@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Holland Belgium 4 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Caucasus to Kazakhstan 2 fighters and 2 tactical_bombers moved from Persia to 72 Sea Zone 2 fighters moved from Persia to Kazakhstan Combat - British
Combat Hit Differential Summary :
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@feltmarskal Scramble 112 sz
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@feltmarskal no thank you
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Made all the attacks lost connection what do i do ?
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@feltmarskal what do you mean by lost connection?
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@feltmarskal just try to post again. If it does not work, you can save the game on your PC and upload the file here:
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@feltmarskal and if this doesn’t work, you can open the autosave-file
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@martin I know the result of the battles, i then run a new battle scenario, and then i will edit to the original result, I don´t know else to do.
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@feltmarskal maybe check first the autosave files. They wil be saved in a similar folder like
C:\Users\Martin\triplea\savedGames\autoSave
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@feltmarskal TripleA luckily also saves in case of a lost connection:
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@feltmarskal
nord italy 2-fig 1-imf 1-art
sz 72 2-fig 1-tb
holland bel. 1-imf 4-fig
norway 7-imf 1-bom
kazar. 1-imf 2-fig -
@feltmarskal please look for the autosaved game at the moment of the lost connection…
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@feltmarskal did you find the autosaved game?
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@martin In my triple a there is no autosaved , but thre is a “open save game” and i checked there
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@feltmarskal no lock
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@feltmarskal I think the only way is
@martin I know the result of the battles, i then run a new battle scenario, and then i will edit to the original result, I don´t know else to do.
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@feltmarskal
nord italy 2-fig 1-imf 1-art
sz 72 2-fig 1-tb
holland bel. 1-imf 4-fig
norway 7-imf 1-bom
kazar. 1-imf 2-fig -
@feltmarskal you have to open save game in TripleA. Then you chose the file following this path:
C:\Users\Martin\triplea\savedGames\autoSave
Of course it will not be “Martin” for you but your name.
In this path, you will find a file with a name similar to this one:
connection_lost_on_Jul_21_at_00_21.tsvg
Can you find it, or can you ask a friend at home?
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@feltmarskal please follow these steps:
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 95 Sea Zone to 94 Sea Zone 2 artilleries and 3 infantry moved from Algeria to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 9 infantry moved from Morocco to 91 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 9 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer and 2 submarines moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Midway to 16 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 submarines Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 2 destroyers Battle in 55 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 cruiser Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in Southern Italy Americans attack with 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry Italians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll AA dice in Southern Italy : 0/2 hits, 0,33 expected hits Americans roll dice for 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/18 hits, 4,67 expected hits Italians roll dice for 4 aaGuns, 3 artilleries, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/7 hits, 2,33 expected hits 2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy Americans roll dice for 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in Southern Italy, round 3 : 5/16 hits, 4,33 expected hits Italians roll dice for 2 aaGuns, 3 artilleries, 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 3/7 hits, 2,33 expected hits 1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Southern Italy, round 4 : 4/13 hits, 3,83 expected hits Italians roll dice for 3 artilleries and 1 mech_infantry in Southern Italy, round 4 : 0/4 hits, 1,33 expected hits 1 mech_infantry owned by the Italians and 3 artilleries owned by the Italians lost in Southern Italy Americans captures 13PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 31 Casualties for Americans: 5 infantry Casualties for Italians: 4 aaGuns, 3 artilleries, 2 infantry and 2 mech_infantrys Non Combat Move - Americans 2 fighters moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 artilleries moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from 16 Sea Zone to Wake Island 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 bomber moved from 34 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States Americans undo move 6. 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,2 Americans collect 59 PUs (4 lost to blockades); end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Holland Belgium 4 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Caucasus to Kazakhstan 2 fighters and 2 tactical_bombers moved from Persia to 72 Sea Zone 2 fighters moved from Persia to Kazakhstan Combat - British Battle in Northern Italy British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 72 Sea Zone British attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 battleship and 3 transports British roll dice for 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 battleship and 3 transports in 72 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 72 Sea Zone 3 transports owned by the Japanese lost in 72 Sea Zone British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for British: 1 fighter Casualties for Japanese: 1 battleship and 3 transports Battle in Holland Belgium British attack with 4 fighters and 4 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 3/8 hits, 2,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Norway British attack with 1 bomber and 8 infantry Germans defend with 1 artillery and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 bomber and 7 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Kazakhstan British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to Northern Italy: 1 infantry EDIT: Removing units owned by British from Holland Belgium: 1 infantry EDIT: Removing units owned by British from Kazakhstan: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Norway to United Kingdom 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Northern Italy to Southern France 2 fighters moved from Holland Belgium to Southern France 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 2 fighters moved from Kazakhstan to Persia 1 fighter and 2 tactical_bombers moved from 72 Sea Zone to French Madagascar 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Eastern Persia to West India 1 aaGun moved from Persia to Eastern Persia 3 infantry moved from Persia to Eastern Persia 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia Place Units - British 3 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,17 Japanese regular : 0,50 Italians regular : 0,33 Germans regular : 1,00 British regular : 0,83 Italians AA : -0,33