has anyone checked in with Dawg to see what’s up? It’s been 5 days.
NML 1914 - Team Game #1
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I peed ij my pants , when I saw that you attavked Norway. I thought I had 80% odds . But that was last turn. It has been so slow that I lost where we were!
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Isn’t that rubbish! That first message was drafted when I did my go, but I couldn’t post it .
I am owed a Twch roll , by the way. Should have 4. -
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 conscript moved from Finland to Sweden Russia take Sweden from Germany 1 conscript, 1 field_gun and 1 infantry moved from Finland to Sweden 1 conscript moved from Buryatia to Chita Russia take Chita from Communists 1 field_gun and 1 infantry moved from Irkutsk to Bratsk 1 conscript moved from Irkutsk to Bratsk 1 conscript moved from Irkutsk to Buryatia 1 conscript moved from Western Siberian Lowlands to Perm 1 field_gun moved from Moldavia to Bessarabia 1 conscript moved from Odessa to Bessarabia Purchase Units - Russia Russia buy 6 conscripts, 3 field_guns, 4 heavy_guns, 7 infantry and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Bessarabia Russia attack with 1 conscript and 1 field_gun Austria defend with 1 infantry Russia roll dice for 1 conscript and 1 field_gun in Bessarabia, round 2 : 0/2 hits, 0.50 expected hits Austria roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Bessarabia 1 field_gun owned by the Russia retreated to Odessa Austria win with 1 infantry remaining. Battle score for attacker is -2 Casualties for Russia: 1 conscript Battle in Bratsk Russia attack with 1 conscript, 1 field_gun and 1 infantry Communists defend with 1 infantry Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 2 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Communists: 1 infantry Non Combat Move - Russia 4 conscripts, 1 field_gun and 3 infantry moved from St. Petersburg to Pskov 1 conscript moved from Minsk to Belarus 2 field_guns moved from Minsk to Belarus 1 conscript and 2 field_guns moved from Kiev to Odessa 1 conscript moved from Georgia to Caucasus Place Units - Russia 1 field_gun, 1 heavy_gun and 1 infantry placed in Minsk 1 field_gun, 1 heavy_gun and 1 infantry placed in Kiev 1 trench placed in Perm 1 trench placed in Kazan 1 trench placed in Kazakhstan 4 conscripts and 3 trenchs placed in Omsk 1 heavy_gun placed in Minsk 1 heavy_gun placed in Kiev 1 conscript placed in Kiev 1 conscript placed in Minsk 1 field_gun and 4 infantry placed in St. Petersburg 2 trenchs placed in Caucasus 1 infantry placed in Irkutsk Turn Complete - Russia Russia collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russia rolls : 0.00 Communists regular : 0.67 Austria regular : 0.67 Russia regular : -0.17
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TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 5 conscripts and 3 field_guns moved from Aldan to Bratsk 2 cavalrys and 1 infantry moved from Novosibirsk to Bratsk 8 cavalrys, 3 conscripts and 8 field_guns moved from Novosibirsk to Omsk Purchase Units - Communists Communists buy 8 conscripts, 3 field_guns and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Omsk Communists attack with 8 cavalrys, 3 conscripts and 8 field_guns Russia defend with 1 Factory, 5 conscripts, 1 field_gun and 3 trenchs Communists roll dice for 8 cavalrys, 3 conscripts and 8 field_guns in Omsk, round 2 : 7/19 hits, 5.33 expected hits Units damaged: 3 trenchs owned by the Russia Russia roll dice for 5 conscripts, 1 field_gun and 3 trenchs in Omsk, round 2 : 1/9 hits, 1.67 expected hits 4 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Omsk Communists roll dice for 8 cavalrys, 2 conscripts and 8 field_guns in Omsk, round 3 : 4/18 hits, 5.33 expected hits Russia roll dice for 1 conscript, 1 field_gun and 3 trenchs in Omsk, round 3 : 2/5 hits, 1.00 expected hits 3 trenchs owned by the Russia, 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Omsk Communists roll dice for 8 cavalrys and 8 field_guns in Omsk, round 4 : 5/16 hits, 5.33 expected hits Russia roll dice for 1 field_gun in Omsk, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Omsk Communists win, taking Omsk from Russia with 7 cavalrys and 8 field_guns remaining. Battle score for attacker is 13 Casualties for Communists: 1 cavalry and 3 conscripts Casualties for Russia: 5 conscripts, 1 field_gun and 3 trenchs Battle in Bratsk Communists attack with 2 cavalrys, 5 conscripts, 3 field_guns and 1 infantry Russia defend with 1 field_gun and 1 infantry Communists roll dice for 2 cavalrys, 5 conscripts, 3 field_guns and 1 infantry in Bratsk, round 2 : 3/9 hits, 2.00 expected hits Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 2 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 2 cavalrys, 4 conscripts, 3 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for Communists: 1 conscript Casualties for Russia: 1 field_gun and 1 infantry Non Combat Move - Communists 1 conscript moved from Tiksi to Bratsk 1 conscript moved from Yakutsk to Tiksi 6 conscripts and 4 field_guns moved from Yakutsk to Aldan Place Units - Communists 8 conscripts, 3 field_guns and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 27 PUs; end with 27 PUs Communists collect 7 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : 1.00 Russia regular : 1.33
Production/PUs Summary :
Germany : 120 / 138 France : 74 / 75 Serbia : 8 / 11 Austria : 91 / 91 Italy : 22 / 22 Arabia : 0 / 0 Turkey : 68 / 68 Britain : 96 / 97 Russia : 86 / 89 Communists : 27 / 34 USA : 71 / 73
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - USA USA spend 0 on tech rolls USA roll 5,6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay 1 field_gun and 1 infantry moved from Sea Zone 26 Bay of Biscay to Castile 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay 3 field_guns and 3 infantry moved from Sea Zone 26 Bay of Biscay to Castile 1 battleship moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay 1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay Purchase Units - USA USA buy 1 destroyer, 3 field_guns, 2 infantry and 4 transports; Remaining resources: 18 PUs; 0 techTokens; Combat - USA Battle in Castile USA attack with 4 field_guns and 4 infantry Neutral defend with 1 heavy_gun and 3 infantry USA roll dice for 1 battleship in Castile, round 2 : 1/1 hits, 0,67 expected hits USA roll dice for 4 field_guns and 4 infantry in Castile, round 2 : 1/8 hits, 2,67 expected hits Neutral roll dice for 1 heavy_gun and 3 infantry in Castile, round 2 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Castile USA roll dice for 4 field_guns and 2 infantry in Castile, round 3 : 3/6 hits, 2,00 expected hits Neutral roll dice for 1 heavy_gun and 1 infantry in Castile, round 3 : 1/2 hits, 1,00 expected hits 1 heavy_gun owned by the Neutral, 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Castile USA loses 0 PUs for violating Castiles neutrality. USA win, taking Castile from Neutral with 4 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for USA: 3 infantry Casualties for Neutral: 1 heavy_gun and 3 infantry Non Combat Move - USA 3 fighters moved from Bermuda to Gibraltar 3 destroyers and 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay 2 field_guns moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 2 fighters moved from New York to Bermuda Place Units - USA 1 transport placed in Sea Zone 30 Mid Atlantic 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in Charleston 1 field_gun and 1 infantry placed in New York 1 field_gun placed in San Francisco 1 destroyer and 2 transports placed in Sea Zone 147 Gulf of California Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Turn Complete - USA USA collect 74 PUs; end with 92 PUs
Combat Hit Differential Summary :
USA regular : -0,33 Neutral regular : 0,33
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@aequitas-et-veritas Earlier this year in a prior 1914 team game, I was looking at neutral territories for USA to build a factory in Europe; and Castile, Navarre and Catalonia were at the top of the list for low ratio of defenders to point value of territory and proximity to USA and/or France/Italy. Castile has higher build capacity and if you build mobile units, the extra distance doesn’t matter if going to France. “The Yanks are coming” “Yankee Doodle do or die” lyrics from “Over there”.
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - USA USA spend 0 on tech rolls USA roll 5,6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay 1 field_gun and 1 infantry moved from Sea Zone 26 Bay of Biscay to Castile 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay 3 field_guns and 3 infantry moved from Sea Zone 26 Bay of Biscay to Castile 1 battleship moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay 1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay Purchase Units - USA USA buy 1 destroyer, 3 field_guns, 2 infantry and 4 transports; Remaining resources: 18 PUs; 0 techTokens; Combat - USA Battle in Castile USA attack with 4 field_guns and 4 infantry Neutral defend with 1 heavy_gun and 3 infantry USA roll dice for 1 battleship in Castile, round 2 : 1/1 hits, 0,67 expected hits USA roll dice for 4 field_guns and 4 infantry in Castile, round 2 : 1/8 hits, 2,67 expected hits Neutral roll dice for 1 heavy_gun and 3 infantry in Castile, round 2 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Castile USA roll dice for 4 field_guns and 2 infantry in Castile, round 3 : 3/6 hits, 2,00 expected hits Neutral roll dice for 1 heavy_gun and 1 infantry in Castile, round 3 : 1/2 hits, 1,00 expected hits 1 heavy_gun owned by the Neutral, 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Castile USA loses 0 PUs for violating Castiles neutrality. USA win, taking Castile from Neutral with 4 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for USA: 3 infantry Casualties for Neutral: 1 heavy_gun and 3 infantry Non Combat Move - USA 3 fighters moved from Bermuda to Gibraltar 3 destroyers and 1 submarine moved from Sea Zone 32 Sargasso Sea to Sea Zone 26 Bay of Biscay 2 field_guns moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 2 fighters moved from New York to Bermuda Place Units - USA 1 transport placed in Sea Zone 30 Mid Atlantic 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in Charleston 1 field_gun and 1 infantry placed in New York 1 field_gun placed in San Francisco 1 destroyer and 2 transports placed in Sea Zone 147 Gulf of California Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Turn Complete - USA USA collect 74 PUs; end with 92 PUs Turning on Edit Mode EDIT: Adding units owned by USA to Sea Zone 130 Philippine Sea: 1 field_gun and 1 infantry EDIT: Removing units owned by USA from Manila: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
USA regular : -0,33 Neutral regular : 0,33
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Please use 2nd File.
Thank you.
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Hi all. i will buy one Tech, as i am owed it, then refund myself the 5 IPCs.
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TripleA Manual Gamesave Post: Germany round 6
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,5,6,6 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover subwarfare Combat Move - Germany
Combat Hit Differential Summary :
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@witt France thanks you for not researching land offense
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,5,6,6 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover subwarfare Combat Move - Germany 2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 field_gun moved from Stockholm to Sweden 1 field_gun moved from Stockholm to Sweden 1 field_gun moved from Stockholm to Sweden 2 field_guns, 1 infantry and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 field_guns, 1 infantry and 3 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden 3 stormtruppens moved from Berlin to Mecklenburg 1 field_gun moved from Lithuania to Eastern Poland 1 field_gun moved from Lithuania to Eastern Poland 1 infantry moved from Eastern Poland to Lithuania 1 cavalry moved from Eastern Poland to Latvia Germany take Latvia from Russia 1 infantry moved from Lithuania to Eastern Poland 2 field_guns moved from Warsaw to Eastern Poland 2 cavalrys, 1 field_gun and 10 infantry moved from Eastern Poland to Galicia 1 submarine moved from Sea Zone 104 Southern Ocean to Sea Zone 106 Pacific Ocean 1 submarine moved from Sea Zone 104 Southern Ocean to Sea Zone 106 Pacific Ocean 1 submarine moved from Sea Zone 103 South Atlantic to Sea Zone 105 Pacific Ocean 1 battlecruiser, 1 cruiser, 1 submarine and 1 transport moved from Sea Zone 105 Pacific Ocean to Sea Zone 107 Pacific Ocean 1 field_gun moved from Belgium to Picardy 3 fighters moved from Belgium to Picardy 4 cavalrys moved from Belgium to Burgundy 4 cavalrys moved from Alsace to Burgundy 2 cavalrys, 13 field_guns, 8 heavy_guns, 39 infantry and 6 stormtruppens moved from Champagne to Burgundy 1 stormtruppen moved from Rhine to Champagne 4 cavalrys moved from Bavaria to Rhine 2 field_guns and 5 infantry moved from Wurttemburg to Alsace 2 gass moved from Wurttemburg to Burgundy 1 gas moved from Wurttemburg to Burgundy 1 stormtruppen moved from Brandenburg to West Prussia 1 stormtruppen moved from Brandenburg to Mecklenburg Purchase Units - Germany Germany buy 1 Factory, 1 battleship, 4 field_guns, 3 heavy_guns, 7 infantry, 3 stormtruppens, 3 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sweden Germany attack with 5 field_guns, 1 infantry and 3 stormtruppens Russia defend with 2 conscripts, 1 field_gun and 1 infantry Germany roll dice for 3 battlecruisers and 3 battleships in Sweden, round 2 : 5/6 hits, 4.00 expected hits Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Sweden, round 2 : 2/4 hits, 1.00 expected hits 1 field_gun owned by the Germany, 1 field_gun owned by the Russia, 1 infantry owned by the Germany, 1 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Sweden Germany win, taking Sweden from Russia with 4 field_guns and 3 stormtruppens remaining. Battle score for attacker is 4 Casualties for Germany: 1 field_gun and 1 infantry Casualties for Russia: 2 conscripts, 1 field_gun and 1 infantry Battle in Sea Zone 13 Skagerrak Germany attack with 3 submarines Britain defend with 1 destroyer Germany roll dice for 3 submarines in Sea Zone 13 Skagerrak, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Britain lost in Sea Zone 13 Skagerrak Germany win with 3 submarines remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Battle in Burgundy Germany attack with 10 cavalrys, 13 field_guns, 3 gass, 8 heavy_guns, 39 infantry and 6 stormtruppens France defend with 2 infantry and 1 trench Germany roll dice for 3 gass in Burgundy, round 2 : 2/3 hits, 2.00 expected hits 2 infantry owned by the France lost in Burgundy 3 gass owned by the Germany lost in Burgundy Germany roll dice for 10 cavalrys, 13 field_guns, 8 heavy_guns, 39 infantry and 6 stormtruppens in Burgundy, round 2 : 19/76 hits, 20.67 expected hits France roll dice for 1 trench in Burgundy, round 2 : 0/1 hits, 0.17 expected hits 1 trench owned by the France lost in Burgundy Germany win, taking Burgundy from France with 10 cavalrys, 13 field_guns, 8 heavy_guns, 39 infantry and 6 stormtruppens remaining. Battle score for attacker is -3 Casualties for France: 2 infantry and 1 trench Casualties for Germany: 3 gass Battle in Picardy Germany attack with 1 field_gun and 3 fighters France defend with 1 infantry Germany roll dice for 1 field_gun and 3 fighters in Picardy, round 2 : 0/4 hits, 1.33 expected hits France roll dice for 1 infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Picardy 3 fighters owned by the Germany retreated France win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germany: 1 field_gun Non Combat Move - Germany 3 fighters moved from Picardy to Belgium 15 gass moved from Rhine to Burgundy 3 gass moved from Wurttemburg to Rhine Place Units - Germany 2 heavy_guns, 1 infantry and 2 trenchs placed in Belgium 3 stormtruppens placed in Berlin 1 battleship and 3 submarines placed in Sea Zone 12 Baltic Sea 2 field_guns placed in Mecklenburg 1 heavy_gun and 2 infantry placed in Dar es Salaam 2 field_guns and 4 infantry placed in Wurttemburg 1 Factory placed in Stockholm 1 trench placed in Belgium Activate Technology - Germany Germany activating subwarfare Turn Complete - Germany Germany collect 127 PUs; end with 127 PUs Germany collect 7 PUs from War Bonds; end with 134 PUs Turning on Edit Mode EDIT: Changing PUs for Germany from 134 to 139 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -2.00 France regular : 0.50 Russia regular : 1.00 Britain regular : -0.33
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@witt All my French plans are changed with your move to Burgundy. I’ve always wondered about the strategy of moving en masse, but never tried it. Depends on the relative strength of the forces in Paris, Burgundy and troops on the German border. Trying to think thru my response.
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TripleA Move Summary: France round 6
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - France France spend 15 on tech rolls Combat Move - France 1 fighter and 2 infantry moved from Paris to Champagne 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Cyrenaica to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 colonial and 1 field_gun moved from Sea Zone 70 Eastern Mediterranean to Crete 3 colonials and 1 field_gun moved from Shanghai 2 to Shanghai 1 2 infantry moved from Shanghai 4 to Shanghai 1
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - France France spend 15 on tech rolls France roll 4,5,5 and gets 0 hits Combat Move - France 1 fighter and 2 infantry moved from Paris to Champagne 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Cyrenaica to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 colonial and 1 field_gun moved from Sea Zone 70 Eastern Mediterranean to Crete 3 colonials and 1 field_gun moved from Shanghai 2 to Shanghai 1 2 infantry moved from Shanghai 4 to Shanghai 1 Purchase Units - France France buy 1 cavalry, 3 colonials, 4 field_guns, 1 gas, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Shanghai 1 France attack with 3 colonials, 1 field_gun and 2 infantry Germany defend with 2 infantry and 2 trenchs France roll dice for 3 colonials, 1 field_gun and 2 infantry in Shanghai 1, round 2 : 2/6 hits, 1.83 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 2 infantry and 2 trenchs in Shanghai 1, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 3 colonials, 1 field_gun and 2 infantry in Shanghai 1, round 3 : 4/6 hits, 1.83 expected hits Germany roll dice for 2 infantry and 2 trenchs in Shanghai 1, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germany, 2 trenchs owned by the Germany and 1 infantry owned by the France lost in Shanghai 1 France win, taking Shanghai 1 from Germany with 3 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 9 Casualties for France: 1 infantry Casualties for Germany: 2 infantry and 2 trenchs Battle in Crete France attack with 1 colonial and 1 field_gun Turkey defend with 1 infantry France roll dice for 1 battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Crete France win, taking Crete from Turkey with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Champagne France attack with 1 fighter and 2 infantry Germany defend with 1 stormtruppen France roll dice for 1 fighter and 2 infantry in Champagne, round 2 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 stormtruppen in Champagne, round 2 : 0/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Champagne France win, taking Champagne from Germany with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 stormtruppen Non Combat Move - France 1 fighter moved from Champagne to Paris 3 gass moved from Brittany to Paris 1 colonial moved from Rhone to Auvergne 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 1 field_gun moved from Marseilles to Piedmont 1 colonial and 1 field_gun moved from Rhone to Languedoc 1 infantry moved from Marseilles to Rhone 2 colonials and 1 infantry moved from Marseilles to Languedoc 5 cavalrys, 4 colonials and 1 infantry moved from Lower Egypt to Cairo-Suez 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 1 colonial moved from Western Sudan to Lower Egypt 1 infantry moved from Uganda to Western Sudan 1 gas moved from Yanaon to Burma 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 134 Pacific Ocean 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea 1 colonial moved from Cyrenaica to Lower Egypt 1 field_gun moved from Tobruk to Cyrenaica 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 27 Mid Atlantic Place Units - France 1 infantry placed in Brittany 1 cavalry and 2 field_guns placed in Marseilles 1 colonial placed in Algiers 2 colonials placed in Tobruk 2 field_guns, 1 gas, 5 infantry and 3 trenchs placed in Paris Turn Complete - France France collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germany regular : -0.67 France regular : 2.83 Turkey regular : -0.33
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 2 PUs; Non Combat Move - Serbia 1 field_gun, 1 fighter, 2 heavy_guns and 16 infantry moved from Macedonia to Greece Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Austria round 6
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,5,3 and gets 0 hits Combat Move - Austria
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,5,3 and gets 0 hits Combat Move - Austria 15 field_guns, 1 fighter, 2 heavy_guns and 24 infantry moved from Galicia to Belarus 7 cavalrys moved from Hungary to Belarus 2 cavalrys moved from Belgrade to Belarus 1 infantry moved from Serbia to Macedonia Austria take Macedonia from Serbia Purchase Units - Austria Austria buy 6 field_guns, 2 heavy_guns, 16 infantry and 1 trench; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Belarus Austria attack with 9 cavalrys, 15 field_guns, 1 fighter, 2 heavy_guns and 24 infantry Russia defend with 16 conscripts, 5 field_guns, 2 heavy_guns, 13 infantry and 8 trenchs Austria roll dice for 9 cavalrys, 15 field_guns, 1 fighter, 2 heavy_guns and 24 infantry in Belarus, round 2 : 20/51 hits, 17,00 expected hits Units damaged: 8 trenchs owned by the Russia Russia roll dice for 16 conscripts, 5 field_guns, 2 heavy_guns, 13 infantry and 8 trenchs in Belarus, round 2 : 9/44 hits, 11,33 expected hits 12 conscripts owned by the Russia and 9 infantry owned by the Austria lost in Belarus Austria roll dice for 9 cavalrys, 15 field_guns, 1 fighter, 2 heavy_guns and 15 infantry in Belarus, round 3 : 21/42 hits, 15,50 expected hits Russia roll dice for 4 conscripts, 5 field_guns, 2 heavy_guns, 13 infantry and 8 trenchs in Belarus, round 3 : 9/32 hits, 9,33 expected hits 9 cavalrys owned by the Austria, 9 infantry owned by the Russia, 8 trenchs owned by the Russia and 4 conscripts owned by the Russia lost in Belarus Austria roll dice for 15 field_guns, 1 fighter, 2 heavy_guns and 15 infantry in Belarus, round 4 : 14/33 hits, 13,50 expected hits Russia roll dice for 5 field_guns, 2 heavy_guns and 4 infantry in Belarus, round 4 : 7/11 hits, 4,33 expected hits 5 field_guns owned by the Russia, 4 infantry owned by the Russia, 2 heavy_guns owned by the Russia, 1 fighter owned by the Austria and 6 infantry owned by the Austria lost in Belarus Austria win, taking Belarus from Russia with 15 field_guns, 2 heavy_guns and 9 infantry remaining. Battle score for attacker is 37 Casualties for Austria: 9 cavalrys, 1 fighter and 15 infantry Casualties for Russia: 16 conscripts, 5 field_guns, 2 heavy_guns, 13 infantry and 8 trenchs Non Combat Move - Austria 2 cavalrys and 1 field_gun moved from Albania to Serbia 2 field_guns moved from Transylvania to Belgrade 1 heavy_gun and 1 infantry moved from Tuscany to Milan 6 field_guns, 1 fighter and 3 infantry moved from Venice to Milan 2 field_guns and 2 infantry moved from Trieste to Venice Place Units - Austria 1 trench placed in Albania 4 infantry placed in Venice 2 field_guns and 4 infantry placed in Trieste 2 heavy_guns and 2 infantry placed in Belgrade 2 field_guns and 4 infantry placed in Galicia 2 field_guns and 2 infantry placed in Hungary Turn Complete - Austria Austria collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Austria regular : 9,00 Russia regular : -0,00
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Moskow, here we come!
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Combat Move - Italy 1 field_gun moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 1 field_gun, 3 heavy_guns and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Battle in Tuscany Italy attack with 1 field_gun and 2 infantry Austria defend with 1 infantry Italy roll dice for 1 battlecruiser in Tuscany, round 2 : 1/1 hits, 0.67 expected hits Austria roll dice for 1 infantry in Tuscany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Tuscany Italy win, taking Tuscany from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 infantry Casualties for Austria: 1 infantry Non Combat Move - Italy Place Units - Italy 1 field_gun, 2 heavy_guns and 1 trench placed in Piedmont Italy undo move 1. 3 heavy_guns and 1 trench placed in Piedmont 1 field_gun placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy regular : 0.33 Austria regular : 0.67