@VictoryFirst Glad you are ok. Your message is well received I would guess, since a lot here were worried! :-)
I will do my best to lead Germany as good as it can get!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 4,3 and gets 0 hits
Combat Move - Communists
20 conscripts and 12 field_guns moved from Aldan to Bratsk
2 field_guns moved from Norilsk to Western Siberian Lowlands
1 cavalry moved from Murmansk to Archangelsk
1 field_gun moved from Karelia to Murmansk
1 conscript moved from Archangelsk to Karelia
7 conscripts, 7 field_guns and 1 infantry moved from Vladimir to Archangelsk
2 conscripts moved from Kazan to Vladimir
2 conscripts moved from Omsk to Kazan
2 cavalrys moved from Norilsk to Aldan
12 conscripts and 4 field_guns moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 14 conscripts, 4 field_guns, 1 infantry and 1 zeppelin; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
4 conscripts placed in Volgograd
2 conscripts placed in Omsk
8 conscripts, 4 field_guns, 1 infantry and 1 zeppelin placed in Yakutsk
Turn Complete - Communists
Communists collect 55 PUs; end with 55 PUs
Communists collect 10 PUs from War Bonds; end with 65 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germany : 119 / 145
France : 77 / 89
Serbia : 7 / 12
Austria : 106 / 109
Italy : 16 / 0
Arabia : 0 / 0
Turkey : 89 / 89
Britain : 107 / 107
Russia : 25 / 32
Communists : 55 / 65
USA : 87 / 88
Since Russia undid his builds in Minsk, please let him undo his factory repair there and add back 5 PU, if he chooses. Entek, if you agree, please edit and repost Comm turn or ask AEV to make the edit on USA turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6,6,1,3 and gets 3 hits
USA removing all Technology Tokens after successful research.
USA discover armour
Combat Move - USA
2 cavalrys moved from Castile to Catalonia
2 field_guns and 3 infantry moved from Navarre to Catalonia
1 late_fighter moved from Gibraltar to Catalonia
2 field_guns and 3 infantry moved from Guadalahara to Veracruz
1 field_gun and 1 infantry moved from Koryak to Sea Zone 140 Sea of Okhotsk
2 field_guns and 2 infantry moved from Khabarovsk to Sea Zone 140 Sea of Okhotsk
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
3 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Hokkaido
2 late_fighters moved from Khabarovsk to Hokkaido
Purchase Units - USA
USA buy 1 battleship, 3 cavalrys, 1 destroyer, 2 field_guns, 4 infantry and 2 late_fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Hokkaido
USA attack with 3 field_guns, 3 infantry and 2 late_fighters
Neutral defend with 6 infantry
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 2 : 4/8 hits, 3,00 expected hits
Neutral roll dice for 6 infantry in Hokkaido, round 2 : 0/6 hits, 2,00 expected hits
4 infantry owned by the Neutral lost in Hokkaido
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 3 : 2/8 hits, 3,00 expected hits
Neutral roll dice for 2 infantry in Hokkaido, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Hokkaido
USA loses 0 PUs for violating Hokkaidos neutrality.
USA win, taking Hokkaido from Neutral with 3 field_guns, 2 infantry and 2 late_fighters remaining. Battle score for attacker is 15
Casualties for Neutral: 6 infantry
Casualties for USA: 1 infantry
Battle in Catalonia
USA attack with 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter
Neutral defend with 1 field_gun and 3 infantry
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 2 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral lost in Catalonia
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 3 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 1 infantry in Catalonia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral, 1 infantry owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia
USA loses 0 PUs for violating Catalonias neutrality.
USA win, taking Catalonia from Neutral with 2 cavalrys, 2 field_guns, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 10
Casualties for Neutral: 1 field_gun and 3 infantry
Casualties for USA: 1 infantry
Battle in Veracruz
USA attack with 2 field_guns and 3 infantry
Neutral defend with 4 infantry
USA roll dice for 2 field_guns and 3 infantry in Veracruz, round 2 : 2/5 hits, 1,50 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Neutral and 3 infantry owned by the USA lost in Veracruz
USA roll dice for 2 field_guns in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 2 infantry in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Veracruz
USA roll dice for 1 field_gun in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 field_gun in Veracruz, round 5 : 1/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Veracruz
USA loses 0 PUs for violating Veracruzs neutrality.
USA win, taking Veracruz from Neutral with 1 field_gun remaining. Battle score for attacker is -1
Casualties for USA: 1 field_gun and 3 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - USA
1 infantry moved from Mexico City to Guadalahara
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
2 infantry moved from Sea Zone 151 Bering Sea to Koryak
2 late_fighters moved from Hokkaido to Khabarovsk
1 battlecruiser and 1 destroyer moved from Sea Zone 104 Southern Ocean to Sea Zone 102 South Atlantic
1 destroyer moved from Sea Zone 107 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
1 late_fighter moved from Catalonia to Languedoc
2 fighters moved from Marseilles to Milan
2 cavalrys moved from Oslo to Sweden
Place Units - USA
1 battleship placed in Sea Zone 13 Skagerrak
2 cavalrys placed in Oslo
USA undo move 2.
3 cavalrys placed in Castile
1 infantry and 1 late_fighter placed in Oslo
1 field_gun and 1 infantry placed in San Francisco
1 field_gun and 2 infantry placed in Mexico City
1 destroyer placed in Sea Zone 29 Mid Atlantic
1 late_fighter placed in New York
Activate Technology - USA
USA activating armour
Trigger USAT5: buytank added to productionUSA
Turn Complete - USA
USA collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
USA regular : 0,17
Neutral regular : -1,33
@fmerwinrommel said in NML 1914 - Team Game #1:
Since Russia undid his builds in Minsk, please let him undo his factory repair there and add back 5 PU, if he chooses. Entek, if you agree, please edit and repost Comm turn or ask AEV to make the edit on USA turn.
Yes please undo. I thought the damage was on st pete
Entek or AEV please make that edit to Russia on USA turn and repost before G turn. Thanks
@fmerwinrommel wich IC should i repair for him?
@aequitas-et-veritas add back damage to Minsk and add 5 PUs.
Separately, AEV, you didn’t move the late fighter in Azores. You can add that edit at the same time
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6,6,1,3 and gets 3 hits
USA removing all Technology Tokens after successful research.
USA discover armour
Combat Move - USA
2 cavalrys moved from Castile to Catalonia
2 field_guns and 3 infantry moved from Navarre to Catalonia
1 late_fighter moved from Gibraltar to Catalonia
2 field_guns and 3 infantry moved from Guadalahara to Veracruz
1 field_gun and 1 infantry moved from Koryak to Sea Zone 140 Sea of Okhotsk
2 field_guns and 2 infantry moved from Khabarovsk to Sea Zone 140 Sea of Okhotsk
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
3 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Hokkaido
2 late_fighters moved from Khabarovsk to Hokkaido
Purchase Units - USA
USA buy 1 battleship, 3 cavalrys, 1 destroyer, 2 field_guns, 4 infantry and 2 late_fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Hokkaido
USA attack with 3 field_guns, 3 infantry and 2 late_fighters
Neutral defend with 6 infantry
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 2 : 4/8 hits, 3,00 expected hits
Neutral roll dice for 6 infantry in Hokkaido, round 2 : 0/6 hits, 2,00 expected hits
4 infantry owned by the Neutral lost in Hokkaido
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 3 : 2/8 hits, 3,00 expected hits
Neutral roll dice for 2 infantry in Hokkaido, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Hokkaido
USA loses 0 PUs for violating Hokkaidos neutrality.
USA win, taking Hokkaido from Neutral with 3 field_guns, 2 infantry and 2 late_fighters remaining. Battle score for attacker is 15
Casualties for Neutral: 6 infantry
Casualties for USA: 1 infantry
Battle in Catalonia
USA attack with 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter
Neutral defend with 1 field_gun and 3 infantry
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 2 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral lost in Catalonia
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 3 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 1 infantry in Catalonia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral, 1 infantry owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia
USA loses 0 PUs for violating Catalonias neutrality.
USA win, taking Catalonia from Neutral with 2 cavalrys, 2 field_guns, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 10
Casualties for Neutral: 1 field_gun and 3 infantry
Casualties for USA: 1 infantry
Battle in Veracruz
USA attack with 2 field_guns and 3 infantry
Neutral defend with 4 infantry
USA roll dice for 2 field_guns and 3 infantry in Veracruz, round 2 : 2/5 hits, 1,50 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Neutral and 3 infantry owned by the USA lost in Veracruz
USA roll dice for 2 field_guns in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 2 infantry in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Veracruz
USA roll dice for 1 field_gun in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 field_gun in Veracruz, round 5 : 1/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Veracruz
USA loses 0 PUs for violating Veracruzs neutrality.
USA win, taking Veracruz from Neutral with 1 field_gun remaining. Battle score for attacker is -1
Casualties for USA: 1 field_gun and 3 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - USA
1 infantry moved from Mexico City to Guadalahara
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
2 infantry moved from Sea Zone 151 Bering Sea to Koryak
2 late_fighters moved from Hokkaido to Khabarovsk
1 battlecruiser and 1 destroyer moved from Sea Zone 104 Southern Ocean to Sea Zone 102 South Atlantic
1 destroyer moved from Sea Zone 107 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
1 late_fighter moved from Catalonia to Languedoc
2 fighters moved from Marseilles to Milan
2 cavalrys moved from Oslo to Sweden
Place Units - USA
1 battleship placed in Sea Zone 13 Skagerrak
2 cavalrys placed in Oslo
USA undo move 2.
3 cavalrys placed in Castile
1 infantry and 1 late_fighter placed in Oslo
1 field_gun and 1 infantry placed in San Francisco
1 field_gun and 2 infantry placed in Mexico City
1 destroyer placed in Sea Zone 29 Mid Atlantic
1 late_fighter placed in New York
Activate Technology - USA
USA activating armour
Trigger USAT5: buytank added to productionUSA
Turn Complete - USA
USA collect 95 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russia owned units to: Factory = 5
EDIT: Changing PUs for Russia from 32 to 37
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
USA regular : 0,17
Neutral regular : -1,33
Germany is good to go.
@aequitas-et-veritas Congrats on taking all those territories. I’m jealous of you and of UK taking Tsing, while I didn’t have enough troops to risk taking anything. And passing me up in income.
I’m guessing the Flying Dutchman G fleet will follow its subs north in an attempt to disrupt the flow of convoys to Europe, rather than face the mighty French fleets in the Med.
@fmerwinrommel Never assume a sensible move from @Witt !
The gane froze on thr last combat . I won all thr ground battles . I could see on thr map that froze that there were 2 Art in Burgundy amd the five showed that 3 survived in Picardy. I cannot see thr dice for Belgium, so don’t know what is left there .
Sorry for the mess. I am going mad , trying to get to thr bottom of it and don’t want to get ill over it .
Tell me what you think , please .
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 3,5 and gets 0 hits
Combat Move - Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germany from 145 to 140
EDIT: Turning off Edit Mode
1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic
Purchase Units - Germany
Germany buy 2 battleships, 4 field_guns, 4 heavy_guns, 9 infantry, 5 stormtruppens and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Sea Zone 29 Mid Atlantic
Germany attack with 1 submarine
USA defend with 1 destroyer
Germany roll dice for 1 submarine in Sea Zone 29 Mid Atlantic, round 2 : 1/1 hits, 0.50 expected hits
USA roll dice for 1 destroyer in Sea Zone 29 Mid Atlantic, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 29 Mid Atlantic
USA win with no units remaining. Battle score for attacker is 2
Casualties for Germany: 1 submarine
Casualties for USA: 1 destroyer
Non Combat Move - Germany
Turning on Edit Mode
EDIT: Removing units owned by Britain from Belgium: 2 colonials and 2 infantry
EDIT: Changing ownership of Belgium from Britain to Germany
EDIT: Removing units owned by France from Picardy: 2 field_guns and 2 infantry
EDIT: Changing ownership of Picardy from France to Germany
EDIT: Removing units owned by France from Burgundy: 1 heavy_gun and 2 infantry
EDIT: Changing ownership of Burgundy from France to Germany
EDIT: Adding units owned by Germany to Burgundy: 2 field_guns
EDIT: Removing units owned by France from Franche-Comte: 1 colonial
EDIT: Adding units owned by Germany to Franche-Comte: 1 infantry
EDIT: Changing ownership of Franche-Comte from France to Germany
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germany from Rhine: 4 gass
EDIT: Removing units owned by Germany from Rhine: 3 cavalrys
EDIT: Removing units owned by Germany from Champagne: 2 field_guns and 3 stormtruppens
EDIT: Removing units owned by Germany from Alsace: 1 infantry
EDIT: Adding units owned by Germany to Picardy: 2 field_guns and 1 stormtruppen
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 infantry and 1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 battleship, 1 cruiser, 5 infantry, 1 stormtruppen and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
5 infantry and 1 stormtruppen moved from Sea Zone 10 Baltic Sea to Stockholm
2 cavalrys moved from Belarus to Pskov
2 cavalrys moved from West Prussia to Lithuania
6 infantry moved from Bavaria to Wurttemburg
4 stormtruppens moved from Berlin to Saxony
3 gass moved from Berlin to Saxony
3 field_guns and 1 infantry moved from Alsace to Champagne
1 infantry moved from Alsace to Champagne
1 field_gun and 1 infantry moved from Wurttemburg to Rhine
9 infantry moved from Wurttemburg to Alsace
1 cavalry moved from Mecklenburg to Westphalia
1 battlecruiser, 1 cruiser, 1 submarine and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean
2 submarines moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean
1 stormtruppen moved from Mecklenburg to Hanover
1 infantry moved from Hanover to Westphalia
1 stormtruppen moved from Mecklenburg to Saxony
Place Units - Germany
2 battleships placed in Sea Zone 12 Baltic Sea
4 heavy_guns and 1 infantry placed in Stockholm
3 trenchs placed in Stockholm
3 trenchs placed in Champagne
4 field_guns and 2 infantry placed in Wurttemburg
4 infantry placed in Bavaria
2 infantry placed in Mecklenburg
Germany undo move 7.
2 infantry placed in Bavaria
5 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
Germany collect 10 PUs from War Bonds; end with 139 PUs
Combat Hit Differential Summary :
Germany regular : 0.50
USA regular : 0.67
Territory Summary for Germany :
Alsace : 9 infantry
Bavaria : 1 Factory and 6 infantry
Berlin : 1 Factory and 5 stormtruppens
Dar es Salaam : 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
Hanover : 1 stormtruppen and 2 trenchs
Holstein : 1 infantry
Mecklenburg : 1 Factory, 2 field_guns and 10 stormtruppens
Rhine : 1 field_gun, 6 gass and 1 infantry
Saxony : 3 gass and 5 stormtruppens
Westphalia : 1 cavalry and 1 infantry
Wurttemburg : 1 Factory, 4 field_guns and 8 infantry
Burgundy : 1 flag, 2 field_guns
Champagne : 1 flag, 7 cavalrys, 16 field_guns, 1 fighter, 11 heavy_guns, 45 infantry and 3 trenchs
Franche-Comte : 1 flag, 1 infantry
Picardy : 1 flag, 2 field_guns and 1 stormtruppen
Belgium : 1 flag, 1 Factory
Belarus : 1 flag
Eastern Poland : 1 flag, 1 trench
Estonia : 1 flag
Latvia : 1 flag
Lithuania : 1 flag, 2 cavalrys
Pskov : 1 flag, 5 cavalrys, 6 field_guns, 2 heavy_guns, 10 infantry, 3 stormtruppens and 3 trenchs
Warsaw : 1 flag, 1 Factory
Western Poland : 1 flag
Sea Zone 10 Baltic Sea : 1 battleship, 1 cruiser and 3 transports
Sea Zone 12 Baltic Sea : 3 battlecruisers, 12 battleships, 9 cruisers, 1 destroyer and 1 submarine
Sea Zone 55 Western Mediterranean : 1 battlecruiser, 1 cruiser, 3 submarines and 1 transport
Denmark : 1 flag
Stockholm : 1 flag, 1 Factory, 2 field_guns, 4 heavy_guns, 9 infantry, 1 stormtruppen and 6 trenchs
Production/PUs Summary :
Germany : 129 / 139
France : 70 / 89
Serbia : 7 / 12
Austria : 106 / 109
Italy : 16 / 0
Arabia : 0 / 0
Turkey : 89 / 89
Britain : 104 / 107
Russia : 25 / 37
Communists : 55 / 65
USA : 95 / 95
@witt I’m looking at your before and after game turn to see the unit flow before I take F turn.
@fmerwinrommel Grazie. Don’t give yourself a headache . That is what would have happened to me, had I spent any more time on it.
@witt where is your combat file?
Look where your save files folder is.
Then take the file with the matching date and time frame and load it. Voll!
Voilà!
There you have it!
Hi Kevin.
Not sure what you mean, but perhaps Rommel can sort it out .
@aequitas-et-veritas good try. But is useless with old Witt… sent him a savegame via email once to doublecheck my move, and he did not know what to do with it
@elrood und was machen wir jetzt?
Du hättest es auch über das save file der combat file gemacht, oder?