@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
@private-panic build AA
neither normal fighter nor late fighter can intercept.
Only AA gives you a 1 in 6 chance of taking a bomber down.
@private-panic have not started yet and am totally fine with it that you continue.
Give 'em hell!!
Never even noticed the AA in the listing of land units or build menu. Very weak defense against SBR, and Zep could just attack somewhere else. Also defends against fighters, so small benefit in certain territories under threat of combined air/land attack. But few fighters in 1914 game compared to WWII. And fighters are often used in small attacks on lightly defended targets where AA wouldn’t be safe or practical.
@elrood Thanks!
Am i allowed to fly over neutral territorys?
Thank you for the quick response.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 3,1 and gets 0 hits
Combat Move - Britain
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
2 colonials moved from Queensland to Sea Zone 120 Arafura Sea
2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean
2 colonials moved from Sea Zone 113 Pacific Ocean to Guadalcanal
2 colonials moved from German New Guinea to Sea Zone 122 Bismarck Sea
2 colonials and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
2 colonials moved from Sea Zone 121 Coral Sea to Solomon Islands
1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
1 field_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 battlecruiser, 4 cruisers and 1 destroyer moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
2 infantry moved from Sea Zone 75 Red Sea to Hejaz
Purchase Units - Britain
Britain repair damage of 4x Factory; Remaining resources: 88 PUs; 2 techTokens;
Britain buy 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 3 field_guns, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 2 techTokens;
Combat - Britain
Battle in Hejaz
Britain attack with 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 2 infantry in Hejaz, round 2 : 0/2 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Hejaz
Britain roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 5 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 6 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 8 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 8 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 9 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 9 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 10 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 10 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 11 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 11 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Hejaz
Turkey win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Britain: 2 infantry
Battle in Guadalcanal
Britain attack with 2 colonials
Germany defend with 1 infantry
Britain roll dice for 2 colonials in Guadalcanal, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Guadalcanal, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Guadalcanal
Britain win, taking Guadalcanal from Germany with 2 colonials remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Marshall Islands
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Marshall Islands
Britain roll dice for 1 field_gun in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Marshall Islands, round 4 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Germany: 1 infantry
Battle in Solomon Islands
Britain attack with 2 colonials
Germany defend with 1 field_gun
Britain roll dice for 1 battlecruiser in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits
Germany roll dice for 1 field_gun in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Solomon Islands
Britain win, taking Solomon Islands from Germany with 2 colonials remaining. Battle score for attacker is 4
Casualties for Germany: 1 field_gun
Battle in Sea Zone 13 Skagerrak
Britain attack with 1 cruiser, 1 destroyer and 2 submarines
Germany defend with 3 submarines
Britain roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 2 : 2/2 hits, 1.00 expected hits
2 submarines owned by the Germany lost in Sea Zone 13 Skagerrak
Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/2 hits, 0.83 expected hits
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak
Britain win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 21
Casualties for Germany: 3 submarines
Non Combat Move - Britain
2 transports moved from Sea Zone 17 Norwegian Sea to Sea Zone 16 North Sea
2 field_guns moved from London to Sea Zone 16 North Sea
2 infantry moved from London to Sea Zone 16 North Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 17 Norwegian Sea
2 infantry moved from Sea Zone 17 Norwegian Sea to Norway
2 field_guns moved from Sea Zone 17 Norwegian Sea to Norway
1 infantry moved from London to Sea Zone 15 English Channel
1 cavalry moved from London to Sea Zone 15 English Channel
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 17 Norwegian Sea
1 cavalry moved from Sea Zone 17 Norwegian Sea to Norway
1 infantry moved from Sea Zone 17 Norwegian Sea to Norway
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
4 colonials, 3 field_guns, 2 fighters and 13 infantry moved from Paris to Picardy
3 infantry moved from Normandy to Picardy
2 colonials moved from Normandy to Picardy
1 field_gun moved from Lower Egypt to Cairo-Suez
2 infantry moved from Lower Egypt to Cairo-Suez
1 infantry moved from Northern Rhodesia to German East Africa
1 field_gun moved from Northern Rhodesia to German East Africa
1 field_gun moved from Cape Town to Cape Colony
1 infantry moved from Cape Town to Cape Colony
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
Place Units - Britain
1 battleship, 1 cruiser, 1 destroyer and 2 submarines placed in Sea Zone 16 North Sea
1 aaGun placed in Cairo-Suez
2 field_guns and 2 infantry placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
Britain undo move 4.
Britain undo move 1.
1 destroyer and 2 submarines placed in Sea Zone 16 North Sea
1 battleship and 1 cruiser placed in Sea Zone 16 North Sea
1 field_gun and 2 infantry placed in London
1 infantry placed in Bombay
Turn Complete - Britain
Britain collect 99 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germany regular : -1.00
Turkey regular : -1.33
Britain regular : -1.00
Territory Summary for Britain :
Bismarck Islands : 1 flag
Caroline Islands : 1 flag
German East Africa : 1 flag, 3 cavalrys, 5 field_guns and 13 infantry
German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
German Southwest Africa : 1 flag
Kamerun : 1 flag
Marshall Islands : 1 flag, 1 field_gun
Samoa : 1 flag
Solomon Islands : 1 flag, 2 colonials
Normandy : 1 infantry
Picardy : 6 colonials, 3 field_guns, 2 fighters and 16 infantry
Bombay : 1 Factory and 1 infantry
Cairo-Suez : 1 Factory, 1 aaGun, 1 colonial, 2 field_guns, 4 heavy_guns, 8 infantry and 4 trenchs
Calcutta : 1 Factory
Cape Colony : 1 field_gun and 1 infantry
Cape Town : 1 Factory
England : 1 Factory
Goa : 1 Factory
Guadalcanal : 2 colonials
Jamaica : 1 infantry
London : 1 Factory, 1 field_gun, 2 infantry and 1 trench
New Zealand : 1 colonial
Nova Scotia : 1 Factory and 2 colonials
Ottawa-Montreal : 1 Factory
Queensland : 1 cavalry
Singapore : 1 Factory and 1 cavalry
Sydney-Canberra : 1 Factory
Sea Zone 13 Skagerrak : 1 cruiser, 1 destroyer and 2 submarines
Sea Zone 15 English Channel : 1 battlecruiser, 7 cruisers, 5 submarines and 2 transports
Sea Zone 16 North Sea : 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Sea Zone 17 Norwegian Sea : 4 battleships and 3 transports
Sea Zone 68 Aegean Sea : 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Sea Zone 69 Sea of Crete : 1 submarine
Sea Zone 73 Arabian Sea : 2 transports
Sea Zone 75 Red Sea : 1 battlecruiser, 1 cruiser and 2 transports
Sea Zone 79 Arabian Sea : 1 transport
Sea Zone 113 Pacific Ocean : 1 transport
Sea Zone 121 Coral Sea : 1 battlecruiser, 4 cruisers, 1 destroyer and 1 transport
Sea Zone 132 Pacific Ocean : 1 transport
Bahrain : 1 flag
Baluchistan : 1 flag, 1 Factory, 1 colonial, 6 field_guns and 5 infantry
Norway : 1 flag, 1 cavalry, 3 field_guns and 6 infantry
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 3,1 and gets 0 hits
Combat Move - Britain
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
2 colonials moved from Queensland to Sea Zone 120 Arafura Sea
2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean
2 colonials moved from Sea Zone 113 Pacific Ocean to Guadalcanal
2 colonials moved from German New Guinea to Sea Zone 122 Bismarck Sea
2 colonials and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
2 colonials moved from Sea Zone 121 Coral Sea to Solomon Islands
1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
1 field_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 battlecruiser, 4 cruisers and 1 destroyer moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
2 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 battlecruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
2 infantry moved from Sea Zone 75 Red Sea to Hejaz
Purchase Units - Britain
Britain repair damage of 4x Factory; Remaining resources: 88 PUs; 2 techTokens;
Britain buy 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 3 field_guns, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 2 techTokens;
Combat - Britain
Battle in Hejaz
Britain attack with 2 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 2 infantry in Hejaz, round 2 : 0/2 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Hejaz
Britain roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 5 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 6 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 7 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 8 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 8 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 9 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 9 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 10 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 10 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 infantry in Hejaz, round 11 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 11 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Hejaz
Turkey win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Britain: 2 infantry
Battle in Guadalcanal
Britain attack with 2 colonials
Germany defend with 1 infantry
Britain roll dice for 2 colonials in Guadalcanal, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Guadalcanal, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Guadalcanal
Britain win, taking Guadalcanal from Germany with 2 colonials remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Marshall Islands
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Marshall Islands
Britain roll dice for 1 field_gun in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Marshall Islands, round 4 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Germany: 1 infantry
Battle in Solomon Islands
Britain attack with 2 colonials
Germany defend with 1 field_gun
Britain roll dice for 1 battlecruiser in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits
Germany roll dice for 1 field_gun in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Solomon Islands
Britain win, taking Solomon Islands from Germany with 2 colonials remaining. Battle score for attacker is 4
Casualties for Germany: 1 field_gun
Battle in Sea Zone 13 Skagerrak
Britain attack with 1 cruiser, 1 destroyer and 2 submarines
Germany defend with 3 submarines
Britain roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 2 : 2/2 hits, 1.00 expected hits
2 submarines owned by the Germany lost in Sea Zone 13 Skagerrak
Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/2 hits, 0.83 expected hits
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak
Britain win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 21
Casualties for Germany: 3 submarines
Non Combat Move - Britain
2 transports moved from Sea Zone 17 Norwegian Sea to Sea Zone 16 North Sea
2 field_guns moved from London to Sea Zone 16 North Sea
2 infantry moved from London to Sea Zone 16 North Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 16 North Sea to Sea Zone 17 Norwegian Sea
2 infantry moved from Sea Zone 17 Norwegian Sea to Norway
2 field_guns moved from Sea Zone 17 Norwegian Sea to Norway
1 infantry moved from London to Sea Zone 15 English Channel
1 cavalry moved from London to Sea Zone 15 English Channel
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 17 Norwegian Sea
1 cavalry moved from Sea Zone 17 Norwegian Sea to Norway
1 infantry moved from Sea Zone 17 Norwegian Sea to Norway
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
4 colonials, 3 field_guns, 2 fighters and 13 infantry moved from Paris to Picardy
3 infantry moved from Normandy to Picardy
2 colonials moved from Normandy to Picardy
1 field_gun moved from Lower Egypt to Cairo-Suez
2 infantry moved from Lower Egypt to Cairo-Suez
1 infantry moved from Northern Rhodesia to German East Africa
1 field_gun moved from Northern Rhodesia to German East Africa
1 field_gun moved from Cape Town to Cape Colony
1 infantry moved from Cape Town to Cape Colony
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
Place Units - Britain
1 battleship, 1 cruiser, 1 destroyer and 2 submarines placed in Sea Zone 16 North Sea
1 aaGun placed in Cairo-Suez
2 field_guns and 2 infantry placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
Britain undo move 4.
Britain undo move 1.
1 destroyer and 2 submarines placed in Sea Zone 16 North Sea
1 battleship and 1 cruiser placed in Sea Zone 16 North Sea
1 field_gun and 2 infantry placed in London
1 infantry placed in Bombay
Turn Complete - Britain
Britain collect 99 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 5 submarines
EDIT: Adding units owned by Britain to Sea Zone 16 North Sea: 5 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -1.00
Turkey regular : -1.33
Britain regular : -1.00
Territory Summary for Britain :
Bismarck Islands : 1 flag
Caroline Islands : 1 flag
German East Africa : 1 flag, 3 cavalrys, 5 field_guns and 13 infantry
German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
German Southwest Africa : 1 flag
Kamerun : 1 flag
Marshall Islands : 1 flag, 1 field_gun
Samoa : 1 flag
Solomon Islands : 1 flag, 2 colonials
Normandy : 1 infantry
Picardy : 6 colonials, 3 field_guns, 2 fighters and 16 infantry
Bombay : 1 Factory and 1 infantry
Cairo-Suez : 1 Factory, 1 aaGun, 1 colonial, 2 field_guns, 4 heavy_guns, 8 infantry and 4 trenchs
Calcutta : 1 Factory
Cape Colony : 1 field_gun and 1 infantry
Cape Town : 1 Factory
England : 1 Factory
Goa : 1 Factory
Guadalcanal : 2 colonials
Jamaica : 1 infantry
London : 1 Factory, 1 field_gun, 2 infantry and 1 trench
New Zealand : 1 colonial
Nova Scotia : 1 Factory and 2 colonials
Ottawa-Montreal : 1 Factory
Queensland : 1 cavalry
Singapore : 1 Factory and 1 cavalry
Sydney-Canberra : 1 Factory
Sea Zone 13 Skagerrak : 1 cruiser, 1 destroyer and 2 submarines
Sea Zone 15 English Channel : 1 battlecruiser, 7 cruisers and 2 transports
Sea Zone 16 North Sea : 1 battleship, 1 cruiser, 1 destroyer and 7 submarines
Sea Zone 17 Norwegian Sea : 4 battleships and 3 transports
Sea Zone 68 Aegean Sea : 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Sea Zone 69 Sea of Crete : 1 submarine
Sea Zone 73 Arabian Sea : 2 transports
Sea Zone 75 Red Sea : 1 battlecruiser, 1 cruiser and 2 transports
Sea Zone 79 Arabian Sea : 1 transport
Sea Zone 113 Pacific Ocean : 1 transport
Sea Zone 121 Coral Sea : 1 battlecruiser, 4 cruisers, 1 destroyer and 1 transport
Sea Zone 132 Pacific Ocean : 1 transport
Bahrain : 1 flag
Baluchistan : 1 flag, 1 Factory, 1 colonial, 6 field_guns and 5 infantry
Norway : 1 flag, 1 cavalry, 3 field_guns and 6 infantry
Please use the second post with a non com edit. Ta!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Russia
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 conscript, 1 field_gun, 2 heavy_guns and 1 infantry moved from Minsk to Belarus
13 conscripts, 5 field_guns, 2 heavy_guns and 5 infantry moved from Odessa to Belarus
4 gass moved from Moscow to Belarus
4 conscripts, 1 field_gun and 3 infantry moved from Pskov to Latvia
Purchase Units - Russia
Russia buy 8 conscripts, 3 field_guns, 3 heavy_guns, 8 infantry and 7 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Combat - Russia
Battle in Latvia
Russia attack with 4 conscripts, 1 field_gun and 3 infantry
Germany defend with 1 cavalry
Russia roll dice for 4 conscripts, 1 field_gun and 3 infantry in Latvia, round 2 : 2/5 hits, 1.00 expected hits
Germany roll dice for 1 cavalry in Latvia, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Germany lost in Latvia
Russia win, taking Latvia from Germany with 4 conscripts, 1 field_gun and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 cavalry
Battle in Belarus
Russia attack with 14 conscripts, 6 field_guns, 4 gass, 4 heavy_guns and 6 infantry
Austria defend with 15 field_guns, 2 heavy_guns and 9 infantry
Russia roll dice for 4 gass in Belarus, round 2 : 4/4 hits, 2.67 expected hits
4 infantry owned by the Austria lost in Belarus
4 gass owned by the Russia lost in Belarus
Russia roll dice for 14 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry in Belarus, round 2 : 5/26 hits, 6.00 expected hits
Austria roll dice for 15 field_guns, 2 heavy_guns and 5 infantry in Belarus, round 2 : 10/22 hits, 8.00 expected hits
10 conscripts owned by the Russia and 5 infantry owned by the Austria lost in Belarus
Russia roll dice for 4 conscripts, 6 field_guns, 4 heavy_guns and 6 infantry in Belarus, round 3 : 7/20 hits, 6.00 expected hits
Austria roll dice for 15 field_guns and 2 heavy_guns in Belarus, round 3 : 6/17 hits, 6.33 expected hits
2 infantry owned by the Russia, 4 conscripts owned by the Russia and 7 field_guns owned by the Austria lost in Belarus
Russia roll dice for 6 field_guns, 4 heavy_guns and 4 infantry in Belarus, round 4 : 5/14 hits, 4.67 expected hits
Austria roll dice for 8 field_guns and 2 heavy_guns in Belarus, round 4 : 3/10 hits, 4.00 expected hits
3 infantry owned by the Russia and 5 field_guns owned by the Austria lost in Belarus
Russia roll dice for 6 field_guns, 4 heavy_guns and 1 infantry in Belarus, round 5 : 3/11 hits, 3.67 expected hits
Austria roll dice for 3 field_guns and 2 heavy_guns in Belarus, round 5 : 2/5 hits, 2.33 expected hits
1 field_gun owned by the Russia, 1 infantry owned by the Russia and 3 field_guns owned by the Austria lost in Belarus
Russia roll dice for 5 field_guns and 4 heavy_guns in Belarus, round 6 : 5/9 hits, 3.00 expected hits
Austria roll dice for 2 heavy_guns in Belarus, round 6 : 1/2 hits, 1.33 expected hits
1 field_gun owned by the Russia and 2 heavy_guns owned by the Austria lost in Belarus
Russia win, taking Belarus from Austria with 4 field_guns and 4 heavy_guns remaining. Battle score for attacker is 27
Casualties for Austria: 15 field_guns, 2 heavy_guns and 9 infantry
Casualties for Russia: 14 conscripts, 2 field_guns, 4 gass and 6 infantry
Non Combat Move - Russia
1 conscript, 1 field_gun, 2 heavy_guns and 1 infantry moved from Kiev to Odessa
1 field_gun and 4 infantry moved from St. Petersburg to Pskov
Place Units - Russia
1 trench placed in Turkmenistan
1 trench placed in Caucasus
3 trenchs placed in Odessa
1 conscript, 1 field_gun, 1 heavy_gun, 2 infantry and 1 trench placed in Minsk
1 field_gun, 1 heavy_gun and 1 trench placed in Kiev
2 conscripts and 1 infantry placed in Kiev
1 conscript, 1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk
4 conscripts and 1 infantry placed in Moscow
3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germany regular : -0.17
Russia rolls : 0.00
Austria regular : 0.00
Russia regular : 4.00
@entek good job!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript moved from Aldan to Amur
Communists take Amur from Russia
2 conscripts and 1 field_gun moved from Aldan to Chita
2 conscripts and 1 field_gun moved from Bratsk to Buryatia
3 conscripts and 3 field_guns moved from Aldan to Bratsk
1 conscript moved from Tiksi to Bratsk
1 cavalry moved from Novosibirsk to Kazan
3 cavalrys moved from Omsk to Kazan
4 field_guns moved from Omsk to Kazan
4 cavalrys and 4 field_guns moved from Omsk to Kazakhstan
Purchase Units - Communists
Communists buy 11 conscripts and 3 field_guns; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Chita
Communists attack with 2 conscripts and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 conscripts and 1 field_gun in Chita, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Chita
Communists win, taking Chita from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Buryatia
Communists attack with 2 conscripts and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 conscripts and 1 field_gun in Buryatia, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Buryatia
Communists win, taking Buryatia from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Kazakhstan
Communists attack with 4 cavalrys and 4 field_guns
Russia defend with 1 trench
Communists roll dice for 4 cavalrys and 4 field_guns in Kazakhstan, round 2 : 3/8 hits, 2.67 expected hits
Russia roll dice for 1 trench in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Kazakhstan
Communists win, taking Kazakhstan from Russia with 4 cavalrys and 4 field_guns remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Kazan
Communists attack with 4 cavalrys and 4 field_guns
Russia defend with 1 trench
Communists roll dice for 4 cavalrys and 4 field_guns in Kazan, round 2 : 4/8 hits, 2.67 expected hits
Russia roll dice for 1 trench in Kazan, round 2 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Kazan
Communists win, taking Kazan from Russia with 4 cavalrys and 4 field_guns remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Non Combat Move - Communists
1 conscript moved from Bratsk to Novosibirsk
1 conscript moved from Yakutsk to Tiksi
7 conscripts, 3 field_guns and 1 infantry moved from Yakutsk to Aldan
Place Units - Communists
2 conscripts placed in Omsk
9 conscripts and 3 field_guns placed in Yakutsk
Turn Complete - Communists
Communists collect 33 PUs; end with 33 PUs
Communists collect 5 PUs from War Bonds; end with 38 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : 2.67
Russia regular : -0.67
Production/PUs Summary :
Germany : 117 / 139
France : 76 / 76
Serbia : 7 / 12
Austria : 91 / 97
Italy : 25 / 25
Arabia : 0 / 0
Turkey : 70 / 70
Britain : 99 / 100
Russia : 77 / 84
Communists : 33 / 38
USA : 74 / 92
The AH success against the Russians emboldens the Communists as they march towards Moscow as well! Revolution!
Don’t take USA turn until we consult with Russia. Hold the game.
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - USA
Turning on Edit Mode
EDIT: Adding units owned by Russia to St. Petersburg: 2 infantry
EDIT: Removing units owned by Russia from Pskov: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russia from Pskov: 1 infantry
EDIT: Adding units owned by Russia to St. Petersburg: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Some NCM edits, should be good to go, and not change anything against the commies.
@entek Smart edit, those few units will let us sleep better tonight, there was a lot at stake. With all the CP ganging up on Russia, I was worried about Russia collapsing. Taking out the Austrians in Belarus, including all that artillery, and UK reinforcing Norway, give us hope in Euro Russia. Getting the industry tech to build extra units is very handy. But T and C are still a problem.
So US is still up yes? In case anyone missed it. :-)