TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
@redrum i feel you!
Zeps are made for CP against small income Entente. Not practical for Entente to spend so much on that for use against high income producing CPs.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 3,2,4 and gets 0 hits
Combat Move - Britain
Turning on Edit Mode
EDIT: Adding units owned by Britain to Don: 1 zeppelin
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Britain from Don: 1 zeppelin
EDIT: Turning off Edit Mode
2 field_guns, 1 fighter and 3 infantry moved from Norway to Sweden
4 colonials, 2 field_guns and 4 infantry moved from Finland to Sweden
3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
2 field_guns moved from London to Sea Zone 16 North Sea
3 infantry moved from London to Sea Zone 16 North Sea
1 infantry moved from England to Sea Zone 16 North Sea
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
2 field_guns moved from Sea Zone 13 Skagerrak to Sweden
4 infantry moved from Sea Zone 13 Skagerrak to Sweden
1 battlecruiser moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
2 colonials moved from Normandy to Sea Zone 15 English Channel
2 infantry moved from Normandy to Sea Zone 15 English Channel
2 colonials moved from Sea Zone 15 English Channel to Belgium
2 infantry moved from Sea Zone 15 English Channel to Belgium
1 field_gun moved from Wake Island to Sea Zone 143 Pacific Ocean
4 colonials moved from Wake Island to Sea Zone 143 Pacific Ocean
4 colonials, 1 field_gun and 3 transports moved from Sea Zone 143 Pacific Ocean to Sea Zone 137 Yellow Sea
1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
4 colonials moved from Sea Zone 137 Yellow Sea to Tsingtao
2 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
Purchase Units - Britain
Britain buy 1 battlecruiser, 3 cavalrys, 1 cruiser, 1 destroyer, 2 field_guns, 2 heavy_guns, 12 infantry and 1 trench; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Sweden
Britain attack with 4 colonials, 6 field_guns, 1 fighter and 11 infantry
Germany defend with 2 field_guns and 2 stormtruppens
Britain roll dice for 6 battleships in Sweden, round 2 : 4/6 hits, 4.00 expected hits
Germany roll dice for 2 field_guns and 2 stormtruppens in Sweden, round 2 : 1/4 hits, 1.33 expected hits
2 stormtruppens owned by the Germany, 2 field_guns owned by the Germany and 1 infantry owned by the Britain lost in Sweden
Britain win, taking Sweden from Germany with 4 colonials, 6 field_guns, 1 fighter and 10 infantry remaining. Battle score for attacker is 11
Casualties for Britain: 1 infantry
Casualties for Germany: 2 field_guns and 2 stormtruppens
Battle in Belgium
Britain attack with 2 colonials and 2 infantry
Germany defend with 1 Factory and 3 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Belgium, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 2 colonials and 2 infantry in Belgium, round 2 : 0/4 hits, 1.00 expected hits
Germany roll dice for 3 infantry in Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germany lost in Belgium
Britain roll dice for 2 colonials and 2 infantry in Belgium, round 3 : 2/4 hits, 1.00 expected hits
Germany roll dice for 2 infantry in Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germany lost in Belgium
Britain win, taking Belgium from Germany with 2 colonials and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 3 infantry
Battle in Tsingtao
Britain attack with 4 colonials and 1 field_gun
Germany defend with 1 infantry and 4 trenchs
Britain roll dice for 4 colonials and 1 field_gun in Tsingtao, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 infantry and 4 trenchs in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Tsingtao
Britain roll dice for 3 colonials and 1 field_gun in Tsingtao, round 3 : 2/4 hits, 1.50 expected hits
Units damaged: 2 trenchs owned by the Germany
Germany roll dice for 1 infantry and 4 trenchs in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 3 colonials and 1 field_gun in Tsingtao, round 4 : 4/4 hits, 1.50 expected hits
Germany roll dice for 1 infantry and 4 trenchs in Tsingtao, round 4 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain and 3 trenchs owned by the Germany lost in Tsingtao
Britain roll dice for 2 colonials and 1 field_gun in Tsingtao, round 5 : 1/3 hits, 1.17 expected hits
Germany roll dice for 1 infantry and 1 trench in Tsingtao, round 5 : 0/1 hits, 0.33 expected hits
1 trench owned by the Germany lost in Tsingtao
Britain roll dice for 2 colonials and 1 field_gun in Tsingtao, round 6 : 1/3 hits, 1.17 expected hits
Germany roll dice for 1 infantry in Tsingtao, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Tsingtao
Britain win, taking Tsingtao from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 9
Casualties for Britain: 2 colonials
Casualties for Germany: 1 infantry and 4 trenchs
Non Combat Move - Britain
1 infantry moved from German Southwest Africa to Northern Rhodesia
1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 50 Mid Atlantic
1 battlecruiser, 4 cruisers and 1 destroyer moved from Sea Zone 97 South Atlantic to Sea Zone 50 Mid Atlantic
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
1 fighter moved from Sweden to Norway
2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
Place Units - Britain
1 heavy_gun, 3 infantry and 1 trench placed in Baluchistan
1 battlecruiser, 1 cruiser and 1 destroyer placed in Sea Zone 25 Mid Atlantic
Britain undo move 1.
2 heavy_guns, 2 infantry and 1 trench placed in Baluchistan
2 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
2 infantry placed in Goa
3 cavalrys and 1 infantry placed in Norway
1 field_gun and 4 infantry placed in London
Turn Complete - Britain
Britain collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germany regular : -1.67
Britain regular : 1.50
Territory Summary for Britain :
Bismarck Islands : 1 flag
Caroline Islands : 1 flag
German East Africa : 1 flag, 3 cavalrys, 6 field_guns and 14 infantry
German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
German Southwest Africa : 1 flag
Kamerun : 1 flag
Marshall Islands : 1 flag
Samoa : 1 flag
Solomon Islands : 1 flag
Tsingtao : 1 flag, 2 colonials and 1 field_gun
Normandy : 2 colonials and 3 infantry
Cyprus : 1 flag
Belgium : 1 Factory, 2 colonials and 2 infantry
Bombay : 1 Factory, 1 field_gun and 1 infantry
Cairo-Suez : 1 Factory, 1 aaGun, 1 colonial, 2 field_guns, 5 heavy_guns, 11 infantry and 6 trenchs
Calcutta : 1 Factory
Cape Town : 1 Factory
England : 1 Factory
Goa : 1 Factory and 2 infantry
Jamaica : 1 infantry
London : 1 Factory, 1 field_gun, 4 infantry and 1 trench
New Zealand : 1 colonial
Northern Rhodesia : 1 infantry
Nova Scotia : 1 Factory
Ottawa-Montreal : 1 Factory
Queensland : 1 cavalry
Singapore : 1 Factory and 1 cavalry
Sydney-Canberra : 1 Factory
Sea Zone 13 Skagerrak : 6 battleships, 9 cruisers, 1 destroyer, 10 submarines and 3 transports
Sea Zone 15 English Channel : 1 battlecruiser, 1 battleship and 2 transports
Sea Zone 25 Mid Atlantic : 1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport
Sea Zone 50 Mid Atlantic : 1 battlecruiser, 5 cruisers and 1 destroyer
Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines
Sea Zone 70 Eastern Mediterranean : 2 transports
Sea Zone 73 Arabian Sea : 1 cruiser, 1 destroyer and 2 transports
Sea Zone 137 Yellow Sea : 3 transports
Bahrain : 1 flag
Baluchistan : 1 flag, 1 Factory, 1 colonial, 12 field_guns, 2 heavy_guns, 23 infantry and 1 trench
Norway : 1 flag, 1 Factory, 3 cavalrys, 1 fighter and 1 infantry
Sweden : 1 flag, 4 colonials, 6 field_guns and 10 infantry
Is this game still going on!? Have the CPs forgotten how to win? Perhaps the Entente have got them scared?
@private-panic most of the time we wait for our respective turns…
@elrood Nice to know not quite everything is going your way! Diary note: delay next GB turn for as long as possible!
@private-panic diary?! i knew it! You are an imposter and in reality a 12 year old girl! :-)
@elrood what is CP standing for anyway?
Can’t Proceed??
@aequitas-et-veritas please do not concede before washington falls. :-D
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - Britain
Britain spend 0 on tech rolls
Britain roll 3,2,4 and gets 0 hits
Combat Move - Britain
Turning on Edit Mode
EDIT: Adding units owned by Britain to Don: 1 zeppelin
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Britain from Don: 1 zeppelin
EDIT: Turning off Edit Mode
2 field_guns, 1 fighter and 3 infantry moved from Norway to Sweden
4 colonials, 2 field_guns and 4 infantry moved from Finland to Sweden
3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
2 field_guns moved from London to Sea Zone 16 North Sea
3 infantry moved from London to Sea Zone 16 North Sea
1 infantry moved from England to Sea Zone 16 North Sea
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
2 field_guns moved from Sea Zone 13 Skagerrak to Sweden
4 infantry moved from Sea Zone 13 Skagerrak to Sweden
1 battlecruiser moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
2 colonials moved from Normandy to Sea Zone 15 English Channel
2 infantry moved from Normandy to Sea Zone 15 English Channel
2 colonials moved from Sea Zone 15 English Channel to Belgium
2 infantry moved from Sea Zone 15 English Channel to Belgium
1 field_gun moved from Wake Island to Sea Zone 143 Pacific Ocean
4 colonials moved from Wake Island to Sea Zone 143 Pacific Ocean
4 colonials, 1 field_gun and 3 transports moved from Sea Zone 143 Pacific Ocean to Sea Zone 137 Yellow Sea
1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
4 colonials moved from Sea Zone 137 Yellow Sea to Tsingtao
2 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
Purchase Units - Britain
Britain buy 1 battlecruiser, 3 cavalrys, 1 cruiser, 1 destroyer, 2 field_guns, 2 heavy_guns, 12 infantry and 1 trench; Remaining resources: 0 PUs; 3 techTokens;
Combat - Britain
Battle in Sweden
Britain attack with 4 colonials, 6 field_guns, 1 fighter and 11 infantry
Germany defend with 2 field_guns and 2 stormtruppens
Britain roll dice for 6 battleships in Sweden, round 2 : 4/6 hits, 4.00 expected hits
Germany roll dice for 2 field_guns and 2 stormtruppens in Sweden, round 2 : 1/4 hits, 1.33 expected hits
2 stormtruppens owned by the Germany, 2 field_guns owned by the Germany and 1 infantry owned by the Britain lost in Sweden
Britain win, taking Sweden from Germany with 4 colonials, 6 field_guns, 1 fighter and 10 infantry remaining. Battle score for attacker is 11
Casualties for Britain: 1 infantry
Casualties for Germany: 2 field_guns and 2 stormtruppens
Battle in Belgium
Britain attack with 2 colonials and 2 infantry
Germany defend with 1 Factory and 3 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Belgium, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 2 colonials and 2 infantry in Belgium, round 2 : 0/4 hits, 1.00 expected hits
Germany roll dice for 3 infantry in Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germany lost in Belgium
Britain roll dice for 2 colonials and 2 infantry in Belgium, round 3 : 2/4 hits, 1.00 expected hits
Germany roll dice for 2 infantry in Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germany lost in Belgium
Britain win, taking Belgium from Germany with 2 colonials and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 3 infantry
Battle in Tsingtao
Britain attack with 4 colonials and 1 field_gun
Germany defend with 1 infantry and 4 trenchs
Britain roll dice for 4 colonials and 1 field_gun in Tsingtao, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 infantry and 4 trenchs in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain lost in Tsingtao
Britain roll dice for 3 colonials and 1 field_gun in Tsingtao, round 3 : 2/4 hits, 1.50 expected hits
Units damaged: 2 trenchs owned by the Germany
Germany roll dice for 1 infantry and 4 trenchs in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 3 colonials and 1 field_gun in Tsingtao, round 4 : 4/4 hits, 1.50 expected hits
Germany roll dice for 1 infantry and 4 trenchs in Tsingtao, round 4 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain and 3 trenchs owned by the Germany lost in Tsingtao
Britain roll dice for 2 colonials and 1 field_gun in Tsingtao, round 5 : 1/3 hits, 1.17 expected hits
Germany roll dice for 1 infantry and 1 trench in Tsingtao, round 5 : 0/1 hits, 0.33 expected hits
1 trench owned by the Germany lost in Tsingtao
Britain roll dice for 2 colonials and 1 field_gun in Tsingtao, round 6 : 1/3 hits, 1.17 expected hits
Germany roll dice for 1 infantry in Tsingtao, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Tsingtao
Britain win, taking Tsingtao from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 9
Casualties for Britain: 2 colonials
Casualties for Germany: 1 infantry and 4 trenchs
Non Combat Move - Britain
1 infantry moved from German Southwest Africa to Northern Rhodesia
1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 50 Mid Atlantic
1 battlecruiser, 4 cruisers and 1 destroyer moved from Sea Zone 97 South Atlantic to Sea Zone 50 Mid Atlantic
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
1 fighter moved from Sweden to Norway
2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
Place Units - Britain
1 heavy_gun, 3 infantry and 1 trench placed in Baluchistan
1 battlecruiser, 1 cruiser and 1 destroyer placed in Sea Zone 25 Mid Atlantic
Britain undo move 1.
2 heavy_guns, 2 infantry and 1 trench placed in Baluchistan
2 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
2 infantry placed in Goa
3 cavalrys and 1 infantry placed in Norway
1 field_gun and 4 infantry placed in London
Turn Complete - Britain
Britain collect 107 PUs; end with 107 PUs
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 70 Eastern Mediterranean: 2 transports
EDIT: Adding units owned by Britain to Sea Zone 60 Central Mediterranean: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -1.67
Britain regular : 1.50
Please use the latest Brit posted turn with edit after consultation with team mate.
@fmerwinrommel is russias Go anyways, isn’t it?
@elrood Yes, tis Russia’s turn.
Eeeeeenteeeeeeek!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russia
Russia repair damage of 5x Factory; Remaining resources: 42 PUs; 1 techTokens;
Russia buy 1 aaGun, 3 conscripts, 2 field_guns, 4 heavy_guns and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Russia
2 conscripts moved from St. Petersburg to Finland
Place Units - Russia
1 trench placed in Finland
1 aaGun, 2 conscripts, 2 field_guns and 3 heavy_guns placed in St. Petersburg
1 conscript and 1 heavy_gun placed in Minsk
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 25 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russia from Minsk: 1 conscript and 1 heavy_gun
EDIT: Changing PUs for Russia from 25 to 32
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russia rolls : 0.00
@elrood Sorry for the delay guys, I was on vacation this week and didn’t get online much.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 4,3 and gets 0 hits
Combat Move - Communists
20 conscripts and 12 field_guns moved from Aldan to Bratsk
2 field_guns moved from Norilsk to Western Siberian Lowlands
1 cavalry moved from Murmansk to Archangelsk
1 field_gun moved from Karelia to Murmansk
1 conscript moved from Archangelsk to Karelia
7 conscripts, 7 field_guns and 1 infantry moved from Vladimir to Archangelsk
2 conscripts moved from Kazan to Vladimir
2 conscripts moved from Omsk to Kazan
2 cavalrys moved from Norilsk to Aldan
12 conscripts and 4 field_guns moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 14 conscripts, 4 field_guns, 1 infantry and 1 zeppelin; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
4 conscripts placed in Volgograd
2 conscripts placed in Omsk
8 conscripts, 4 field_guns, 1 infantry and 1 zeppelin placed in Yakutsk
Turn Complete - Communists
Communists collect 55 PUs; end with 55 PUs
Communists collect 10 PUs from War Bonds; end with 65 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germany : 119 / 145
France : 77 / 89
Serbia : 7 / 12
Austria : 106 / 109
Italy : 16 / 0
Arabia : 0 / 0
Turkey : 89 / 89
Britain : 107 / 107
Russia : 25 / 32
Communists : 55 / 65
USA : 87 / 88
Since Russia undid his builds in Minsk, please let him undo his factory repair there and add back 5 PU, if he chooses. Entek, if you agree, please edit and repost Comm turn or ask AEV to make the edit on USA turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,6,6,1,3 and gets 3 hits
USA removing all Technology Tokens after successful research.
USA discover armour
Combat Move - USA
2 cavalrys moved from Castile to Catalonia
2 field_guns and 3 infantry moved from Navarre to Catalonia
1 late_fighter moved from Gibraltar to Catalonia
2 field_guns and 3 infantry moved from Guadalahara to Veracruz
1 field_gun and 1 infantry moved from Koryak to Sea Zone 140 Sea of Okhotsk
2 field_guns and 2 infantry moved from Khabarovsk to Sea Zone 140 Sea of Okhotsk
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk
3 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Hokkaido
2 late_fighters moved from Khabarovsk to Hokkaido
Purchase Units - USA
USA buy 1 battleship, 3 cavalrys, 1 destroyer, 2 field_guns, 4 infantry and 2 late_fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Hokkaido
USA attack with 3 field_guns, 3 infantry and 2 late_fighters
Neutral defend with 6 infantry
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 2 : 4/8 hits, 3,00 expected hits
Neutral roll dice for 6 infantry in Hokkaido, round 2 : 0/6 hits, 2,00 expected hits
4 infantry owned by the Neutral lost in Hokkaido
USA roll dice for 3 field_guns, 3 infantry and 2 late_fighters in Hokkaido, round 3 : 2/8 hits, 3,00 expected hits
Neutral roll dice for 2 infantry in Hokkaido, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Hokkaido
USA loses 0 PUs for violating Hokkaidos neutrality.
USA win, taking Hokkaido from Neutral with 3 field_guns, 2 infantry and 2 late_fighters remaining. Battle score for attacker is 15
Casualties for Neutral: 6 infantry
Casualties for USA: 1 infantry
Battle in Catalonia
USA attack with 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter
Neutral defend with 1 field_gun and 3 infantry
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 2 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Neutral lost in Catalonia
USA roll dice for 2 cavalrys, 2 field_guns, 3 infantry and 1 late_fighter in Catalonia, round 3 : 2/8 hits, 2,50 expected hits
Neutral roll dice for 1 field_gun and 1 infantry in Catalonia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral, 1 infantry owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia
USA loses 0 PUs for violating Catalonias neutrality.
USA win, taking Catalonia from Neutral with 2 cavalrys, 2 field_guns, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 10
Casualties for Neutral: 1 field_gun and 3 infantry
Casualties for USA: 1 infantry
Battle in Veracruz
USA attack with 2 field_guns and 3 infantry
Neutral defend with 4 infantry
USA roll dice for 2 field_guns and 3 infantry in Veracruz, round 2 : 2/5 hits, 1,50 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Neutral and 3 infantry owned by the USA lost in Veracruz
USA roll dice for 2 field_guns in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
Neutral roll dice for 2 infantry in Veracruz, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Veracruz
USA roll dice for 1 field_gun in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 4 : 0/1 hits, 0,33 expected hits
USA roll dice for 1 field_gun in Veracruz, round 5 : 1/1 hits, 0,33 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Veracruz
USA loses 0 PUs for violating Veracruzs neutrality.
USA win, taking Veracruz from Neutral with 1 field_gun remaining. Battle score for attacker is -1
Casualties for USA: 1 field_gun and 3 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - USA
1 infantry moved from Mexico City to Guadalahara
2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
2 infantry moved from Sea Zone 151 Bering Sea to Koryak
2 late_fighters moved from Hokkaido to Khabarovsk
1 battlecruiser and 1 destroyer moved from Sea Zone 104 Southern Ocean to Sea Zone 102 South Atlantic
1 destroyer moved from Sea Zone 107 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
1 late_fighter moved from Catalonia to Languedoc
2 fighters moved from Marseilles to Milan
2 cavalrys moved from Oslo to Sweden
Place Units - USA
1 battleship placed in Sea Zone 13 Skagerrak
2 cavalrys placed in Oslo
USA undo move 2.
3 cavalrys placed in Castile
1 infantry and 1 late_fighter placed in Oslo
1 field_gun and 1 infantry placed in San Francisco
1 field_gun and 2 infantry placed in Mexico City
1 destroyer placed in Sea Zone 29 Mid Atlantic
1 late_fighter placed in New York
Activate Technology - USA
USA activating armour
Trigger USAT5: buytank added to productionUSA
Turn Complete - USA
USA collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
USA regular : 0,17
Neutral regular : -1,33
@fmerwinrommel said in NML 1914 - Team Game #1:
Since Russia undid his builds in Minsk, please let him undo his factory repair there and add back 5 PU, if he chooses. Entek, if you agree, please edit and repost Comm turn or ask AEV to make the edit on USA turn.
Yes please undo. I thought the damage was on st pete