The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 artilleries and 2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 11 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 fighters moved from 93 Sea Zone to Northern Italy
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
6 transports moved from 93 Sea Zone to 92 Sea Zone
5 artilleries moved from Gibraltar to 92 Sea Zone
5 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 5 artilleries, 5 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
5 infantry moved from 93 Sea Zone to Southern France
5 artilleries moved from 93 Sea Zone to Southern France
1 aaGun moved from 93 Sea Zone to Southern France
1 fighter moved from Northern Italy to Southern France
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
4 artilleries moved from Central United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
7 submarines placed in 10 Sea Zone
3 infantry placed in Southern France
8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 artilleries and 2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Southern France to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Non Combat Move - British
4 artilleries and 8 infantry moved from Northwest Persia to Persia
1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 transports moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
2 armour moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from Russia to Persia
4 artilleries moved from India to West India
2 infantry moved from India to West India
1 infantry moved from Burma to India
2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from West India to Eastern Persia
2 fighters moved from Persia to India
2 infantry moved from India to West India
Place Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.17
Japanese regular : -0.33
Italians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 bomber and 2 fighters moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 4/8 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 armour and 12 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Northern Italy to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Northern Territory to South Australia
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries, 2 bombers, 3 infantry and 1 mech_infantry moved from France to Southern France
1 fighter, 10 mech_infantrys and 1 tactical_bomber moved from Western Germany to Southern France
4 fighters and 2 tactical_bombers moved from Germany to Southern France
8 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
8 armour, 1 infantry and 40 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 infantry in Archangel, round 2 : 2/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 8 armour, 1 infantry and 40 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour, 1 infantry and 40 mech_infantrys in Northwest Persia, round 2 : 13/49 hits, 10.83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 8 armour and 40 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers
British defend with 3 artilleries; French defend with 1 fighter; Americans defend with 1 aaGun, 9 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 3 mech_infantrys
Americans roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 8/27 hits, 9.67 expected hits
Americans roll dice for 1 aaGun, 12 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Southern France, round 2 : 9/25 hits, 9.00 expected hits
1 aaGun owned by the Americans, 3 infantry owned by the Germans, 7 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Southern France
Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers in Southern France, round 3 : 11/18 hits, 8.17 expected hits
Americans roll dice for 12 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys in Southern France, round 3 : 6/18 hits, 6.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 3 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the Americans lost in Southern France
2 bombers owned by the Germans, 5 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
2 artilleries owned by the Germans retreated to France
Americans win with 5 artilleries and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 3 infantry and 11 mech_infantrys
Casualties for Americans: 1 aaGun, 4 artilleries, 8 infantry and 3 mech_infantrys
Casualties for British: 3 artilleries
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
2 bombers moved from Southern France to Western Germany
4 fighters moved from Southern France to France
2 tactical_bombers moved from Southern France to France
2 mech_infantrys moved from Germany to France
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Samara to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Novgorod to Archangel
Place Units - Germans
10 mech_infantrys placed in Western Germany
3 infantry placed in France
3 infantry placed in Ukraine
2 mech_infantrys placed in Novgorod
Germans undo move 1.
1 bomber and 9 mech_infantrys placed in Western Germany
1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Americans AA : -0.50
Russians regular : 0.67
Germans regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
4 artilleries and 6 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
2 artilleries moved from Tambov to Bryansk
8 infantry moved from Tambov to Bryansk
4 infantry moved from Tambov to Bryansk
4 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 7 artilleries and 23 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 7 artilleries and 23 infantry in Bryansk, round 2 : 10/30 hits, 7.33 expected hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 7 artilleries and 22 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns and 8 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
7 infantry moved from Tambov to Bryansk
2 artilleries moved from Tambov to Bryansk
7 infantry moved from Tambov to Bryansk
4 aaGuns moved from Tambov to Bryansk
1 infantry moved from Russia to Smolensk
9 infantry moved from Russia to Vologda
2 armour moved from Tambov to Russia
2 mech_infantrys moved from Tambov to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 artilleries moved from Hunan to Anhwe
2 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.67 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 aaGun, 4 armour, 1 artillery and 9 mech_infantrys moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
6 infantry moved from French Indo China to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
6 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
6 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : -5.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
5 artilleries moved from Southern France to 93 Sea Zone
5 artilleries and 8 transports moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
9 artilleries, 4 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
9 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern Italy
Americans attack with 9 artilleries, 2 fighters and 4 infantry
Italians defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 9 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/15 hits, 5.33 expected hits
Italians roll dice for 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/11 hits, 4.17 expected hits
4 aaGuns owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 9 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 5/13 hits, 4.67 expected hits
Italians roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/7 hits, 3.00 expected hits
3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 9 artilleries and 2 fighters in Southern Italy, round 4 : 2/11 hits, 4.00 expected hits
Italians roll dice for 2 fighters in Southern Italy, round 4 : 2/2 hits, 1.33 expected hits
2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 12PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 7 artilleries and 2 fighters remaining. Battle score for attacker is 59
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
3 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 101 Sea Zone to 102 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
9 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -2.50
Japanese regular : -0.17
Italians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 2 infantry moved from Hopei to Anhwe
4 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Hopei
Place Units - Chinese
2 infantry placed in Kweichow
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
5 artilleries moved from Southern France to 93 Sea Zone
5 artilleries and 8 transports moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
9 artilleries, 4 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
9 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern Italy
Americans attack with 9 artilleries, 2 fighters and 4 infantry
Italians defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 9 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/15 hits, 5.33 expected hits
Italians roll dice for 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/11 hits, 4.17 expected hits
4 aaGuns owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 9 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 5/13 hits, 4.67 expected hits
Italians roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/7 hits, 3.00 expected hits
3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 9 artilleries and 2 fighters in Southern Italy, round 4 : 2/11 hits, 4.00 expected hits
Italians roll dice for 2 fighters in Southern Italy, round 4 : 2/2 hits, 1.33 expected hits
2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
Americans captures 12PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 7 artilleries and 2 fighters remaining. Battle score for attacker is 59
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
3 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 101 Sea Zone to 102 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
9 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 2 infantry moved from Hopei to Anhwe
4 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Hopei
Place Units - Chinese
2 infantry placed in Kweichow
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 cruiser and 3 destroyers moved from 93 Sea Zone to 95 Sea Zone
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
3 fighters moved from India to Persia
5 mech_infantrys moved from Iraq to Persia
2 armour and 4 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from Persia to 95 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 artilleries and 4 infantry moved from West India to Eastern Persia
3 aaGuns and 18 infantry moved from India to West India
Place Units - British
3 fighters placed in Persia
2 artilleries and 1 infantry placed in Iraq
1 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.67
Italians regular : -2.50
Japanese regular : -0.83
Italians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Southern France
1 armour and 8 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern France
Italians attack with 5 infantry
French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Battle in Southern Italy
Italians attack with 1 armour, 2 artilleries and 11 infantry
Americans defend with 1 airfield, 7 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 2 artilleries and 11 infantry in Southern Italy, round 2 : 3/14 hits, 3.33 expected hits
Americans roll dice for 7 artilleries in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits
3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 armour, 2 artilleries and 9 infantry in Southern Italy, round 3 : 6/12 hits, 3.00 expected hits
Americans roll dice for 4 artilleries in Southern Italy, round 3 : 3/4 hits, 1.33 expected hits
4 artilleries owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 5 infantry
Casualties for Americans: 7 artilleries
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
2 artilleries and 2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Northwest Persia to Rostov
8 armour moved from Northwest Persia to Rostov
2 infantry moved from Archangel to Smolensk
2 bombers moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Belarus
3 infantry moved from Archangel to Belarus
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
French roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 6/14 hits, 5.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
1 bomber moved from Belarus to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
3 fighters and 1 tactical_bomber moved from France to Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Poland
9 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Eastern Poland
3 aaGuns, 3 artilleries and 19 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Romania
2 mech_infantrys moved from France to Southern France
36 mech_infantrys moved from Northwest Persia to Rostov
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in France
10 mech_infantrys placed in Western Germany
Germans undo move 3.
2 infantry placed in France
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -1.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 4 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Germans: 4 mech_infantrys
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 artilleries in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 7 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
4 aaGuns, 6 artilleries and 32 infantry moved from Bryansk to Russia
4 artilleries and 11 infantry moved from Tambov to Russia
1 infantry moved from Samara to Tambov
2 aaGuns and 16 infantry moved from Vologda to Russia
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -4.00
Russians regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Jehol, round 2 : 6/10 hits, 4.00 expected hits
Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 1/7 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in India
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 2/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Burma
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
4 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
Place Units - Japanese
1 battleship, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : -1.17
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Hunan
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
2 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Hunan
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Persia to India
2 infantry moved from Persia to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to India
2 fighters moved from Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 artilleries, 2 fighters and 3 infantry in Northwest Persia, round 2 : 3/8 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from India to Eastern Persia
3 artilleries and 4 infantry moved from Eastern Persia to West India
9 mech_infantrys moved from Persia to West India
2 armour moved from Persia to West India
2 fighters moved from Northwest Persia to Persia
1 cruiser, 3 destroyers and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Iraq to Persia
2 artilleries and 12 infantry moved from Persia to Eastern Persia
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Rhodesia to Belgian Congo
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Quebec
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 0.50
Japanese regular : 1.50
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Rostov to Tambov
2 bombers moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
2 infantry moved from Rostov to Volgograd
1 bomber moved from Poland to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Poland to Archangel
1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Poland to Ukraine
2 artilleries and 2 infantry moved from Rostov to Caucasus
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Rostov
2 bombers moved from Tambov to Romania
1 fighter and 2 tactical_bombers moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
3 fighters moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
9 mech_infantrys moved from Poland to Romania
2 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Southern France to France
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
10 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Novgorod to Eastern Poland
13 infantry moved from Rostov to Caucasus
3 aaGuns and 3 artilleries moved from Rostov to Caucasus
30 mech_infantrys moved from Rostov to Caucasus
8 armour moved from Rostov to Caucasus
Place Units - Germans
10 mech_infantrys placed in Western Germany
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
4 infantry placed in Germany
Germans undo move 5.
Germans undo move 1.
10 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 0.67