
@fmerwinrommel i was disappointef when UK left EU! :-D
How dare you interrupt this all important discussion with such an irrelevance! :facepunch:
@private-panic it is that “priorisation” which led to Brexit I think. ;-)
and i must say elrood is right.
Who wanted the EU anyway?
But i can see what their evillll plan was.
First in, first out…
@aequitas-et-veritas Enough chit chat everyone, USA is up
@fmerwinrommel said in NML 1914 - Team Game #1:
@aequitas-et-veritas Enough chit chat everyone, USA is up
Exactly. US build more transports, please!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11
Research Technology - USA
USA spend 10 on tech rolls
USA roll 6,3 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover industry
Combat Move - USA
1 field_gun moved from Mexico City to Monterrey
2 infantry moved from Mexico City to Monterrey
1 infantry moved from Guadalahara to Acapulco
1 field_gun moved from Veracruz to Acapulco
Purchase Units - USA
USA buy 2 Factorys, 1 cavalry, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Acapulco
USA attack with 1 field_gun and 1 infantry
Neutral defend with 2 infantry
USA roll dice for 1 field_gun and 1 infantry in Acapulco, round 2 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral lost in Acapulco
USA roll dice for 1 field_gun and 1 infantry in Acapulco, round 3 : 0/2 hits, 0,67 expected hits
Neutral roll dice for 1 infantry in Acapulco, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the USA lost in Acapulco
USA roll dice for 1 field_gun in Acapulco, round 4 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Acapulco, round 4 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 field_gun in Acapulco, round 5 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Acapulco, round 5 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 field_gun in Acapulco, round 6 : 1/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Acapulco, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Acapulco
USA loses 0 PUs for violating Acapulcos neutrality.
USA win, taking Acapulco from Neutral with 1 field_gun remaining. Battle score for attacker is 3
Casualties for Neutral: 2 infantry
Casualties for USA: 1 infantry
Battle in Monterrey
USA attack with 1 field_gun and 2 infantry
Neutral defend with 2 infantry
USA roll dice for 1 field_gun and 2 infantry in Monterrey, round 2 : 1/3 hits, 0,83 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Neutral and 2 infantry owned by the USA lost in Monterrey
USA roll dice for 1 field_gun in Monterrey, round 3 : 1/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Monterrey, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Monterrey
USA loses 0 PUs for violating Monterreys neutrality.
USA win, taking Monterrey from Neutral with 1 field_gun remaining. Battle score for attacker is 0
Casualties for USA: 2 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
1 destroyer moved from Sea Zone 146 Pacific Ocean to Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 infantry moved from Magadan to Khabarovsk
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Koryak
1 infantry moved from Koryak to Magadan
1 destroyer, 2 field_guns, 2 infantry, 2 submarines and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
7 transports moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
2 cavalrys moved from Catalonia to Rhone
2 field_guns and 2 infantry moved from Catalonia to Languedoc
3 cavalrys moved from Castile to Languedoc
1 late_fighter moved from Languedoc to Paris
1 late_fighter moved from Rhone to Paris
1 late_fighter moved from Azores to England
1 infantry moved from Oslo to Sweden
1 late_fighter moved from New York to St. John's Island
1 battlecruiser and 1 destroyer moved from Sea Zone 102 South Atlantic to Sea Zone 51 Mid Atlantic
Place Units - USA
1 Factory placed in Catalonia
1 Factory placed in Hokkaido
2 transports placed in Sea Zone 153 Pacific Ocean
2 infantry placed in San Francisco
2 destroyers placed in Sea Zone 13 Skagerrak
1 cavalry and 1 infantry placed in Mexico City
Activate Technology - USA
USA activating industry
Turn Complete - USA
USA collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
USA regular : 0,50
Neutral regular : 0,00
Territory Summary for USA :
Languedoc : 3 cavalrys, 2 field_guns and 2 infantry
Paris : 2 late_fighters
Rhone : 2 cavalrys
Milan : 2 fighters
England : 1 late_fighter
St. John's Island : 1 late_fighter
Khabarovsk : 1 heavy_gun, 1 infantry and 2 late_fighters
Koryak : 1 field_gun and 2 infantry
Magadan : 1 infantry
Charleston : 1 Factory
Honolulu : 2 trenchs
Manila : 2 infantry
New York : 1 Factory and 1 infantry
Panama : 1 cavalry and 1 infantry
San Francisco : 1 Factory, 2 infantry and 1 trench
Sea Zone 13 Skagerrak : 2 battleships, 1 cruiser, 7 destroyers and 1 submarine
Sea Zone 15 English Channel : 11 transports
Sea Zone 25 Mid Atlantic : 1 destroyer, 2 field_guns, 2 infantry, 3 submarines and 2 transports
Sea Zone 51 Mid Atlantic : 1 battlecruiser and 1 destroyer
Sea Zone 151 Bering Sea : 2 transports
Sea Zone 153 Pacific Ocean : 1 destroyer and 2 transports
Acapulco : 1 flag, 1 field_gun
Azores : 1 flag
Baja-Sonora : 1 flag
Castile : 1 flag, 1 Factory
Catalonia : 1 flag, 1 Factory
Chihuahua : 1 flag
Guadalahara : 1 flag
Hokkaido : 1 flag, 1 Factory, 3 field_guns and 2 infantry
Madeira : 1 flag
Mexico City : 1 flag, 1 Factory, 1 cavalry and 1 infantry
Monterrey : 1 flag, 1 field_gun
Navarre : 1 flag
Oslo : 1 flag, 1 Factory and 1 late_fighter
Puerto Vallarta : 1 flag
Sweden : 2 cavalrys and 1 infantry
Veracruz : 1 flag
Production/PUs Summary :
Germany : 122 / 144
France : 74 / 86
Serbia : 7 / 7
Austria : 109 / 109
Italy : 13 / 0
Arabia : 0 / 0
Turkey : 92 / 92
Britain : 107 / 113
Russia : 19 / 40
Communists : 58 / 65
USA : 98 / 98
There’s a conspiracy theory that the US deliberately left the transports where they could be sunk so that it would create war fever against the Commies, like “Remember the Maine”. But somehow, the Sea of Okhotsk isn’t an inspirational or catchy phrase. The other rumor is that the Commies paid the mother or grandmother of Tokyo Rose to encourage the U.S. troops to invade Hok. So when their way of escape was sunk, Samurai would lead the local populace to rebel and annihilate the invaders.
@elrood wich i did.
Hope to your satisfaction.
Okhotsk was an inside job! ;-)
From the photo I took last turn, I can see that I had 12 Art in my stack , after I did Combat Move . I have removed 4, therefore .
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 12
Research Technology - Germany
Turning on Edit Mode
EDIT: Changing PUs for Germany from 144 to 149
EDIT: Turning off Edit Mode
Germany spend 5 on tech rolls
Combat Move - Germany
Turning on Edit Mode
EDIT: Removing units owned by Germany from Champagne: 4 field_guns
EDIT: Turning off Edit Mode
2 cavalrys moved from Lithuania to Pskov
1 battlecruiser, 1 cruiser and 3 submarines moved from Sea Zone 55 Western Mediterranean to Sea Zone 54 Alboran Sea
1 battleship and 1 cruiser moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
2 gass moved from Saxony to Belgium
1 infantry moved from Rhine to Belgium
1 cavalry moved from Westphalia to Rhine
1 field_gun moved from Rhine to Belgium
1 fighter moved from Champagne to Belgium
1 infantry moved from Champagne to Belgium
1 field_gun moved from Picardy to Belgium
1 cavalry moved from Rhine to Belgium
1 gas moved from Rhine to Burgundy
1 cavalry, 1 field_gun and 2 infantry moved from Champagne to Burgundy
1 cavalry moved from Champagne to Burgundy
1 gas moved from Rhine to Burgundy
5 stormtruppens moved from Saxony to Westphalia
1 infantry moved from Westphalia to Rhine
1 stormtruppen moved from Hanover to Westphalia
1 stormtruppen moved from Mecklenburg to Hanover
6 infantry moved from Bavaria to Wurttemburg
6 infantry moved from Wurttemburg to Alsace
9 infantry moved from Alsace to Champagne
2 field_guns moved from Wurttemburg to Alsace
1 field_gun moved from Wurttemburg to Rhine
1 field_gun moved from Wurttemburg to Rhine
2 infantry moved from Wurttemburg to Alsace
1 field_gun moved from Picardy to Champagne
1 infantry moved from Champagne to Picardy
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 12
Research Technology - Germany
Turning on Edit Mode
EDIT: Changing PUs for Germany from 144 to 149
EDIT: Turning off Edit Mode
Germany spend 5 on tech rolls
Germany roll 2,2,2 and gets 0 hits
Combat Move - Germany
Turning on Edit Mode
EDIT: Removing units owned by Germany from Champagne: 4 field_guns
EDIT: Turning off Edit Mode
2 cavalrys moved from Lithuania to Pskov
1 battlecruiser, 1 cruiser and 3 submarines moved from Sea Zone 55 Western Mediterranean to Sea Zone 54 Alboran Sea
1 battleship and 1 cruiser moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
2 gass moved from Saxony to Belgium
1 infantry moved from Rhine to Belgium
1 cavalry moved from Westphalia to Rhine
1 field_gun moved from Rhine to Belgium
1 fighter moved from Champagne to Belgium
1 infantry moved from Champagne to Belgium
1 field_gun moved from Picardy to Belgium
1 cavalry moved from Rhine to Belgium
1 gas moved from Rhine to Burgundy
1 cavalry, 1 field_gun and 2 infantry moved from Champagne to Burgundy
1 cavalry moved from Champagne to Burgundy
1 gas moved from Rhine to Burgundy
5 stormtruppens moved from Saxony to Westphalia
1 infantry moved from Westphalia to Rhine
1 stormtruppen moved from Hanover to Westphalia
1 stormtruppen moved from Mecklenburg to Hanover
6 infantry moved from Bavaria to Wurttemburg
6 infantry moved from Wurttemburg to Alsace
9 infantry moved from Alsace to Champagne
2 field_guns moved from Wurttemburg to Alsace
1 field_gun moved from Wurttemburg to Rhine
1 field_gun moved from Wurttemburg to Rhine
2 infantry moved from Wurttemburg to Alsace
1 field_gun moved from Picardy to Champagne
1 infantry moved from Champagne to Picardy
Purchase Units - Germany
Germany buy 3 battleships, 7 field_guns, 1 heavy_gun, 10 infantry, 2 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germany
Battle in Belgium
Germany attack with 1 cavalry, 2 field_guns, 1 fighter, 2 gass and 2 infantry
Britain defend with 1 Factory, 2 colonials and 2 infantry
Germany roll dice for 2 gass in Belgium, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Britain lost in Belgium
2 gass owned by the Germany lost in Belgium
Germany roll dice for 1 cavalry, 2 field_guns, 1 fighter and 2 infantry in Belgium, round 2 : 3/6 hits, 2.00 expected hits
Britain roll dice for 2 colonials and 1 infantry in Belgium, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germany, 2 colonials owned by the Britain, 1 infantry owned by the Britain and 1 cavalry owned by the Germany lost in Belgium
Germany win, taking Belgium from Britain with 2 field_guns, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Britain: 2 colonials and 2 infantry
Casualties for Germany: 1 cavalry, 2 gass and 1 infantry
Battle in Burgundy
Germany attack with 2 cavalrys, 1 field_gun, 2 gass and 2 infantry
France defend with 1 field_gun, 1 heavy_gun and 1 infantry
Germany roll dice for 2 gass in Burgundy, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the France lost in Burgundy
2 gass owned by the Germany lost in Burgundy
Germany roll dice for 2 cavalrys, 1 field_gun and 2 infantry in Burgundy, round 2 : 2/5 hits, 1.17 expected hits
France roll dice for 1 field_gun and 1 heavy_gun in Burgundy, round 2 : 1/2 hits, 1.17 expected hits
1 heavy_gun owned by the France, 1 infantry owned by the Germany and 1 field_gun owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 2 cavalrys, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for France: 1 field_gun, 1 heavy_gun and 1 infantry
Casualties for Germany: 2 gass and 1 infantry
Battle in Sea Zone 54 Alboran Sea
Germany attack with 1 battlecruiser, 1 cruiser and 3 submarines
Britain defend with 1 battlecruiser, 5 cruisers and 1 destroyer
Germany roll dice for 3 submarines in Sea Zone 54 Alboran Sea, round 2 : 1/3 hits, 1.50 expected hits
Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 54 Alboran Sea, round 2 : 1/2 hits, 1.17 expected hits
Britain roll dice for 1 battlecruiser, 5 cruisers and 1 destroyer in Sea Zone 54 Alboran Sea, round 2 : 3/7 hits, 3.50 expected hits
3 submarines owned by the Germany and 2 cruisers owned by the Britain lost in Sea Zone 54 Alboran Sea
Germany roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 54 Alboran Sea, round 3 : 1/2 hits, 1.17 expected hits
Britain roll dice for 1 battlecruiser, 3 cruisers and 1 destroyer in Sea Zone 54 Alboran Sea, round 3 : 3/5 hits, 2.50 expected hits
1 cruiser owned by the Germany, 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 54 Alboran Sea
Britain win with 1 battlecruiser, 2 cruisers and 1 destroyer remaining. Battle score for attacker is -17
Casualties for Germany: 1 battlecruiser, 1 cruiser and 3 submarines
Casualties for Britain: 3 cruisers
Non Combat Move - Germany
1 fighter moved from Belgium to Champagne
5 stormtruppens moved from Berlin to Saxony
1 gas moved from Rhine to Saxony
3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
Place Units - Germany
6 field_guns placed in Wurttemburg
1 heavy_gun and 4 infantry placed in Stockholm
3 battleships placed in Sea Zone 12 Baltic Sea
1 field_gun placed in Mecklenburg
2 stormtruppens placed in Berlin
1 trench placed in Stockholm
6 infantry placed in Bavaria
2 trenchs placed in Champagne
Germany undo move 8.
2 trenchs placed in Champagne
Turn Complete - Germany
Germany collect 128 PUs; end with 128 PUs
Germany collect 9 PUs from War Bonds; end with 137 PUs
Combat Hit Differential Summary :
Germany regular : 0.33
France regular : -0.17
Britain regular : 1.00
Territory Summary for Germany :
Alsace : 2 field_guns and 8 infantry
Bavaria : 1 Factory and 6 infantry
Berlin : 1 Factory and 2 stormtruppens
Dar es Salaam : 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
Hanover : 1 stormtruppen and 2 trenchs
Holstein : 1 infantry
Mecklenburg : 1 Factory, 3 field_guns and 9 stormtruppens
Rhine : 2 field_guns, 3 gass and 1 infantry
Saxony : 2 gass and 5 stormtruppens
Westphalia : 6 stormtruppens
Wurttemburg : 1 Factory, 6 field_guns and 6 infantry
Burgundy : 1 flag, 2 cavalrys, 1 field_gun and 1 infantry
Champagne : 1 flag, 5 cavalrys, 12 field_guns, 1 fighter, 11 heavy_guns, 50 infantry and 5 trenchs
Picardy : 1 flag, 1 infantry
Belgium : 1 flag, 1 Factory, 2 field_guns and 1 infantry
Belarus : 1 flag
Eastern Poland : 1 flag, 1 trench
Estonia : 1 flag
Latvia : 1 flag
Lithuania : 1 flag
Pskov : 1 flag, 7 cavalrys, 6 field_guns, 2 heavy_guns, 10 infantry, 3 stormtruppens and 3 trenchs
Warsaw : 1 flag, 1 Factory
Western Poland : 1 flag
Sea Zone 12 Baltic Sea : 3 battlecruisers, 16 battleships, 10 cruisers, 1 destroyer, 1 submarine and 3 transports
Sea Zone 55 Western Mediterranean : 1 transport
Denmark : 1 flag
Stockholm : 1 flag, 1 Factory, 2 field_guns, 5 heavy_guns, 13 infantry, 1 stormtruppen and 7 trenchs
Production/PUs Summary :
Germany : 128 / 137
France : 71 / 86
Serbia : 7 / 7
Austria : 109 / 109
Italy : 13 / 0
Arabia : 0 / 0
Turkey : 92 / 92
Britain : 104 / 113
Russia : 19 / 40
Communists : 58 / 65
USA : 98 / 98